Improved-KCC
Custom kinematic character controller with step functionality, for Godot.
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Download Latest Version (.zip)- DebugDrawGeneratedAPI.generated.cs
- log.txt
- Info.plist
- libdd3d.macos.editor.universal.dylib
- Info.plist
- libdd3d.macos.template_release.universal.enabled.dylib
- Info.plist
- libdd3d.macos.template_release.universal.dylib
- .gdignore
- libdd3d.android.template_debug.arm32.so
- libdd3d.android.template_debug.arm64.so
- libdd3d.android.template_debug.x86_32.so
- libdd3d.android.template_debug.x86_64.so
- libdd3d.android.template_release.arm32.so
- libdd3d.android.template_release.arm64.so
- libdd3d.android.template_release.x86_32.so
- libdd3d.android.template_release.x86_64.so
- libdd3d.ios.template_debug.universal.dylib
- libdd3d.ios.template_release.universal.dylib
- libdd3d.ios.template_release.universal.enabled.dylib
- libdd3d.linux.editor.x86_64.so
- libdd3d.linux.template_release.x86_64.enabled.so
- libdd3d.linux.template_release.x86_64.so
- libdd3d.web.template_debug.wasm32.threads.wasm
- libdd3d.web.template_debug.wasm32.wasm
- libdd3d.web.template_release.wasm32.enabled.wasm
- libdd3d.web.template_release.wasm32.threads.enabled.wasm
- libdd3d.web.template_release.wasm32.threads.wasm
- libdd3d.web.template_release.wasm32.wasm
- libdd3d.windows.editor.x86_64.dll
- libdd3d.windows.template_release.x86_64.dll
- libdd3d.windows.template_release.x86_64.enabled.dll
- debug_draw_3d.gdextension
- LICENSE
- README.md
- func_detail.tres
- func_detail_illusionary.tres
- func_geo.tres
- func_godot_fgd.tres
- func_illusionary.tres
- phong_base.tres
- worldspawn.tres
- func_godot_netradiant_custom_gamepack_config.tres
- netradiant_custom_shader_clip.tres
- netradiant_custom_shader_skip.tres
- func_godot_tb_game_config.tres
- tb_brush_tag_func.tres
- tb_brush_tag_trigger.tres
- tb_face_tag_clip.tres
- tb_face_tag_skip.tres
- icon_godambler.svg
- icon_godambler.svg.import
- icon_godambler3d.svg
- icon_godambler3d.svg.import
- icon_godot_ranger.svg
- icon_godot_ranger.svg.import
- icon_godot_ranger3d.svg
- icon_godot_ranger3d.svg.import
- icon_quake_file.svg
- icon_quake_file.svg.import
- icon_slipgate3d.svg
- icon_slipgate3d.svg.import
- func_godot.gd
- func_godot_geo_generator.gd
- func_godot_map_data.gd
- func_godot_map_parser.gd
- func_godot_surface_gatherer.gd
- func_godot_fgd_base_class.gd
- func_godot_fgd_entity_class.gd
- func_godot_fgd_file.gd
- func_godot_fgd_model_point_class.gd
- func_godot_fgd_point_class.gd
- func_godot_fgd_solid_class.gd
- quake_map_file.gd
- quake_map_import_plugin.gd
- quake_palette_file.gd
- quake_palette_import_plugin.gd
- quake_wad_file.gd
- quake_wad_import_plugin.gd
- func_godot_map.gd
- func_godot_map_settings.gd
- netradiant_custom_gamepack_config.gd
- netradiant_custom_shader.gd
- trenchbroom_game_config.gd
- trenchbroom_tag.gd
- func_godot_local_config.gd
- func_godot_texture_loader.gd
- func_godot_util.gd
- func_godot_plugin.gd
- clip.png
- clip.png.import
- skip.png
- skip.png.import
- default_material.tres
- default_texture.png
- default_texture.png.import
- func_godot_default_map_settings.tres
- func_godot_local_config.tres
- icon.png
- icon.png.import
- icon.svg
- icon.svg.import
- icon32.png
- icon32.png.import
- palette.lmp
- palette.lmp.import
- plugin.cfg
- game_manager.gd
- game_settings.gd
- camera_controller.gd
- input_buffer.gd
- player.gd
- player.tscn
- player_body.gd
- player_box_shape.tres
- player_capsule_shape.tres
- player_cylinder_shape.tres
- func_geo.gd
- func_mover.gd
- geo_material.gd
- directional_light.gd
- nav_curve_control.gd
- nav_curve_point.gd
- nav_path.gd
- path_box_mesh.tres
- path_sphere_mesh.tres
- wooden_crate.gd
- wooden_crate.tscn
- wooden_crate1.glb
- wooden_crate1.glb.import
- checkpoint.gd
- checkpoint.tscn
- checkpoint_active.tres
- checkpoint_unactive.tres
- goalpoint.gd
- goalpoint.tscn
- worldspawn.gd
- controls.tscn
- level_select.gd
- level_select.tscn
- main_page.gd
- main_page.tscn
- options.gd
- options.tscn
- main_menu.gd
- main_menu.tscn
- pause_main_page.gd
- pause_main_page.tscn
- pause_menu.gd
- pause_menu.tscn
- win_main_page.gd
- win_main_page.tscn
- win_menu.gd
- win_menu.tscn
- data_button.gd
- menu.gd
- page.gd
- page_button.gd
- .gdignore
- guide.md
- slope1.png
- slope2.png
- ikcc.gd
- map1.exr
- map1.exr.import
- map1.lmbake
- map1.tscn
- map2.tscn
- map2_lightmap_gi_data.exr
- map2_lightmap_gi_data.exr.import
- map2_lightmap_gi_data.tres
- map3.exr
- map3.exr.import
- map3.lmbake
- map3.tscn
- sandbox.tscn
- sandbox_lightmap_gi_data.exr
- sandbox_lightmap_gi_data.exr.import
- sandbox_lightmap_gi_data.tres
- blue_sunset.tres
- Epic_BlueSunset_EquiRect_flat_low_res.png
- Epic_BlueSunset_EquiRect_flat_low_res.png.import
- Deep_Dusk_Equirect_low_res.png
- Deep_Dusk_Equirect_low_res.png.import
- dusk.tres
- AllSky_Overcast4_Low_low_res.png
- AllSky_Overcast4_Low_low_res.png.import
- overcast.tres
- geo_base.tres
- light_base.tres
- mangle_base.tres
- target_base.tres
- targetname_base.tres
- func_detail.tres
- func_detail_illusionary.tres
- func_geo.tres
- func_godot_fgd.tres
- func_illusionary.tres
- phong_base.tres
- actor_player.tres
- light_directional.tres
- nav_curve_control.tres
- nav_curve_point.tres
- nav_path.tres
- prop_crate.tres
- checkpoint.tres
- goalpoint.tres
- func_mover.tres
- worldspawn.tres
- demo_platformer_fgd.tres
- .gdignore
- first.1.map
- first.2.map
- first.3.map
- first.4.map
- first.5.map
- first.6.map
- sandbox.1.map
- sandbox.2.map
- sandbox.3.map
- sandbox.4.map
- sandbox.5.map
- sandbox.6.map
- sandbox.7.map
- second.1.map
- second.2.map
- second.3.map
- second.4.map
- second.5.map
- third.1.map
- third.2.map
- third.3.map
- third.4.map
- third.5.map
- first.map
- first.map.import
- sandbox.map
- sandbox.map.import
- second-crash.log
- second-crash.map.import
- second-crash.txt
- second.map
- second.map.import
- third.map
- third.map.import
- .gdignore
- player_capsule.glb
- wooden_crate1.glb
- dev_floor.png
- dev_floor.png.import
- dev_floor.tres
- dev_green.png
- dev_green.png.import
- dev_green.tres
- dev_purple.png
- dev_purple.png.import
- dev_purple.tres
- dev_red.png
- dev_red.png.import
- dev_red.tres
- dev_wall.png
- dev_wall.png.import
- dev_wall.tres
- dev_white.png
- dev_white.png.import
- dev_white.tres
- clip.png
- clip.png.import
- skip.png
- skip.png.import
- default_material.tres
- default_texture.png
- default_texture.png.import
- map_settings.tres
- tb_config.tres
- .gitattributes
- .gitignore
- icon.svg
- icon.svg.import
- LICENSE
- main.tscn
- project.godot
- README.md
// repository documentation
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