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opengl_reference
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Quick Reference for OpenGL.
Download README (.md)
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opengl_reference
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# OpenGL Reference There is one folder for each video from [the OpenGL series from The Cherno](https://www.youtube.com/watch?v=W3gAzLwfIP0&list=PLlrATfBNZ98foTJPJ_Ev03o2oq3-GGOS2). Each folder contains a VS solution with the example code used and everything explained with comments. This repo is supposed to be used as a reference if you need something you know exists in the OpenGL series. -> You don't have to watch the whole video again. [OpenGL Function Quick Reference](OpenGL_Functions.md) (=[docs.gl](http://docs.gl/) in very small) [001_opengl](001_opengl/info.txt) [002_setting_up](002_setting_up/First_Window/First_Window/src/Application.cpp) [003_moden_opengl](003_moden_opengl/My_Solution/My_Project/src/Application.cpp) [004_vertex_buffering](004_vertex_buffering/My_Solution/My_Project/src/Application.cpp) [005_vertex_attributes](005_vertex_attributes/My_Solution/My_Project/src/Application.cpp) [006_shaders](006_shaders/My_Solution/My_Project/src/Application.cpp) [007_shader_code](007_shader_code/My_Solution/My_Project/src/Application.cpp) [008_improved_shader_code](008_improved_shader_code/My_Solution/My_Project/src/Application.cpp) [009_index_buffers](009_index_buffers/My_Solution/My_Project/src/Application.cpp) [010_errors](010_errors/My_Solution/My_Project/src/Application.cpp) [011_uniforms](011_uniforms/My_Solution/My_Project/src/Application.cpp) [012_vertex_arrays](012_vertex_arrays/My_Solution/My_Project/src/Application.cpp) [013_abstraction_into_classes](013_abstraction_into_classes/My_Solution/My_Project/src) [014_buffer_layout_abstraction](014_buffer_layout_abstraction/My_Solution/My_Project/src) [015_shader_abstraction](015_shader_abstraction/My_Solution/My_Project/src) [016_basic_renderer](016_basic_renderer/My_Solution/My_Project/src) [017_textures](017_textures/My_Solution/My_Project/src) [018_blending](018_blending/My_Solution/My_Project/src) [019_math](019_math/My_Solution/My_Project/src) [020_projection_matrices](020_projection_matrices/My_Solution/My_Project/src) [021_model_view_projection_matrices](021_model_view_projection_matrices/My_Solution/My_Project/src) [022_imgui](022_imgui/My_Solution/My_Project/src) [023_multiple_objects](023_multiple_objects/My_Solution/My_Project/src) -------------last version without new framework and with comments------------- [024_test_framework](024_test_framework/My_Solution/My_Project/src) [025_new_tests](025_new_tests/My_Solution/My_Project/src) [026_texture_test](026_texture_test/My_Solution/My_Project/src) [027_faster_uniform](027_faster_uniform/My_Solution/My_Project/src) -------------using library from The Cherno------------- [029_batch_rendering_color](029_batch_rendering_color/OpenGL-Sandbox/src) [030_batch_rendering_textures](030_batch_rendering_textures/OpenGL-Sandbox/src) [031_dynamic_batch_rendering](031_dynamic_batch_rendering/OpenGL-Sandbox/src)