ariyana
Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games
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최종 버전 다운로드 (.zip)- Atlas.bf
- AtlasData.bf
- AtlasSpriteData.bf
- Camera2D.bf
- Canvas.bf
- Node2D.bf
- RenderSystem2D.bf
- SceneSystem2D.bf
- Sprite2D.bf
- BeefProj.toml
- BoxShape.bf
- Camera.bf
- Node3D.bf
- RenderSystem.bf
- SceneSystem.bf
- Shape.bf
- World3D.bf
- BeefProj.toml
- GoogleAnalytics.bf
- BeefProj.toml
- MpScQueue.bf
- SinglyLinkedList.bf
- SpScQueue.bf
- StackLinkedList.bf
- Allocator.bf
- FreeListAllocator.bf
- Memory.bf
- MemoryPool.bf
- ObjectPool.bf
- PoolAllocator.bf
- Handle.bf
- HandleManager.bf
- Hash.bf
- Logger.bf
- Math.bf
- Resource.bf
- ResourceLoader.bf
- ResourceManager.bf
- WorkerThread.bf
- BeefProj.toml
- AriSystem.bf
- AriTypeId.bf
- ComponentAttribute.bf
- ComponentHandle.bf
- ComponentManager.bf
- Entity.bf
- Events.bf
- IComponent.bf
- Node.bf
- World.bf
- BeefProj.toml
- CBuffer.bf
- Constant.bf
- InstanceInput.bf
- Material.bf
- Permutation.bf
- Shader.bf
- ShaderFailure.bf
- ShaderFile.bf
- Technique.bf
- TextureSample.bf
- VsInput.bf
- VsOutput.bf
- Application.bf
- Gfx.bf
- PmfxShaderLoader.bf
- BeefProj.toml
- Gui.bf
- GuiSystem.bf
- GuiWorld.bf
- ScriptGui.bf
- Window.bf
- BeefProj.toml
- FileSystemBase.bf
- FileSystemLocal.bf
- Io.bf
- IoEvents.bf
- Zip.bf
- BeefProj.toml
- float2.bf
- float3.bf
- float4.bf
- float4x4.bf
- Rect.bf
- BeefProj.toml
- ClientSystem.bf
- HttpClientService.bf
- HttpRequest.bf
- HttpResponse.bf
- Net.bf
- NetSerializer.bf
- NetworkSystem.bf
- NetWorld.bf
- PropertyReplicator.bf
- RPC.bf
- ServerSystem.bf
- BeefProj.toml
- PropertyReplicator3D.bf
- BeefProj.toml
- Game.bf
- GameList.bf
- Lobby.bf
- Player.bf
- PlayerScore.bf
- ProfileSystem.bf
- BeefProj.toml
- holder.txt
- holder.txt
- holder.txt
- holder.txt
- copy_dll.bat
- make_cari.bat
- make_cari_android_armv7a_debug.bat
- make_cari_release.bat
- make_cari_server.bat
- GameApp.bf
- Program.bf
- BeefProj.toml
- NetworkApp.bf
- Program.bf
- BeefProj.toml
- ClientApp.bf
- Program.bf
- BeefProj.toml
- Program.bf
- TestMpScQueue.bf
- BeefProj.toml
- BeefSpace.toml
- README.md
- texturec
- basisu.exe
- logo2.jpg
- ari-emsc-ninja-debug.yml
- cari-android-ninja-debug.yml
- cari-androidx86-ninja-debug.yml
- cari-win64-vstudio-debug.yml
- cari-win64-vstudio-release.yml
- server-linux-ninja-debug.yml
- server-win64-vstudio-debug.yml
- server-win64-vstudio-release.yml
- AriTex.py
- Assets.py
- include.cmake
- sprite.glsl
- Camera2D.cpp
- Camera2D.hpp
- Canvas.cpp
- Canvas.hpp
- CMakeLists.txt
- FrameData2D.hpp
- Layout.cpp
- Layout.hpp
- Node2D.hpp
- RenderSystem2D.cpp
- RenderSystem2D.hpp
- SceneSystem2D.cpp
- SceneSystem2D.hpp
- Sprite.cpp
- Sprite.hpp
- cgltf.cpp
- cgltf.h
- readme.txt
- gltf.cpp
- gltf.hpp
- 3dModel.cpp
- 3dModel.hpp
- BoxShape.cpp
- BoxShape.hpp
- Camera.cpp
- Camera.hpp
- CMakeLists.txt
- FrameData.hpp
- MeshNode.cpp
- MeshNode.hpp
- Node3D.hpp
- RenderSystem.cpp
- RenderSystem.hpp
- SceneSystem.cpp
- SceneSystem.hpp
- 2d.cpp
- 2d.h
- 3d.cpp
- 3d.h
- CMakeLists.txt
- core.cpp
- core.h
- en.cpp
- en.h
- gfx.cpp
- gfx.h
- gui.cpp
- gui.h
- io.cpp
- io.h
- macros.h
- net.cpp
- net.h
- net3d.cpp
- net3d.h
- netSerializer.hpp
- zip_file.hpp
- Array.hpp
- elementBuffer.hpp
- HashSet.hpp
- KeyValuePair.hpp
- Map.hpp
- Pair.hpp
- Queue.hpp
- Set.hpp
- Slice.hpp
- StaticArray.hpp
- Buffer.cpp
- Buffer.hpp
- Memory.cpp
- Memory.hpp
- MemoryPool.hpp
- ObjectPool.hpp
- String.cpp
- String.hpp
- StringAtom.cpp
- StringAtom.hpp
- stringAtomBuffer.cpp
- stringAtomBuffer.hpp
- stringAtomTable.cpp
- stringAtomTable.hpp
- StringBuilder.cpp
- StringBuilder.hpp
- StringHash.hpp
- ThreadLocalData.cpp
- ThreadLocalData.hpp
- ThreadLocalPtr.hpp
- Assertion.hpp
- CMakeLists.txt
- Config.hpp
- defines.hpp
- Delegate.hpp
- HandleManager.hpp
- LockScope.cpp
- LockScope.hpp
- log.cpp
- log.h
- Ptr.hpp
- Rect.hpp
- SpinLock.cpp
- SpinLock.hpp
- Types.hpp
- AriTypeId.hpp
- CMakeLists.txt
- ComponentHandle.hpp
- ComponentManager.hpp
- Entity.cpp
- Entity.hpp
- EventSubscriber.hpp
- Node.cpp
- Node.hpp
- System.hpp
- UpdateState.hpp
- World.cpp
- World.hpp
- WorldManager.cpp
- WorldManager.hpp
- CMakeLists.txt
- FileSystemLocal.cpp
- FileSystemLocal.hpp
- gfx_glfw.cpp
- gfx_sapp.cpp
- gfx_server.cpp
- basisu.h
- basisu_file_headers.h
- basisu_global_selector_cb.h
- basisu_global_selector_palette.h
- basisu_transcoder.cpp
- basisu_transcoder.h
- basisu_transcoder_internal.h
- basisu_transcoder_tables_astc.inc
- basisu_transcoder_tables_astc_0_255.inc
- basisu_transcoder_tables_atc_55.inc
- basisu_transcoder_tables_atc_56.inc
- basisu_transcoder_tables_bc7_m5_alpha.inc
- basisu_transcoder_tables_bc7_m5_color.inc
- basisu_transcoder_tables_dxt1_5.inc
- basisu_transcoder_tables_dxt1_6.inc
- basisu_transcoder_tables_pvrtc2_45.inc
- basisu_transcoder_tables_pvrtc2_alpha_33.inc
- basisu_transcoder_uastc.h
- basis_loader.cpp
- basis_loader.hpp
- ktx_loader.cpp
- ktx_loader.hpp
- tinyktx.cpp
- tinyktx.h
- basic.glsl
- ctypes.glsl
- fs_main.glsl
- fs_params.glsl
- mesh.glsl
- vs_main.glsl
- vs_params.glsl
- Application.hpp
- CMakeLists.txt
- gfx.cpp
- gfx.hpp
- Material.hpp
- MaterialInstance.hpp
- MaterialParams.hpp
- Mesh.hpp
- SubMesh.hpp
- Vertices.hpp
- Viewport.hpp
- Button.cpp
- Button.hpp
- CheckBox.cpp
- CheckBox.hpp
- CMakeLists.txt
- Gui.hpp
- GuiSystem.cpp
- GuiSystem.hpp
- Image.cpp
- Image.hpp
- Label.cpp
- Label.hpp
- Popup.cpp
- Popup.hpp
- TextBox.cpp
- TextBox.hpp
- Window.cpp
- Window.hpp
- Platform.cpp
- Platform.hpp
- PlatformAndroid.cpp
- PlatformUnix.cpp
- PlatformWindows.cpp
- flextGL.c
- flextGL.h
- flextgl.sh
- flextgl_profile.txt
- WindowGlfw.cpp
- WindowSapp.cpp
- WindowServer.cpp
- CMakeLists.txt
- FileSystem.cpp
- FileSystem.hpp
- FileSystemBase.cpp
- FileSystemBase.hpp
- IOEvents.hpp
- IOStatus.cpp
- IOStatus.hpp
- URL.cpp
- URL.hpp
- URLBuilder.cpp
- URLBuilder.hpp
- Window.hpp
- ClientSystem.cpp
- ClientSystem.hpp
- CMakeLists.txt
- GameAdapter.cpp
- GameAdapter.hpp
- Messages.cpp
- Messages.hpp
- net.cpp
- net.hpp
- NetworkSystem.cpp
- NetworkSystem.hpp
- PropertyReplicator.cpp
- PropertyReplicator.hpp
- RPC.hpp
- Serialize.hpp
- Serialize.inl
- ServerSystem.cpp
- ServerSystem.hpp
- CMakeLists.txt
- CMakeLists.txt
- init.cpp
- CMakeLists.txt
- triangle.cpp
- triangle.glsl
- CMakeLists.txt
- gui.cpp
- 3d.cpp
- CMakeLists.txt
- baboon.png
- CMakeLists.txt
- texcube.cpp
- CMakeLists.txt
- network.cpp
- BoxTextured.gltf
- BoxTextured0.bin
- BoxVertexColors.gltf
- CesiumLogoFlat.png
- Duck.gltf
- Duck0.bin
- DuckCM.png
- minimal.gltf
- simple_meshes.gltf
- simple_sparse.gltf
- CMakeLists.txt
- gltf.cpp
- baboon.png
- 2d.cpp
- CMakeLists.txt
- CMakeLists.txt
- Program.bf
- ProjMgrApp.bf
- encodings.xml
- gradle.xml
- misc.xml
- runConfigurations.xml
- MainActivity.java
- holder.txt
- ic_launcher_background.xml
- ic_launcher_foreground.xml
- activity_main.xml
- ic_launcher.xml
- ic_launcher_round.xml
- ic_launcher.png
- ic_launcher_round.png
- ic_launcher.png
- ic_launcher_round.png
- ic_launcher.png
- ic_launcher_round.png
- ic_launcher.png
- ic_launcher_round.png
- ic_launcher.png
- ic_launcher_round.png
- colors.xml
- strings.xml
- styles.xml
- AndroidManifest.xml
- .gitignore
- build.gradle
- proguard-rules.pro
- gradle-wrapper.jar
- gradle-wrapper.properties
- .gitignore
- build.gradle
- gradle.properties
- gradlew
- gradlew.bat
- settings.gradle
- BeefProj.toml
- BeefSpace.toml
- .gitattributes
- .gitignore
- .gitmodules
- CMakeLists.txt
- fips
- fips.cmd
- fips.yml
- LICENSE
- README.md
// repository documentation
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