JurassicParkTrespasser
A git-based fork of the Jurassic Park: Trespasser source code.
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최종 버전 다운로드 (.zip)- commit_guidelines.txt
- JPT_DiscordServer.png
- ProductionPipeline.png
- SolutionOverview.png
- Standard.bmp
- 128.RAW
- 256.RAW
- 80x80.RAW
- HeightField400x400x8.raw
- MaterialIndex400x400x8.raw
- phytestheightmap.RAW
- PineValley4M256x512.RAW
- PineValley8M128x256.RAW
- ShackSceneHeight.RAW
- ShackScenesoundmap.RAW
- Bricks.bmp
- Bricks4.bmp
- CHAIN.BMP
- Coppeel3.bmp
- HELM.BMP
- Metal Links.bmp
- Rug.bmp
- skypal.bmp
- Standard.bmf
- Standard.bmp
- Stone003.bmp
- Stone008.bmp
- TieDye.bmp
- TRACK1.BMP
- config_k6.hpp
- config_p5.hpp
- config_p6.hpp
- buildcopy.bat
- checkset.bat
- CMake
- COMPRESS.EXE
- copyscenes.bat
- DELTREE.EXE
- GAWK.EXE
- GRF_PRESS.AWK
- Guiappfinal.bat
- lzencode.exe
- movescene.bat
- MYPRESS.AWK
- TBUILD.BAT
- TOUCH.EXE
- vssver.scc
- WIN32GNU.DLL
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeCommon.cmake
- Level Memory Data.xls
- MasterFileMerges.xls
- Secrets.doc
- TextProperties.doc
- TRIGGERS.doc
- vssver.scc
- d3d.h
- d3dcaps.h
- d3drm.h
- d3drmdef.h
- d3drmobj.h
- d3drmwin.h
- d3dtypes.h
- d3dvec.inl
- ddraw.h
- DINPUT.H
- dplay.h
- dplobby.h
- dsetup.h
- dsound.h
- dvp.h
- fastfile.h
- 3DSERES.H
- 3DSEXP.H
- 3DSIMP.H
- 3DSIRES.H
- 3DSMXHLP.H
- 3dsshape.h
- acolor.h
- AIIMP.H
- AIRES.H
- animtbl.h
- assert1.h
- BEZFONT.H
- bitarray.h
- bitmap.h
- bmmlib.h
- box2.h
- box3.h
- captypes.h
- CFILE.H
- channels.h
- CLIENT.H
- cmdmode.h
- color.h
- control.h
- coreexp.h
- COREGEN.H
- custcont.h
- DAN.H
- dbgprint.h
- DECOMP.H
- DON.H
- dpoint3.h
- DRIVER.H
- dummy.h
- DXFERES.H
- EVROUTER.H
- evuser.h
- export.h
- EXPR.H
- EXPRLIB.H
- FBWIN.H
- FILTERS.H
- FLTAPI.H
- FLTLIB.H
- GAMMA.H
- GCOMM.H
- GCOMMLIB.H
- gencam.h
- genhier.h
- genlight.h
- genshape.h
- geom.h
- geomlib.h
- gfx.h
- gfxlib.h
- GPORT.H
- GUS.H
- hitdata.h
- hold.h
- HOTCHECK.H
- HSV.H
- impapi.h
- impexp.h
- imtl.h
- inode.h
- INTERPIK.H
- interval.h
- ioapi.h
- iparamb.h
- IPARAMM.H
- ipoint2.h
- ipoint3.h
- istdplug.h
- KEYREDUC.H
- kfio.h
- linklist.h
- LINSHAPE.H
- lockid.h
- matrix2.h
- matrix3.h
- MATRIX33.H
- Max.h
- maxapi.h
- maxcom.h
- maxtypes.h
- mesh.h
- MESHADJ.H
- meshlib.h
- MODSTACK.H
- mouseman.h
- mtl.h
- MTLDEF.H
- nametab.h
- NOTETRCK.H
- NOTIFY.H
- nurbs.h
- nurbslib.h
- nurbsobj.h
- object.h
- objmode.h
- ofile.h
- PARTCLIB.H
- PARTICLE.H
- patch.h
- PATCHCAP.H
- patchlib.h
- patchobj.h
- PIXELBUF.H
- plugapi.h
- plugin.h
- point2.h
- point3.h
- polyshp.h
- PROPS.H
- ptrvec.h
- quat.h
- ref.h
- render.h
- RESLIB.H
- RESMGR.H
- RESOURCE.H
- ROLF.H
- rtclick.h
- sceneapi.h
- shape.h
- shphier.h
- shpsels.h
- SIMPMOD.H
- SIMPOBJ.H
- SIMPSHP.H
- SIMPSPL.H
- snap.h
- soundobj.h
- spline3d.h
- splshape.h
- STACK.H
- stack3.h
- stdmat.h
- strbasic.h
- strclass.h
- tab.h
- TCBGRAPH.H
- TCP.H
- TEMPLT.H
- TEXUTIL.H
- TOM.H
- trig.h
- triobj.h
- units.h
- UTILAPI.H
- utilexp.h
- utillib.h
- vedge.h
- VIEWFILE.H
- vssver.scc
- winutil.h
- aaudio.h
- rsx.h
- RAD.H
- SMACK.H
- algo.h
- algobase.h
- bool.h
- bstring.h
- bvector.h
- defalloc.h
- deque.h
- function.h
- heap.h
- iterator.h
- list.h
- map.h
- multimap.h
- multiset.h
- pair.h
- projectn.h
- random.cpp
- read.me
- readme.wri
- set.h
- stack.h
- stlguide.rtf
- tempbuf.cpp
- tempbuf.h
- tree.h
- vector.h
- d3drm.lib
- ddraw.lib
- dinput.lib
- dplayx.lib
- dsetup.lib
- dsound.lib
- dxguid.lib
- fastfile.lib
- BMM.LIB
- CLIENT.LIB
- CORE.LIB
- EXPR.LIB
- FLILIBD.LIB
- FLILIBH.LIB
- FLILIBR.LIB
- FLT.LIB
- GCOMM.LIB
- GEOM.LIB
- GFX.LIB
- MESH.LIB
- NURBS.LIB
- PARTICLE.LIB
- PATCH.LIB
- RESMGR.LIB
- UTIL.LIB
- VIEWFILE.LIB
- DWIPERF.VXD
- Install.bat
- perf.ini
- perf_dwi.sys
- readme.txt
- REGINI.EXE
- SMACKW32.DLL
- SMACKW32.LIB
- mw-k6-D.pch
- mw-k6-F.pch
- mw-k6-gui-D.pch
- mw-k6-gui-F.pch
- mw-k6-gui-R.pch
- mw-k6-R.pch
- mw-k6-T-D.pch
- mw-k6-T-F.pch
- mw-k6-T-R.pch
- mw-p5-D.pch
- mw-p5-F.pch
- mw-p5-gui-D.pch
- mw-p5-gui-F.pch
- mw-p5-gui-R.pch
- mw-p5-R.pch
- mw-p5-T-D.pch
- mw-p5-T-F.pch
- mw-p5-T-R.pch
- vssver.scc
- 3DX-mw.hpp
- algo.h
- bool.h
- function.h
- memory.h
- multimap.h
- multiset.h
- mw-test.cpp
- pair.h
- pseclamp.inl
- pseclamp3.inl
- psepilogue.inl
- psepilogue3.inl
- pspclamp.inl
- pspclamp3.inl
- psprologue.inl
- psprologue3.inl
- RMaterial.cpp
- TempBuf.cpp
- trespass.pch
- vssver.scc
- AMD.mcp
- P5.mcp
- vssver.scc
- BogusNestedType.cpp
- BogusTemplateDefinition.cpp
- BogusTemplateType.cpp
- Complaints.cpp
- DynamicCastConst.cpp
- FriendOperator.cpp
- FriendSpecialise.cpp
- MissingDefault.cpp
- NestedTypeScope.cpp
- NoConvert.cpp
- PartialSpecialise.cpp
- RandomCrash.cpp
- TemplateAmbiguity.cpp
- TemplateDefaultError.cpp
- TemplateDefaultRedef.cpp
- TemplateDefaultValue.cpp
- TemplateNested.cpp
- WackyMessage.cpp
- Class.hpp
- Examples.hpp
- File.cpp
- File.hpp
- Function.hpp
- Namespace.hpp
- Section.hpp
- Activity.cpp
- Activity.hpp
- ActivityAttack.cpp
- ActivityAttack.hpp
- ActivityCompound.cpp
- ActivityCompound.hpp
- ActivityEnum.hpp
- ActivityPhased.cpp
- ActivityPhased.hpp
- ActivityVocal.cpp
- ActivityVocal.hpp
- AIGraph.cpp
- AIGraph.hpp
- AIInfo.hpp
- AIMain.cpp
- AIMain.hpp
- AITypes.hpp
- AStar.hpp
- Brain.cpp
- Brain.hpp
- Classes.hpp
- EmotionActivities.cpp
- EmotionActivities.hpp
- Experience.hpp
- Feeling.hpp
- Graph.hpp
- HeadActivities.cpp
- HeadActivities.hpp
- Influence.cpp
- Influence.hpp
- MentalState.cpp
- MentalState.hpp
- Modifier.hpp
- MoveActivities.cpp
- MoveActivities.hpp
- NodeHistory.cpp
- NodeHistory.hpp
- NodeSource.cpp
- NodeSource.hpp
- Opinion.hpp
- PathAStar.cpp
- PathAStar.hpp
- PathAvoider.cpp
- PathAvoider.hpp
- PathFailure.hpp
- Pathfinder.cpp
- Pathfinder.hpp
- PathObstacle.cpp
- PathObstacle.hpp
- Port.cpp
- Port.hpp
- Rating.hpp
- SendCommand.hpp
- Silhouette.cpp
- Silhouette.hpp
- Synthesizer.cpp
- Synthesizer.hpp
- TestActivities.cpp
- TestActivities.hpp
- Thinker.cpp
- Thinker.hpp
- vssver.scc
- WorldView.cpp
- WorldView.hpp
- BloodSplat.cpp
- BloodSplat.hpp
- Daemon.cpp
- Daemon.hpp
- DaemonScript.cpp
- DaemonScript.hpp
- Gun.cpp
- Gun.hpp
- HitSpang.cpp
- HitSpang.hpp
- Player.cpp
- Player.hpp
- PlayerSettings.hpp
- Socket.cpp
- Socket.hpp
- vssver.scc
- 3DX.hpp
- AsmSupport.hpp
- buildver.hpp
- Comments.hpp
- common.hpp
- Config.hpp
- VerBones.hpp
- version.hpp
- vssver.scc
- Warnings.hpp
- bitmap2.bmp
- Dialogs.cpp
- dialogs.h
- gbuilder.cpp
- gbuilder.h
- GroffBuild.rc
- icon1.ico
- icon2.ico
- main.cpp
- main.h
- maindlg.cpp
- precomp.h
- reg.cpp
- reg.h
- resource.h
- Utils.cpp
- utils.h
- GUIApp.ico
- GUIApp.rc2
- icon1.ico
- icon_rap.ico
- Palette.bmp
- AI Dialogs2Dlg.cpp
- AI Dialogs2Dlg.h
- Background.cpp
- Background.hpp
- CameraProperties.cpp
- CameraProperties.hpp
- DialogAlphaColour.cpp
- DialogAlphaColour.hpp
- DialogBumpPack.cpp
- DialogBumpPack.hpp
- DialogCulling.cpp
- DialogCulling.hpp
- DialogDepthSort.cpp
- DialogDepthSort.hpp
- DialogDummy.cpp
- DialogDummy.hpp
- DialogFog.cpp
- DialogFog.hpp
- DialogGamma.cpp
- DialogGamma.hpp
- DialogGore.cpp
- DialogGore.hpp
- DialogGun.cpp
- DialogGun.hpp
- DialogMagnet.cpp
- DialogMagnet.h
- DialogMaterial.cpp
- DialogMaterial.h
- DialogMemLog.cpp
- DialogMemLog.hpp
- DialogMipmap.cpp
- DialogMipmap.hpp
- DialogObject.cpp
- DialogObject.h
- DialogOcclusion.cpp
- DialogOcclusion.hpp
- DialogPartition.cpp
- DialogPartition.hpp
- DialogPhysics.cpp
- DialogPhysics.hpp
- DialogPlayer.cpp
- DialogPlayer.h
- DialogRenderCache.cpp
- DialogRenderCache.hpp
- DialogScheduler.cpp
- DialogScheduler.hpp
- DialogScrollbars.hpp
- DialogSky.cpp
- DialogSky.hpp
- DialogSoundMaterial.cpp
- DialogSoundMaterial.hpp
- DialogString.cpp
- DialogString.hpp
- DialogTeleport.cpp
- DialogTeleport.h
- DialogTerrain.cpp
- DialogTerrain.hpp
- DialogTexturePack.cpp
- DialogTexturePack.hpp
- DialogTexturePackOptions.cpp
- DialogTexturePackOptions.hpp
- DialogVM.cpp
- DialogVM.hpp
- DialogWater.cpp
- DialogWater.hpp
- FindDuplicates.cpp
- GDIBitmap.cpp
- GDIBitmap.hpp
- GUIApp.aps
- GUIApp.cpp
- GUIApp.h
- GUIApp.rc
- GUIAppDlg.cpp
- GUIAppDlg.h
- GUIControls.cpp
- GUIControls.hpp
- GUIPipeline.cpp
- GUIPipeLine.hpp
- GUITools.cpp
- GUITools.hpp
- LightProperties.cpp
- LightProperties.hpp
- MSDevIsShite.fck
- Options.cpp
- ParameterDlg.cpp
- ParameterDlg.h
- PerspectiveSubdivideDialog.cpp
- PerspectiveSubdivideDialog.hpp
- PreDefinedShapes.cpp
- PreDefinedShapes.hpp
- QualityDialog.cpp
- QualityDialog.hpp
- resource.h
- SoundPropertiesDlg.cpp
- SoundPropertiesDlg.hpp
- StdAfx.cpp
- StdAfx.h
- TerrainTest.cpp
- TerrainTest.hpp
- Toolbar.cpp
- Toolbar.hpp
- vssver.scc
- WaterTest.cpp
- WaterTest.hpp
- InitGUIApp.ico
- InitGUIApp.rc2
- DDDevice.cpp
- DDDevice.hpp
- InitGUIApp.cpp
- InitGUIApp.h
- InitGUIApp.mak
- InitGUIApp.rc
- InitGUIAppDlg.cpp
- InitGUIAppDlg.h
- Resource.h
- StdAfx.cpp
- StdAfx.h
- InitGUIApp2.ico
- InitGUIApp2.rc2
- InitGUIApp2.aps
- InitGUIApp2.clw
- InitGUIApp2.cpp
- InitGUIApp2.h
- InitGUIApp2.mak
- InitGUIApp2.mdp
- InitGUIApp2.ncb
- InitGUIApp2.rc
- InitGUIApp2Dlg.cpp
- InitGUIApp2Dlg.h
- Resource.h
- StdAfx.cpp
- StdAfx.h
- a3d.lib
- Audio.cpp
- Audio.hpp
- Audio.org
- AudioADPCM.cpp
- AudioADPCM.hpp
- AudioDaemon.cpp
- AudioDaemon.hpp
- AudioLoad.cpp
- AudioLoader.hpp
- AudioPCM.hpp
- AudioVOICE.hpp
- Eax.h
- Ia3d.h
- Material.cpp
- Material.hpp
- Sample.cpp
- SoundDefs.hpp
- SoundTypes.hpp
- Subtitle.hpp
- vssver.scc
- Control.cpp
- Control.hpp
- MsgAudio.hpp
- MsgCollision.hpp
- MsgControl.hpp
- MsgCreate.hpp
- MsgDelete.hpp
- MsgMagnet.hpp
- MsgMove.hpp
- MsgPaint.cpp
- MsgPaint.hpp
- MsgPhysicsReq.hpp
- MsgStep.hpp
- MsgSystem.hpp
- MsgTrigger.hpp
- RegisteredMsg.hpp
- vssver.scc
- QAI.hpp
- QMessage.hpp
- QPhysics.hpp
- QRenderer.hpp
- QSolidObject.hpp
- QSubsystem.cpp
- QSubsystem.hpp
- QTerrain.cpp
- QTerrain.hpp
- QTerrainObj.hpp
- QTriggers.hpp
- QWater.hpp
- vssver.scc
- Animal.cpp
- Animal.hpp
- Animate.cpp
- Animate.hpp
- AnimationScript.cpp
- AnimationScript.hpp
- CameraPrime.cpp
- CameraPrime.hpp
- Container.hpp
- Entity.cpp
- Entity.hpp
- EntityLight.cpp
- EntityLight.hpp
- EntityTrigger.cpp
- EntityTrigger.hpp
- FilterIterator.hpp
- FrameHeap.cpp
- FrameHeap.hpp
- GameLoop.cpp
- GameLoop.hpp
- Instance.cpp
- Instance.hpp
- Instancer.hpp
- Message.cpp
- Message.hpp
- MessageLog.cpp
- MessageLog.hpp
- MessageTypes.cpp
- MessageTypes.hpp
- MovementPrediction.cpp
- MovementPrediction.hpp
- ParticleGen.cpp
- ParticleGen.hpp
- PhysicsInfo.hpp
- QualitySettings.cpp
- QualitySettings.hpp
- Query.cpp
- Query.hpp
- QueueMessage.cpp
- QueueMessage.hpp
- RenderDB.cpp
- RenderDB.hpp
- Replay.cpp
- Replay.hpp
- Subsystem.hpp
- Teleport.cpp
- Teleport.hpp
- TestMessageSys.cpp
- TextOverlay.cpp
- TextOverlay.hpp
- vssver.scc
- Water.cpp
- Water.hpp
- WorldDBase.cpp
- WorldDBase.hpp
- WorldPort.cpp
- WorldPriv.hpp
- FileTest.cpp
- Image.cpp
- Image.hpp
- Section.cpp
- Section.hpp
- Spec.hpp
- TINVisualise.cpp
- ClipMesh.cpp
- ClipMesh.hpp
- Hull.cpp
- InvisibleShape.hpp
- LightShape.hpp
- LineSegment.hpp
- Mesh.cpp
- Mesh.hpp
- MeshIterator.hpp
- Partition.cpp
- Partition.hpp
- PartitionBuild.cpp
- PartitionBuild.hpp
- PartitionBuildBase.hpp
- PartitionPriv.cpp
- PartitionPriv.hpp
- PartitionPrivClass.hpp
- PartitionSpace.cpp
- PartitionSpace.hpp
- Plane.hpp
- PlaneAxis.hpp
- PlaneDef.cpp
- RayCast.cpp
- RayCast.hpp
- Shape.cpp
- Shape.hpp
- Skeleton.cpp
- Skeleton.hpp
- SkeletonIterator.hpp
- Terrain.cpp
- Terrain.hpp
- TerrainLoad.cpp
- TerrainLoad.hpp
- TerrainObj.cpp
- TerrainObj.hpp
- TerrainTexture.cpp
- TerrainTexture.hpp
- TexturePageManager.cpp
- TexturePageManager.hpp
- vssver.scc
- WaterQuadTree.cpp
- WaterQuadTree.hpp
- WaveletCoef.hpp
- WaveletConv.cpp
- WaveletConv.hpp
- WaveletDataFormat.cpp
- WaveletDataFormat.hpp
- WaveletQuadTree.cpp
- WaveletQuadTree.hpp
- WaveletQuadTreeBase.cpp
- WaveletQuadTreeBase.hpp
- WaveletQuadTreeBaseRecalc.cpp
- WaveletQuadTreeBaseRecalc.hpp
- WaveletQuadTreeBaseTri.cpp
- WaveletQuadTreeBaseTri.hpp
- WaveletQuadTreeQuery.cpp
- WaveletQuadTreeQuery.hpp
- WaveletQuadTreeTForm.cpp
- WaveletQuadTreeTForm.hpp
- WaveletStaticData.cpp
- WaveletStaticData.hpp
- EasyString.cpp
- EasyString.hpp
- FileIO.cpp
- FileIO.hpp
- Groff.cpp
- Groff.hpp
- GroffIO.cpp
- GroffIO.hpp
- GroffLoader.cpp
- GroffLoader.hpp
- ObjectHandle.cpp
- ObjectHandle.hpp
- SymbolTable.cpp
- SymbolTable.hpp
- ValueTable.cpp
- ValueTable.hpp
- vssver.scc
- VTParse.hpp
- AsyncLoader.cpp
- AsyncLoader.hpp
- DataDaemon.cpp
- DataDaemon.hpp
- Fetchable.hpp
- ImageLoader.cpp
- ImageLoader.hpp
- Loader.cpp
- Loader.hpp
- Loader.org
- LoadTexture.cpp
- LoadTexture.hpp
- PlatonicInstance.cpp
- PlatonicInstance.hpp
- PVA.cpp
- PVA.hpp
- SaveBuffer.hpp
- SaveFile.cpp
- SaveFile.hpp
- TextureManager.cpp
- TextureManager.hpp
- TexturePackSurface.cpp
- TexturePackSurface.hpp
- vssver.scc
- FastInverse.cpp
- FastInverse.hpp
- FastSqrt.cpp
- FastSqrt.hpp
- FastTrig.cpp
- FastTrig.hpp
- FloatDef.hpp
- FloatShort.hpp
- FloatTable.hpp
- MathUtil.hpp
- vssver.scc
- Arms.cpp
- Arms.h
- BioFunctions.h
- BioModel.cpp
- BioModel.h
- BioStructure.h
- dino_biped.cpp
- dino_biped.h
- dino_quad.cpp
- foot.cpp
- futil.cpp
- futil.h
- Human.cpp
- Human.h
- InfoBox.cpp
- InfoBox.hpp
- InfoCompound.cpp
- InfoCompound.hpp
- InfoPlayer.cpp
- InfoPlayer.hpp
- InfoSkeleton.cpp
- InfoSkeleton.hpp
- Magnet.cpp
- Magnet.hpp
- magnets.h
- Pelvis.cpp
- pelvis.h
- pelvis_def.h
- PhysicsHelp.hpp
- PhysicsImport.cpp
- PhysicsImport.hpp
- PhysicsInfo.cpp
- PhysicsStats.hpp
- PhysicsSystem.cpp
- PhysicsSystem.hpp
- Phyxob.cpp
- vssver.scc
- WaterDisturbance.cpp
- WaterDisturbance.hpp
- Waves.cpp
- Waves.hpp
- Xob_bc.cpp
- Xob_bc.hpp
- D3D.cpp
- D3D.hpp
- ScreenRenderD3D.cpp
- screenrenderd3d.hpp
- DrawSubTriangleAlpha.inl
- DrawSubTriangleBumpEx.inl
- DrawSubTriangleBumpTblEx.inl
- DrawSubTriangleEx.inl
- DrawSubTriangleGourEx.inl
- DrawSubTriangleTerrain.inl
- DrawSubTriangleTerrainEx.inl
- DrawSubTriangleTexEx.inl
- DrawSubTriangleTexGourEx.inl
- DrawSubTriangleWater.inl
- FastBumpEx.hpp
- IndexPerspectiveTEx.hpp
- ScanlineAsmMacros.hpp
- vssver.scc
- WalkEx.hpp
- DrawSubTriangleAlpha.inl
- DrawSubTriangleBumpEx.inl
- DrawSubTriangleBumpTblEx.inl
- DrawSubTriangleEx.inl
- DrawSubTriangleGourEx.inl
- DrawSubTriangleTerrain.inl
- DrawSubTriangleTerrainEx.inl
- DrawSubTriangleTexEx.inl
- DrawSubTriangleTexGourEx.inl
- DrawSubTriangleWater.inl
- FastBumpEx.hpp
- IndexPerspectiveTEx.hpp
- ScanlineAsmMacros.hpp
- WalkEx.hpp
- DrawSubTriangleAlpha.inl
- DrawSubTriangleBumpEx.inl
- DrawSubTriangleBumpTblEx.inl
- DrawSubTriangleEx.inl
- DrawSubTriangleGourEx.inl
- DrawSubTriangleTerrain.inl
- DrawSubTriangleTerrainEx.inl
- DrawSubTriangleTexEx.inl
- DrawSubTriangleTexGourEx.inl
- DrawSubTriangleWater.inl
- FastBumpEx.hpp
- IndexPerspectiveTEx.hpp
- ScanlineAsmMacros.hpp
- WalkEx.hpp
- ColLookupT.hpp
- DrawSubTriangle.cpp
- DrawSubTriangle.hpp
- DrawSubTriangleFlat.inl
- DrawTriangle.cpp
- DrawTriangle.hpp
- DrawTriangleEx.cpp
- Edge.hpp
- FastBump.cpp
- FastBump.hpp
- FastBumpMath.cpp
- FastBumpMath.hpp
- FastBumpTable.cpp
- FastBumpTable.hpp
- FogT.hpp
- GouraudT.hpp
- IndexPerspectiveT.hpp
- IndexT.hpp
- LineBumpMake.hpp
- MapT.hpp
- Scanline.hpp
- TransparencyT.hpp
- vssver.scc
- Walk.hpp
- Camera.cpp
- Camera.hpp
- Clip.cpp
- Clip.hpp
- ClipRegion2D.cpp
- ClipRegion2D.hpp
- DepthSort.cpp
- DepthSort.hpp
- DepthSortTools.cpp
- DepthSortTools.hpp
- Fog.cpp
- Fog.hpp
- GeomLines.hpp
- GeomTypes.cpp
- GeomTypes.hpp
- GeomTypesBox.cpp
- GeomTypesCamera.cpp
- GeomTypesPlane.cpp
- GeomTypesPoly.cpp
- GeomTypesPriv.hpp
- GeomTypesSphere.cpp
- Light.cpp
- Light.hpp
- LightBlend.cpp
- LightBlend.hpp
- Line.cpp
- Line.hpp
- Line2D.hpp
- LineSide2D.cpp
- LineSide2D.hpp
- LineSide2DTest.hpp
- Material.cpp
- Material.hpp
- Occlude.cpp
- Occlude.hpp
- Overlay.cpp
- Overlay.hpp
- Particles.cpp
- Particles.hpp
- PipeLine.cpp
- PipeLine.hpp
- PipeLineHeap.cpp
- PipeLineHeap.hpp
- PipeLineHelp.cpp
- PipeLineHelp.hpp
- PrivClip3D.hpp
- RenderCache.cpp
- RenderCache.hpp
- RenderCacheHelp.cpp
- RenderCacheHelp.hpp
- RenderCacheInterface.hpp
- RenderCacheLRUItem.hpp
- RenderCachePriv.cpp
- RenderCachePriv.hpp
- RenderDefs.hpp
- RenderType.cpp
- RenderType.hpp
- ScreenPolygon.cpp
- ScreenRender.cpp
- ScreenRender.hpp
- ScreenRenderAuxD3D.cpp
- ScreenRenderAuxD3D.hpp
- ScreenRenderAuxD3DBatch.cpp
- ScreenRenderAuxD3DBatch.hpp
- ScreenRenderAuxD3DUtilities.hpp
- ScreenRenderD3D.hpp
- ScreenRenderDWI.cpp
- ScreenRenderDWI.hpp
- ScreenRenderExample.cpp
- ScreenRenderExample.hpp
- ScreenRenderShadow.cpp
- ScreenRenderShadow.hpp
- Shadow.cpp
- Shadow.hpp
- ShapePresence.hpp
- Sky.cpp
- Sky.hpp
- SkyPoly.hpp
- Texture.cpp
- Texture.hpp
- vssver.scc
- Mem.cpp
- vssver.scc
- Array.hpp
- Array2.hpp
- ArrayAllocator.hpp
- ArrayIO.hpp
- BlockAllocator.hpp
- BlockArray.hpp
- CircularList.hpp
- CRC.hpp
- Hash.cpp
- Hash.hpp
- InitSys.cpp
- InitSys.hpp
- LocalArray.hpp
- Mem.cpp
- Mem.hpp
- MemLimits.hpp
- PrivSelf.hpp
- Ptr.cpp
- Ptr.hpp
- Random.cpp
- Random.hpp
- RangeVar.hpp
- Set.hpp
- Sort.hpp
- SparseArray.hpp
- StdLibEx.hpp
- StringEx.cpp
- StringEx.hpp
- TreeList.hpp
- UAssert.hpp
- UDefs.hpp
- UTypes.hpp
- Msr.hpp
- vssver.scc
- Errors.cpp
- ExePageModify.cpp
- FastHeap.cpp
- FileEx.cpp
- Render.cpp
- Render.hpp
- Textout.cpp
- Timer.cpp
- vssver.scc
- BitBuffer.cpp
- BitBuffer.hpp
- ConIO.cpp
- ConIO.hpp
- DebugConsole.cpp
- DebugConsole.hpp
- Errors.hpp
- ExePageModify.hpp
- FastHeap.hpp
- FileEx.hpp
- FileMapping.cpp
- FileMapping.hpp
- FixedHeap.cpp
- FixedHeap.hpp
- IniFile.cpp
- IniFile.hpp
- LRU.cpp
- LRU.hpp
- MemoryLog.cpp
- MemoryLog.hpp
- PerformanceCount.cpp
- PerformanceCount.hpp
- Processor.hpp
- ProcessorDetect.cpp
- ProcessorDetect.hpp
- Profile.cpp
- Profile.hpp
- reg.cpp
- reg.h
- RegInit.cpp
- RegInit.hpp
- RegToIni.cpp
- RegToIni.hpp
- Scheduler.cpp
- Scheduler.hpp
- SmartBuffer.cpp
- SmartBuffer.hpp
- StdDialog.cpp
- StdDialog.hpp
- Symtab.cpp
- Symtab.hpp
- SysLog.cpp
- SysLog.hpp
- Textout.hpp
- ThreadActionBase.hpp
- ThreadControl.cpp
- ThreadControl.hpp
- Timer.hpp
- VirtualMem.cpp
- VirtualMem.hpp
- vssver.scc
- GeomTest.cpp
- Matrix.cpp
- Matrix.hpp
- Matrix2.hpp
- Presence.cpp
- Presence.hpp
- Rotate.cpp
- Rotate.hpp
- Scale.hpp
- Shear.hpp
- Transform.hpp
- TransformIO.hpp
- Translate.hpp
- TransLinear.hpp
- Vector.hpp
- VectorRange.hpp
- vssver.scc
- GeomTest.cpp
- Matrix.cpp
- Matrix.hpp
- Presence.hpp
- Rotate.cpp
- Rotate.hpp
- Scale.hpp
- Shear.hpp
- Transform.hpp
- Translate.hpp
- Vector.hpp
- Action.cpp
- Action.hpp
- BooleanTrigger.cpp
- CollisionTrigger.cpp
- CreatureTrigger.cpp
- ExpressionEvaluate.cpp
- ExpressionEvaluate.hpp
- GameActions.cpp
- GameActions.hpp
- LocationTrigger.cpp
- MagnetTrigger.cpp
- MoreMassTrigger.cpp
- ObjectTrigger.cpp
- SequenceTrigger.cpp
- StartTrigger.cpp
- TimerTrigger.cpp
- Trigger.hpp
- TriggerBase.cpp
- VariableTrigger.cpp
- vssver.scc
- FixedPEx.hpp
- BigFixed.hpp
- FixedP.hpp
- RasterVid.cpp
- Video.cpp
- vssver.scc
- AGPTextureMemManager.cpp
- AGPTextureMemManager.hpp
- Clut.cpp
- Clut.hpp
- Colour.cpp
- Colour.hpp
- ColourBase.cpp
- ColourBase.hpp
- ColourT.hpp
- Direct3DRenderState.cpp
- Direct3DRenderState.hpp
- Gamma.cpp
- Gamma.hpp
- Grab.cpp
- Grab.hpp
- LineDraw.cpp
- LineDraw.hpp
- Palette.cpp
- Palette.hpp
- PalLookup.cpp
- pallookup.hpp
- Pixel.cpp
- Pixel.hpp
- Raster.cpp
- Raster.hpp
- RasterComposite.cpp
- RasterComposite.hpp
- RasterConvertD3D.cpp
- RasterConvertD3D.hpp
- RasterD3D.cpp
- RasterD3D.hpp
- RasterFile.cpp
- RasterFile.hpp
- RasterPool.cpp
- RasterPool.hpp
- RasterVid.hpp
- Video.hpp
- Viewport.cpp
- Viewport.hpp
- vssver.scc
- lostw.ico
- Com.cpp
- Com.hpp
- DD.cpp
- DD.hpp
- DDFont.cpp
- DDFont.hpp
- Direct3D.cpp
- Direct3D.hpp
- Direct3DCards.cpp
- Direct3DCards.hpp
- Direct3DQuery.cpp
- Direct3DQuery.hpp
- Errors.h
- Errors.rc
- Ispvr.c
- Ispvr.h
- vssver.scc
- WinAlias.hpp
- WinInclude.hpp
- AppEvent.cpp
- AppEvent.hpp
- AppShell.cpp
- AppShell.hpp
- resource.h
- ShellResource.h
- WinEvent.hpp
- WinRenderTools.cpp
- WinRenderTools.hpp
- winshell.cpp
- winshell.hpp
- WinShell.rc
- AddDino.cur
- AddTree.cur
- AI.rc
- airesource.h
- AITest.cpp
- AITest.hpp
- AITestShell.cpp
- AITestShell.hpp
- AStarTest.cpp
- AStarTest.hpp
- club.cur
- cur00001.cur
- cur00002.cur
- cursor2.cur
- DebugArray.hpp
- FaceDino.cur
- FakePhysics.cpp
- FakePhysics.hpp
- FakeShape.cpp
- FakeShape.hpp
- grass.cur
- meat.cur
- ObjectList.cpp
- ObjectList.hpp
- QueryTest.hpp
- RemoveDino.cur
- Sheep.cur
- SimClock.cpp
- SimClock.hpp
- TestAnimal.cpp
- TestAnimal.hpp
- TestBrains.cpp
- TestBrains.hpp
- TestGlobals.hpp
- TestObject.cpp
- TestObject.hpp
- TestTree.hpp
- TestTypes.hpp
- UIModes.cpp
- UIModes.hpp
- vssver.scc
- Wolf.cur
- BumpBuild.cpp
- HeightBitmap.cpp
- HeightBitmap.hpp
- IOStuff.cpp
- IOStuff.hpp
- GTestLibGlobals.cpp
- FileIOTest.cpp
- CSetTest.cpp
- FastHeapTest.cpp
- IniFileTest.cpp
- PhysicsTest.cpp
- PhysicsTest.hpp
- PhysicsTestShell.cpp
- PhysicsTestShell.hpp
- WaveTest.cpp
- AudioTest.ico
- AudioTest.rc2
- AudioTestDoc.ico
- bluedot.ico
- cross.ico
- reddot.ico
- Toolbar.bmp
- attribdlg.cpp
- attribdlg.h
- AudioTest.cpp
- AudioTest.h
- AudioTest.rc
- AudioTestDoc.cpp
- AudioTestDoc.h
- AudioTestView.cpp
- AudioTestView.h
- ColourDrawTest.cpp
- ColourDrawTest.hpp
- ColourTest.cpp
- ColourTest.hpp
- DDTest.rc
- FastBumpTest.cpp
- FastBumpTest.hpp
- FastBumpTestShell.cpp
- FastBumpTestShell.hpp
- MainFrm.cpp
- MainFrm.h
- PolyData.cpp
- PolyData.hpp
- PolyTest.cpp
- PolyTest.hpp
- resource.h
- resource_audio.h
- scan.cpp
- scan.hpp
- StdAfx.cpp
- StdAfx.h
- Test3DObjs.cpp
- Test3DObjs.hpp
- TestBump.cpp
- TestMath.cpp
- TestMath.hpp
- TestPipeLine.cpp
- TestPipeLine.hpp
- CollisionEditor.ico
- CollisionEditor.rc2
- CollisionEditor.aps
- CollisionEditor.cpp
- CollisionEditor.h
- CollisionEditor.rc
- CollisionEditorDlg.cpp
- CollisionEditorDlg.h
- Database.cpp
- Database.h
- EditMaterialDlg.cpp
- EditMaterialDlg.h
- resource.h
- SampleListDlg.cpp
- SampleListDlg.h
- StdAfx.cpp
- stdafx.h
- TestMaterialDlg.cpp
- Bitmap.cpp
- Bitmap.hpp
- Export.cpp
- Export.hpp
- Geometry.cpp
- Geometry.hpp
- GroffExp.cpp
- GroffExp.def
- GroffExp.h
- GroffExp.rc
- GUIInterface.cpp
- GUIInterface.hpp
- Mathematics.cpp
- Mathematics.hpp
- ObjectDef.cpp
- ObjectDef.hpp
- StandardTypes.hpp
- LZSS.cpp
- LZSS.dsp
- LZSS.dsw
- RegToIniConverter.cpp
- Detect.cpp
- QuantizerTool.ico
- QuantizerTool.rc2
- NEUQUANT.C
- NeuQuant.h
- QuantizerTool.cpp
- QuantizerTool.h
- QuantizerTool.rc
- QuantizerToolDlg.cpp
- QuantizerToolDlg.h
- QuantMain.c
- resource.h
- StdAfx.cpp
- stdafx.h
- checkbox.bmp
- icon_rap.ico
- keyremap.xls
- smallPal.bmp
- USA_ctrls.rc2
- USA_hints.rc2
- USA_keyremap.rc2
- vssver.scc
- aaaa.cpp
- Cdib.cpp
- Cdib.h
- ctrls.cpp
- ctrls.h
- DDDevice.cpp
- DDDevice.hpp
- Dialogs.cpp
- dialogs.h
- dlgrender.cpp
- dlgrender.h
- gamewnd.cpp
- gdidlgbase.cpp
- gdidlgbase.h
- gdidlgs.cpp
- gdidlgs.h
- Grab.cpp
- Grab.hpp
- keyremap.cpp
- keyremap.h
- main.cpp
- main.h
- mainwnd.cpp
- precomp.h
- rasterdc.cpp
- rasterdc.hpp
- resource.h
- saveload.cpp
- supportfn.cpp
- supportfn.hpp
- token.cpp
- token.h
- tpass_bogus.txt
- tpassglobals.cpp
- tpassglobals.h
- trespass.rc
- uidlgs.cpp
- uidlgs.h
- uiwnd.cpp
- uiwnd.h
- version.rc2
- video.cpp
- video.h
- vssver.scc
- winctrls.cpp
- winctrls.h
- TrespassAdv.ico
- TrespassAdv.rc2
- DialogName.cpp
- DialogName.hpp
- ReadMe.txt
- resource.h
- StdAfx.cpp
- StdAfx.h
- TrespassAdv.cpp
- TrespassAdv.h
- TrespassAdv.mak
- TrespassAdv.rc
- TrespassAdvDlg.cpp
- TrespassAdvDlg.h
- TweakNVidia128.ico
- TweakNVidia128.rc2
- Resource.h
- StdAfx.cpp
- StdAfx.h
- TweakNVidia128.aps
- TweakNVidia128.clw
- TweakNVidia128.cpp
- TweakNVidia128.dsp
- TweakNVidia128.dsw
- TweakNVidia128.h
- TweakNVidia128.ncb
- TweakNVidia128.opt
- TweakNVidia128.plg
- TweakNVidia128.rc
- TweakNVidia128Dlg.cpp
- TweakNVidia128Dlg.h
- AICommands.ms
- AnimMapper.ms
- artists.ms
- Asset_Checking.ms
- Asset_Submission.ms
- assetDebugger.ms
- AudioCoordinator.ms
- BatchDebugger.ms
- BatchReplace.ms
- biomesh.ms
- BitMapTools.ms
- BObjects.ms
- box.ms
- brady.ms
- BTrees.ms
- BumpMapManager.ms
- caustics.ms
- ClampW.ms
- CleanTerrain.ms
- Combine.ms
- coplanar.ms
- CopyTransform.ms
- Cuber.ms
- designers.ms
- DetailReduction.ms
- DetectDups.ms
- DetRedBatch.ms
- DummyMat.ms
- dupBoxes.ms
- Equalizer.ms
- fas.ms
- FindBBoxIntersections.ms
- FindInMat.ms
- fixit.ms
- FortuneTeller.ms
- functions.ms
- HardReset.ms
- HeapManager.ms
- height.ms
- HiRezLoRez.ms
- imp_exp.ms
- IncludeFns.ms
- IntersectRay.ms
- IntersectRay2.ms
- JointsFromBones.ms
- kyle.ms
- LightConverter.ms
- LoadGroffText.ms
- loadpos.ms
- Magic8Ball.ms
- MapInfo.ms
- MatchDir.ms
- MatchNames.ms
- MatrixInfo.ms
- MeasureTools.ms
- MeshConform.ms
- MeshTools.ms
- MigrateSelection.ms
- morph.ms
- MultiSubManager.ms
- MunchScene.ms
- NameManager.ms
- NamingTools.ms
- noshine.ms
- ObjInfo.ms
- ObjMergeAssist.ms
- objprops.ms
- ObjProps_fns.ms
- ObjProps_rollouts.ms
- ObjPropsEdit.ms
- ObjPropsSelect.ms
- ObjScale.ms
- Placementmanager.ms
- Pointer.ms
- PpURatio.ms
- Prelight.ms
- PropsClone.ms
- pt.ms
- pva.ms
- QuantManager.ms
- quicksort.ms
- regenerator.ms
- remapper.ms
- RemBumps.ms
- removeTransform.ms
- Renaming.ms
- renforinstancing.ms
- replace.ms
- restart.ms
- rgbTools.ms
- rich.ms
- rich2.ms
- sceneReleaseTools.ms
- SceneTroubleshooting.ms
- SceneUtils.ms
- SceneWrangling.ms
- SelbyHeight.ms
- SelectionTools.ms
- SelFacesVerts.ms
- SeloutOfRange.ms
- SkelProps.ms
- Slope.ms
- SndMatUpdate.ms
- SortFns.ms
- Startup.ms
- Startup_Designers.ms
- StreakFaces.ms
- SuperMapInfo.ms
- synchPivot.ms
- TableauxManager.ms
- TerrainCreator.ms
- TerrainExporter.ms
- TerrainSplitter.ms
- TerrainSplitter_r.ms
- TerrainTexture.ms
- ThumbGen.ms
- TreeDebrisPlacer.ms
- TriggerTools.ms
- TrnObjMaps.ms
- TrnTexNaming.ms
- TrnTexUtil.ms
- TrnTexUVs.ms
- TVertInfo.ms
- UnitConversion.ms
- Util.ms
- UVClamp.ms
- UVEdit.ms
- UVManager.ms
- UVTools.ms
- UVWUnwrap.ms
- VertexAssign.ms
- Viewer.ms
- VPlace.ms
- Zrelax.ms
- Adpcm.exe
- AMDTweak.exe
- Anne001.cau
- Anne002.cau
- Anne004.cau
- Anne005.cau
- Anne006.cau
- DisableAudio.exe
- EffectsEditor.exe
- EffectsEditor.opt
- EnableAudio.exe
- lzencode.exe
- Music.cau
- SubtitleLog.txt
- TweakNVidia128.exe
- .cproject
- .project
- ADPCM.eel
- AI.DSP
- Ai.mcp
- ai.txt
- ArtStats.txt
- Audio.dsp
- Audio.mcp
- Bugs.dsp
- CacheList.txt
- CMakeLists.txt
- CollisionEditor.dsp
- DebugLog.txt
- dsort.txt
- EntityDBase.dsp
- EntityDBase.mcp
- Error.scn
- errorlog.txt
- File Test.dsp
- File.dsp
- fog.txt
- Game.dsp
- Game.mcp
- Generate-VS2019-x86.cmd
- GeomDBase.dsp
- GeomDBase.mcp
- GroffBuild.dsp
- GroffExp.dsp
- gtest
- GUIApp.BCE
- GUIApp.dsp
- GUIApp.mcp
- GUIApp.plg
- Hardware.txt
- HardwareD3D.txt
- How to build .doc
- JP2_PC.dsp
- JP2_PC.dsw
- JP2_PC.opt
- lastopt.txt
- LastScene.scn
- Loader.dsp
- Loader.mcp
- LoadLog.txt
- Math.dsp
- Math.mcp
- MathTest.dsp
- memoptions.txt
- MessageLog.txt
- Missing.cau
- occlusion.txt
- options.txt
- physics-stats.txt
- Physics.dsp
- Physics.mcp
- physics.txt
- PhysicsLog.txt
- PhysicsTest.dsp
- PhyState-000.txt
- PhyState.txt
- PipeLineTest.dsp
- PolyDump.txt
- predict.txt
- Processor.dll
- ProcessorDetect.dsp
- QuantizerTool.dsp
- Readme.doc
- README.md
- Readme.txt
- Render3D.dsp
- Render3D.mcp
- ScreenRenderDWI.dsp
- ScreenRenderDWI.mcp
- Settings.d3d
- shadows.txt
- SlideTest.scn
- SMACKW32.DLL
- Spatial.txt
- standard.txt
- Start-CMake-GUI.cmd
- Stats.csv
- Std.dsp
- Std.mcp
- System.dsp
- System.mcp
- terrain.txt
- test.eel
- Test.scn
- TextureLog.txt
- TextureUse.txt
- trespass.dsp
- trespass.mcp
- TweakTrespass.exe
- View.dsp
- View.mcp
- vssver.scc
- WaveTest.dsp
- WinShell.dsp
- World.txt
- .gitignore
- .gitmodules
- README.md
# 설치 가이드
1. 코드 내려받기
git clone https://github.com/OpenTrespasser/JurassicParkTrespasser
깃허브에서 프로젝트 코드 전체를 내 컴퓨터로 내려받습니다.
cd JurassicParkTrespasser
방금 내려받은 프로젝트 폴더 안으로 이동합니다.
2. CMake
보통 추천사전 준비물
cd jp2_pc
이 프로젝트의 관련 파일이 하위 폴더 안에 있어서, 먼저 그 폴더로 이동합니다.
mkdir build && cd build
빌드 결과물을 담을 폴더를 만들고 그 안으로 이동합니다.
cmake ..
소스코드를 분석해 빌드 설정 파일을 생성합니다 (build 폴더 안에서 실행해야 함).
make
생성된 빌드 설정을 바탕으로 실제 컴파일을 진행해 실행 파일을 만듭니다.
build 폴더 안에 실행 파일이 생성됐는지 확인하고, 직접 실행해보세요 (예: ./build/앱이름).
// repository documentation
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