AtmosphereRenderer
A C++/DirectX 11 implementation of "A Scalable and Production Ready Sky and Atmosphere Rendering Technique"
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Download Latest Version (.zip)- aerial_lut.hlsl
- bn.png
- intersection.hlsl
- medium.hlsl
- mesh.hlsl
- multiscatter.hlsl
- postcolor.hlsl
- shadow.hlsl
- sky.hlsl
- sky_lut.hlsl
- sun.hlsl
- terrain.obj
- transmittance.hlsl
- .editorconfig
- cyAlphaDistribution.h
- cyBVH.h
- cyColor.h
- cyCore.h
- cyGL.h
- cyHairFile.h
- cyHeap.h
- cyIPoint.h
- cyIVector.h
- cyLightingGrid.h
- cyMatrix.h
- cyPoint.h
- cyPointCloud.h
- cyQuat.h
- cySampleElim.h
- cySpatial.h
- cyString.h
- cyTimer.h
- cyTriMesh.h
- cyVector.h
- LICENSE
- README.md
- agz-utils
- 00.png
- 01.png
- 02.png
- aerial_lut.cpp
- aerial_lut.h
- camera.cpp
- camera.h
- common.h
- main.cpp
- medium.cpp
- medium.h
- mesh.cpp
- mesh.h
- multiscatter.cpp
- multiscatter.h
- shadow.cpp
- shadow.h
- sky.cpp
- sky.h
- sky_lut.cpp
- sky_lut.h
- sun.cpp
- sun.h
- transmittance.cpp
- transmittance.h
- .gitignore
- .gitmodules
- CMakeLists.txt
- LICENSE
- README.md
// repository documentation
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