godot-texture-painter
A GPU-accelerated texture painter written in Godot 3.0
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Download Latest Version (.zip)- mat_suz.material
- Suzanne.mesh
- suzanne_uv.dae
- suzanne_uv.dae.import
- torus.dae
- torus.dae.import
- Torus.mesh
- brush_gradient.tres
- brush_preview_shader.shader
- brush_preview_shader.tres
- depth_buffer_shader.shader
- depth_buffer_shader.tres
- paint_shader.shader
- paint_shader.tres
- seamfixer_shader.shader
- seamfixer_shader.tres
- logo.svg
- logo.svg.import
- default_theme.tres
- base.gd
- base.tscn
- draw.gd
- normal.gd
- position.gd
- Textures.gd
- Textures.tscn
- Dialogs.gd
- ImageOps.gd
- PainterState.gd
- SaveManager.cs
- .gdignore
- demo.gif
- tree.png
- tree.png.import
- AssemblyInfo.cs
- MainView.gd
- MainView.tscn
- BrushResize.gd
- BrushSoftnessChange.gd
- ColorPick.gd
- Paint.gd
- Pan.gd
- Rotate.gd
- Zoom.gd
- InputStates.gd
- Viewport.gd
- Viewport.tscn
- .gitignore
- default_env.tres
- icon.png
- icon.png.import
- icon.svg
- icon.svg.import
- LICENSE
- packages.config
- project.godot
- README.md
- Texture Painter.csproj
- Texture Painter.sln
// repository documentation
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