GodotGame

(β˜… 408)

C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!

  • .clang-format
  • .editorconfig
  • .gitattributes
  • .gitignore
  • Chickensoft.GodotGame.csproj
  • Chickensoft.GodotGame.sln
  • CONTRIBUTING.md
  • coverage.ps1
  • coverage.sh
  • cspell.json
  • global.json
  • icon.png
  • icon.png.import
  • LICENSE
  • nuget.config
  • omnisharp.json
  • project.godot
  • README.md
  • renovate.json

# Installation Guide

1. Get the code
git clone https://github.com/chickensoft-games/GodotGame

Downloads the entire project code from GitHub to your computer.

cd GodotGame

Moves into the project folder you just downloaded.

2. .NET

Medium Recommended
Prerequisites
  • Git Needed to download the project code from GitHub.
  • .NET SDK The SDK required for the dotnet command.
dotnet new install Chickensoft.GodotGame

Type this command into your terminal and run it.

dotnet new chickengame --name "MyGameName" --param:author "My Name"

Type this command into your terminal and run it.

dotnet build

Type this command into your terminal and run it.

dotnet tool install --global coverlet.console

Type this command into your terminal and run it.

dotnet tool update --global coverlet.console

Type this command into your terminal and run it.

βœ… After dotnet run, check the message or address shown in the terminal.

Pulled directly from this repo's README.

// repository documentation