nvjob-boids
#NVJOB Simple Boids (Flocks of Birds, Fish and Insects). Flocking Simulation. Free Unity Asset.
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최종 버전 다운로드 (.zip)- FUNDING.yml
- Bird.png
- Bird.png.meta
- Fish.png
- Fish.png.meta
- Alpha Flashing Sprite.shader
- Alpha Flashing Sprite.shader.meta
- Clouds.mat
- Clouds.mat.meta
- Horizen 1 Down B.mat
- Horizen 1 Down B.mat.meta
- Horizen 1 Down.mat
- Horizen 1 Down.mat.meta
- Horizen 1.mat
- Horizen 1.mat.meta
- Horizen.mat
- Horizen.mat.meta
- Lens Flare.flare
- Lens Flare.flare.meta
- Lens Flare.png
- Lens Flare.png.meta
- Ref d.exr
- Ref d.exr.meta
- tx 1.png
- tx 1.png.meta
- tx 2.png
- tx 2.png.meta
- tx 3.png
- tx 3.png.meta
- Sky Dome.fbx
- Sky Dome.fbx.meta
- Dynamic Sky 1.prefab
- Dynamic Sky 1.prefab.meta
- Dynamic Sky 2.prefab
- Dynamic Sky 2.prefab.meta
- Dynamic Sky.prefab
- Dynamic Sky.prefab.meta
- Dynamic Sky Lite Standard Clouds Type 2.shader
- Dynamic Sky Lite Standard Clouds Type 2.shader.meta
- Dynamic Sky Lite Standard Horizon.shader
- Dynamic Sky Lite Standard Horizon.shader.meta
- DynamicSkyLite.cs
- DynamicSkyLite.cs.meta
- Materials.meta
- Mesh.meta
- Prefabs.meta
- FPS Counter.prefab
- FPS Counter.prefab.meta
- FPSCounter.cs
- FPSCounter.cs.meta
- Jelly Sprite.shader
- Jelly Sprite.shader.meta
- SC Shader (Cutout. Normalmap, Reflection, Cull Off).shader
- SC Shader (Cutout. Normalmap, Reflection, Cull Off).shader.meta
- SC Shader (Normalmap, Occlusion, Reflection, Cull Off).shader
- SC Shader (Normalmap, Occlusion, Reflection, Cull Off).shader.meta
- SC Shader (Normalmap, Reflection, Cull Off).shader
- SC Shader (Normalmap, Reflection, Cull Off).shader.meta
- SC Shader (Transparent. Normalmap, Reflection, Cull Off).shader
- SC Shader (Transparent. Normalmap, Reflection, Cull Off).shader.meta
- SC Shader for water.shader
- SC Shader for water.shader.meta
- SkyBox Two Colors 1.mat
- SkyBox Two Colors 1.mat.meta
- SkyBox Two Colors.mat
- SkyBox Two Colors.mat.meta
- SkyBox Two Colors.shader
- SkyBox Two Colors.shader.meta
- Water 1.mat
- Water 1.mat.meta
- Water tx 1.png
- Water tx 1.png.meta
- Water tx n 1.png
- Water tx n 1.png.meta
- Water tx n.png
- Water tx n.png.meta
- Water tx nh.png
- Water tx nh.png.meta
- Water tx.png
- Water tx.png.meta
- Water.mat
- Water.mat.meta
- Water 1.prefab
- Water 1.prefab.meta
- Water.prefab
- Water.prefab.meta
- Materials.meta
- Prefabs.meta
- Water Shader Type 2.shader
- Water Shader Type 2.shader.meta
- Water.cs
- Water.cs.meta
- Alpha Flashing.meta
- Dynamic Sky Lite.meta
- FPS Counter.meta
- Jelly Sprite.meta
- SC Shaders (Legacy).meta
- SkyBox Two Colors.meta
- Water Shader SAF.meta
- Arena 1.mat
- Arena 1.mat.meta
- Arena.mat
- Arena.mat.meta
- Flowers a.png
- Flowers a.png.meta
- Flowers n.png
- Flowers n.png.meta
- Flowers.mat
- Flowers.mat.meta
- Grass.mat
- Grass.mat.meta
- Arena.fbx
- Arena.fbx.meta
- Arena.prefab
- Arena.prefab.meta
- Materials.meta
- Mesh.meta
- Prefabs.meta
- Smog tex.png
- Smog tex.png.meta
- Smog.mat
- Smog.mat.meta
- Caustics tex.png
- Caustics tex.png.meta
- Sand 0.mat
- Sand 0.mat.meta
- Sand 1.mat
- Sand 1.mat.meta
- Sand h.png
- Sand h.png.meta
- Sand nm.png
- Sand nm.png.meta
- Sand.png
- Sand.png.meta
- Sand Mesh.fbx
- Sand Mesh.fbx.meta
- Sand 0.prefab
- Sand 0.prefab.meta
- Sand 1.prefab
- Sand 1.prefab.meta
- Materials.meta
- Mesh.meta
- Prefabs.meta
- Shark.cs
- Shark.cs.meta
- SlowMo.cs
- SlowMo.cs.meta
- TDControl.cs
- TDControl.cs.meta
- Underwater.cs
- Underwater.cs.meta
- Shark a.png
- Shark a.png.meta
- Shark e.png
- Shark e.png.meta
- Shark n.png
- Shark n.png.meta
- Shark.mat
- Shark.mat.meta
- Shark.fbx
- Shark.fbx.meta
- Shark.prefab
- Shark.prefab.meta
- Materials.meta
- Mesh.meta
- Prefabs.meta
- Sound license.txt
- Sound license.txt.meta
- Sound1.ogg
- Sound1.ogg.meta
- Sound2.ogg
- Sound2.ogg.meta
- Sound3.ogg
- Sound3.ogg.meta
- Underwater.ogg
- Underwater.ogg.meta
- Wind.ogg
- Wind.ogg.meta
- Caustics.mat
- Caustics.mat.meta
- Caustics.png
- Caustics.png.meta
- God rays.mat
- God rays.mat.meta
- God rays.png
- God rays.png.meta
- Underwater.prefab
- Underwater.prefab.meta
- Arena.meta
- Particles.meta
- Sand.meta
- Scripts.meta
- Shark.meta
- Sounds.meta
- Underwater.meta
- LightingData.asset
- LightingData.asset.meta
- Bird Boids.meta
- Bird Boids.unity
- Bird Boids.unity.meta
- Butterfly.unity
- Butterfly.unity.meta
- Fish and Bird Boids.unity
- Fish and Bird Boids.unity.meta
- Fish Boids Danger.unity
- Fish Boids Danger.unity.meta
- Fish Boids.unity
- Fish Boids.unity.meta
- AntialiasingEditor.cs
- AntialiasingEditor.cs.meta
- BloomAndFlaresEditor.cs
- BloomAndFlaresEditor.cs.meta
- BloomEditor.cs
- BloomEditor.cs.meta
- CameraMotionBlurEditor.cs
- CameraMotionBlurEditor.cs.meta
- ColorCorrectionCurvesEditor.cs
- ColorCorrectionCurvesEditor.cs.meta
- ColorCorrectionLookupEditor.cs
- ColorCorrectionLookupEditor.cs.meta
- CreaseShadingEditor.cs
- CreaseShadingEditor.cs.meta
- DepthOfFieldDeprecatedEditor.cs
- DepthOfFieldDeprecatedEditor.cs.meta
- DepthOfFieldEditor.cs
- DepthOfFieldEditor.cs.meta
- EdgeDetectionEditor.cs
- EdgeDetectionEditor.cs.meta
- NoiseAndGrainEditor.cs
- NoiseAndGrainEditor.cs.meta
- SunShaftsEditor.cs
- SunShaftsEditor.cs.meta
- TonemappingEditor.cs
- TonemappingEditor.cs.meta
- VignetteAndChromaticAberrationEditor.cs
- VignetteAndChromaticAberrationEditor.cs.meta
- ImageEffects.meta
- Antialiasing.cs
- Antialiasing.cs.meta
- Bloom.cs
- Bloom.cs.meta
- BloomAndFlares.cs
- BloomAndFlares.cs.meta
- BloomOptimized.cs
- BloomOptimized.cs.meta
- Blur.cs
- Blur.cs.meta
- BlurOptimized.cs
- BlurOptimized.cs.meta
- CameraMotionBlur.cs
- CameraMotionBlur.cs.meta
- ColorCorrectionCurves.cs
- ColorCorrectionCurves.cs.meta
- ColorCorrectionLookup.cs
- ColorCorrectionLookup.cs.meta
- ColorCorrectionRamp.cs
- ColorCorrectionRamp.cs.meta
- ContrastEnhance.cs
- ContrastEnhance.cs.meta
- ContrastStretch.cs
- ContrastStretch.cs.meta
- CreaseShading.cs
- CreaseShading.cs.meta
- DepthOfField.cs
- DepthOfField.cs.meta
- DepthOfFieldDeprecated.cs
- DepthOfFieldDeprecated.cs.meta
- EdgeDetection.cs
- EdgeDetection.cs.meta
- Fisheye.cs
- Fisheye.cs.meta
- GlobalFog.cs
- GlobalFog.cs.meta
- Grayscale.cs
- Grayscale.cs.meta
- ImageEffectBase.cs
- ImageEffectBase.cs.meta
- ImageEffects.cs
- ImageEffects.cs.meta
- MotionBlur.cs
- MotionBlur.cs.meta
- NoiseAndGrain.cs
- NoiseAndGrain.cs.meta
- NoiseAndScratches.cs
- NoiseAndScratches.cs.meta
- PostEffectsBase.cs
- PostEffectsBase.cs.meta
- PostEffectsHelper.cs
- PostEffectsHelper.cs.meta
- Quads.cs
- Quads.cs.meta
- ScreenOverlay.cs
- ScreenOverlay.cs.meta
- ScreenSpaceAmbientObscurance.cs
- ScreenSpaceAmbientObscurance.cs.meta
- ScreenSpaceAmbientOcclusion.cs
- ScreenSpaceAmbientOcclusion.cs.meta
- SepiaTone.cs
- SepiaTone.cs.meta
- SunShafts.cs
- SunShafts.cs.meta
- TiltShift.cs
- TiltShift.cs.meta
- Tonemapping.cs
- Tonemapping.cs.meta
- Triangles.cs
- Triangles.cs.meta
- Twirl.cs
- Twirl.cs.meta
- VignetteAndChromaticAberration.cs
- VignetteAndChromaticAberration.cs.meta
- Vortex.cs
- Vortex.cs.meta
- DLAA.shader
- DLAA.shader.meta
- FXAA2.shader
- FXAA2.shader.meta
- FXAA3Console.shader
- FXAA3Console.shader.meta
- FXAAPreset2.shader
- FXAAPreset2.shader.meta
- FXAAPreset3.shader
- FXAAPreset3.shader.meta
- NFAA.shader
- NFAA.shader.meta
- SSAA.shader
- SSAA.shader.meta
- Blend.shader
- Blend.shader.meta
- BlendForBloom.shader
- BlendForBloom.shader.meta
- BlendOneOne.shader
- BlendOneOne.shader.meta
- BlurAndFlares.shader
- BlurAndFlares.shader.meta
- BrightPassFilter.shader
- BrightPassFilter.shader.meta
- BrightPassFilter2.shader
- BrightPassFilter2.shader.meta
- LensFlareCreate.shader
- LensFlareCreate.shader.meta
- MobileBloom.shader
- MobileBloom.shader.meta
- MobileBlur.shader
- MobileBlur.shader.meta
- MultiPassHollywoodFlares.shader
- MultiPassHollywoodFlares.shader.meta
- SeparableBlurPlus.shader
- SeparableBlurPlus.shader.meta
- VignetteShader.shader
- VignetteShader.shader.meta
- Bokeh34.shader
- Bokeh34.shader.meta
- DepthOfField34.shader
- DepthOfField34.shader.meta
- DepthOfFieldDX11.shader
- DepthOfFieldDX11.shader.meta
- DepthOfFieldScatter.shader
- DepthOfFieldScatter.shader.meta
- SeparableBlur.shader
- SeparableBlur.shader.meta
- SeparableWeightedBlurDof34.shader
- SeparableWeightedBlurDof34.shader.meta
- TiltShiftHdrLensBlur.shader
- TiltShiftHdrLensBlur.shader.meta
- Adaptation.shader
- Adaptation.shader.meta
- Apply.shader
- Apply.shader.meta
- Luminance.shader
- Luminance.shader.meta
- MinMaxReduction.shader
- MinMaxReduction.shader.meta
- _Antialiasing.meta
- _BloomAndFlares.meta
- _DepthOfField.meta
- BlendModesOverlay.shader
- BlendModesOverlay.shader.meta
- BlurEffectConeTaps.shader
- BlurEffectConeTaps.shader.meta
- CameraMotionBlur.shader
- CameraMotionBlur.shader.meta
- CameraMotionBlurDX11.shader
- CameraMotionBlurDX11.shader.meta
- ChromaticAberrationShader.shader
- ChromaticAberrationShader.shader.meta
- ColorCorrection3DLut.shader
- ColorCorrection3DLut.shader.meta
- ColorCorrectionCurves.shader
- ColorCorrectionCurves.shader.meta
- ColorCorrectionCurvesSimple.shader
- ColorCorrectionCurvesSimple.shader.meta
- ColorCorrectionEffect.shader
- ColorCorrectionEffect.shader.meta
- ColorCorrectionSelective.shader
- ColorCorrectionSelective.shader.meta
- Contrast Stretch.meta
- ContrastComposite.shader
- ContrastComposite.shader.meta
- ConvertDepth.shader
- ConvertDepth.shader.meta
- CreaseApply.shader
- CreaseApply.shader.meta
- EdgeDetectNormals.shader
- EdgeDetectNormals.shader.meta
- FisheyeShader.shader
- FisheyeShader.shader.meta
- frag_ao.cginc
- frag_ao.cginc.meta
- GlobalFog.shader
- GlobalFog.shader.meta
- GrayscaleEffect.shader
- GrayscaleEffect.shader.meta
- MotionBlur.shader
- MotionBlur.shader.meta
- MotionBlurClear.shader
- MotionBlurClear.shader.meta
- NoiseAndGrain.shader
- NoiseAndGrain.shader.meta
- NoiseAndGrainDX11.shader
- NoiseAndGrainDX11.shader.meta
- NoiseEffectShaderRGB.shader
- NoiseEffectShaderRGB.shader.meta
- NoiseEffectShaderYUV.shader
- NoiseEffectShaderYUV.shader.meta
- PrepareSunShaftsBlur.shader
- PrepareSunShaftsBlur.shader.meta
- RadialBlur.shader
- RadialBlur.shader.meta
- ScreenSpaceAmbientObscurance.shader
- ScreenSpaceAmbientObscurance.shader.meta
- ScreenSpaceRaytrace.cginc
- ScreenSpaceRaytrace.cginc.meta
- SepiaToneEffect.shader
- SepiaToneEffect.shader.meta
- ShowAlphaChannel.shader
- ShowAlphaChannel.shader.meta
- SimpleClear.shader
- SimpleClear.shader.meta
- SSAOShader.shader
- SSAOShader.shader.meta
- SunShaftsComposite.shader
- SunShaftsComposite.shader.meta
- Tonemapper.shader
- Tonemapper.shader.meta
- TwirlEffect.shader
- TwirlEffect.shader.meta
- VignettingShader.shader
- VignettingShader.shader.meta
- VortexEffect.shader
- VortexEffect.shader.meta
- color correction ramp.png
- color correction ramp.png.meta
- ContrastEnhanced3D16.png
- ContrastEnhanced3D16.png.meta
- grayscale ramp.png
- grayscale ramp.png.meta
- HexShape.psd
- HexShape.psd.meta
- MotionBlurJitter.png
- MotionBlurJitter.png.meta
- Neutral3D16.png
- Neutral3D16.png.meta
- Noise.png
- Noise.png.meta
- NoiseAndGrain.png
- NoiseAndGrain.png.meta
- NoiseEffectGrain.png
- NoiseEffectGrain.png.meta
- NoiseEffectScratch.png
- NoiseEffectScratch.png.meta
- RandomVectors.png
- RandomVectors.png.meta
- SphereShape.psd
- SphereShape.psd.meta
- VignetteMask.png
- VignetteMask.png.meta
- Scripts.meta
- Shaders.meta
- Textures.meta
- ImageEffects.meta
- Editor.meta
- Effects.meta
- Color Profile.meta
- NVJOB Assets.meta
- Other.meta
- Scenes.meta
- Standard Assets.meta
- Bird a.png
- Bird a.png.meta
- Bird B.mat
- Bird B.mat.meta
- Bird s.png
- Bird s.png.meta
- Bird W.mat
- Bird W.mat.meta
- Birs n.png
- Birs n.png.meta
- Butterfly a.png
- Butterfly a.png.meta
- Butterfly e.png
- Butterfly e.png.meta
- Butterfly n.png
- Butterfly n.png.meta
- Butterfly.mat
- Butterfly.mat.meta
- Fish 0 A1.png
- Fish 0 A1.png.meta
- Fish 0 A2.png
- Fish 0 A2.png.meta
- Fish 0 E.png
- Fish 0 E.png.meta
- Fish 0 N1.png
- Fish 0 N1.png.meta
- Fish 0 N2.png
- Fish 0 N2.png.meta
- Fish 0.mat
- Fish 0.mat.meta
- Reflection.exr
- Reflection.exr.meta
- Fish 1 A1.png
- Fish 1 A1.png.meta
- Fish 1 A2.png
- Fish 1 A2.png.meta
- Fish 1 E.png
- Fish 1 E.png.meta
- Fish 1 N1.png
- Fish 1 N1.png.meta
- Fish 1 N2.png
- Fish 1 N2.png.meta
- Fish 1.mat
- Fish 1.mat.meta
- Fish 2 A1.png
- Fish 2 A1.png.meta
- Fish 2 A2.png
- Fish 2 A2.png.meta
- Fish 2 E.png
- Fish 2 E.png.meta
- Fish 2 N1.png
- Fish 2 N1.png.meta
- Fish 2 N2.png
- Fish 2 N2.png.meta
- Fish 2.mat
- Fish 2.mat.meta
- Fish 2a.mat
- Fish 2a.mat.meta
- Bird.meta
- Butterfly.meta
- Fish 0.meta
- Fish 1.meta
- Fish 2.meta
- Bird Mesh.fbx
- Bird Mesh.fbx.meta
- Butterfly.fbx
- Butterfly.fbx.meta
- Fish Mesh.fbx
- Fish Mesh.fbx.meta
- Bird Pref B.prefab
- Bird Pref B.prefab.meta
- Bird Pref W.prefab
- Bird Pref W.prefab.meta
- NVBoids Bird.prefab
- NVBoids Bird.prefab.meta
- Butterfly.prefab
- Butterfly.prefab.meta
- Fish 0 Pref.prefab
- Fish 0 Pref.prefab.meta
- Fish 1 Pref.prefab
- Fish 1 Pref.prefab.meta
- Fish 2 Pref.prefab
- Fish 2 Pref.prefab.meta
- Fish 2a Pref.prefab
- Fish 2a Pref.prefab.meta
- NVBoids Fish.prefab
- NVBoids Fish.prefab.meta
- Bird.meta
- Butterfly.meta
- Fish.meta
- Bird NX Shaders.shader
- Bird NX Shaders.shader.meta
- Fish NX Shaders.shader
- Fish NX Shaders.shader.meta
- Materials.meta
- Mesh.meta
- NVBoids.cs
- NVBoids.cs.meta
- Prefabs.meta
- Example Scenes.meta
- license_nvjob.txt
- license_nvjob.txt.meta
- license_unity.txt
- license_unity.txt.meta
- README.txt
- README.txt.meta
- Simple Boids.meta
- #NVJOB Boids.meta
- AudioManager.asset
- ClusterInputManager.asset
- DynamicsManager.asset
- EditorBuildSettings.asset
- EditorSettings.asset
- GraphicsSettings.asset
- InputManager.asset
- NavMeshAreas.asset
- Physics2DSettings.asset
- PresetManager.asset
- ProjectSettings.asset
- ProjectVersion.txt
- QualitySettings.asset
- TagManager.asset
- TimeManager.asset
- UnityConnectSettings.asset
- VFXManager.asset
- XRSettings.asset
- .gitattributes
- .gitignore
- LICENSE
- README.md
// repository documentation
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