super-mario-bros
Original SNES Super mario bros made with C++ / OpenGL
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Download Latest Version (.zip)- codeStyleConfig.xml
- .gitignore
- misc.xml
- modules.xml
- smb.iml
- vcs.xml
- background.wav
- blockbreak.wav
- blockhit.wav
- coin.wav
- death.wav
- jump.wav
- levelend.wav
- mushroomappear.wav
- mushroomeat.wav
- oneup.wav
- overworld.wav
- shrink.wav
- stomp.wav
- font.ttf
- tileset.png
- world1-1
- FindSDL2.cmake
- FindSDL2_image.cmake
- FindSDL2_mixer.cmake
- FindSDL2_ttf.cmake
- ecs.h
- EditorScene.h
- GameScene.h
- IntroScene.h
- Scene.h
- AnimationSystem.h
- CallbackSystem.h
- EditorSystem.h
- EnemySystem.h
- FlagSystem.h
- MapSystem.h
- PhysicsSystem.h
- PlayerSystem.h
- RenderSystem.h
- ScoreSystem.h
- SoundSystem.h
- TileSystem.h
- AABB.h
- Components.h
- Constants.h
- Game.h
- SoundManger.h
- TextureManager.h
- TileType.h
- editor build.gif
- editor tiles.gif
- editor.png
- game.png
- loading.png
- EditorScene.cpp
- GameScene.cpp
- IntroScene.cpp
- AnimationSystem.cpp
- CallbackSystem.cpp
- EditorSystem.cpp
- EnemySystem.cpp
- FlagSystem.cpp
- MapSystem.cpp
- PhysicsSystem.cpp
- PlayerSystem.cpp
- RenderSystem.cpp
- ScoreSystem.cpp
- SoundSystem.cpp
- TileSystem.cpp
- AABB.cpp
- Game.cpp
- Main.cpp
- SoundManager.cpp
- TextureManager.cpp
- khrplatform.h
- glad.c
- glad.h
- .gitignore
- CMakeLists.txt
- maplayout
- README.md
// repository documentation
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