unity3d-dissolve-shader
This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.
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Download Latest Version (.zip)- DissolveByDistance.mat
- DissolveByDistance.mat.meta
- DissolveByDistance.unity
- DissolveByDistance.unity.meta
- DissolveByDistance2.mat
- DissolveByDistance2.mat.meta
- DissolveByDistanceGlass.mat
- DissolveByDistanceGlass.mat.meta
- shaders.meta
- DissolveByHeight 0m.mat
- DissolveByHeight 0m.mat.meta
- DissolveByHeight 1m.mat
- DissolveByHeight 1m.mat.meta
- DissolveByHeight 2m.mat
- DissolveByHeight 2m.mat.meta
- DissolveByHeight 3m.mat
- DissolveByHeight 3m.mat.meta
- DissolveByHeight.mat
- DissolveByHeight.mat.meta
- DissolveByHeight.unity
- DissolveByHeight.unity.meta
- DissolveByHeightGlass.mat
- DissolveByHeightGlass.mat.meta
- DissolveByHeightGlass0m.mat
- DissolveByHeightGlass0m.mat.meta
- DissolveByHeightGlass1m.mat
- DissolveByHeightGlass1m.mat.meta
- DissolveByHeightTest.unity
- DissolveByHeightTest.unity.meta
- shaders.meta
- DissolveByLine.cs
- DissolveByLine.cs.meta
- DissolveByLine.mat
- DissolveByLine.mat.meta
- DissolveByLine.unity
- DissolveByLine.unity.meta
- Main Camera.prefab
- Main Camera.prefab.meta
- Monkey.mat
- Monkey.mat.meta
- Terrain.mat
- Terrain.mat.meta
- No Name.mat
- No Name.mat.meta
- Materials.meta
- monkey.fbx
- monkey.fbx.meta
- GizmoLine.cs
- GizmoLine.cs.meta
- clouds 1.png
- clouds 1.png.meta
- clouds.png
- clouds.png.meta
- noise.png
- noise.png.meta
- noise2.png
- noise2.png.meta
- DissolveByDistance.meta
- DissolveByHeight.meta
- DissolveByLine.meta
- models.meta
- scripts.meta
- textures.meta
- DissolveByDistance.shader
- DissolveByDistance.shader.meta
- DissolveByDistanceExtended.shader
- DissolveByDistanceExtended.shader.meta
- DissolveByDistanceFade.shader
- DissolveByDistanceFade.shader.meta
- DissolveByHeight.shader
- DissolveByHeight.shader.meta
- DissolveByHeightFade.shader
- DissolveByHeightFade.shader.meta
- Examples.meta
- shaders.meta
- AmbientOcclusionEditor.cs
- AmbientOcclusionEditor.cs.meta
- PropertyObserver.cs
- PropertyObserver.cs.meta
- Settings.cs
- Settings.cs.meta
- AmbientOcclusion.cginc
- AmbientOcclusion.cginc.meta
- AmbientOcclusion.shader
- AmbientOcclusion.shader.meta
- AmbientOcclusion.cs
- AmbientOcclusion.cs.meta
- Editor.meta
- Helpers.meta
- Resources.meta
- AntiAliasingEditor.cs
- AntiAliasingEditor.cs.meta
- IAntiAliasingEditor.cs
- IAntiAliasingEditor.cs.meta
- FXAAEditor.cs
- FXAAEditor.cs.meta
- FXAA.shader
- FXAA.shader.meta
- FXAA3.cginc
- FXAA3.cginc.meta
- Editor.meta
- FXAA.cs
- FXAA.cs.meta
- Resources.meta
- SMAAEditor.cs
- SMAAEditor.cs.meta
- AreaTex.tga
- AreaTex.tga.meta
- SearchTex.tga
- SearchTex.tga.meta
- SMAA.cginc
- SMAA.cginc.meta
- SMAA.shader
- SMAA.shader.meta
- Editor.meta
- Resources.meta
- SMAA.cs
- SMAA.cs.meta
- AntiAliasing.cs
- AntiAliasing.cs.meta
- Editor.meta
- FXAA.meta
- IAntiAliasing.cs
- IAntiAliasing.cs.meta
- SMAA.meta
- BloomEditor.cs
- BloomEditor.cs.meta
- BloomGraphDrawer.cs
- BloomGraphDrawer.cs.meta
- Bloom.cginc
- Bloom.cginc.meta
- Bloom.shader
- Bloom.shader.meta
- Bloom.cs
- Bloom.cs.meta
- Editor.meta
- Resources.meta
- EditorGUIHelper.cs
- EditorGUIHelper.cs.meta
- FieldFinder.cs
- FieldFinder.cs.meta
- MinDrawer.cs
- MinDrawer.cs.meta
- Editor.meta
- ImageEffectHelper.cs
- ImageEffectHelper.cs.meta
- MinAttribute.cs
- MinAttribute.cs.meta
- RenderTextureUtility.cs
- RenderTextureUtility.cs.meta
- DepthOfFieldEditor.cs
- DepthOfFieldEditor.cs.meta
- HexShape.psd
- HexShape.psd.meta
- RoundedHexShape.tif
- RoundedHexShape.tif.meta
- SphereShape.psd
- SphereShape.psd.meta
- BokehSplatting.shader
- BokehSplatting.shader.meta
- DepthOfField.shader
- DepthOfField.shader.meta
- MedianFilter.shader
- MedianFilter.shader.meta
- DepthOfField.cs
- DepthOfField.cs.meta
- Editor.meta
- Helpers.meta
- Resources.meta
- LensAberrationsEditor.cs
- LensAberrationsEditor.cs.meta
- LensAberrations.shader
- LensAberrations.shader.meta
- Editor.meta
- LensAberrations.cs
- LensAberrations.cs.meta
- Resources.meta
- ScreenSpaceReflectionEditor.cs
- ScreenSpaceReflectionEditor.cs.meta
- ScreenSpaceRaytrace.cginc
- ScreenSpaceRaytrace.cginc.meta
- ScreenSpaceReflection.shader
- ScreenSpaceReflection.shader.meta
- Editor.meta
- Resources.meta
- ScreenSpaceReflection.cs
- ScreenSpaceReflection.cs.meta
- TonemappingColorGradingEditor.cs
- TonemappingColorGradingEditor.cs.meta
- NeutralLUT16.png
- NeutralLUT16.png.meta
- NeutralLUT32.png
- NeutralLUT32.png.meta
- HistogramCompute.compute
- HistogramCompute.compute.meta
- HistogramRender.shader
- HistogramRender.shader.meta
- TonemappingColorGrading.cginc
- TonemappingColorGrading.cginc.meta
- TonemappingColorGrading.shader
- TonemappingColorGrading.shader.meta
- Editor.meta
- Helpers.meta
- Resources.meta
- TonemappingColorGrading.cs
- TonemappingColorGrading.cs.meta
- AmbientOcclusion.meta
- AntiAliasing.meta
- Bloom.meta
- Common.meta
- DepthOfField.meta
- LensAberrations.meta
- ScreenSpaceReflection.meta
- TonemappingColorGrading.meta
- Effects.meta
- Dissolve.meta
- Standard Assets.meta
- AudioManager.asset
- ClusterInputManager.asset
- DynamicsManager.asset
- EditorBuildSettings.asset
- EditorSettings.asset
- GraphicsSettings.asset
- InputManager.asset
- NavMeshAreas.asset
- NetworkManager.asset
- Physics2DSettings.asset
- ProjectSettings.asset
- ProjectVersion.txt
- QualitySettings.asset
- TagManager.asset
- TimeManager.asset
- UnityConnectSettings.asset
- manifest.json
- .gitignore
- icon.png
- LICENSE.md
- material_setup.png
- README.md
- screenshot.png
- screenshot_height.png
// repository documentation
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