gamecode
The game code for the QVM-files
파일 탐색기
최종 버전 다운로드 (.zip)- main.yml
- aasfile.h
- be_aas.h
- be_aas_bsp.h
- be_aas_cluster.h
- be_aas_debug.h
- be_aas_def.h
- be_aas_entity.h
- be_aas_file.h
- be_aas_funcs.h
- be_aas_main.h
- be_aas_move.h
- be_aas_optimize.h
- be_aas_reach.h
- be_aas_route.h
- be_aas_routealt.h
- be_aas_sample.h
- be_ai_char.h
- be_ai_chat.h
- be_ai_gen.h
- be_ai_goal.h
- be_ai_move.h
- be_ai_weap.h
- be_ai_weight.h
- be_ea.h
- be_interface.h
- botlib.h
- l_crc.h
- l_libvar.h
- l_log.h
- l_memory.h
- l_precomp.h
- l_script.h
- l_struct.h
- l_utils.h
- lcc.mak
- linux-i386.mak
- cg_challenges.c
- cg_consolecmds.c
- cg_draw.c
- cg_drawtools.c
- cg_effects.c
- cg_ents.c
- cg_event.c
- cg_info.c
- cg_local.h
- cg_localents.c
- cg_main.c
- cg_marks.c
- cg_newdraw.c
- cg_players.c
- cg_playerstate.c
- cg_predict.c
- cg_public.h
- cg_scoreboard.c
- cg_servercmds.c
- cg_snapshot.c
- cg_syscalls.asm
- cg_syscalls.c
- cg_unlagged.c
- cg_view.c
- cg_weapons.c
- keycodes.h
- ai_chat.c
- ai_chat.h
- ai_cmd.c
- ai_cmd.h
- ai_dmnet.c
- ai_dmnet.h
- ai_dmq3.c
- ai_dmq3.h
- ai_main.c
- ai_main.h
- ai_team.c
- ai_team.h
- ai_vcmd.c
- ai_vcmd.h
- bg_alloc.c
- bg_lib.c
- bg_lib.h
- bg_local.h
- bg_misc.c
- bg_pmove.c
- bg_public.h
- bg_slidemove.c
- challenges.h
- challenges.xml
- chars.h
- extract_entities.awk
- extract_entities.sh
- g_active.c
- g_admin.c
- g_admin.h
- g_arenas.c
- g_bot.c
- g_client.c
- g_cmds.c
- g_cmds_ext.c
- g_combat.c
- g_elimination.c
- g_fileops.c
- g_items.c
- g_killspree.c
- g_killspree.h
- g_local.h
- g_main.c
- g_misc.c
- g_missile.c
- g_mover.c
- g_playerstore.c
- g_possession.c
- g_public.h
- g_rankings.c
- g_rankings.h
- g_session.c
- g_spawn.c
- g_svcmds.c
- g_svcmds_ext.c
- g_syscalls.asm
- g_syscalls.c
- g_target.c
- g_team.c
- g_team.h
- g_trigger.c
- g_unlagged.c
- g_utils.c
- g_vote.c
- g_weapon.c
- inv.h
- match.h
- syn.h
- q3_ui.q3asm
- ui_addbots.c
- ui_atoms.c
- ui_cdkey.c
- ui_challenges.c
- ui_cinematics.c
- ui_confirm.c
- ui_connect.c
- ui_controls2.c
- ui_credits.c
- ui_demo2.c
- ui_display.c
- ui_firstconnect.c
- ui_gameinfo.c
- ui_ingame.c
- ui_loadconfig.c
- ui_local.h
- ui_login.c
- ui_main.c
- ui_menu.c
- ui_mfield.c
- ui_mods.c
- ui_network.c
- ui_password.c
- ui_playermodel.c
- ui_players.c
- ui_playersettings.c
- ui_preferences.c
- ui_qmenu.c
- ui_rankings.c
- ui_removebots.c
- ui_saveconfig.c
- ui_serverinfo.c
- ui_servers2.c
- ui_setup.c
- ui_signup.c
- ui_sound.c
- ui_sparena.c
- ui_specifyleague.c
- ui_specifyserver.c
- ui_splevel.c
- ui_sppostgame.c
- ui_spreset.c
- ui_spskill.c
- ui_startserver.c
- ui_team.c
- ui_teamorders.c
- ui_video.c
- ui_votemenu.c
- ui_votemenu_custom.c
- ui_votemenu_fraglimit.c
- ui_votemenu_gametype.c
- ui_votemenu_kick.c
- ui_votemenu_map.c
- ui_votemenu_timelimit.c
- oa_version.h
- q_math.c
- q_platform.h
- q_shared.c
- q_shared.h
- qcommon.h
- qfiles.h
- surfaceflags.h
- tr_types.h
- cmdlib.c
- cmdlib.h
- lib.txt
- mathlib.h
- notes.txt
- ops.txt
- opstrings.h
- q3asm.c
- README.Id
- cpp.c
- cpp.h
- eval.c
- getopt.c
- hideset.c
- include.c
- lex.c
- macro.c
- nlist.c
- tokens.c
- unix.c
- 4.html
- bprint.1
- bprint.pdf
- install.html
- lcc.1
- lcc.pdf
- bytecode.c
- lcc.c
- gram.c
- gram.y
- lburg.1
- lburg.c
- lburg.h
- alloc.c
- bind.c
- bytecode.c
- c.h
- config.h
- dag.c
- dagcheck.md
- decl.c
- enode.c
- error.c
- event.c
- expr.c
- gen.c
- init.c
- inits.c
- input.c
- lex.c
- list.c
- main.c
- null.c
- output.c
- prof.c
- profio.c
- simp.c
- stmt.c
- string.c
- sym.c
- symbolic.c
- token.h
- trace.c
- tree.c
- types.c
- COPYRIGHT
- LOG
- README
- README.id
- ui.q3asm
- ui_atoms.c
- ui_gameinfo.c
- ui_local.h
- ui_main.c
- ui_players.c
- ui_public.h
- ui_shared.c
- ui_shared.h
- ui_syscalls.asm
- ui_syscalls.c
- challenges_ui.xslt
- supermake
- supermake_native
- supermake_ui3
- COPYING.txt
- id-readme.txt
- README
- hud.txt
- hud2.txt
- ingame.txt
- menudef.h
- menus.txt
- cgame.q3asm
- cgame_mp.q3asm
- game.q3asm
- game_mp.q3asm
- git-bash-compile.bash
- lcc.exe
- q3_ui.q3asm
- q3asm.exe
- q3cpp.exe
- q3rcc.exe
- ui.q3asm
- windows_compile_cgame.bat
- windows_compile_cgame_missionpack.bat
- windows_compile_game.bat
- windows_compile_game_missionpack.bat
- windows_compile_q3_ui.bat
- windows_compile_readme.txt
- windows_compile_ui_missionpack.bat
- zip.exe
- .editorconfig
- .gitignore
- admin.dat
- LICENSE
- Makefile
- Makefile.OpenArena
- README.md
- sprees.dat
# 설치 가이드
1. 코드 내려받기
git clone https://github.com/OpenArena/gamecode
깃허브에서 프로젝트 코드 전체를 내 컴퓨터로 내려받습니다.
cd gamecode
방금 내려받은 프로젝트 폴더 안으로 이동합니다.
2. Make
보통 추천사전 준비물
- Git GitHub에서 프로젝트 코드를 내려받으려면 필요합니다.
- Make Linux/macOS는 보통 기본 설치되어 있습니다. Windows는 별도 설치(예: MSYS2, WSL)가 필요합니다.
make
생성된 빌드 설정을 바탕으로 실제 컴파일을 진행해 실행 파일을 만듭니다.
에러 없이 끝나면 성공입니다. 생성된 실행 파일을 직접 실행해보세요.
이 레포의 README에 적힌 실제 명령어를 그대로 가져왔습니다.
// repository documentation
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