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wxgl
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基于OpenGL的三维数据可视化工具包
Download README (.md)
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wxgl
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# WxGL [](https://pypi.python.org/pypi/wxgl/) [](https://pepy.tech/project/wxgl) [](https://pepy.tech/project/wxgl) [](https://pepy.tech/project/wxgl) WxGL是一个基于PyOpenGL的跨平台三维数据快速可视化工具包,提供类似Matplotlib风格的应用方式。WxGL也可以集成到wxPython或PyQt6中实现更多的功能和控制。 [项目地址](https://github.com/xufive/wxgl) [中文文档](https://xufive.github.io/wxgl/) # 安装 ```shell pip install wxgl ``` # 快速体验 下面这几行代码,绘制了一个半径为1的地球,并以20°/s的角速度绕地轴自转。配合太阳光照效果和模型动画,可以清晰地看到晨昏分界线的变化。这段代码在example路径下有更详细的说明。 ```python import numpy as np import wxgl r = 1 # 地球半径 gv, gu = np.mgrid[np.pi/2:-np.pi/2:91j, 0:2*np.pi:361j] # 纬度和经度网格 xs = r * np.cos(gv)*np.cos(gu) ys = r * np.cos(gv)*np.sin(gu) zs = r * np.sin(gv) light = wxgl.SunLight(direction=(-1,1,0), ambient=(0.1,0.1,0.1)) # 太阳光照向左前方,暗环境光 tf = lambda t : ((0, 0, 1, (0.02*t)%360), ) # 以20°/s的角速度绕y逆时针轴旋转 app = wxgl.App(haxis='z') # 以z轴为高度轴 app.title('自转的地球') app.mesh(xs, ys, zs, texture='res/earth.jpg', light=light, transform=tf) app.show() ```