CandyCoded
π Custom Unity Components that are delightful
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μ΅μ’ λ²μ λ€μ΄λ‘λ (.zip)- FUNDING.yml
- ISSUE_TEMPLATE.md
- CustomBuildToolExtensions.cs
- CustomBuildToolExtensions.cs.meta
- CustomEditorExtensions.cs
- CustomEditorExtensions.cs.meta
- EnumMask.cs
- EnumMask.cs.meta
- EventProfiler.cs
- EventProfiler.cs.meta
- RangedSliderDrawer.cs
- RangedSliderDrawer.cs.meta
- RangedStepSliderDrawer.cs
- RangedStepSliderDrawer.cs.meta
- AudioPoolReference.cs
- AudioPoolReference.cs.meta
- BoolReference.cs
- BoolReference.cs.meta
- CustomGenericScriptableObject.cs
- CustomGenericScriptableObject.cs.meta
- CustomScriptableObject.cs
- CustomScriptableObject.cs.meta
- FloatReference.cs
- FloatReference.cs.meta
- GameObjectListReference.cs
- GameObjectListReference.cs.meta
- GameObjectPoolReference.cs
- GameObjectPoolReference.cs.meta
- GameObjectReference.cs
- GameObjectReference.cs.meta
- IntReference.cs
- IntReference.cs.meta
- ListReference.cs
- ListReference.cs.meta
- ObservableListReference.cs
- ObservableListReference.cs.meta
- PoolReference.cs
- PoolReference.cs.meta
- StringReference.cs
- StringReference.cs.meta
- Animate.cs
- Animate.cs.meta
- AnimationData.cs
- AnimationData.cs.meta
- Calculation.cs
- Calculation.cs.meta
- CustomEditor.meta
- CustomExtensions.cs
- CustomExtensions.cs.meta
- Debugger.cs
- Debugger.cs.meta
- InputManager.cs
- InputManager.cs.meta
- InteractionEvents.cs
- InteractionEvents.cs.meta
- InterfaceEvents.cs
- InterfaceEvents.cs.meta
- Interfaces.cs
- Interfaces.cs.meta
- Materials.cs
- Materials.cs.meta
- Math.cs
- Math.cs.meta
- ObservableList.cs
- ObservableList.cs.meta
- Raycast.cs
- Raycast.cs.meta
- Runner.cs
- Runner.cs.meta
- SaveManager.cs
- SaveManager.cs.meta
- Screenshot.cs
- Screenshot.cs.meta
- ScriptableObjects.meta
- Structs.cs
- Structs.cs.meta
- CalculationTest.cs
- CalculationTest.cs.meta
- CustomEditorExtensionsTest.cs
- CustomEditorExtensionsTest.cs.meta
- CustomExtensionsTest.cs
- CustomExtensionsTest.cs.meta
- GameObjectPoolReferenceTest.cs
- GameObjectPoolReferenceTest.cs.meta
- ObservableListTest.cs
- ObservableListTest.cs.meta
- RunnerTest.cs
- RunnerTest.cs.meta
- SaveManagerTest.cs
- SaveManagerTest.cs.meta
- ScriptableObjectTest.cs
- ScriptableObjectTest.cs.meta
- TestSetup.cs
- TestSetup.cs.meta
- .editorconfig
- CandyCoded.EditorTests.asmdef
- CandyCoded.EditorTests.asmdef.meta
- Editor.meta
- CandyCoded.asmdef
- CandyCoded.asmdef.meta
- CHANGELOG.md
- CHANGELOG.md.meta
- LICENSE.md
- LICENSE.md.meta
- package.json
- package.json.meta
- README.md
- README.md.meta
- Scripts.meta
- Tests.meta
- CandyCoded.meta
- Plugins.meta
- ObservableList.md
- Vector3AnimationCurve.md
- AnimationCurve.md
- Array.md
- Camera.md
- Float.md
- GameObject.md
- Int.md
- LayerMask.md
- List.md
- Quaternion.md
- String.md
- Transform.md
- Vector3.md
- Animate.md
- Calculation.md
- Debugger.md
- InputMangager.md
- Materials.md
- Math.md
- Raycast.md
- Runner.md
- SaveManager.md
- Screenshot.md
- AudioPool.md
- Bool.md
- CustomGenericScriptableObject.md
- Float.md
- GameObject.md
- GameObjectList.md
- GameObjectPool.md
- Int.md
- List.md
- ObservableList.md
- Pool.md
- String.md
- EnumMask.md
- EventProfiler.md
- RangedSliderDrawer.md
- README.md
- CreateAssetMenu.png
- GameManager.png
- GameStateReference.png
- GameManager.cs
- GameStateReference.cs
- README.md
- README.md
- Getting Started.md
- Introduction.md
- manifest.json
- packages-lock.json
- AudioManager.asset
- ClusterInputManager.asset
- DynamicsManager.asset
- EditorBuildSettings.asset
- EditorSettings.asset
- GraphicsSettings.asset
- InputManager.asset
- NavMeshAreas.asset
- Physics2DSettings.asset
- PresetManager.asset
- ProjectSettings.asset
- ProjectVersion.txt
- QualitySettings.asset
- TagManager.asset
- TimeManager.asset
- UnityConnectSettings.asset
- VFXManager.asset
- XRSettings.asset
- build_dll.sh
- build_package.sh
- EditorUserSettings.asset
- .editorconfig
- .gitignore
- CHANGELOG.md
- CODE_OF_CONDUCT.md
- CONTRIBUTING.md
- LICENSE
- logo.png
- Makefile
- README.md
# μ€μΉ κ°μ΄λ
1. μ½λ λ΄λ €λ°κΈ°
git clone https://github.com/CandyCoded/CandyCoded
κΉνλΈμμ νλ‘μ νΈ μ½λ μ 체λ₯Ό λ΄ μ»΄ν¨ν°λ‘ λ΄λ €λ°μ΅λλ€.
cd CandyCoded
λ°©κΈ λ΄λ €λ°μ νλ‘μ νΈ ν΄λ μμΌλ‘ μ΄λν©λλ€.
2. Node.js
μ¬μ μΆμ²μ¬μ μ€λΉλ¬Ό
β οΈ μ΄ νλ‘μ νΈλ κ·λͺ¨κ° ν° μ μ₯μλΌ, μ΄ λ°©λ²μ΄ μ€μ ν΅μ¬ μ νμ΄ μλλΌ λ΄λΆ νμ ν¨ν€μ§λ₯Ό κ°λ¦¬ν€λ κ²μΌ μ μμ΅λλ€. README μ 체λ₯Ό ν¨κ» νμΈν΄λ³΄μΈμ.
cd Assets/Plugins/CandyCoded
μ΄ νλ‘μ νΈμ κ΄λ ¨ νμΌμ΄ νμ ν΄λ μμ μμ΄μ, λ¨Όμ κ·Έ ν΄λλ‘ μ΄λν©λλ€.
npm install
package.jsonμ λͺ μλ λΌμ΄λΈλ¬λ¦¬λ€μ λ΄λ €λ°μ μ€μΉν©λλ€.
npm start
κ°λ°/μ€ν μλ²λ₯Ό μΌλλ€.
λͺ
λ Ήμ΄ μ€ν ν ν°λ―Έλμ λνλλ μ£Όμ(λ³΄ν΅ http://localhost:3000 νν)λ₯Ό λΈλΌμ°μ μμ μ΄μ΄λ³΄μΈμ.
3. Make
보ν΅μ¬μ μ€λΉλ¬Ό
- Git GitHubμμ νλ‘μ νΈ μ½λλ₯Ό λ΄λ €λ°μΌλ €λ©΄ νμν©λλ€.
- Make Linux/macOSλ λ³΄ν΅ κΈ°λ³Έ μ€μΉλμ΄ μμ΅λλ€. Windowsλ λ³λ μ€μΉ(μ: MSYS2, WSL)κ° νμν©λλ€.
make
μμ±λ λΉλ μ€μ μ λ°νμΌλ‘ μ€μ μ»΄νμΌμ μ§νν΄ μ€ν νμΌμ λ§λλλ€.
μλ¬ μμ΄ λλλ©΄ μ±κ³΅μ
λλ€. μμ±λ μ€ν νμΌμ μ§μ μ€νν΄λ³΄μΈμ.
// repository documentation
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