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zaphod
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A CPU Raytracer
Download README (.md)
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zaphod
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zaphod - A CPU Raytracer ====== [](https://travis-ci.org/daseyb/zaphod) ###About### This project is intented as a learning experience. Both to brush up my 3D math skills as well as practice writing a piece of software in C++. Currently it runs on Windows and requires the VS2015 runtime. I may port it to other platforms later. May aim is it to implement a functional 3D renderer using raytracing. This includes soft shadows, mesh lights, textured models and some more. I'll also try to keep all that in realtime, though I might sacrifice that constraint in exchange for cool features. Download data (examples scenes) here: https://github.com/daseyb/zaphod/releases/download/1.0/data.zip ###"Screenshot of the Week"###  ###Progress###  May 9th 13: Hard shadows  May 9th 13: Point lights  May 10th 13: Reflections  May 14th 13: Refractions  May 21st 13: Transparent shadows  March 14th 14: Glossy Reflections  July 30th 14: Meshes and multi sampling