rvscript
Fast RISC-V-based scripting backend for game engines
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Download Latest Version (.zip)- engine.yml
- unittests.yml
- events.cpp
- events.hpp
- gameplay.cpp
- gameplay_remote.cpp
- gui.cpp
- interface.hpp
- level1.cpp
- level1_local.cpp
- level1_remote.cpp
- level1_threads.cpp
- level2.cpp
- local.hpp
- CMakeLists.txt
- CMakeLists.txt
- event.hpp
- helpers.hpp
- script.cpp
- script.hpp
- script_args.hpp
- script_bench.cpp
- script_debug.cpp
- script_depth.hpp
- script_fork.cpp
- script_remote.cpp
- script_syscalls.cpp
- script_syscalls.hpp
- string_hash.hpp
- main.cpp
- main_screen.cpp
- main_screen.hpp
- renderer.cpp
- renderer.hpp
- setup_gui.cpp
- setup_timers.cpp
- test_dynamic.cpp
- timers.cpp
- timers.hpp
- api
- build.sh
- CMakeLists.txt
- debug.sh
- CMakeLists.txt
- library
- libriscv
- nanogui
- strf
- CMakeLists.txt
- generate.py
- api.h
- api_gui_impl.h
- api_impl.h
- api_structs.h
- embedded_string.hpp
- shared_memory.h
- syscalls.h
- CMakeLists.txt
- frozen
- strf
- crc32.hpp
- tuplecall.hpp
- mutex
- new
- assert.cpp
- CMakeLists.txt
- engine.cpp
- engine.hpp
- write.cpp
- micro.cmake
- README.md
- toolchain.cmake
- build.sh
- build32.sh
- CMakeLists.txt
- detect_compiler.sh
- dynamic_calls.json
- symbols.map
- basic.cpp
- Catch2
- CMakeLists.txt
- codebuilder.cpp
- codebuilder.hpp
- codebuilder.sh
- crc32.hpp
- event_loop.cpp
- events.cpp
- limits.cpp
- run_unit_tests.sh
- timers.cpp
- .clang-format
- .gitignore
- .gitmodules
- README.md
- setup.sh
// repository documentation
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