merikens-tripcode-engine-v3
"Meriken's Tripcode Engine" is a cross-platform custom tripcode generator.
파일 탐색기
최종 버전 다운로드 (.zip)- bind_fd.hpp
- bind_stderr.hpp
- bind_stdin.hpp
- bind_stdout.hpp
- close_fd.hpp
- close_fds.hpp
- close_fds_if.hpp
- close_stderr.hpp
- close_stdin.hpp
- close_stdout.hpp
- hide_console.hpp
- inherit_env.hpp
- initializer_base.hpp
- notify_io_service.hpp
- on_exec_error.hpp
- on_exec_setup.hpp
- on_fork_error.hpp
- on_fork_setup.hpp
- on_fork_success.hpp
- run_exe.hpp
- set_args.hpp
- set_cmd_line.hpp
- set_env.hpp
- set_on_error.hpp
- start_in_dir.hpp
- throw_on_error.hpp
- child.hpp
- create_pipe.hpp
- execute.hpp
- executor.hpp
- initializers.hpp
- pipe.hpp
- search_path.hpp
- shell_path.hpp
- terminate.hpp
- wait_for_exit.hpp
- bind_stderr.hpp
- bind_stdin.hpp
- bind_stdout.hpp
- close_stderr.hpp
- close_stdin.hpp
- close_stdout.hpp
- hide_console.hpp
- inherit_env.hpp
- initializer_base.hpp
- on_CreateProcess_error.hpp
- on_CreateProcess_setup.hpp
- on_CreateProcess_success.hpp
- run_exe.hpp
- set_args.hpp
- set_cmd_line.hpp
- set_env.hpp
- set_on_error.hpp
- show_window.hpp
- start_in_dir.hpp
- throw_on_error.hpp
- child.hpp
- create_pipe.hpp
- execute.hpp
- executor.hpp
- initializers.hpp
- pipe.hpp
- search_path.hpp
- shell_path.hpp
- terminate.hpp
- wait_for_exit.hpp
- all.hpp
- child.hpp
- config.hpp
- create_pipe.hpp
- execute.hpp
- executor.hpp
- initializers.hpp
- mitigate.hpp
- pipe.hpp
- search_path.hpp
- shell_path.hpp
- terminate.hpp
- wait_for_exit.hpp
- process.hpp
- boost_1_61_0.7z
- BuildBoostForVisualStudio.bat
- LICENSE_1_0.txt
- process.zip
- sp_counted_base_gcc_x86.hpp
- AUTHORS
- CLRadeonExtender-2016-05-02.zip
- COPYING
- COPYING.LIB
- README
- README.md
- cmake-3.5.2.tar.gz
- CUDA10_Registers_KernelLauncher0.cu
- CUDA10_Registers_KernelLauncher1.cu
- CUDA10_Registers_KernelLauncher10.cu
- CUDA10_Registers_KernelLauncher11.cu
- CUDA10_Registers_KernelLauncher12.cu
- CUDA10_Registers_KernelLauncher13.cu
- CUDA10_Registers_KernelLauncher14.cu
- CUDA10_Registers_KernelLauncher15.cu
- CUDA10_Registers_KernelLauncher2.cu
- CUDA10_Registers_KernelLauncher3.cu
- CUDA10_Registers_KernelLauncher4.cu
- CUDA10_Registers_KernelLauncher5.cu
- CUDA10_Registers_KernelLauncher6.cu
- CUDA10_Registers_KernelLauncher7.cu
- CUDA10_Registers_KernelLauncher8.cu
- CUDA10_Registers_KernelLauncher9.cu
- DES_Crypt_0.h
- DES_Crypt_1.h
- DES_Crypt_10.h
- DES_Crypt_11.h
- DES_Crypt_12.h
- DES_Crypt_13.h
- DES_Crypt_14.h
- DES_Crypt_15.h
- DES_Crypt_16.h
- DES_Crypt_17.h
- DES_Crypt_18.h
- DES_Crypt_19.h
- DES_Crypt_2.h
- DES_Crypt_20.h
- DES_Crypt_21.h
- DES_Crypt_22.h
- DES_Crypt_23.h
- DES_Crypt_24.h
- DES_Crypt_25.h
- DES_Crypt_26.h
- DES_Crypt_27.h
- DES_Crypt_28.h
- DES_Crypt_29.h
- DES_Crypt_3.h
- DES_Crypt_30.h
- DES_Crypt_31.h
- DES_Crypt_32.h
- DES_Crypt_33.h
- DES_Crypt_34.h
- DES_Crypt_35.h
- DES_Crypt_36.h
- DES_Crypt_37.h
- DES_Crypt_38.h
- DES_Crypt_39.h
- DES_Crypt_4.h
- DES_Crypt_40.h
- DES_Crypt_41.h
- DES_Crypt_42.h
- DES_Crypt_43.h
- DES_Crypt_44.h
- DES_Crypt_45.h
- DES_Crypt_46.h
- DES_Crypt_47.h
- DES_Crypt_48.h
- DES_Crypt_49.h
- DES_Crypt_5.h
- DES_Crypt_50.h
- DES_Crypt_51.h
- DES_Crypt_52.h
- DES_Crypt_53.h
- DES_Crypt_54.h
- DES_Crypt_55.h
- DES_Crypt_56.h
- DES_Crypt_57.h
- DES_Crypt_58.h
- DES_Crypt_59.h
- DES_Crypt_6.h
- DES_Crypt_60.h
- DES_Crypt_61.h
- DES_Crypt_62.h
- DES_Crypt_63.h
- DES_Crypt_7.h
- DES_Crypt_8.h
- DES_Crypt_9.h
- OpenCL10GCN.asm
- OpenCL12GCN.asm
- OpenCL10.cl
- OpenCL10_AMD_VLIW.cl
- OpenCL12.cl
- OpenCL12_AMD_VLIW.cl
- cmake_uninstall.cmake.in
- CMakeLists.txt
- config.hpp.in
- Constants.h
- CPU10.h
- CPU10_AVX2.cpp
- CPU10_AVX2Intrinsics.cpp
- CPU10_AVXIntrinsics.cpp
- CPU10_SSE2Intrinsics.cpp
- CPU10_x64_AVX.asm
- CPU10_x64_AVX2.asm
- CPU10_x64_SSE2.asm
- CPU10_x64_SSE2_Nehalem.asm
- CPU10_x86_AVX.asm
- CPU10_x86_AVX2.asm
- CPU10_x86_SSE2.asm
- CPU10_x86_SSE2_Nehalem.asm
- CPU10_yasm.cpp
- CPU12_AVX2Intrinsics.cpp
- CPU12_AVXIntrinsics.cpp
- CPU12_Intrinsics.h
- CPU12_SSE2Intrinsics.cpp
- CPU12_x64_AVX.asm
- CPU12_x64_AVX2.asm
- CPU12_x64_SSE2.asm
- CPU12_x64_SSE2_Nehalem.asm
- CPU12_x86_AVX.asm
- CPU12_x86_AVX2.asm
- CPU12_x86_Nehalem.asm
- CPU12_x86_SSE2.asm
- CPU12_yasm.cpp
- CUDA10_Registers.cu
- CUDA10_Registers_Kernel.h
- CUDA10_Registers_Kernel_Common.h
- CUDA10_S-boxes.h
- CUDA10_SharedMemory.cu
- CUDA10KernelLauncher0.cu
- CUDA12.cu
- DetectX86.cpp
- Macros.h
- Main.cpp
- MerikensTripcodeEngine.1
- MerikensTripcodeEngine.h
- OpenCL10.cpp
- OpenCL12.cpp
- Patterns.cpp
- Testing.cpp
- Types.h
- UtilityFunctions.cpp
- Verification10.cpp
- Verification12.cpp
- VerificationDuplicates.cpp
- MerikensTripcodeEngine.sln
- MerikensTripcodeEngine.vcxproj
- MERIKENsTripcodeEngine.vcxproj.filters
- MerikensTripcodeEngine.vcxproj.user
- CLRXAmdAsm.dll
- CLRXAmdBin.dll
- CLRXUtils.dll
- OpenCL.dll
- OpenCL.dll
- cudart32_80.dll
- cudart64_80.dll
- patterns.txt
- .gitattributes
- .gitignore
- .travis.yml
- BuildAll.sh
- LICENSE
- README.md
# 설치 가이드
1. 코드 내려받기
git clone https://github.com/meriken/merikens-tripcode-engine-v3
깃허브에서 프로젝트 코드 전체를 내 컴퓨터로 내려받습니다.
cd merikens-tripcode-engine-v3
방금 내려받은 프로젝트 폴더 안으로 이동합니다.
2. CMake
보통 추천사전 준비물
cd SourceFiles
이 프로젝트의 관련 파일이 하위 폴더 안에 있어서, 먼저 그 폴더로 이동합니다.
mkdir build && cd build
빌드 결과물을 담을 폴더를 만들고 그 안으로 이동합니다.
cmake ..
소스코드를 분석해 빌드 설정 파일을 생성합니다 (build 폴더 안에서 실행해야 함).
make
생성된 빌드 설정을 바탕으로 실제 컴파일을 진행해 실행 파일을 만듭니다.
build 폴더 안에 실행 파일이 생성됐는지 확인하고, 직접 실행해보세요 (예: ./build/앱이름).
// repository documentation
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