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RealCSM
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Real CSM - a real CSM addon for Garry's Mod
Download README (.md)
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RealCSM
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# Real CSM A real 'Cascading Shadow Maps' addon for Garry's Mod https://steamcommunity.com/sharedfiles/filedetails/?id=2817072898 shoutouts to [Blueberry_pie](https://steamcommunity.com/id/Blueberry_pie) for the original work TODO * [x] seperate csm from the editor into its own entity (allows menu but also keeps editor as i like being able to spawn it in) (this is sorta done so i checked the box) * [x] performance mode for lower end computers (2 rings only but same ring size?? idk) * [ ] partition the frustum into subfrusta (like normal csm implementations, better on performance) * [x] research better methods for disabling sun (if possible, I doubt) * [ ] hammer integration so map makers can specify settings for the csm * [x] MAKE A GODDAMN ICON FOR THE ENTITY IN THE SPAWNMENU * [ ] Really shitty and cheap global illumination (probably very hard to do so this is unlikely) * [x] Shadow spread in the closest ring (maybe second ring too, yknow for insane people) * [ ] Weapon self shadowing * [x] Firstperson player shadow * [x] disable warnings option * [ ] Sqaure texture for projtext for slightly better use of space??? * [ ] rewrite cause all this code is messy and kinda sucks TRY TODO MORE * [ ] performance, it's fine right now but no reason I cant try to improve (even tho i dont think i can at all) * [ ] fix decals on props somehow