MultiNodeRendering

(★ 9)

The main idea of remote rendering is to distribute the rendering onto multiple nodes. A client splits its screen into multiple tiles, and each buffer for each tile is calculated by a different node. These calculated buffers are stacked back together by the client and it calculates the final illumination.

MultiNodeRendering 최신버젼 다운로드

최종 버전 다운로드 (.zip)
// repository documentation