AA2Unlimited
Modding framework for Artificial Academy 2
파일 탐색기
최종 버전 다운로드 (.zip)- FUNDING.yml
- opus
- README.md
- zstd
- picojson
- AA2Edit.CT
- AA2Play v12 FP v1.4.0a.CT
- HGUIButton.cpp
- HGUIButton.h
- HInfo.cpp
- HInfo.h
- HParticipant.cpp
- HParticipant.h
- HPosButtonList.cpp
- HPosButtonList.h
- HPosData.cpp
- HPosData.h
- ActionParamStruct.h
- Animation.h
- Bone.h
- Camera.cpp
- Camera.h
- CharacterActivity.cpp
- CharacterActivity.h
- CharacterAssetContainer.h
- CharacterData.cpp
- CharacterData.h
- CharacterNpcAiData.h
- CharacterNpcReactData.h
- CharacterRelation.cpp
- CharacterRelation.h
- CharacterStatus.h
- CharacterStruct.cpp
- CharacterStruct.h
- ConversationStruct.cpp
- ConversationStruct.h
- Frame.cpp
- Frame.h
- IllusionArray.h
- IllusionList.cpp
- IllusionList.h
- Keyframe.h
- Light.cpp
- Light.h
- LoverData.h
- Material.h
- NpcData.h
- NpcStatus.h
- TextureStruct.cpp
- TextureStruct.h
- TimeData.h
- XXFile.cpp
- XXFile.h
- XXFileFace.cpp
- XXFileFace.h
- CardData.cpp
- CardData.h
- RefreshTable.cpp
- RefreshTable.h
- WindowData.cpp
- WindowData.h
- GameGlobals.cpp
- GameGlobals.h
- AddressRule.h
- ExternalClasses.h
- ExternalVariables.h
- ClothFile.h
- Config.cpp
- Config.h
- Logger.cpp
- Logger.h
- ModuleFile.cpp
- ModuleFile.h
- PersistentStorage.cpp
- PersistentStorage.h
- PNGData.cpp
- PNGData.h
- PP2.cpp
- PP2.h
- PPeX.cpp
- PPeX.h
- XXFile.cpp
- XXFile.h
- Triggers.cpp
- Triggers.h
- Globals.cpp
- Globals.h
- UnlimitedDialog.cpp
- UnlimitedDialog.h
- BaseAi.cpp
- BaseAi.h
- ForceAi.cpp
- ForceAi.h
- Controls.cpp
- Controls.h
- Facecam.cpp
- Facecam.h
- GameState.cpp
- GameState.h
- Globals.cpp
- Globals.h
- HAi.cpp
- HAi.h
- HButtonMove.cpp
- HButtonMove.h
- Poser.cpp
- Poser.h
- PoserController.cpp
- PoserController.h
- Subs.cpp
- Subs.h
- Actions.cpp
- Actions.h
- Event.cpp
- Event.h
- Expressions.cpp
- Expressions.h
- InfoData.cpp
- InfoData.h
- Module.cpp
- Module.h
- NamedConstant.cpp
- NamedConstant.h
- Thread.cpp
- Thread.h
- Triggers.cpp
- Triggers.h
- Value.cpp
- Value.h
- Globals.cpp
- Globals.h
- Overrides.cpp
- Overrides.h
- Shadowing.cpp
- Shadowing.h
- Slider.cpp
- Slider.h
- SpecialOverrides.cpp
- SpecialOverrides.h
- TriggerEventDistributor.cpp
- TriggerEventDistributor.h
- AAUCardData.cpp
- AAUCardData.h
- CharInstData.cpp
- CharInstData.h
- Notifications.cpp
- Notifications.h
- OverrideFile.cpp
- OverrideFile.h
- Render.cpp
- Render.h
- RenderWrap.cpp
- RenderWrap.h
- Serialize.h
- TextureImage.cpp
- TextureImage.h
- XXObjectFile.cpp
- XXObjectFile.h
- Buffer.cpp
- Buffer.h
- DirectXStructs.h
- DrawD3D.cpp
- DrawD3D.h
- IllusionUtil.cpp
- IllusionUtil.h
- ModuleInfo.cpp
- ModuleInfo.h
- Util.cpp
- Util.h
- WinAPI.cpp
- WinAPI.h
- Dialog.cpp
- Dialog.h
- TanSlotUnlimited.cpp
- TanSlotUnlimited.h
- TanSlotUnlimited_failedAttempt.cpp
- CharacterActions.cpp
- CharacterActions.h
- CharacterRender.cpp
- CharacterRender.h
- ClothesLimit.cpp
- ClothesLimit.h
- ClothingDialog.cpp
- ClothingDialog.h
- HInjections.cpp
- HInjections.h
- Loads.cpp
- Loads.h
- NpcActions.cpp
- NpcActions.h
- PcActions.cpp
- PcActions.h
- PcConversation.cpp
- PcConversation.h
- ScreenCapture.cpp
- ScreenCapture.h
- Time.cpp
- Time.h
- UiEvent.cpp
- UiEvent.h
- TanSlotUnlimit.cpp
- TanSlotUnlimit.h
- ArchiveFileOpen.cpp
- ArchiveFileOpen.h
- FileDump.cpp
- FileDump.h
- FrameManipulationTest.cpp
- FrameManipulationTest.h
- GameTick.cpp
- GameTick.h
- HairMeshes.cpp
- HairMeshes.h
- MemAlloc.cpp
- MemAlloc.h
- MeshTexture.cpp
- MeshTexture.h
- EyeTexture.cpp
- EyeTexture.h
- FixLocale.cpp
- FixLocale.h
- Hook.cpp
- Hook.h
- MemRightsLock.h
- female_guides.xx
- AAEditResource.txt
- AAEditResourceBin.bin
- AAPlayResource.txt
- AAPlayResourceBin.bin
- glua.h
- glua_stl.h
- gluam.h
- ScriptLua.cpp
- ScriptLua.h
- config.txt
- items.txt
- slotexists.txt
- get_shaders.bat
- shiftjis_table.dat
- eyeselect.lua
- init.lua
- sliders.lua
- snowflake.lua
- aau.ico
- dlg.lua
- dlglist.lua
- dlgmod.lua
- gsd.lua
- init.lua
- dict.lua
- init.lua
- app.lua
- array2d.lua
- class.lua
- compat.lua
- comprehension.lua
- config.lua
- data.lua
- Date.lua
- dir.lua
- file.lua
- func.lua
- import_into.lua
- init.lua
- input.lua
- lapp.lua
- lexer.lua
- List.lua
- luabalanced.lua
- Map.lua
- MultiMap.lua
- operator.lua
- OrderedMap.lua
- path.lua
- permute.lua
- pretty.lua
- seq.lua
- Set.lua
- sip.lua
- strict.lua
- stringio.lua
- stringx.lua
- tablex.lua
- template.lua
- test.lua
- text.lua
- types.lua
- url.lua
- utils.lua
- xml.lua
- camera.lua
- charamgr.lua
- dlg.lua
- dlgclothes.lua
- dlgemoji.lua
- dlglight.lua
- dlgmeshes.lua
- fileutils.lua
- framelist.lua
- init.lua
- lists.lua
- posemgr.lua
- propmgr.lua
- proxy.lua
- signals.lua
- sliders.lua
- toggles.lua
- aaface.lua
- borderless.lua
- butthurt.lua
- climaxbutton.lua
- com.lua
- const.lua
- cram_school.lua
- dx.lua
- extsave.lua
- facecam.lua
- fakereg.lua
- fixlocale.lua
- font.lua
- geass.lua
- hirestex.lua
- homosex.lua
- jizou.lua
- JMCP.lua
- json.lua
- memory.lua
- music.lua
- musicconfig.lua
- nobra.lua
- nomurder.lua
- notifications.lua
- opt.lua
- patcher.lua
- patches.lua
- playtrans.lua
- pp2util.lua
- reshade.lua
- strutil.lua
- subtitles.lua
- timewarp.lua
- triggers_supplemental.lua
- unlocks.lua
- win10fix.lua
- wined3d.lua
- charex.lua
- stats.lua
- Readme.txt
- readme.txt
- Reset.pose
- Please read.txt
- Poses saves go here.txt
- Please read.txt
- Scenes saves go here.txt
- climax_button_poses.txt
- subtitles.txt
- config.lua
- init.lua
- install.bat
- AAUnlimited.vcxproj
- AAUnlimited.vcxproj.filters
- AAUnlimitedDll.rc
- defs.h
- Dictionary.cpp
- Dictionary.h
- main.cpp
- PoseOverlay-Vertical.png
- PoseOverlay.png
- resource.h
- resource.hm
- SceneOverlay-Vertical.png
- SceneOverlay.png
- StdAfx.h
- contents.html
- index.css
- logo.gif
- lua.1
- lua.css
- luac.1
- manual.css
- manual.html
- osi-certified-72x60.png
- readme.html
- lapi.c
- lapi.h
- lauxlib.c
- lauxlib.h
- lbaselib.c
- lbitlib.c
- lcode.c
- lcode.h
- lcorolib.c
- lctype.c
- lctype.h
- ldblib.c
- ldebug.c
- ldebug.h
- ldo.c
- ldo.h
- ldump.c
- lfunc.c
- lfunc.h
- lgc.c
- lgc.h
- linit.c
- liolib.c
- llex.c
- llex.h
- llimits.h
- lmathlib.c
- lmem.c
- lmem.h
- loadlib.c
- lobject.c
- lobject.h
- lopcodes.c
- lopcodes.h
- loslib.c
- lparser.c
- lparser.h
- lprefix.h
- lstate.c
- lstate.h
- lstring.c
- lstring.h
- lstrlib.c
- ltable.c
- ltable.h
- ltablib.c
- ltm.c
- ltm.h
- lua.c
- lua.h
- lua.hpp
- luac.c
- luaconf.h
- lualib.h
- lundump.c
- lundump.h
- lutf8lib.c
- lvm.c
- lvm.h
- lzio.c
- lzio.h
- Makefile
- utf8fopen.h
- lua53.vcxproj
- lua53.vcxproj.filters
- Makefile
- README
- AssemblyInfo.cs
- App.config
- IReadFile.cs
- IWriteFile.cs
- opus.cs
- pp2.cs
- pp2.csproj
- ppFormat.cs
- ppHeader.cs
- ppParser.cs
- ppSubfile.cs
- SeekableCryptoStream.cs
- Utility.cs
- WakeariStream.cs
- zstd.cs
- AA0kao.xxo
- extractedObject.xxo
- main.cpp
- Object.cpp
- Object.h
- test.xx
- XXFormatDocu.txt
- XXObjectExtracter.bat
- XXObjectExtracter.vbs
- XXObjectExtracter.vcxproj
- XXObjectExtracter.vcxproj.filters
- .gitattributes
- .gitignore
- .gitmodules
- AAUnlimited.sln
- editme_postbuild.bat
- README.md
# 설치 가이드
1. 코드 내려받기
git clone https://github.com/aa2g/AA2Unlimited
깃허브에서 프로젝트 코드 전체를 내 컴퓨터로 내려받습니다.
cd AA2Unlimited
방금 내려받은 프로젝트 폴더 안으로 이동합니다.
2. .NET
보통 추천dotnet restore
프로젝트에 필요한 패키지를 내려받습니다.
dotnet run
프로젝트를 빌드하고 바로 실행합니다.
dotnet run 실행 후 터미널에 나타나는 안내 메시지나 주소를 확인하세요.
3. Make
보통사전 준비물
- Git GitHub에서 프로젝트 코드를 내려받으려면 필요합니다.
- Make Linux/macOS는 보통 기본 설치되어 있습니다. Windows는 별도 설치(예: MSYS2, WSL)가 필요합니다.
cd lua53
이 프로젝트의 관련 파일이 하위 폴더 안에 있어서, 먼저 그 폴더로 이동합니다.
make
생성된 빌드 설정을 바탕으로 실제 컴파일을 진행해 실행 파일을 만듭니다.
에러 없이 끝나면 성공입니다. 생성된 실행 파일을 직접 실행해보세요.
// repository documentation
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