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Multi-Layer-Skybox
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Multi-Layer-Skybox
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# Deprecated! New stylized version and proper implementation soon uploaded! # Multi-Layer-Skybox https://user-images.githubusercontent.com/64100867/133594844-0ea868a6-8de5-4c73-9d20-a10bdc95a42d.mp4 A shader with multi layer of cubemaps. The shader support 2 cubemap at once with animation support. With Hue Shift and Saturation functions, you can make your day/night cycles pretty easily # Use cases Day/Night Cycles Fake distance fog effect Note: it uses Alpha Clipping method and make sure your cubemaps are HDRI compatible # Feature: Rotation animation Hue Shift Saturation adjustment  # To Do SmoothStep everything Adjustable rotation NOTE: It uses normalized position rather than ViewDirection # Why Not Just Procedurally Generate the Clouds!? Because it's very expensive, and tend to complicate things, with 2 layer of cubemaps you can make anything in image editor, turn it into hdri, and you're done.