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UE4-Map-Editor
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Map Editor template for your game.
Download README (.md)
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Download README
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README.md
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UE4-Map-Editor
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Download (.md)
Welcome to UE4 Map Editor ====================== This is a template on how to create an In-Game Map Editor for end-users using Blueprints and UMG.<br> [Click here](https://forums.unrealengine.com/showthread.php?58602-Map-Editor-using-Blueprints-and-UMG) to visit UE4 Community thread about Map Editor. ######Features: * Placeable buildings * Foliage painting * Placeable spawn point * Posses and Eject player * 2 Camera modes: RTS and Free Cam Video:<br> <a href="http://www.youtube.com/watch?feature=player_embedded&v=scVQolz0msQ " target="_blank"><img src="http://img.youtube.com/vi/scVQolz0msQ/0.jpg" alt="Map Editor" width="640" height="480" border="10" /></a> How to get started ------------------- The current __Map Editor__ is based on Unreal Engine version _4.7.0 Preview 4 Build_. You can always get this version (or higher) of the engine using the [Unreal Engine Launcher](https://www.unrealengine.com/dashboard), or you can grab the [full engine source](https://github.com/EpicGames/UnrealEngine/releases/tag/4.4.0-preview) from GitHub and compile it yourself. **Without Git Client:** - Download the project by clicking the **Download Source** button on this page. - Unzip the files to a folder on your computer. - Load up [Unreal Editor](https://www.unrealengine.com/dashboard) - On the Project Browser screen, click **Browse** and navigate to the folder where unzipped the files. - Choose the **Map_Editor.uproject** file. _NOTE: It's better to use a Git Client to fork this project so you can submit your contributions back to your fork._ **With Git Client:** - You'll want to create your own Map Editor **fork** by clicking the __Fork button__ in the top right of this page. - Next, [install a Git client](http://help.github.com/articles/set-up-git) on your computer. - Use the GitHub program to **Sync** the project's files to a folder on your machine. - You can now open up **Map_Editor.uproject** in the editor! - Using the GitHub program, you can easily **submit contributions** back up to your **fork**. You can contribute changes using [Pull Request](https://help.github.com/articles/using-pull-requests). ###Git Clients: [Git Client for Windows](https://windows.github.com/)<br> [Git Client for Mac](https://mac.github.com/)<br> [Atlassian SourceTree](http://sourcetreeapp.com/)<br> [Git Extensions](https://code.google.com/p/gitextensions/)<br> [GitEye](http://www.collab.net/products/giteye)<br> [Giggle](https://wiki.gnome.org/Apps/giggle/) (Linux)<br> [Gitg](https://wiki.gnome.org/Apps/Gitg/) (Linux) ###NOTE: This Readme file will be updated in future.