area51
Source code for Area 51 (2005)
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Download Latest Version (.zip)Showing a partial file list β download the zip above to see everything.
- Art2Code.sln
- Art2Code.vcproj
- main.cpp
- AnimTexture.cfg
- Common.cfg
- Door.cfg
- FaceTest.cfg
- HazmatLoco.cfg
- Monitor.cfg
- Multi-Objects.cfg
- Mutant1Loco.cfg
- ArtistViewer.sln
- ArtistViewer.vcproj
- binkw32.dll
- Config.cpp
- Config.hpp
- ConfigFile.cpp
- ConfigFile.hpp
- Controls.hpp
- dsptool.dll
- ENCVAG.DLL
- Main.cpp
- Main.hpp
- Mss32.dll
- ResourceLoaders.cpp
- Util.cpp
- Util.hpp
- ViewerCompiler.cpp
- ViewerCompiler.sln
- ViewerCompiler.vcproj
- ViewerLoco.cpp
- ViewerLoco.hpp
- ViewerObject.cpp
- ViewerObject.hpp
- audio_ed_toolbar.bmp
- audio_treectrl_icons.bmp
- AudioEditorToolbar.bmp
- AudioTool.ico
- audiotreedrive_icons.bmp
- Package_toolbar.bmp
- sound_Toolbar.bmp
- aiff_file.cpp
- aiff_file.hpp
- AudioDefines.h
- AudioDirectoryView.cpp
- AudioDirectoryView.h
- AudioEditor.cpp
- AudioEditor.dsp
- AudioEditor.hpp
- AudioEditor.rc
- AudioEditor.vcproj
- AudioEditorDoc.cpp
- AudioEditorDoc.h
- AudioEditorFrame.cpp
- AudioEditorFrame.h
- AudioEditorPackage.cpp
- AudioEditorPackage.hpp
- AudioEditorView.cpp
- AudioEditorView.h
- AudioFileTree.cpp
- AudioFileTree.h
- DoubleBuffer.cpp
- DoubleBuffer.h
- ElementParamsDialog.cpp
- ElementParamsDialog.h
- FaderDialog.cpp
- FaderDialog.h
- IntensityDialog.cpp
- IntensityDialog.h
- IntensityView.cpp
- IntensityView.h
- ParamsDialog.cpp
- ParamsDialog.h
- Readme.txt
- resource.h
- sound_file.cpp
- sound_file.hpp
- SoundDoc.cpp
- SoundDoc.h
- SoundView.cpp
- SoundView.h
- StdAfx.cpp
- StdAfx.h
- TabCtrlViewFix.cpp
- TabCtrlViewFix.h
- BinaryString.dsp
- BinaryString.sln
- BinaryString.vcproj
- BinaryStringEditor.cpp
- BinaryStringEditor.hpp
- Readme.txt
- StdAfx.cpp
- StdAfx.h
- Bitmap_Gtoolbar.bmp
- idr_Bitmap_.ico
- BitmapEditor.cpp
- BitmapEditor.dsp
- BitmapEditor.hpp
- BitmapEditor.sln
- BitmapEditor.vcproj
- BitmapEditor_Doc.cpp
- BitmapEditor_Doc.h
- BitmapEditor_Frame.cpp
- BitmapEditor_Frame.h
- BitmapEditor_View.cpp
- BitmapEditor_View.h
- BitmapScript.rc
- BitmapViewer.cpp
- BitmapViewer.hpp
- Readme.txt
- resource.h
- StdAfx.cpp
- StdAfx.h
- DecalEditor.cpp
- DecalEditor.dsp
- DecalEditor.hpp
- DecalEditor.sln
- DecalEditor.vcproj
- StdAfx.cpp
- StdAfx.h
- dfs.cpp
- dfs.hpp
- dfs_Build.cpp
- dfsTool.cpp
- dfsTool.sln
- dfsTool.vcproj
- dictionary.cpp
- dictionary.hpp
- Editor.ico
- Editor.rc2
- EditorBuildToolBar.bmp
- EditorDoc.ico
- helpbraw.bmp
- idr_proj.ico
- ImgView.bmp
- proj_ric.bmp
- proj_too.bmp
- Toolbar.bmp
- web_thin.avi
- Axis3d.cpp
- Axis3d.hpp
- BaseDocument.cpp
- BaseDocument.h
- BaseFrame.cpp
- BaseFrame.h
- BaseStdAfx.cpp
- BaseStdAfx.h
- BaseView.cpp
- BaseView.h
- BugBase.cpp
- BugBase.h
- ChildFrm.cpp
- ChildFrm.h
- DisableScreenSave.cpp
- DisableScreenSave.h
- Editor.aps
- Editor.cpp
- Editor.dsp
- Editor.exe.manifest
- Editor.h
- Editor.rc
- Editor.sln
- Editor.vcproj
- EditorConfigs.ini
- Grid3d.cpp
- Grid3d.hpp
- HelpView.cpp
- HelpView.h
- Lighting.cpp
- Lighting.hpp
- LogView.cpp
- LogView.h
- MainFrm.cpp
- MainFrm.h
- Mss32.dll
- MyRichEditCtrl.cpp
- MyRichEditCtrl.h
- OutputBar.cpp
- OutputBar.h
- OutputCtrl.cpp
- OutputCtrl.h
- PaletteView.cpp
- PaletteView.h
- Project.cpp
- Project.hpp
- ProjectDoc.cpp
- ProjectDoc.h
- ProjectFrame.cpp
- ProjectFrame.h
- ProjectView.cpp
- ProjectView.h
- ProjectViewFrame.cpp
- ProjectViewFrame.h
- RaycastLighting.cpp
- RaycastLighting.hpp
- ReadMe.txt
- RealTimeMessage.cpp
- RealTimeMessage.h
- resource.h
- ResourceDesc.cpp
- ResourceDesc.hpp
- RscView.cpp
- RscView.h
- SlowLighting.cpp
- SlowLighting.hpp
- TabDoc.cpp
- TabDoc.h
- TabView.cpp
- TabView.h
- TextEditor.cpp
- TextEditor.h
- TextEditorView.cpp
- TextEditorView.h
- UserMessage.h
- Version.cpp
- View3D.cpp
- View3D.h
- XT4100LibStaticd.lib
- icon1.ico
- idw_rscd.bmp
- rscdectoolbar1.bmp
- rscdesc_bitmap1.bmp
- rscdesc_Edit.bmp
- RscDescView.ico
- CompErrorDisplayCtrl.cpp
- CompErrorDisplayCtrl.h
- EDRscDesc.dsp
- EDRscDesc.sln
- EDRscDesc.vcproj
- EDRscDesc_Doc.cpp
- EDRscDesc_Doc.h
- EDRscDesc_Frame.cpp
- EDRscDesc_Frame.h
- EDRscDesc_Script.rc
- EDRscDesc_View.cpp
- EDRscDesc_View.h
- FlatRscList_View.cpp
- FlatRscList_View.h
- ReadPipe.cpp
- ReadPipe.h
- resource.h
- RSCDesc.cpp
- RSCDesc.hpp
- StdAfx.cpp
- StdAfx.h
- TreeRsclist_View.cpp
- TreeRsclist_View.h
- TreeTypeRscList.cpp
- TreeTypeRscList.h
- bitmap1.bmp
- bmp00001.bmp
- cursor1.cur
- down.bmp
- MainToolbar_Icons.bmp
- MainToolbar_Icons.psd
- MainToolbar_Icons_Components.psd
- Move.cur
- Pan.cur
- PartEd.ico
- PartEd.rc2
- PartEdDoc.ico
- Rotate.cur
- Scale.cur
- Select.cur
- Toolbar.bmp
- toolbar1.bmp
- VCR_End.psd
- VCR_End_Alpha.bmp
- VCR_End_Color.bmp
- VCR_Home.psd
- VCR_Home_Alpha.bmp
- VCR_Home_Color.bmp
- VCR_KeyStep.psd
- VCR_KeyStep_Alpha.bmp
- VCR_KeyStep_Color.bmp
- VCR_LoopOff_Alpha.bmp
- VCR_LoopOff_Color.bmp
- VCR_LoopOn.psd
- VCR_LoopOn_Alpha.bmp
- VCR_LoopOn_Color.bmp
- VCR_Pause_Alpha.bmp
- VCR_Pause_Color.bmp
- VCR_Play.psd
- VCR_Play_Alpha.bmp
- VCR_Play_Color.bmp
- VCR_StepBack.psd
- VCR_StepBack_Alpha.bmp
- VCR_StepBack_Color.bmp
- VCR_StepForward.psd
- VCR_StepForward_Alpha.bmp
- VCR_StepForward_Color.bmp
- Viewport_Maximize_Alpha.bmp
- Viewport_Maximize_Color.bmp
- AVIGenerator.cpp
- AVIGenerator.h
- AviOptions.cpp
- AviOptions.h
- Axis3d.cpp
- Axis3d.hpp
- BaseView.cpp
- BaseView.h
- DoubleBuffer.cpp
- DoubleBuffer.h
- EditInt.cpp
- EditInt.h
- EditorView3D.cpp
- EditorView3D.h
- EffectsEditor.sln
- EffectsEditor.vcproj
- ElemBrowser.cpp
- ElemBrowser.h
- ErrorDialog.cpp
- ErrorDialog.h
- Expression.cpp
- Expression.h
- Expression_ReadMe.txt
- FlyoutList.cpp
- FlyoutList.h
- FXEditorView3D.cpp
- FXEditorView3D.h
- Grid3d.cpp
- Grid3d.hpp
- GridComboBox.cpp
- GridComboBox.h
- GridEditCtrl.cpp
- GridEditCtrl.h
- GridItemInfo.cpp
- GridItemInfo.h
- gridListctrl.cpp
- gridListctrl.h
- GridTreeItem.cpp
- GridTreeItem.h
- KeyBar.cpp
- KeyBar.h
- KeyBarKey.h
- KeyFilter.h
- KeyframeView.cpp
- KeyframeView.h
- KeySet.h
- MainFrm.cpp
- MainFrm.h
- ManipScale.cpp
- ManipScale.h
- ManipTranslate.cpp
- ManipTranslate.h
- Manipulator.cpp
- Manipulator.h
- ManipulatorMgr.cpp
- ManipulatorMgr.h
- memleak.cpp
- memleak.h
- MouseMgr.cpp
- MouseMgr.h
- MouseMode.hpp
- mousestate.cpp
- MouseState.hpp
- ParametricSplitter.cpp
- ParametricSplitter.h
- PartEd.cpp
- PartEd.h
- PartEd.rc
- PartEd.reg
- PartEdDoc.cpp
- PartEdDoc.h
- ParticleView3D.cpp
- ParticleView3D.h
- Properties.cpp
- Properties.h
- PropertyColumnSlider.cpp
- PropertyColumnSlider.h
- PropertyEditCtrl.cpp
- PropertyEditCtrl.h
- PropertyGrid.cpp
- PropertyGrid.h
- PushButtonBmp.cpp
- PushButtonBmp.h
- ReadMe.txt
- resource.h
- SelectGizmo.cpp
- SelectGizmo.hpp
- SplitFrame.cpp
- SplitFrame.h
- StatusBox.cpp
- StatusBox.h
- StdAfx.cpp
- StdAfx.h
- TimeSlider.cpp
- TimeSlider.h
- UserMessage.h
- View3D.cpp
- View3D.h
- ViewportCamera.cpp
- ViewportCamera.hpp
- ViewportToolbar.cpp
- ViewportToolbar.h
- XT4100LibStaticd.lib
- Elf.cpp
- Elf.hpp
- Elf_Mdebug.hpp
- ElfTool.cpp
- ElfTool.sln
- ElfTool.vcproj
- stdafx.cpp
- stdafx.h
- EventEditorToolbar.bmp
- EventEditor.cpp
- EventEditor.dsp
- EventEditor.hpp
- EventEditor.rc
- EventEditorDoc.cpp
- EventEditorDoc.h
- EventEditorFrame.cpp
- EventEditorFrame.h
- EventEditorView.cpp
- EventEditorView.h
- EventTabView.cpp
- EventTabView.h
- Readme.txt
- resource.h
- StdAfx.cpp
- StdAfx.h
- FontEditor.cpp
- FontEditor.hpp
- FontEditor.sln
- FontEditor.vcproj
- StdAfx.cpp
- StdAfx.h
- FXEditor.cpp
- FxEditor.dsp
- FXEditor.hpp
- FxEditor.sln
- FxEditor.vcproj
- FXEditor_Doc.cpp
- FXEditor_Doc.h
- FXEditor_Frame.cpp
- FXEditor_Frame.h
- FXEditor_View.cpp
- FXEditor_View.h
- resource.h
- StdAfx.cpp
- StdAfx.h
- Area51_PAL_640x480.tga
- BadDisc_640x480.tga
- BadDisc_640x480.xbmp
- BadDisc_French_640x480.tga
- BadDisc_French_640x480.xbmp
- BadDisc_German_640x480.tga
- BadDisc_German_640x480.xbmp
- BadDisc_Italian_640x480.tga
- BadDisc_Italian_640x480.xbmp
- BadDisc_Spanish_640x480.tga
- BadDisc_Spanish_640x480.xbmp
- build_xbmps.bat
- ESRB_640x480.xbmp
- ESRB_720x480.xbmp
- NTSC_Legal_640x480.tga
- NTSC_Legal_640x480.xbmp
- PAL_Legal_E_640x480.tga
- PAL_Legal_E_640x480.xbmp
- PAL_Legal_F_640x480.tga
- PAL_Legal_F_640x480.xbmp
- PAL_Legal_G_640x480.tga
- PAL_Legal_G_640x480.xbmp
- PAL_Legal_I_640x480.tga
- PAL_Legal_I_640x480.xbmp
- PAL_Legal_S_640x480.tga
- PAL_Legal_S_640x480.xbmp
- PAL_NonESRB_640x480.tga
- PAL_NonESRB_640x480.xbmp
- PS0000.PSH
- PS0001.psh
- PS0002.psh
- PS0003.psh
- PS0004.psh
- PS0005.psh
- PS0006.psh
- PS0007.psh
- PS0008.psh
- PS0009.psh
- PS0010.psh
- PS0011.psh
- PS0012.psh
- PS0013.psh
- PS0014.psh
- PS0015.psh
- PS0016.psh
- PS0017.psh
- PS0018.psh
- PS0019.psh
- PS0020.psh
- PS0021.psh
- PS0022.psh
- PS0023.psh
- PS0024.psh
- PS0025.psh
- PS0026.psh
- PS0027.psh
- PS0028.psh
- PS0029.psh
- PS0030.psh
- PS0031.psh
- PS0032.psh
- PS0033.psh
- PS0034.psh
- PS0035.psh
- PS0036.psh
- PS0037.psh
- PS0038.psh
- PS0039.psh
- PS0040.psh
- PS0041.psh
- PS0042.psh
- PS0043.psh
- PS0044.psh
- SaveImage.TGA
- saveimage.xbx
- saves.h
- saves.rdf
- title.h
- title.rdf
- TitleImage.TGA
- titleimage.xbx
- VS0000.vsh
- VS0001.vsh
- VS0002.vsh
- VS0003.vsh
- VS0004.vsh
- VS0005.vsh
- VS0006.vsh
- VS0007.vsh
- VS0008.vsh
- VS0009.vsh
- VS0010.vsh
- VS0011.vsh
- VS0012.vsh
- VS0013.vsh
- VS0014.vsh
- VS0015.vsh
- VS0016.vsh
- VS0017.vsh
- VS0018.vsh
- VS0019.vsh
- VS0020.vsh
- VS0021.vsh
- VS0022.vsh
- VS0023.vsh
- VS0024.vsh
- VS0025.vsh
- VS0026.vsh
- VS0027.vsh
- VS0028.vsh
- xbmpTool.exe
- A51.sln
- A51.vcproj
- Area51TitleInfo.txt
- binkw32.dll
- Config.cpp
- Config.hpp
- dsstdfx.bin
- GameApp.dsp
- GameApp.sln
- IniFile.cpp
- IniFile.hpp
- main.cpp
- main.hpp
- main_pc.inl
- main_ps2.inl
- main_xbox.inl
- makedisk.bat
- Mss32.dll
- rtf_handler.cpp
- splash.xbmp
- Version.cpp
- idr_loco_.ico
- Loco_Gtoolbar.bmp
- LocoEditor.cpp
- LocoEditor.dsp
- LocoEditor.hpp
- LocoEditor.sln
- LocoEditor.vcproj
- LocoEditor_Doc.cpp
- LocoEditor_Doc.h
- LocoEditor_Frame.cpp
- LocoEditor_Frame.h
- LocoEditor_View.cpp
- LocoEditor_View.h
- LocoScript.rc
- Readme.txt
- resource.h
- StdAfx.cpp
- StdAfx.h
- icon2.ico
- meshview_wrkspc.bmp
- MeshVtoolbar1.bmp
- GeomDesc.cpp
- GeomDesc.hpp
- MeshViewer.cpp
- MeshViewer.dsp
- MeshViewer.hpp
- MeshViewer.sln
- MeshViewer.vcproj
- MeshViewer_Doc.cpp
- MeshViewer_Doc.h
- MeshViewer_Frame.cpp
- MeshViewer_Frame.h
- MeshViewer_View.cpp
- MeshViewer_View.h
- MeshWorkspaceDoc.cpp
- MeshWorkspaceDoc.h
- MeshWorkspaceView.cpp
- MeshWorkspaceView.h
- resource.h
- RigidDesc.cpp
- RigidDesc.hpp
- Script.aps
- Script.rc
- SkinDesc.cpp
- SkinDesc.hpp
- StdAfx.cpp
- StdAfx.h
- Expression.cpp
- Expression.h
- Expression_ReadMe.txt
- GridComboBox.cpp
- GridComboBox.h
- GridEditCtrl.cpp
- GridEditCtrl.h
- GridItemInfo.cpp
- GridItemInfo.h
- gridListctrl.cpp
- gridListctrl.h
- GridTreeItem.cpp
- GridTreeItem.h
- PropertyEditCtrl.cpp
- PropertyEditCtrl.h
- PropertyEditor.dsp
- PropertyEditor.sln
- PropertyEditor.vcproj
- PropertyEditorDoc.cpp
- PropertyEditorDoc.h
- PropertyEditorView.cpp
- PropertyEditorView.h
- PropertyGrid.cpp
- PropertyGrid.h
- Readme.txt
- StdAfx.cpp
- StdAfx.h
- lame.h
- Makefile.am
- Makefile.in
- choose_table.nas
- cpu_feat.nas
- fft.nas
- fft3dn.nas
- fftfpu.nas
- fftsse.nas
- ffttbl.nas
- Makefile.am
- Makefile.in
- nasm.h
- scalar.nas
- bitstream.c
- bitstream.h
- debugscalefac.c
- depcomp
- encoder.c
- encoder.h
- fft.c
- fft.h
- gain_analysis.c
- gain_analysis.h
- id3tag.c
- id3tag.h
- l3side.h
- lame-analysis.h
- lame.c
- lame_global_flags.h
- lameerror.h
- libmp3lame.dsp
- libmp3lame_vc6.dsp
- libmp3lame_vc6.vcproj
- machine.h
- Makefile.am
- Makefile.in
- mpglib_interface.c
- newmdct.c
- newmdct.h
- presets.c
- psymodel.c
- psymodel.h
- quantize.c
- quantize.h
- quantize_pvt.c
- quantize_pvt.h
- reservoir.c
- reservoir.h
- set_get.c
- tables.c
- tables.h
- takehiro.c
- tools.c
- tools.h
- util.c
- util.h
- vbrquantize.c
- vbrquantize.h
- VbrTag.c
- VbrTag.h
- version.c
- version.h
- vorbis_interface.c
- common.c
- common.h
- dct64_i386.c
- dct64_i386.h
- decode_i386.c
- decode_i386.h
- depcomp
- huffman.h
- interface.c
- interface.h
- l2tables.h
- layer1.c
- layer1.h
- layer2.c
- layer2.h
- layer3.c
- layer3.h
- Makefile.am
- Makefile.in
- mpg123.h
- mpglib.dsp
- mpglib.h
- mpglib_vc6.dsp
- README
- tabinit.c
- tabinit.h
- TODO
- aiff_file.cpp
- aiff_file.hpp
- audio_file.cpp
- audio_file.hpp
- audio_private_pkg.hpp
- Compress.hpp
- Compress_GCN.cpp
- Compress_PC.cpp
- Compress_PS2.cpp
- Compress_XBOX.cpp
- configMS.h
- DspTool.cpp
- dsptool.dll
- DspTool.hpp
- ENCVAG.DLL
- ENCVAG.H
- ENCVAG.LIB
- endian.cpp
- endian.hpp
- ExportPackage.cpp
- ExportPackage.hpp
- imaadpcm.cpp
- imaadpcm.h
- Mss32.dll
- NotFound_gcn.hpp
- NotLoaded_gcn.hpp
- PackageTypes.hpp
- ParseScript.cpp
- ParseScript.hpp
- ProcessSample.cpp
- script.txt
- SoundPackager.cpp
- SoundPackager.dsp
- SoundPackager.hpp
- SoundPackager.sln
- SoundPackager.vcproj
- stdafx.h
- test.audioscript
- test.txt
- test0.aif
- test1.aif
- wav_file.cpp
- wav_file.hpp
- ftnetwork.bmp
- tfdropcopy.cur
- tfnodropcopy.cur
- tfnodropmove.cur
- treectrl_icons.bmp
- FileSearch.cpp
- FileSearch.h
- FileTreeCtrl.cpp
- FileTreeCtrl.h
- ListBoxDlg.cpp
- ListBoxDlg.h
- Readme.txt
- resource.h
- StackListBox.cpp
- StackListBox.h
- StdAfx.cpp
- StdAfx.h
- StringEntryDlg.cpp
- StringEntryDlg.h
- WinControls.dsp
- WinControls.rc
- WinControls.sln
- WinControls.vcproj
- XTDialogToolBar.cpp
- XTDialogToolBar.h
- XTSortListCtrl.cpp
- XTSortListCtrl.h
- ai_view_toolbar.bmp
- blueprin.bmp
- decal_pal.bmp
- global_f.bmp
- ImgTab.bmp
- layerlist_icons.bmp
- layervie.bmp
- obj_Pal.bmp
- PAL_ImgTab.bmp
- palettev_filter.bmp
- SoundViewFilter.bmp
- tb_guidd.bmp
- tb_worldEditor.bmp
- triggerview.bmp
- watchwindow.bmp
- AI_Editor.cpp
- AI_editor.hpp
- AnimPkgDialog.cpp
- AnimPkgDialog.h
- AudioPkgDialog.cpp
- AudioPkgDialog.h
- blueprint_anchor.cpp
- blueprint_anchor.hpp
- BuildDFS.cpp
- ConnectionAttributeDialog.cpp
- ConnectionAttributeDialog.h
- DialogTextEntry.cpp
- DialogTextEntry.h
- EditorAIView.cpp
- EditorAIView.h
- EditorBlueprintView.cpp
- EditorBlueprintView.h
- EditorDebuggerView.cpp
- EditorDebuggerView.h
- EditorDecalView.cpp
- EditorDecalView.h
- EditorDoc.cpp
- EditorDoc.h
- EditorDocGridMngr.cpp
- EditorDocGridMngr.h
- EditorDocInputMngr.cpp
- EditorDocInputMngr.h
- EditorFrame.cpp
- EditorFrame.h
- EditorGlobalView.cpp
- EditorGlobalView.h
- EditorLayerView.cpp
- EditorLayerView.h
- EditorObjectView.cpp
- EditorObjectView.h
- EditorPaletteDoc.cpp
- EditorPaletteDoc.h
- EditorSettingsView.cpp
- EditorSettingsView.h
- EditorSoundView.cpp
- EditorSoundView.h
- EditorTriggerView.cpp
- EditorTriggerView.h
- EditorView.cpp
- EditorView.h
- EditorWatchView.cpp
- EditorWatchView.h
- nav_connection2_anchor.cpp
- nav_connection2_anchor.hpp
- nav_connection2_editor.cpp
- nav_connection2_editor.hpp
- NewGlobalDlg.cpp
- NewGlobalDlg.h
- notepad_object.cpp
- notepad_object.hpp
- ptr_list.cpp
- ptr_list.hpp
- Readme.txt
- resource.h
- ResourceBrowserDlg.cpp
- ResourceBrowserDlg.h
- ResourcePreview.cpp
- ResourcePreview.h
- SoundNav_editor.cpp
- SoundNav_editor.hpp
- static_decal.cpp
- static_decal.hpp
- StdAfx.cpp
- StdAfx.h
- transaction_bpref_data.cpp
- transaction_bpref_data.hpp
- transaction_data.hpp
- transaction_entry.cpp
- transaction_entry.hpp
- transaction_file_data.cpp
- transaction_file_data.hpp
- transaction_layer_data.cpp
- transaction_layer_data.hpp
- transaction_mgr.cpp
- transaction_mgr.hpp
- transaction_object_data.cpp
- transaction_object_data.hpp
- transaction_selection_data.cpp
- transaction_selection_data.hpp
- transaction_zone_data.cpp
- transaction_zone_data.hpp
- TransactionStackDlg.cpp
- TransactionStackDlg.h
- ValueGrid.cpp
- ValueGrid.h
- WE_Decals.cpp
- WorkspaceTabCtrl.cpp
- WorkspaceTabCtrl.h
- WorldEditor.cpp
- WorldEditor.dsp
- WorldEditor.hpp
- WorldEditor.rc
- WorldEditor.sln
- WorldEditor.vcproj
- xbmpTool.cpp
- xbmpTool.dsp
- xbmptool.sln
- xbmptool.vcproj
- hdrdown.bmp
- hdrup.bmp
- ImgTab.bmp
- ImgView.bmp
- Toolbar.bmp
- xbmpViewer.ico
- xbmpViewer.rc2
- BitmapViewer.cpp
- BitmapViewer.h
- ConvertSettingsDialog.cpp
- ConvertSettingsDialog.h
- ExplorerBar.cpp
- ExplorerBar.h
- FileList.cpp
- FileList.h
- ListViewCtrlEx.cpp
- ListViewCtrlEx.h
- MainFrm.cpp
- MainFrm.h
- PreviewBar.cpp
- PreviewBar.h
- Progress.cpp
- Progress.h
- resource.h
- StdAfx.cpp
- StdAfx.h
- xbmpViewer.cpp
- xbmpViewer.exe.manifest
- xbmpViewer.h
- xbmpViewer.rc
- xbmpViewer.sln
- xbmpViewer.vcproj
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- MakeDep.cpp
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- MyMDIWndTab.cpp
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- XT4100LibStaticd.lib
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- xTool.exe.manifest
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- xToolDoc.cpp
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- xToolTips.txt
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- SimpleUtils.cpp
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- TrajectoryGenerator.cpp
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- AIMgr.cpp
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- AnimAudioTimer.cpp
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- AnimCompress.cpp
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- AnimEvent.cpp
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- AnimPlayer.cpp
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- AudioMgr.cpp
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- Character_Idle_State.cpp
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- Character_Search_State.cpp
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- Character_Trigger_State.cpp
- Character_Trigger_State.hpp
- Character_Turret_State.cpp
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- GenericNPC.cpp
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- GenericNPCLoco.cpp
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- Gray.cpp
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- Gray_Attack_State.cpp
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- GrayLoco.cpp
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- Grunt.cpp
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- Grunt_Cover_State.cpp
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- GruntLoco.cpp
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- FriendlyScientist.cpp
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- dlg_MultiPlayerXBOX.cpp
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- dlg_ProfileAV.cpp
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- RenderContext.cpp
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- RigidGeomCollision.cpp
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- StatsMgr.cpp
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- nb_celp.c
- nb_celp.h
- preprocess.c
- quant_lsp.c
- quant_lsp.h
- sb_celp.c
- sb_celp.h
- smallft.c
- smallft.h
- speex.h
- speex_bits.h
- speex_callbacks.c
- speex_callbacks.h
- speex_echo.h
- speex_header.c
- speex_header.h
- speex_jitter.h
- speex_preprocess.h
- speex_stereo.h
- stack_alloc.h
- stereo.c
- vbr.c
- vbr.h
- vq.c
- vq.h
- Headset.hpp
- headset_common.cpp
- Headset_PC.cpp
- Headset_PS2.cpp
- Headset_XBOX.cpp
- lpc10.cpp
- lpc10.hpp
- speex.cpp
- speex.hpp
- VoiceMgr.cpp
- VoiceMgr.hpp
- VoiceProxy.cpp
- VoiceProxy.hpp
- authdat.h
- Blender.hpp
- ClientProxy.cpp
- ClientProxy.hpp
- ClientProxyStates.cpp
- ConnMgr.cpp
- ConnMgr.hpp
- DebugTicker.cpp
- DebugTicker.hpp
- GameClient.cpp
- GameClient.hpp
- GameClientStates.cpp
- GameMgr.cpp
- GameMgr.hpp
- GameServer.cpp
- GameServer.hpp
- GameServerStates.cpp
- GameState.cpp
- GameState.hpp
- GMMgr.cpp
- GMMgr.hpp
- logic_Base.cpp
- logic_Base.hpp
- logic_Campaign.cpp
- logic_Campaign.hpp
- logic_CNH.cpp
- logic_CNH.hpp
- logic_CTF.cpp
- logic_CTF.hpp
- logic_DM.cpp
- logic_DM.hpp
- logic_Infect.cpp
- logic_Infect.hpp
- logic_Tag.cpp
- logic_Tag.hpp
- logic_TDM.cpp
- logic_TDM.hpp
- MatchMgr.hpp
- MatchMgr_Common.cpp
- MatchMgr_PS2.cpp
- MatchMgr_WIN32.cpp
- MatchMgr_XBOX.cpp
- Messages.cpp
- Messages.hpp
- Move.cpp
- Move.hpp
- MoveMgr.cpp
- MoveMgr.hpp
- Msg.cpp
- Msg.hpp
- MsgClient.cpp
- MsgClient.hpp
- MsgMgr.cpp
- MsgMgr.hpp
- MsgQueue.hpp
- MsqQueue.cpp
- NetLimits.hpp
- NetObj.cpp
- NetObj.hpp
- NetObjMgr.cpp
- NetObjMgr.hpp
- NetworkMgr.cpp
- NetworkMgr.hpp
- NetworkMgr.sln
- NetworkMgr.vcproj
- PainQueue.cpp
- PainQueue.hpp
- pass_phrase.h
- ServerVersion.hpp
- UpdateMgr.cpp
- UpdateMgr.hpp
- Obj_Mgr.cpp
- obj_mgr.hpp
- Actor.cpp
- Actor.hpp
- ActorNet.cpp
- Ladder_Field.cpp
- Ladder_Field.hpp
- PostEffectMgr.cpp
- PostEffectMgr.hpp
- RenderInst.cpp
- RenderInst.hpp
- RigidInst.cpp
- RigidInst.hpp
- SkinInst.cpp
- SkinInst.hpp
- VirtualMeshMask.cpp
- VirtualMeshMask.hpp
- VirtualTextureMask.cpp
- VirtualTextureMask.hpp
- SpawnerObject.cpp
- SpawnerObject.hpp
- Car.cpp
- Car.hpp
- CarObject.cpp
- CarObject.hpp
- RigidBody.cpp
- RigidBody.hpp
- VehicleObject.cpp
- VehicleObject.hpp
- AlienGlob.cpp
- AlienGlob.hpp
- AlienOrb.cpp
- AlienOrb.hpp
- AlienOrbSpawner.cpp
- AlienOrbSpawner.hpp
- AlienPlatform.cpp
- AlienPlatform.hpp
- AlienPlatformDock.cpp
- AlienPlatformDock.hpp
- AlienShield.cpp
- AlienShield.hpp
- AlienSpawnTube.cpp
- AlienSpawnTube.hpp
- AlienSpotter.cpp
- AlienSpotter.hpp
- Animation_obj.cpp
- Animation_obj.hpp
- AnimSurface.cpp
- AnimSurface.hpp
- BaseProjectile.cpp
- BaseProjectile.hpp
- BluePrintBag.cpp
- BluePrintBag.hpp
- bomb_object.cpp
- bomb_object.hpp
- Camera.cpp
- Camera.hpp
- CapPoint.cpp
- CapPoint.hpp
- Cinema.cpp
- Cinema.hpp
- Circuit.cpp
- Circuit.hpp
- ClothObject.cpp
- ClothObject.hpp
- CokeCan.cpp
- CokeCan.hpp
- Controller.cpp
- Controller.hpp
- Corpse.cpp
- Corpse.hpp
- CorpsePain.cpp
- CorpsePain.hpp
- Coupler.cpp
- Coupler.hpp
- DamageField.cpp
- DamageField.hpp
- DeadBody.cpp
- DeadBody.hpp
- DestructibleObj.cpp
- DestructibleObj.hpp
- Door.cpp
- Door.hpp
- Event.hpp
- feedbackemitter.cpp
- feedbackemitter.hpp
- Flag.cpp
- Flag.hpp
- FlagBase.cpp
- FlagBase.hpp
- FocusObject.cpp
- FocusObject.hpp
- ForceField.cpp
- ForceField.hpp
- GameProp.cpp
- GameProp.hpp
- Ghost.cpp
- Ghost.hpp
- GhostNet.cpp
- GlassSurface.cpp
- GlassSurface.hpp
- GravChargeProjectile.cpp
- GravChargeProjectile.hpp
- GrenadeProjectile.cpp
- GrenadeProjectile.hpp
- Group.cpp
- Group.hpp
- GZCoreObj.cpp
- GZCoreObj.hpp
- hud_Ammo.cpp
- hud_Ammo.hpp
- hud_ContagiousVision.cpp
- hud_ContagiousVision.hpp
- hud_Damage.cpp
- hud_Damage.hpp
- hud_Health.cpp
- hud_Health.hpp
- hud_Icon.cpp
- hud_Icon.hpp
- hud_InfoBox.cpp
- hud_InfoBox.hpp
- hud_MutantVision.cpp
- hud_MutantVision.hpp
- hud_Player.cpp
- hud_Player.hpp
- hud_Renderable.hpp
- hud_Reticle.cpp
- hud_Reticle.hpp
- hud_Scanner.cpp
- hud_Scanner.hpp
- hud_Sniper.cpp
- hud_Sniper.hpp
- hud_Text.cpp
- hud_Text.hpp
- hud_Vote.cpp
- hud_Vote.hpp
- HudObject.cpp
- HudObject.hpp
- InputSetting.cpp
- InputSetting.hpp
- InvisWall.cpp
- InvisWall.hpp
- JumpingBeanProjectile.cpp
- JumpingBeanProjectile.hpp
- JumpPad.cpp
- JumpPad.hpp
- LensFilter.cpp
- LensFilter.hpp
- LevelSettings.cpp
- LevelSettings.hpp
- LightObject.cpp
- LightObject.hpp
- LoreObject.cpp
- LoreObject.hpp
- Manipulator.cpp
- Manipulator.hpp
- marker_object.cpp
- marker_object.hpp
- MP_Settings.cpp
- MP_Settings.hpp
- MutagenReservoir.cpp
- MutagenReservoir.hpp
- NavPoint.cpp
- NavPoint.hpp
- NetGhost.cpp
- NetGhost.hpp
- NetProjectile.cpp
- NetProjectile.hpp
- NewWeapon.cpp
- NewWeapon.hpp
- notepad_object.cpp
- notepad_object.hpp
- object.cpp
- object.hpp
- ParticleEmiter.cpp
- ParticleEmiter.hpp
- ParticleEventEmitter.cpp
- ParticleEventEmitter.hpp
- Path.cpp
- Path.hpp
- Pickup.cpp
- Pickup.hpp
- Pip.cpp
- Pip.hpp
- Player.hpp
- PlayerCombat.cpp
- PlayerInput.cpp
- PlayerLoco.cpp
- PlayerLoco.hpp
- PlayerNet.cpp
- PlayerObject.cpp
- PlayerOnline.cpp
- PlayerPhysics.cpp
- PlayerState.cpp
- PlaySurface.cpp
- PlaySurface.hpp
- Portal.cpp
- Portal.hpp
- ProjectileAlienTurret.cpp
- ProjectileAlienTurret.hpp
- ProjectileBullett.cpp
- ProjectileBullett.hpp
- ProjectileEnergy.cpp
- ProjectileEnergy.hpp
- ProjectileExplosiveBullett.cpp
- ProjectileExplosiveBullett.hpp
- ProjectileHoming.cpp
- ProjectileHoming.hpp
- ProjectileMesonSeeker.cpp
- ProjectileMesonSeeker.hpp
- ProjectileMutantContagion.cpp
- ProjectileMutantContagion.hpp
- ProjectileMutantParasite2.cpp
- ProjectileMutantParasite2.hpp
- ProjectileMutantTendril.cpp
- ProjectileMutantTendril.hpp
- ProjectileSeeker.cpp
- ProjectileSeeker.hpp
- Projector.cpp
- Projector.hpp
- PropSurface.cpp
- PropSurface.hpp
- ProxyPlaySurface.cpp
- ProxyPlaySurface.hpp
- ReactiveSurface.cpp
- ReactiveSurface.hpp
- SkinPropSurface.cpp
- SkinPropSurface.hpp
- SpawnPoint.cpp
- SpawnPoint.hpp
- SuperDestructible.cpp
- SuperDestructible.hpp
- TeamLight.cpp
- TeamLight.hpp
- TeamProp.cpp
- TeamProp.hpp
- Teleporter.cpp
- Teleporter.hpp
- ThirdPersonCamera.cpp
- ThirdPersonCamera.hpp
- Tracker.cpp
- Tracker.hpp
- Turret.cpp
- Turret.hpp
- VideoWall.cpp
- VideoWall.hpp
- VolumetricLight.cpp
- VolumetricLight.hpp
- WeaponBBG.cpp
- WeaponBBG.hpp
- WeaponDesertEagle.cpp
- WeaponDesertEagle.hpp
- WeaponDualShotgun.cpp
- WeaponDualShotgun.hpp
- WeaponDualSMP.cpp
- WeaponDualSMP.hpp
- WeaponGauss.cpp
- WeaponGauss.hpp
- WeaponMHG.cpp
- WeaponMHG.hpp
- WeaponMSN.cpp
- WeaponMSN.hpp
- WeaponMutation.cpp
- WeaponMutation.hpp
- WeaponScanner.cpp
- WeaponScanner.hpp
- WeaponShotgun.cpp
- WeaponShotgun.hpp
- WeaponSMP.cpp
- WeaponSMP.hpp
- WeaponSniper.cpp
- WeaponSniper.hpp
- WeaponTRA.cpp
- WeaponTRA.hpp
- OccluderMgr.cpp
- OccluderMgr.hpp
- Pain.cpp
- Pain.hpp
- PainMgr.cpp
- PainMgr.hpp
- PainTypes.hpp
- PostFX.cpp
- PerceptionMgr.cpp
- PerceptionMgr.hpp
- Collider.cpp
- Collider.hpp
- CollisionShape.cpp
- CollisionShape.hpp
- Constraint.cpp
- Constraint.hpp
- LinkedList.hpp
- Physics.hpp
- PhysicsInst.cpp
- PhysicsInst.hpp
- PhysicsMgr.cpp
- PhysicsMgr.hpp
- RigidBody.cpp
- RigidBody.hpp
- PlaySurfaceDBase.cpp
- PlaySurfaceMgr.cpp
- PlaySurfaceMgr.hpp
- DistRule.cpp
- DistRule.hpp
- GeomBone.cpp
- GeomBone.hpp
- GrayRagdoll.cpp
- GrayRagdoll.hpp
- GruntRagdoll.cpp
- GruntRagdoll.hpp
- HazmatRagdoll.cpp
- HazmatRagdoll.hpp
- LeaperRagdoll.cpp
- LeaperRagdoll.hpp
- MutantTankRagdoll.cpp
- MutantTankRagdoll.hpp
- Particle.cpp
- Particle.hpp
- PlayerRagdoll.cpp
- PlayerRagdoll.hpp
- Ragdoll.cpp
- Ragdoll.hpp
- ScientistRagdoll.cpp
- ScientistRagdoll.hpp
- StickBone.cpp
- StickBone.hpp
- VerletCollision.cpp
- VerletCollision.hpp
- icon_ai_nav_con.hpp
- icon_ai_nav_node.hpp
- icon_alien_shield.hpp
- icon_arrow.hpp
- icon_bot_spawn_point.hpp
- icon_bp_anchor.hpp
- icon_bp_bag.hpp
- icon_camera.hpp
- icon_character_light.hpp
- icon_cinema_obj.hpp
- icon_closed_door.hpp
- icon_controller.hpp
- icon_coupler.hpp
- icon_cover.hpp
- icon_ctf_flag.hpp
- icon_damage.hpp
- icon_dynamic_light.hpp
- icon_focus_obj.hpp
- icon_gear.hpp
- icon_group.hpp
- icon_hud_obj.hpp
- icon_input_settings.hpp
- icon_jump_pad.hpp
- icon_level_settings.hpp
- icon_light.hpp
- icon_loop.hpp
- icon_marker.hpp
- icon_mp_settings.hpp
- icon_music_logic.hpp
- icon_note.hpp
- icon_open_door.hpp
- icon_padlock.hpp
- icon_particle_emitter.hpp
- icon_path.hpp
- icon_pip.hpp
- icon_player_obj.hpp
- icon_portal.hpp
- icon_projector.hpp
- icon_simple_trigger.hpp
- icon_sound.hpp
- icon_spacial_trigger.hpp
- icon_spawn_point.hpp
- icon_spawner.hpp
- icon_sphere.hpp
- icon_task_obj.hpp
- icon_tracker.hpp
- icon_trigger.hpp
- icon_viewable_trigger.hpp
- icon_volumetric_light.hpp
- editor_icons.cpp
- editor_icons.hpp
- LeastSquares.cpp
- LeastSquares.hpp
- Make.bat
- SkinShader.h
- SkinShader.vsa
- SkinShader.vsa.h
- pc_platform.inl
- pc_post.inl
- pc_render.hpp
- pc_shader_mgr.inl
- SoftVertexMgr.cpp
- SoftVertexMgr.hpp
- VertexMgr.cpp
- VertexMgr.hpp
- vu0.cpp
- vu0.hpp
- clipper.vu
- include.vu
- init.vu
- materials.vu
- shadcast_transform.vu
- shadow_include.vu
- shadreceive_passes.vu
- shadreceive_transform.vu
- skinning.vu
- sprite_transform.vu
- sync.vu
- transform.vu
- vu1.cpp
- vu1.hpp
- ps2_post.cpp
- ps2_Render.cpp
- ps2_skin.cpp
- ps2_skin.hpp
- geom_mgr.inl
- shader_mgr.inl
- xbox_platform.inl
- xbox_Post.inl
- xbox_render.hpp
- CollisionVolume.cpp
- CollisionVolume.hpp
- geom.cpp
- geom.hpp
- LightMgr.cpp
- LightMgr.hpp
- Material.cpp
- Material.hpp
- Material_Prefs.hpp
- MaterialArray.cpp
- MaterialArray.hpp
- platform_Render.hpp
- ProjTextureMgr.cpp
- ProjTextureMgr.hpp
- Render.cpp
- Render.hpp
- Render.sln
- Render.vcproj
- RigidGeom.cpp
- RigidGeom.hpp
- SkinGeom.cpp
- SkinGeom.hpp
- Texture.cpp
- Texture.hpp
- inline_ResourceMgr.hpp
- ResourceMgr.cpp
- ResourceMgr.hpp
- ScriptCompiler.sln
- ScriptCompiler.vcproj
- xsc_ast.cpp
- xsc_ast.hpp
- xsc_ast_types.cpp
- xsc_codegen.cpp
- xsc_codegen.hpp
- xsc_codegen_compound_statement.cpp
- xsc_codegen_continue_statement.cpp
- xsc_codegen_expression.cpp
- xsc_codegen_for_statement.cpp
- xsc_codegen_if_statement.cpp
- xsc_codegen_module.cpp
- xsc_codegen_return_statement.cpp
- xsc_codegen_utility.cpp
- xsc_codegen_while_statement.cpp
- xsc_compiler.cpp
- xsc_compiler.hpp
- xsc_errors.cpp
- xsc_errors.hpp
- xsc_map.cpp
- xsc_map.hpp
- xsc_parse_class.cpp
- xsc_parse_compound_statement.cpp
- xsc_parse_continue_statement.cpp
- xsc_parse_expression.cpp
- xsc_parse_for_statement.cpp
- xsc_parse_if_statement.cpp
- xsc_parse_import.cpp
- xsc_parse_return_statement.cpp
- xsc_parse_statement.cpp
- xsc_parse_typedef.cpp
- xsc_parse_while_statement.cpp
- xsc_parser.cpp
- xsc_parser.hpp
- xsc_symbol_table.cpp
- xsc_symbol_table.hpp
- xsc_tokenizer.cpp
- xsc_tokenizer.hpp
- Base64Coder.cpp
- Base64Coder.h
- glob-md5.h
- md5.cpp
- md5.h
- Smtp.cpp
- Smtp.h
- Smtp.htm
- SMTP.sln
- SMTP.vcproj
- stdafx.cpp
- stdafx.h
- EventSoundEmitter.cpp
- EventSoundEmitter.hpp
- SimpleSoundEmitter.cpp
- SimpleSoundEmitter.hpp
- SoundEmitter.cpp
- SoundEmitter.hpp
- Spatial_user.hpp
- SpatialDBase.cpp
- SpatialDBase.hpp
- SpatialDBase_inline.hpp
- GlobalSettings.cpp
- GlobalSettings.hpp
- IniFiles.cpp
- IniFiles.hpp
- LoreList.cpp
- LoreList.hpp
- MapList.cpp
- MapList.hpp
- PlayerProfile.cpp
- PlayerProfile.hpp
- SecretList.cpp
- SecretList.hpp
- StateMgr.cpp
- StateMgr.hpp
- StringMgr.cpp
- StringMgr.hpp
- StringMgr.sln
- StringMgr.vcproj
- TemplateMgr.cpp
- TemplateMgr.hpp
- TracerMgr.cpp
- TracerMgr.hpp
- activate_object.cpp
- activate_object.hpp
- ai_activate_task.cpp
- ai_activate_task.hpp
- ai_modify_behavior.cpp
- ai_modify_behavior.hpp
- ai_modify_behavior_targeted.cpp
- ai_modify_behavior_targeted.hpp
- ai_move_to.cpp
- ai_move_to.hpp
- cause_damage.cpp
- cause_damage.hpp
- change_object_health.cpp
- change_object_health.hpp
- change_player_health.cpp
- change_player_health.hpp
- change_player_strain.cpp
- change_player_strain.hpp
- change_state_vars.cpp
- change_state_vars.hpp
- close_and_lock_door.cpp
- close_and_lock_door.hpp
- create_object_from_template.cpp
- create_object_from_template.hpp
- deactivate_object.cpp
- deactivate_object.hpp
- destory_object.cpp
- destory_object.hpp
- destory_this_trigger.cpp
- destory_this_trigger.hpp
- Door_Logic.cpp
- Door_Logic.hpp
- game_music_intensity.cpp
- game_music_intensity.hpp
- give_player_item.cpp
- give_player_item.hpp
- lock_player_view.cpp
- lock_player_view.hpp
- move_object.cpp
- move_object.hpp
- open_and_lock_door.cpp
- open_and_lock_door.hpp
- play_cinematic_script.cpp
- play_cinematic_script.hpp
- play_conversation.cpp
- play_conversation.hpp
- play_script.cpp
- play_script.hpp
- play_sound.cpp
- play_sound.hpp
- return_door_to_normal.cpp
- return_door_to_normal.hpp
- safe_spot_trigger.cpp
- safe_spot_trigger.hpp
- set_actor_faction.cpp
- set_actor_faction.hpp
- set_actor_friends.cpp
- set_actor_friends.hpp
- set_timer.cpp
- set_timer.hpp
- check_counter.cpp
- check_counter.hpp
- check_script.cpp
- check_script.hpp
- check_state_vars.cpp
- check_state_vars.hpp
- check_timer.cpp
- check_timer.hpp
- check_trigger_state.cpp
- check_trigger_state.hpp
- condition_create_function.cpp
- condition_create_function.hpp
- count_things.cpp
- count_things.hpp
- object_exist.cpp
- object_exist.hpp
- on_this_item.cpp
- on_this_item.hpp
- on_this_npc.cpp
- on_this_npc.hpp
- player_has.cpp
- player_has.hpp
- player_health.cpp
- player_health.hpp
- random_chance.cpp
- random_chance.hpp
- action.hpp
- Crc.cpp
- Crc.hpp
- Trigger.cpp
- Trigger.hpp
- Trigger_Actions.cpp
- Trigger_Actions.hpp
- Trigger_Conditionals.cpp
- Trigger_Conditionals.hpp
- Trigger_Door_Helper_Object.cpp
- Trigger_Door_Helper_Object.hpp
- Trigger_Manager.cpp
- Trigger_Manager.hpp
- Trigger_Object.cpp
- Trigger_Object.hpp
- trigger_object_in_volume.cpp
- trigger_object_in_volume.hpp
- trigger_set.hpp
- Trigger_Spatial_Object.cpp
- Trigger_Spatial_Object.hpp
- Trigger_Spatial_Viewable.cpp
- Trigger_Spatial_Viewable.hpp
- trigger_volume.cpp
- trigger_volume.hpp
- action_affect_global.cpp
- action_affect_global.hpp
- action_ai_attack_guid.cpp
- action_ai_attack_guid.hpp
- action_ai_base.cpp
- action_ai_base.hpp
- action_ai_death.cpp
- action_ai_death.hpp
- action_ai_dialog_line.cpp
- action_ai_dialog_line.hpp
- action_ai_inventory.cpp
- action_ai_inventory.hpp
- action_ai_lookat_guid.cpp
- action_ai_lookat_guid.hpp
- action_ai_nav_activation.cpp
- action_ai_nav_activation.hpp
- action_ai_pathto_guid.cpp
- action_ai_pathto_guid.hpp
- action_ai_play_anim.cpp
- action_ai_play_anim.hpp
- action_ai_searchto_guid.cpp
- action_ai_searchto_guid.hpp
- action_change_perception.cpp
- action_change_perception.hpp
- action_checkpoint.cpp
- action_checkpoint.hpp
- action_create_template.cpp
- action_create_template.hpp
- action_display_text.cpp
- action_display_text.hpp
- action_door_logic.cpp
- action_door_logic.hpp
- action_exit_turret.cpp
- action_exit_turret.hpp
- action_fade_geometry.cpp
- action_fade_geometry.hpp
- action_load_level.cpp
- action_load_level.hpp
- action_man_turret.cpp
- action_man_turret.hpp
- action_mission_failed.cpp
- action_mission_failed.hpp
- action_music_intensity.cpp
- action_music_intensity.hpp
- action_object_activation.cpp
- action_object_activation.hpp
- action_object_damage.cpp
- action_object_damage.hpp
- action_object_destroy.cpp
- action_object_destroy.hpp
- action_object_move.cpp
- action_object_move.hpp
- action_object_move_relative.cpp
- action_object_move_relative.hpp
- action_play_2d_sound.cpp
- action_play_2d_sound.hpp
- action_player_camera_shake.cpp
- action_player_camera_shake.hpp
- action_player_hud.cpp
- action_player_hud.hpp
- action_player_inventory.cpp
- action_player_inventory.hpp
- action_portal_activate.cpp
- action_portal_activate.hpp
- action_save_game.cpp
- action_save_game.hpp
- action_screen_fade.cpp
- action_screen_fade.hpp
- action_set_property.cpp
- action_set_property.hpp
- conditional_affecter.cpp
- conditional_affecter.hpp
- object_affecter.cpp
- object_affecter.hpp
- condition_check_focus_object.cpp
- condition_check_focus_object.hpp
- condition_check_global.cpp
- condition_check_global.hpp
- condition_check_health.cpp
- condition_check_health.hpp
- condition_check_property.cpp
- condition_check_property.hpp
- condition_is_censored.cpp
- condition_is_censored.hpp
- condition_line_of_sight.cpp
- condition_line_of_sight.hpp
- condition_object_exists.cpp
- condition_object_exists.hpp
- condition_player_button_state.cpp
- condition_player_button_state.hpp
- condition_player_has_item.cpp
- condition_player_has_item.hpp
- condition_random_chance.cpp
- condition_random_chance.hpp
- condition_within_range.cpp
- condition_within_range.hpp
- trigger_meta_base.cpp
- trigger_meta_base.hpp
- trigger_meta_block.cpp
- trigger_meta_block.hpp
- trigger_meta_breakpoint.cpp
- trigger_meta_breakpoint.hpp
- trigger_meta_cinema_block.cpp
- trigger_meta_cinema_block.hpp
- trigger_meta_delay.cpp
- trigger_meta_delay.hpp
- trigger_meta_goto.cpp
- trigger_meta_goto.hpp
- trigger_meta_label.cpp
- trigger_meta_label.hpp
- TriggerEx_Actions.cpp
- TriggerEx_Actions.hpp
- TriggerEx_Conditionals.cpp
- TriggerEx_Conditionals.hpp
- TriggerEx_Manager.cpp
- TriggerEx_Manager.hpp
- TriggerEx_Object.cpp
- TriggerEx_Object.hpp
- TurretAimController.cpp
- TurretAimController.hpp
- TurretBrain.cpp
- TurretBrain.hpp
- TweakMgr.cpp
- TweakMgr.hpp
- UI.dsp
- UI.sln
- UI.vcproj
- ui_bitmap.cpp
- ui_bitmap.hpp
- ui_blankbox.cpp
- ui_blankbox.hpp
- ui_button.cpp
- ui_button.hpp
- ui_check.cpp
- ui_check.hpp
- ui_combo.cpp
- ui_combo.hpp
- ui_control.cpp
- ui_control.hpp
- ui_dialog.cpp
- ui_dialog.hpp
- ui_dlg_list.cpp
- ui_dlg_list.hpp
- ui_dlg_vkeyboard.cpp
- ui_dlg_vkeyboard.hpp
- ui_edit.cpp
- ui_edit.hpp
- ui_font.cpp
- ui_font.hpp
- ui_frame.cpp
- ui_frame.hpp
- ui_friendlist.cpp
- ui_friendlist.hpp
- ui_joinlist.cpp
- ui_joinlist.hpp
- ui_listbox.cpp
- ui_listbox.hpp
- ui_manager.cpp
- ui_manager.hpp
- ui_maplist.cpp
- ui_maplist.hpp
- ui_playerlist.cpp
- ui_playerlist.hpp
- ui_radio.cpp
- ui_radio.hpp
- ui_slider.cpp
- ui_slider.hpp
- ui_tabbed_dialog.cpp
- ui_tabbed_dialog.hpp
- ui_text.cpp
- ui_text.hpp
- ui_textbox.cpp
- ui_textbox.hpp
- ui_win.cpp
- ui_win.hpp
- xscc.cpp
- XSCC.sln
- XSCC.vcproj
- ZoneMgr.cpp
- ZoneMgr.hpp
- ManagerRegistration.cpp
- ManagerRegistration.hpp
- .gitattributes
- .gitignore
- README.md
# Installation Guide
1. Get the code
git clone https://github.com/ProjectDreamland/area51
Downloads the entire project code from GitHub to your computer.
cd area51
Moves into the project folder you just downloaded.
2. .NET
Medium RecommendedPrerequisites
β οΈ This is a large repository, so this method may point to an internal sub-package rather than the actual core product. Check the full README as well.
cd Apps/Art2Code
This project's files live in a subfolder, so move into it first.
dotnet restore
Downloads the packages the project depends on.
dotnet run
Builds the project and runs it immediately.
After dotnet run, check the message or address shown in the terminal.
3. Make
MediumPrerequisites
- Git Needed to download the project code from GitHub.
- Make Usually pre-installed on Linux/macOS. On Windows, install separately (e.g. via MSYS2 or WSL).
β οΈ This is a large repository, so this method may point to an internal sub-package rather than the actual core product. Check the full README as well.
cd Support/lua
This project's files live in a subfolder, so move into it first.
make
Compiles the code based on the generated build configuration to produce an executable.
If it finishes without errors, it worked. Try running the generated executable directly.
// repository documentation
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