DepthOfFieldFX
DirectX 11 library that provides a GCN-optimized Compute Shader implementation of Depth of Field
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최종 버전 다운로드 (.zip)- AMD_DepthOfFieldFX_2015.sln
- AMD_DepthOfFieldFX_2015.vcxproj
- AMD_DepthOfFieldFX_2015.vcxproj.filters
- AMD_DepthOfFieldFX_2017.sln
- AMD_DepthOfFieldFX_2017.vcxproj
- AMD_DepthOfFieldFX_2017.vcxproj.filters
- GDC2017 - Karl Hillesland - Cinematic Depth of Field.pdf
- AMD_DepthOfFieldFX.h
- premake5.lua
- fxc_compile_depthoffieldfx_all.bat
- CS_BOX_FAST_FILTER_SETUP.inc
- CS_DOUBLE_VERTICAL_INTEGRATE.inc
- CS_FAST_FILTER_SETUP.inc
- CS_FAST_FILTER_SETUP_QUARTER_RES.inc
- CS_READ_FINAL_RESULT.inc
- CS_VERTICAL_INTEGRATE.inc
- DepthOfFieldFX_FastFilterDOF.hlsl
- AMD_DepthOfFieldFX.cpp
- AMD_DepthOfFieldFX_Opaque.cpp
- AMD_DepthOfFieldFX_Opaque.h
- AMD_DepthOfFieldFX_Precompiled.h
- DepthOfFieldFX_Sample_2015.sln
- DepthOfFieldFX_Sample_2015.vcxproj
- DepthOfFieldFX_Sample_2015.vcxproj.filters
- DepthOfFieldFX_Sample_2017.sln
- DepthOfFieldFX_Sample_2017.vcxproj
- DepthOfFieldFX_Sample_2017.vcxproj.filters
- colorgradient.dds
- desert_sky.dds
- desertsky.sdkmesh
- ground_diff.dds
- ground_norm.dds
- left_engine_diff.dds
- left_engine_norm.dds
- MIT.txt
- smokevol1.dds
- TankScene.sdkmesh
- turret_diff.dds
- turret_norm.dds
- dxutcontrols.dds
- Font.dds
- MIT.txt
- readme.txt
- Thumbnail.png
- premake5.lua
- DepthOfFieldFX_Sample.rc
- dpiaware.manifest
- resource.h
- DepthOfFieldFX_CsCalcDOF.hlsl
- DepthOfFieldFX_Sample.hlsl
- DepthOfFieldFX_Sample.cpp
- DepthOfFieldFX_Sample.h
- AMD_Types.h
- AMD_LIB_2015.vcxproj
- AMD_LIB_2015.vcxproj.filters
- AMD_LIB_2017.vcxproj
- AMD_LIB_2017.vcxproj.filters
- AMD_LIB_Minimal_2015.vcxproj
- AMD_LIB_Minimal_2015.vcxproj.filters
- AMD_LIB_Minimal_2017.vcxproj
- AMD_LIB_Minimal_2017.vcxproj.filters
- AMD_LIB.h
- premake5.lua
- premake5_minimal.lua
- DDSTextureLoader.cpp
- DDSTextureLoader.h
- MIT.txt
- ReadMe.txt
- ScreenGrab.cpp
- ScreenGrab.h
- fxc_compile_fullscreen_pass.bat
- fxc_compile_unit_cube.bat
- GS_FULLSCREEN_INDEX_RT.inc
- PS_FULLSCREEN.inc
- PS_UNIT_CUBE.inc
- VS_CLIP_SPACE_CUBE.inc
- VS_FULLSCREEN.inc
- VS_FULLSCREEN_INDEX_RT.inc
- VS_SCREENQUAD.inc
- VS_UNIT_CUBE.inc
- FilterCommon.hlsl
- FilterKernel.hlsl
- HorizontalFilter.hlsl
- VerticalFilter.hlsl
- AMD_FullscreenPass.hlsl
- AMD_Quaternion.hlsl
- AMD_UnitCube.hlsl
- AMD_Buffer.cpp
- AMD_Buffer.h
- AMD_Common.cpp
- AMD_Common.h
- AMD_FullscreenPass.cpp
- AMD_FullscreenPass.h
- AMD_Rand.cpp
- AMD_Rand.h
- AMD_SaveRestoreState.cpp
- AMD_SaveRestoreState.h
- AMD_Serialize.cpp
- AMD_Serialize.h
- AMD_Texture2D.cpp
- AMD_Texture2D.h
- AMD_UnitCube.cpp
- AMD_UnitCube.h
- d3dx12.h
- .gitattributes
- .gitignore
- LICENSE.txt
- README.md
- AMD_SDK_2015.vcxproj
- AMD_SDK_2015.vcxproj.filters
- AMD_SDK_2017.vcxproj
- AMD_SDK_2017.vcxproj.filters
- AMD_SDK_Minimal_2015.vcxproj
- AMD_SDK_Minimal_2015.vcxproj.filters
- AMD_SDK_Minimal_2017.vcxproj
- AMD_SDK_Minimal_2017.vcxproj.filters
- AMD_SDK.h
- ShaderCacheSampleHelper.h
- AMD.dds
- AMD.ico
- amd_logo_black.png
- premake5.lua
- premake5_minimal.lua
- Line.hlsl
- Sprite.hlsl
- AMD_Mesh.cpp
- AMD_Mesh.h
- crc.cpp
- crc.h
- Geometry.cpp
- Geometry.h
- HelperFunctions.cpp
- HelperFunctions.h
- HUD.cpp
- HUD.h
- LineRender.cpp
- LineRender.h
- Magnify.cpp
- Magnify.h
- MagnifyTool.cpp
- MagnifyTool.h
- ShaderCache.cpp
- ShaderCache.h
- ShaderCacheSampleHelper.cpp
- Sprite.cpp
- Sprite.h
- Timer.cpp
- Timer.h
- .gitattributes
- .gitignore
- LICENSE.txt
- README.md
- DDSTextureLoader.cpp
- DDSTextureLoader.h
- dxerr.cpp
- dxerr.h
- DXUT.cpp
- DXUT.h
- DXUT_2015.vcxproj
- DXUT_2017.vcxproj
- DXUTDevice11.cpp
- DXUTDevice11.h
- DXUTmisc.cpp
- DXUTmisc.h
- premake5.lua
- ScreenGrab.cpp
- ScreenGrab.h
- WICTextureLoader.cpp
- WICTextureLoader.h
- directx.ico
- DXUTcamera.cpp
- DXUTcamera.h
- DXUTgui.cpp
- DXUTgui.h
- DXUTguiIME.cpp
- DXUTguiIME.h
- DXUTLockFreePipe.h
- DXUTOpt_2015.vcxproj
- DXUTOpt_2017.vcxproj
- DXUTres.cpp
- DXUTres.h
- DXUTsettingsdlg.cpp
- DXUTsettingsdlg.h
- ImeUi.cpp
- ImeUi.h
- premake5.lua
- SDKmesh.cpp
- SDKmesh.h
- SDKmisc.cpp
- SDKmisc.h
- .gitattributes
- .gitignore
- MIT.txt
- ReadMe.txt
- amd_premake_util.lua
- gpuopen_depthoffieldfx_update_vs_files.bat
- gpuopen_fx_update_vs_files.bat
- LICENSE.txt
- premake5.exe
- .gitattributes
- .gitignore
- CONTRIBUTING.md
- LICENSE.txt
- README.md
// repository documentation
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