GodotOnReady
A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.
파일 탐색기
최종 버전 다운로드 (.zip)- EditorSettings-BuildTool-cli.png
- advanced-setup.md
- GenerateDataSelectorEnum.md
- Control.tscn
- Directory.Build.props
- GodotOnReadyExample.csproj
- GodotOnReadyExample.sln
- MyControl.cs
- nuget.config
- project.godot
- README.md
- Consumer.cs
- Demo.cs
- DemoEnumData.cs
- DemoFind.cs
- FetchByGeneric.cs
- FetchByGenericButton.cs
- FetchByGenericInterface.cs
- FetchByGenericInterfaceConcrete.cs
- GodotOnReadyDev.csproj
- GodotOnReadyDev.sln
- Gui.tscn
- IShout.cs
- MyGui.cs
- NodeImplementingIShout.cs
- NumberService.cs
- project.godot
- Provider.cs
- RandomNumberLabel.cs
- ReadmeEx.cs
- SpawnButton.cs
- SpawnButtonConcrete.cs
- SpawnButtonDerived.cs
- SpawnButtonGeneric.cs
- Subgui.tscn
- default_env.tres
- godot-nullable.csproj
- godot-nullable.sln
- Gui.tscn
- icon.png
- icon.png.import
- MyGui.cs
- project.godot
- GodotOnReady.csproj
- Attributes.cs
- GodotOnReady.Attributes.csproj
- DataSelectorEnumAddition.cs
- InjectAncestorValueAddition.cs
- OnReadyAddition.cs
- OnReadyFindNodeAddition.cs
- OnReadyGetAddition.cs
- OnReadyGetNodeAddition.cs
- OnReadyGetResourceAddition.cs
- PartialClassAddition.cs
- IsExternalInit.cs
- RoslynExtensions.cs
- GettableBaseType.cs
- GodotOnReady.Generator.csproj
- GodotOnReadySourceGenerator.cs
- MemberSymbol.cs
- SourceStringBuilder.cs
- Directory.Build.props
- Directory.Build.targets
- .gitignore
- Directory.Build.props
- Directory.Build.targets
- global.json
- LICENSE
- nuget.config
- Pack.proj
- README.md
# 설치 가이드
1. 코드 내려받기
git clone https://github.com/31/GodotOnReady
깃허브에서 프로젝트 코드 전체를 내 컴퓨터로 내려받습니다.
cd GodotOnReady
방금 내려받은 프로젝트 폴더 안으로 이동합니다.
// repository documentation
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