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itch-publish
★ 60
Open GitHub ↗
Publish releases to Itch.io
Download README (.md)
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itch-publish
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# Itch.io - Publish GitHub Action Helps you publish new releases to itch.io using butler. ## Inputs | Name | Required | Description | |---------|----------|---------------------------------------------------------------------------------------------------| | butlerAPIKey | Yes | The secret API Key you can get by following these instructions: https://itch.io/docs/butler/login.html#running-butler-from-ci-builds-travis-ci-gitlab-ci-etc | gameData | Yes | Directory or .zip file of the game data. Zip files are slower to upload.| | itchUsername | Yes | username of the game owner. e.g. in `kikimora.itch.io/wizards-way-out` this would be `kikimora`| | itchGameId | Yes | id of the game. e.g. in `kikimora.itch.io/wizards-way-out` this would be `wizards-way-out` | buildChannel | Yes | Channel name of the game: https://itch.io/docs/butler/pushing.html#channel-names| | buildNumber | No | Use to supply your own build version instead of using itch's versioning| | buildNumberFile | No | use to supply your own build version instead of using itch's versioning. The file should contain a single line with the version or build number, in UTF-8 without BOM| ## Example usage ### Workflow configuration ```yaml name: Deploy on: push env: ITCH_USERNAME: my-username ITCH_GAME_ID: my-game-id jobs: deploy: name: Upload to Itch runs-on: ubuntu-latest strategy: fail-fast: true matrix: channel: - windows - webgl runs-on: ubuntu-latest name: Deploy - Itch.io ${{ matrix.template }} steps: - uses: actions/download-artifact@v2.0.8 with: name: ${{ matrix.channel }} path: build/${{ matrix.channel }} - uses: KikimoraGames/itch-publish@v0.0.3 with: butlerApiKey: ${{secrets.BUTLER_API_KEY}} gameData: ./build/${{ matrix.template }} itchUsername: ${{env.ITCH_USERNAME}} itchGameId: ${{ env.ITCH_GAME_ID }} buildChannel: ${{ matrix.channel }} buildNumber: ${{ needs.version.outputs.version_hash }} ```