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rustradio
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Like GNURadio, but in Rust
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rustradio
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# Rust Radio A library for digital signals processing in the spirit of GNU Radio. * https://github.com/ThomasHabets/rustradio * https://crates.io/crates/rustradio ## Differences from GNU Radio ### Pro * Written in Rust instead of C++ & Python. * Easier to get things right than C++. * More performant than Python (and possibly more performant than C++). * Easier to ship as a built binary. * Type safe streams. ### Con * GNU Radio is obviously way more mature. * GNU Radio has a very nice UI for iterating on graphs. ## Missing stuff before declaring 1.0 * A clear strategy for optional output streams. * Is the current `Option`-based solution good enough for 1.0? * SymbolSync block at least have the right API. * `AsRef<Path>` vs `Into<PathBuf>`? * What exactly is the purpose of `BlockEOF`? * Should `produce()` take `Into<Vec<Tag>>`? Less copying. * Block structs have needless trait bounds, just to be passed to generated impl sections. * Should `Pending` return a time estimate? * Or better yet: The graph should do some fancy heuristic to hone in on the perfect time when to call again. * Great for hardware like audio, SDRs. * Max ceiling for e.g. TCP streams. * Maybe both. Strobe could do with being able to just say. * At least one example of dynamically updating parameters. * Add tags to data stream API. * Switch `Skip` to take `u64`, or newtype `StreamPos`. ## Contributing Contributions are very welcome. See [`CONTRIBUTING.md`](CONTRIBUTING.md).