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gmport
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Port Game Maker games to iOS.
Download README (.md)
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gmport
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# gmport Port Game Maker games to iOS. ## Explanation Game Maker games are inherently portable, as the Game Maker engine runs on many platforms. However, many games are only released for a subset of the supported platforms. This ports many Game Maker games to iOS. Games are controlled by a virtual gamepad that maps to digital keyboard input. ## Supported Games - [AM2R](http://metroid2remake.blogspot.com) (Another Metroid II Remake) - [Undertale](http://undertale.com) *in progress; hangs after battles* Configuration for specific games is under `game`. Other games are likely to work; send pull requests with the configuration. ## Installation ### Prequisites - Recent macOS and Xcode. - [Ninja](https://ninja-build.org) to build: brew install ninja - [ios-deploy](https://github.com/phonegap/ios-deploy) to install: brew install node npm install -g ios-deploy - An unmodified, decrypted copy of a Game Maker game for iOS. I used [Crashlands](https://itunes.apple.com/us/app/crashlands/id808296431), which is free, but others should also work. - An original copy of the Game Maker game to port to iOS. - An iOS Developer program membership, to re-sign the app. ### Instructions 1. Modify `input.ninja` as necessary; see contents for documentation. 2. Build: ninja build 3. Install onto attached device: ninja install Alternatively, package the app in `build` and install with iTunes or OTA. ## License See the `LICENSE` file for details.