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RAL
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Single header fixed point software renderer
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RAL
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# RAL Single header fixed point software renderer ## GIF demonstration   Basically a rewrite of [BOOTLEG3D](https://github.com/malespiaut/bootleg3d) to fixed point and local states instead of global state. Now with a perspective correct texture mapping support! A bit clunky, but still. Also added support for elegant and precise mouse picking with object buffers, see functions with OBJ postfix. **ral_demo_tex.c** contains simple textured spinning cube demo. **cubes.c** contains original benchmark from bootleg3d translated to RAL. **old** directory contains original RAL implementation, flat color tris only, screenspace clipping. Still usable, if that's all you need.