nbvh
Source Code for "N-BVH: Neural ray queries with bounding volume hierarchies" (SIGGRAPH 2024)
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Download Latest Version (.zip)- bin2c_wrapper.cmake
- glad.h
- khrplatform.h
- glad.c
- CMakeLists.txt
- CMakeLists.txt
- imconfig.h
- imfilebrowser.h
- imgui.cpp
- imgui.h
- imgui_demo.cpp
- imgui_draw.cpp
- imgui_impl_glfw.cpp
- imgui_impl_glfw.h
- imgui_impl_opengl3.cpp
- imgui_impl_opengl3.h
- imgui_impl_opengl3_loader.h
- imgui_internal.h
- imgui_spectrum.cpp
- imgui_spectrum.h
- imgui_tables.cpp
- imgui_widgets.cpp
- imstb_rectpack.h
- imstb_textedit.h
- imstb_truetype.h
- LICENSE.txt
- LICENSE
- tinyexr.cpp
- tinyexr.h
- tinyformat.h
- bvh
- flip-cuda
- glfw
- glm
- tiny-cuda-nn
- tinygltf
- tinyobjloader
- __init__.py
- data.py
- flip.py
- flip_api.py
- README.md
- error_comparison.py
- LinLibertine_R.otf
- utils.py
- render_app.h
- render_app_configs.h
- render_backend.h
- render_display.h
- renderer.h
- bvh.h
- bvh8_converter.h
- arcball.h
- camera.h
- flycam.h
- gltf_buffer_view.h
- gltf_flatten.h
- gltf_types.h
- bbox.h
- bitmap.h
- material.h
- mesh.h
- obj_writer.h
- scene.h
- bvh.cuh
- bvh2.cuh
- bvh8.cuh
- bvh_traversal_data.cuh
- tlas.cuh
- material.cuh
- ray.cuh
- wip_disney.cuh
- neural_bvh.cuh
- neural_bvh2.cuh
- neural_bvh8.cuh
- neural_traversal_data.cuh
- path_constants.cuh
- path_inference_kernels.cuh
- path_module.h
- prefiltering_constants.cuh
- prefiltering_inference_kernels.cuh
- prefiltering_module.h
- bvh_split_scheduler.h
- loss_gradient.cuh
- pt_composite_loss.cuh
- tcnn_config.h
- neural_bvh_module.h
- neural_bvh_module_common.cuh
- neural_bvh_module_constants.cuh
- neural_bvh_module_kernels.cuh
- neural_bvh_renderer.h
- neural_bvh_renderer_constants.cuh
- neural_bvh_renderer_kernels.cuh
- cuda_math.h
- colors.cuh
- common.cuh
- cuda_buffer.cuh
- lcg_rng.cuh
- rendering.cuh
- sampling.cuh
- types.cuh
- cuda_backend.h
- cuda_backend_constants.cuh
- embree_bvh.h
- frame_timer.h
- imgui_utils.h
- logger.h
- shader_manager.h
- unordered_vector.h
- glm_pch.h
- ntwr.h
- photo_studio_loft_hall_4k.exr
- nodes_10903_hash_14_lvl_8_tsteps_10000_neural.json
- nodes_10903_hash_16_lvl_8_tsteps_10000_neural.json
- nodes_10903_hash_18_lvl_8_tsteps_10000_neural.json
- nodes_10903_hash_20_lvl_8_tsteps_10000_neural.json
- nodes_10903_hash_22_lvl_8_tsteps_10000_neural.json
- nodes_1243_hash_14_lvl_8_tsteps_10000_neural.json
- nodes_1243_hash_16_lvl_8_tsteps_10000_neural.json
- nodes_1243_hash_18_lvl_8_tsteps_10000_neural.json
- nodes_1243_hash_20_lvl_8_tsteps_10000_neural.json
- nodes_1243_hash_22_lvl_8_tsteps_10000_neural.json
- nodes_141511_hash_14_lvl_8_tsteps_10000_neural.json
- nodes_141511_hash_16_lvl_8_tsteps_10000_neural.json
- nodes_141511_hash_18_lvl_8_tsteps_10000_neural.json
- nodes_141511_hash_20_lvl_8_tsteps_10000_neural.json
- nodes_141511_hash_22_lvl_8_tsteps_10000_neural.json
- nodes_155_hash_14_lvl_8_tsteps_10000_neural.json
- nodes_155_hash_16_lvl_8_tsteps_10000_neural.json
- nodes_155_hash_18_lvl_8_tsteps_10000_neural.json
- nodes_155_hash_20_lvl_8_tsteps_10000_neural.json
- nodes_155_hash_22_lvl_8_tsteps_10000_neural.json
- nodes_32940_hash_14_lvl_8_tsteps_10000_neural.json
- nodes_32940_hash_16_lvl_8_tsteps_10000_neural.json
- nodes_32940_hash_18_lvl_8_tsteps_10000_neural.json
- nodes_32940_hash_20_lvl_8_tsteps_10000_neural.json
- nodes_32940_hash_22_lvl_8_tsteps_10000_neural.json
- nodes_72814_hash_14_lvl_8_tsteps_10000_neural.json
- nodes_72814_hash_16_lvl_8_tsteps_10000_neural.json
- nodes_72814_hash_18_lvl_8_tsteps_10000_neural.json
- nodes_72814_hash_20_lvl_8_tsteps_10000_neural.json
- nodes_72814_hash_22_lvl_8_tsteps_10000_neural.json
- nodes_7_hash_14_lvl_8_tsteps_10000_neural.json
- nodes_7_hash_16_lvl_8_tsteps_10000_neural.json
- nodes_7_hash_18_lvl_8_tsteps_10000_neural.json
- nodes_7_hash_20_lvl_8_tsteps_10000_neural.json
- nodes_7_hash_22_lvl_8_tsteps_10000_neural.json
- nodes_32940_hash_18_lvl_8_tsteps_10000.nbvh
- nodes_32940_hash_18_lvl_8_tsteps_10000_network.json
- bishop_black_base_color.jpg
- bishop_black_normal.jpg
- Bishop_black_ORM.jpg
- bishop_white_base_color.jpg
- bishop_white_normal.jpg
- Bishop_white_ORM.jpg
- castle_black_base_color.jpg
- Castle_normal.jpg
- Castle_ORM.jpg
- castle_white_base_color.jpg
- chessboard_base_color.jpg
- chessboard_normal.jpg
- Chessboard_ORM.jpg
- king_black_base_color.jpg
- King_black_normal.jpg
- King_black_ORM.jpg
- king_white_base_color.jpg
- King_white_normal.jpg
- King_white_ORM.jpg
- knight_black_base_color.jpg
- Knight_normal.jpg
- Knight_ORM.jpg
- knight_white_base_color.jpg
- pawn_black_base_color.jpg
- Pawn_normal.jpg
- Pawn_ORM.jpg
- pawn_white_base_color.jpg
- queen_black_base_color.jpg
- Queen_black_normal.jpg
- Queen_black_ORM.jpg
- queen_white_base_color.jpg
- Queen_white_normal.jpg
- Queen_white_ORM.jpg
- chess.bin
- chess.blend
- chess.gltf
- LICENSE.md
- teaser.jpg
- render_app.cpp
- render_display.cpp
- bvh.cpp
- bvh8_converter.cpp
- arcball.cpp
- camera.cpp
- flycam.cpp
- gltf_buffer_view.cpp
- gltf_flatten.cpp
- gltf_types.cpp
- material.cpp
- scene.cpp
- path_constants.cu
- path_inference_kernels.cu
- path_module.cu
- path_module_init.cu
- prefiltering_constants.cu
- prefiltering_inference_kernels.cu
- prefiltering_module.cu
- prefiltering_module_init.cu
- neural_bvh_module.cu
- neural_bvh_module_constants.cu
- neural_bvh_module_kernels.cu
- neural_bvh_renderer.cu
- neural_bvh_renderer_accel.cpp
- neural_bvh_renderer_constants.cu
- neural_bvh_renderer_init.cu
- neural_bvh_renderer_kernels.cu
- neural_bvh_renderer_ui.cpp
- cuda_backend.cpp
- cuda_backend.cu
- cuda_backend_constants.cu
- cuda_backend_ui.cpp
- logger.cpp
- main.cpp
- .clang-format
- .gitignore
- .gitmodules
- CMakeLists.txt
- LICENSE
- README.md
// repository documentation
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