doom-fire-algorithm

(β˜… 1,417)

Playground for the fire effect from DOOM. Really simple algorithm and all experiments are welcome!

  • .gitignore
  • doom-fire.gif
  • LICENSE
  • README.md

# Installation Guide

1. Get the code
git clone https://github.com/filipedeschamps/doom-fire-algorithm

Downloads the entire project code from GitHub to your computer.

cd doom-fire-algorithm

Moves into the project folder you just downloaded.

2. CMake

Medium Recommended
Prerequisites
  • Git Needed to download the project code from GitHub.
  • CMake The tool used to generate build configuration.
  • C/C++ 컴파일러 Windows needs Visual Studio (Community edition, free), macOS needs Xcode Command Line Tools, Linux needs the gcc/g++ package.
cd playground/cpp-sfml-implementation

This project's files live in a subfolder, so move into it first.

mkdir build && cd build

Creates a folder to hold the build output and moves into it.

cmake ..

Analyzes the source code and generates build configuration files (must be run inside the build folder).

make

Compiles the code based on the generated build configuration to produce an executable.

βœ… Check that an executable was created inside the build folder, then run it directly (e.g. ./build/app_name).

3. .NET

Medium
Prerequisites
  • Git Needed to download the project code from GitHub.
  • .NET SDK The SDK required for the dotnet command.
cd playground/csharp-console-implementation

This project's files live in a subfolder, so move into it first.

dotnet restore

Downloads the packages the project depends on.

dotnet run

Builds the project and runs it immediately.

βœ… After dotnet run, check the message or address shown in the terminal.

4. Maven (Java)

Medium
Prerequisites
  • Git Needed to download the project code from GitHub.
  • JDK (Java) Required to build and run Java projects.
  • Maven The build tool used for the mvn command.
cd playground/java-graphics2d-implementation

This project's files live in a subfolder, so move into it first.

mvn clean install

Installs dependencies and builds the project using Maven.

βœ… A BUILD SUCCESS message means it worked. The output is created under target/.

5. Gradle (Java/Kotlin)

Medium
Prerequisites
  • Git Needed to download the project code from GitHub.
  • JDK (Java) Required to build and run Java/Kotlin projects.
  • Gradle If the repo includes gradlew (Gradle Wrapper), you don't need to install Gradle separately.
cd playground/android-customview-kotlin-implementation/app

This project's files live in a subfolder, so move into it first.

./gradlew build

Builds the project using Gradle.

βœ… A BUILD SUCCESSFUL message means it worked. The output is created under build/.

6. Node.js

Easy
Prerequisites
  • Git Needed to download the project code from GitHub.
  • Node.js Node.js must be installed to use npm. The LTS version is recommended.
cd playground/doom-fire-algorithm-ascii-art

This project's files live in a subfolder, so move into it first.

npm install

Downloads and installs the libraries listed in package.json.

npm start

Starts the development/run server.

βœ… After running the command, open the address shown in the terminal (usually something like http://localhost:3000) in your browser.

7. Python

Easy
Prerequisites
  • Git Needed to download the project code from GitHub.
  • Python 3 On Windows, be sure to check 'Add Python to PATH' during installation.
pip install -r playground/python3-kivy/requirements.txt

Installs the Python libraries listed in requirements.txt (or similar).

python <μ‹€ν–‰ν•  파일λͺ…>.py # READMEμ—μ„œ μ •ν™•ν•œ μ‹€ν–‰ 파일λͺ…을 ν™•μΈν•˜μ„Έμš”

Runs the Python script (or module).

βœ… If it runs without errors and prints output in the terminal, it worked.

8. Rust

Medium
Prerequisites
  • Git Needed to download the project code from GitHub.
  • Rust (rustup) Installing via rustup also installs cargo.
cd playground/new-structure-with-parcel-bundler/src/engines/rust

This project's files live in a subfolder, so move into it first.

cargo build --release

Compiles the Rust project.

cargo run

Builds and then immediately runs the program.

βœ… If cargo build finishes without errors, it worked. The executable is created under target/.

9. Make

Medium
Prerequisites
  • Git Needed to download the project code from GitHub.
  • Make Usually pre-installed on Linux/macOS. On Windows, install separately (e.g. via MSYS2 or WSL).
cd playground/cpp-raylib-implementation

This project's files live in a subfolder, so move into it first.

make

Compiles the code based on the generated build configuration to produce an executable.

βœ… If it finishes without errors, it worked. Try running the generated executable directly.
// repository documentation