WordMasterKMP
Kotlin Multiplatform sample with SwiftUI and Compose (Desktop and Android) clients. Heavily inspired by Wordle game.
File Explorer
Download Latest Version (.zip)- android.yml
- desktop.yml
- ios.yml
- guidelines.md
- words.txt
- Color.kt
- Theme.kt
- Type.kt
- MainActivity.kt
- WordMasterApplication.kt
- AndroidManifest.xml
- build.gradle.kts
- screenshot1.png
- main.kt
- .gitignore
- build.gradle.kts
- words.txt
- gradle-wrapper.jar
- gradle-wrapper.properties
- libs.versions.toml
- Contents.json
- Contents.json
- Contents.json
- Contents.json
- ContentView.swift
- Info.plist
- iOSApp.swift
- ViewModel.swift
- words.txt
- Package.resolved
- IDEWorkspaceChecks.plist
- project.pbxproj
- WordMasterService.kt
- WordMasterServiceTest.kt
- build.gradle.kts
- .gitignore
- build.gradle.kts
- gradle.properties
- gradlew
- gradlew.bat
- LICENSE
- README.md
- settings.gradle.kts
- words.txt
# Installation Guide
1. Get the code
git clone https://github.com/joreilly/WordMasterKMP
Downloads the entire project code from GitHub to your computer.
cd WordMasterKMP
Moves into the project folder you just downloaded.
2. Gradle (Java/Kotlin)
Medium RecommendedPrerequisites
- Git Needed to download the project code from GitHub.
- JDK (Java) Required to build and run Java/Kotlin projects.
- Gradle If the repo includes gradlew (Gradle Wrapper), you don't need to install Gradle separately.
cd androidApp
This project's files live in a subfolder, so move into it first.
./gradlew build
Builds the project using Gradle.
A BUILD SUCCESSFUL message means it worked. The output is created under build/.
// repository documentation
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