RealTimeFluidRendering
Implementation of the i3D2018 paper "A Narrow-Range Filter for Screen-Space Fluid Rendering".
파일 탐색기
최종 버전 다운로드 (.zip)- FluidRenderingWin64.zip
- app.icns
- app.png
- open.png
- refresh.png
- save.png
- Screenshot1.png
- Screenshot2.png
- Screenshot3.png
- Screenshot4.png
- Screenshot5.png
- Screenshot6.png
- composition-pass.fs.glsl
- depth-pass.fs.glsl
- depth-pass.vs.glsl
- filter-bigaussian.fs.glsl
- filter-curvature-flow.fs.glsl
- filter-narrow-range.fs.glsl
- filter-plane-fitting.fs.glsl
- fluid-shadow.fs.glsl
- fluid-shadow.vs.glsl
- mesh-depth.fs.glsl
- mesh-depth.vs.glsl
- mesh-shadow.fs.glsl
- mesh-shadow.vs.glsl
- mesh.fs.glsl
- mesh.vs.glsl
- normal-pass.fs.glsl
- particle.fs.glsl
- particle.vs.glsl
- thickness-filter.fs.glsl
- thickness-pass.fs.glsl
- thickness-pass.vs.glsl
- thickness-shadow.fs.glsl
- thickness-shadow.vs.glsl
- Common.h
- Controller.cpp
- Controller.h
- DataManager.cpp
- DataManager.h
- DataReader.cpp
- DataReader.h
- FRRenderObjects.cpp
- FRRenderObjects.h
- Main.cpp
- MainWindow.cpp
- MainWindow.h
- RenderWidget.cpp
- RenderWidget.h
- blue_marble.png
- marble.jpg
- stone2.jpg
- stone3.jpg
- white.jpg
- wood.jpg
- negx.jpg
- negy.jpg
- negz.jpg
- posx.jpg
- posy.jpg
- posz.jpg
- readme
- negx.JPG
- negy.JPG
- negz.JPG
- posx.JPG
- posy.JPG
- posz.JPG
- negx.png
- negy.png
- negz.png
- posx.png
- posy.png
- posz.png
- negx.jpg
- negy.jpg
- negz.jpg
- posx.jpg
- posy.jpg
- posz.jpg
- readme.txt
- Citadella2 readme.txt
- negx.jpg
- negy.jpg
- negz.jpg
- posx.jpg
- posy.jpg
- posz.jpg
- Meadow readme.txt
- negx.jpg
- negy.jpg
- negz.jpg
- posx.jpg
- posy.jpg
- posz.jpg
- negx.jpg
- negy.jpg
- negz.jpg
- posx.jpg
- posy.jpg
- posz.jpg
- Skansen4 readme.txt
- Footballfield readme.txt
- negx.jpg
- negy.jpg
- negz.jpg
- posx.jpg
- posy.jpg
- posz.jpg
- .gitignore
- config.ini
- FluidRendering.licenseheader
- FluidRendering.pro
- PlayList.txt
- README.md
- Resources.qrc
// repository documentation
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