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mocha
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Mocha: A work-in-progress 3D game engine
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<p align="center"> <img src="https://github.com/user-attachments/assets/b32837d0-d6e4-453c-8c1c-8502b2255bc8" width="512" /> <br> <a href="https://github.com/mocha-engine/mocha/blob/master/LICENSE.md"><img alt="GitHub" src="https://img.shields.io/github/license/mocha-engine/mocha"></a> <a href="https://discord.gg/SDP4R6Wsza"><img alt="Discord" src="https://img.shields.io/discord/1051715074043150336"></a> <a href="https://github.com/mocha-engine/mocha/issues"><img alt="GitHub issues" src="https://img.shields.io/github/issues/mocha-engine/mocha"></a> <a href="https://wiki.getmocha.org/index.php/Main_Page"><img alt="Wiki" src="https://img.shields.io/badge/wiki-click%20here-blue"></a> </p> Mocha is a game engine that aims to (eventually) leverage modern graphics technologies to deliver high-quality visuals. It is equipped with a Vulkan renderer, a C# scripting system, and a hot-loading HTML/CSS user interface solution. In addition, Mocha offers a Jolt physics implementation and a physically-based shading and material system. The engine includes an ImGui-based editor for easy customization.  ## Key Features - High-quality visuals using a modern Vulkan 1.3 renderer with support for ray tracing (`VK_KHR_ray_query`) - Flexible C# scripting with automatic C++ <-> C# interop bindings - Customizable user interface using hot-loading HTML/CSS - Realistic physics simulation with Jolt - Work-in-progress physically-based shading and material implementation (currently without IBL) - ImGui-based editor for easy customization and customization ## Building the Engine ### Prerequisites - .NET 7.0 - vcpkg - Visual Studio 2022 - Windows - Vulkan SDK ### Instructions 1. First, clone the repository recursively with `git clone --recursive https://github.com/mocha-engine/mocha` 2. Run **Source/setup_x64.cmd** if building for 64-bit (recommended), or **Source/setup_x86.cmd** if building for 32-bit. 3. Once complete, open **Source/Mocha.sln** and build the solution. 4. Run **Host** to start the engine and run SpaceGame. ## Contributing Contributions to this project are greatly appreciated; please follow these steps in order to submit your contribution to the project: 1. Fork the project 2. Create a branch under the name `YourName/FeatureName` 3. Once you've made all the changes you need to make, go ahead and submit a Pull Request. Style conventions are detailed on [the Mocha wiki](https://wiki.getmocha.org/index.php/Style_Guidelines). In your pull requests, you should take care to ensure these style guidelines are followed closely. ## Issues and Support Feel free to [open an issue](https://github.com/mocha-engine/mocha/issues/new) if you encounter any bugs or problems, have any feature requests, or have any questions. ## Free and Open Source Mocha is an open source game engine distributed under the LGPL-3.0 license. This allows anyone to freely use, modify, and distribute the engine as they see fit. The development of Mocha is driven by the community, with the goal of creating a powerful and flexible tool that meets the needs of developers. ### License ``` Mocha Game Engine Copyright (C) 2023 Mocha Contributors Copyright (C) 2022-2023 Alex Guthrie This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. ``` This license allows you to distribute your games under whatever license you wish (as Mocha would be considered a Library), however modifying and distributing the engine requires full source disclosure. A copy of this license is available at [LICENSE.md](https://github.com/mocha-engine/mocha/blob/master/LICENSE.md). ## Acknowledgements * [Badges](https://shields.io) * [Icons](https://www.flaticon.com/)