DirectN
Direct interop Code for .NET Framework, .NET Core and .NET 5+ : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media Foundation, WASAPI, CodecAPI, GDI, Spatial Audio, DVD, Windows Media Player, UWP DXInterop, WinUI3, etc.
File Explorer
Download Latest Version (.zip)Showing a partial file list โ download the zip above to see everything.
- minimald3d11.png
- minimald3d11_pt3.png
- AssemblyUtilities.cs
- CodecApi.cs
- ColorProfile.cs
- ColorProfileAttribute.cs
- ColorProfileElement.cs
- ColorProfileFlags.cs
- ColorUtilities.cs
- ComError.cs
- ComMemory.cs
- ComObject.cs
- Conversions.cs
- Cursor.cs
- D2D1Constants.cs
- D2D1Functions.cs
- D2D1Property.cs
- D3D11Constants.cs
- D3D11Functions.cs
- D3D12Constants.cs
- D3D12Functions.cs
- DecamelizeOptions.cs
- DialogBoxCommand.cs
- Direct2DEffects.cs
- DispatcherQueueController.cs
- DisplayConfig.cs
- DpiUtilities.cs
- DwmThumbnail.cs
- DWriteFontCollectionLoader.cs
- DWriteFontFile.cs
- DWriteFontStreamFile.cs
- DWriteFunctions.cs
- DWriteLocalizedString.cs
- DXGIConstants.cs
- DXGIFunctions.cs
- Extensions.cs
- FourCC.cs
- HRESULT.cs
- HRESULTS.cs
- Hsl.cs
- HStringMarshaler.cs
- Hsv.cs
- ICompositionDrawingSurfaceInteropExtensions.cs
- ID2D1BitmapExtensions.cs
- ID2D1DeviceContextExtensions.cs
- ID2D1DeviceExtensions.cs
- ID2D1EffectExtensions.cs
- ID2D1FactoryExtensions.cs
- ID2D1GeometryExtensions.cs
- ID2D1GeometrySinkExtensions.cs
- ID2D1PathGeometryExtensions.cs
- ID2D1PropertiesExtensions.cs
- ID2D1RenderTargetExtensions.cs
- ID2D1SimplifiedGeometrySinkExtensions.cs
- ID3D10BlobExtensions.cs
- ID3D11DeviceChildExtensions.cs
- ID3D11DeviceContextExtensions.cs
- ID3D11DeviceExtensions.cs
- ID3D11Texture2DExtensions.cs
- ID3D12CommandListExtensions.cs
- ID3D12CommandQueueExtensions.cs
- ID3D12DescriptorHeapExtensions.cs
- ID3D12DeviceExtensions.cs
- ID3D12FenceExtensions.cs
- ID3D12ObjectExtensions.cs
- ID3D9BitnessExtensions.cs
- IDWriteFactoryExtensions.cs
- IDWriteFontCollectionExtensions.cs
- IDWriteFontFamilyExtensions.cs
- IDWriteFontSetBuilderExtensions.cs
- IDWriteLocalizedStringsExtensions.cs
- IDWriteTextFormatExtensions.cs
- IDWriteTextLayoutExtensions.cs
- IDXGIAdapterExtensions.cs
- IDXGIDeviceExtensions.cs
- IDXGIDeviceSubObjectExtensions.cs
- IDXGIFactoryExtensions.cs
- IDXGIObjectExtensions.cs
- IDXGIOutputDuplicationExtensions.cs
- IDXGIOutputExtensions.cs
- IDXGISwapChainExtensions.cs
- IMF2DBufferExtensions.cs
- IMFActivateExtensions.cs
- IMFAttributesExtensions.cs
- IMFMediaBufferExtensions.cs
- IMFMediaTypeExtensions.cs
- IMFSampleExtensions.cs
- IMFSinkWriterExtensions.cs
- IMFTransformExtensions.cs
- ImmersiveColor.cs
- InterlockedDisposable.cs
- InteropExtensions.cs
- InteropRuntime.cs
- IntPtrBuffer.cs
- IPropertyBag2Extensions.cs
- IWICBitmapDecoderExtensions.cs
- IWICBitmapEncoderExtensions.cs
- IWICBitmapExtensions.cs
- IWICBitmapFrameDecodeExtensions.cs
- IWICBitmapFrameEncodeExtensions.cs
- IWicBitmapSourceExtensions.cs
- IWICColorContextExtensions.cs
- IWICColorTransformExtensions.cs
- IWICFormatConverterInfoExtensions.cs
- IWICImagingFactoryExtensions.cs
- IWICMetadataQueryWriterExtensions.cs
- IWICStreamProviderExtensions.cs
- KSMedia.cs
- ManagedIStream.cs
- MessageDecoder.cs
- MFConstants.cs
- MFFunctions.cs
- MFMediaTypeWrapper.cs
- MFW.cs
- Monitor.cs
- SegoeMDL2AssetsGlyph.cs
- SoftwareBitmapNativeFactory.cs
- StreamOnIStream.cs
- tagPOINT.partial.cs
- tagPOINTS.partial.cs
- TaskUtilities.cs
- TextHost.cs
- TextHostOptions.cs
- TextHostThunk.cs
- TextServices32.cs
- TextServicesFunctions.cs
- TextServicesGenerator.cs
- UnmanagedMemoryStream.cs
- UserExtensions.cs
- VerticalBlankTicker.cs
- VerticalBlankTickerErrorEventArgs.cs
- VerticalBlankTickerEventArgs.cs
- WICBitmapFrameEncode.cs
- WICConstants.cs
- WICFunctions.cs
- WICImagingFactory.cs
- WICImagingFactory2.cs
- WindowsConstants.cs
- WindowsFunctions.cs
- WindowsVersionUtilities.cs
- AcousticEchoCanceller_Reference_Input.cs
- AE_CURRENT_POSITION.cs
- AE_POSITION_FLAGS.cs
- AEC_INPUT_STREAM.cs
- AEC_SYSTEM_MODE.cs
- AEC_VAD_MODE.cs
- AM_AC3_ALTERNATE_AUDIO.cs
- AM_AC3_BIT_STREAM_MODE.cs
- AM_AC3_DIALOGUE_LEVEL.cs
- AM_AC3_DOWNMIX.cs
- AM_AC3_ERROR_CONCEALMENT.cs
- AM_AC3_ROOM_TYPE.cs
- AM_DVDCOPY_SET_COPY_STATE.cs
- AM_DVDCOPY_TITLEKEY.cs
- AM_DVDCOPYSTATE.cs
- AM_FILESINK_FLAGS.cs
- AM_MACROVISION.cs
- AM_MPEG2Level.cs
- AM_MPEG2Profile.cs
- AM_PROPERTY.cs
- AM_PROPERTY_AC3.cs
- AM_PROPERTY_DVDKARAOKE.cs
- AM_PROPERTY_DVDSUBPIC.cs
- AM_PROPERTY_FRAMESTEP.cs
- AM_QueryRate.cs
- AM_RATE.cs
- AM_SEEKING_SeekingCapabilities.cs
- AM_SEEKING_SeekingFlags.cs
- AM_STREAM_INFO.cs
- AM_STREAM_INFO_FLAGS.cs
- AMBISONICS_CHANNEL_ORDERING.cs
- AMBISONICS_NORMALIZATION.cs
- AMBISONICS_PARAMS.cs
- AMBISONICS_TYPE.cs
- AMOVERLAYFX.cs
- AMPROPERTY_PIN.cs
- APO_BUFFER_FLAGS.cs
- APO_CONNECTION_BUFFER_TYPE.cs
- APO_CONNECTION_DESCRIPTOR.cs
- APO_CONNECTION_PROPERTY.cs
- APO_CONNECTION_PROPERTY_V2.cs
- APO_FLAG.cs
- APO_LOG_LEVEL.cs
- APO_NOTIFICATION.cs
- APO_NOTIFICATION__union_0.cs
- APO_NOTIFICATION_DESCRIPTOR.cs
- APO_NOTIFICATION_DESCRIPTOR__union_0.cs
- APO_NOTIFICATION_TYPE.cs
- APO_REFERENCE_STREAM_PROPERTIES.cs
- APO_REG_PROPERTIES.cs
- APOInitBaseStruct.cs
- APOInitSystemEffects.cs
- APOInitSystemEffects2.cs
- APOInitSystemEffects3.cs
- APP_LOCAL_DEVICE_ID.cs
- ASF_MUX_STATISTICS.cs
- ASF_SELECTION_STATUS.cs
- ASF_STATUSFLAGS.cs
- AUDCLNT_STREAMOPTIONS.cs
- AUDIO_CURVE_TYPE.cs
- AUDIO_DUCKING_OPTIONS.cs
- AUDIO_EFFECT.cs
- AUDIO_EFFECT_STATE.cs
- AUDIO_ENDPOINT_PROPERTY_CHANGE_APO_NOTIFICATION_DESCRIPTOR.cs
- AUDIO_ENDPOINT_PROPERTY_CHANGE_NOTIFICATION.cs
- AUDIO_ENDPOINT_SHARED_CREATE_PARAMS.cs
- AUDIO_ENDPOINT_VOLUME_APO_NOTIFICATION_DESCRIPTOR.cs
- AUDIO_ENDPOINT_VOLUME_CHANGE_NOTIFICATION.cs
- AUDIO_ENDPOINT_VOLUME_CHANGE_NOTIFICATION2.cs
- AUDIO_ENVIRONMENT_STATE_CHANGE_NOTIFICATION.cs
- AUDIO_FLOW_TYPE.cs
- AUDIO_MICROPHONE_BOOST_APO_NOTIFICATION_DESCRIPTOR.cs
- AUDIO_MICROPHONE_BOOST_NOTIFICATION.cs
- AUDIO_SYSTEMEFFECT.cs
- AUDIO_SYSTEMEFFECT_STATE.cs
- AUDIO_SYSTEMEFFECTS_PROPERTY_CHANGE_APO_NOTIFICATION_DESCRIPTOR.cs
- AUDIO_SYSTEMEFFECTS_PROPERTY_CHANGE_NOTIFICATION.cs
- AUDIO_VOLUME_NOTIFICATION_DATA2.cs
- AudioClient3ActivationParams.cs
- AUDIOCLIENT_ACTIVATION_PARAMS.cs
- AUDIOCLIENT_ACTIVATION_PARAMS__union_0.cs
- AUDIOCLIENT_ACTIVATION_TYPE.cs
- AUDIOCLIENT_PROCESS_LOOPBACK_PARAMS.cs
- AudioClientProperties.cs
- AudioObjectType.cs
- AUDIOPOSTURE_MEMBER_FLAGS.cs
- AUDIOPOSTURE_ORIENTATION.cs
- AUDIOPOSTURE_PANEL_ORIENTATION.cs
- AUDIOPOSTURE_PANEL_POWER_O.cs
- AUDIORESOURCEMANAGEMENT_RESOURCEGROUP.cs
- AudioSessionDisconnectReason.cs
- AudioStateMonitorSoundLevel.cs
- BITMAPV4HEADER.cs
- BITMAPV5HEADER.cs
- CodecAPIEventData.cs
- COMPOSITION_FRAME_ID_TYPE.cs
- CompressionCaps.cs
- Constants.cs
- CONSTRICTOR_OPTION.cs
- COPP_ProtectionType.cs
- D2D1_2DAFFINETRANSFORM_INTERPOLATION_MODE.cs
- D2D1_2DAFFINETRANSFORM_PROP.cs
- D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE.cs
- D2D1_3DPERSPECTIVETRANSFORM_PROP.cs
- D2D1_3DTRANSFORM_INTERPOLATION_MODE.cs
- D2D1_3DTRANSFORM_PROP.cs
- D2D1_ALPHA_MODE.cs
- D2D1_ANTIALIAS_MODE.cs
- D2D1_ARC_SEGMENT.cs
- D2D1_ARC_SIZE.cs
- D2D1_ARITHMETICCOMPOSITE_PROP.cs
- D2D1_ATLAS_PROP.cs
- D2D1_BEZIER_SEGMENT.cs
- D2D1_BITMAP_BRUSH_PROPERTIES.cs
- D2D1_BITMAP_BRUSH_PROPERTIES1.cs
- D2D1_BITMAP_INTERPOLATION_MODE.cs
- D2D1_BITMAP_OPTIONS.cs
- D2D1_BITMAP_PROPERTIES.cs
- D2D1_BITMAP_PROPERTIES1.cs
- D2D1_BITMAPSOURCE_ALPHA_MODE.cs
- D2D1_BITMAPSOURCE_INTERPOLATION_MODE.cs
- D2D1_BITMAPSOURCE_ORIENTATION.cs
- D2D1_BITMAPSOURCE_PROP.cs
- D2D1_BLEND.cs
- D2D1_BLEND_DESCRIPTION.cs
- D2D1_BLEND_MODE.cs
- D2D1_BLEND_OPERATION.cs
- D2D1_BLEND_PROP.cs
- D2D1_BORDER_EDGE_MODE.cs
- D2D1_BORDER_MODE.cs
- D2D1_BORDER_PROP.cs
- D2D1_BRIGHTNESS_PROP.cs
- D2D1_BRUSH_PROPERTIES.cs
- D2D1_BUFFER_PRECISION.cs
- D2D1_CAP_STYLE.cs
- D2D1_CHANGE_TYPE.cs
- D2D1_CHANNEL_DEPTH.cs
- D2D1_CHANNEL_SELECTOR.cs
- D2D1_CHROMAKEY_PROP.cs
- D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION.cs
- D2D1_COLOR_CONTEXT_TYPE.cs
- D2D1_COLOR_INTERPOLATION_MODE.cs
- D2D1_COLOR_SPACE.cs
- D2D1_COLORMANAGEMENT_ALPHA_MODE.cs
- D2D1_COLORMANAGEMENT_PROP.cs
- D2D1_COLORMANAGEMENT_QUALITY.cs
- D2D1_COLORMANAGEMENT_RENDERING_INTENT.cs
- D2D1_COLORMATRIX_ALPHA_MODE.cs
- D2D1_COLORMATRIX_PROP.cs
- D2D1_COMBINE_MODE.cs
- D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS.cs
- D2D1_COMPOSITE_MODE.cs
- D2D1_COMPOSITE_PROP.cs
- D2D1_CONTRAST_PROP.cs
- D2D1_CONVOLVEMATRIX_PROP.cs
- D2D1_CONVOLVEMATRIX_SCALE_MODE.cs
- D2D1_CREATION_PROPERTIES.cs
- D2D1_CROP_PROP.cs
- D2D1_CROSSFADE_PROP.cs
- D2D1_CUSTOM_VERTEX_BUFFER_PROPERTIES.cs
- D2D1_DASH_STYLE.cs
- D2D1_DC_INITIALIZE_MODE.cs
- D2D1_DEBUG_LEVEL.cs
- D2D1_DEVICE_CONTEXT_OPTIONS.cs
- D2D1_DIRECTIONALBLUR_OPTIMIZATION.cs
- D2D1_DIRECTIONALBLUR_PROP.cs
- D2D1_DISCRETETRANSFER_PROP.cs
- D2D1_DISPLACEMENTMAP_PROP.cs
- D2D1_DISTANTDIFFUSE_PROP.cs
- D2D1_DISTANTDIFFUSE_SCALE_MODE.cs
- D2D1_DISTANTSPECULAR_PROP.cs
- D2D1_DISTANTSPECULAR_SCALE_MODE.cs
- D2D1_DPICOMPENSATION_INTERPOLATION_MODE.cs
- D2D1_DPICOMPENSATION_PROP.cs
- D2D1_DRAW_TEXT_OPTIONS.cs
- D2D1_DRAWING_STATE_DESCRIPTION.cs
- D2D1_DRAWING_STATE_DESCRIPTION1.cs
- D2D1_EDGEDETECTION_MODE.cs
- D2D1_EDGEDETECTION_PROP.cs
- D2D1_EFFECT_INPUT_DESCRIPTION.cs
- D2D1_ELLIPSE.cs
- D2D1_EMBOSS_PROP.cs
- D2D1_EXPOSURE_PROP.cs
- D2D1_EXTEND_MODE.cs
- D2D1_FACTORY_OPTIONS.cs
- D2D1_FACTORY_TYPE.cs
- D2D1_FEATURE.cs
- D2D1_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS.cs
- D2D1_FEATURE_DATA_DOUBLES.cs
- D2D1_FEATURE_LEVEL.cs
- D2D1_FIGURE_BEGIN.cs
- D2D1_FIGURE_END.cs
- D2D1_FILL_MODE.cs
- D2D1_FILTER.cs
- D2D1_FLOOD_PROP.cs
- D2D1_GAMMA.cs
- D2D1_GAMMA1.cs
- D2D1_GAMMATRANSFER_PROP.cs
- D2D1_GAUSSIANBLUR_OPTIMIZATION.cs
- D2D1_GAUSSIANBLUR_PROP.cs
- D2D1_GEOMETRY_RELATION.cs
- D2D1_GEOMETRY_SIMPLIFICATION_OPTION.cs
- D2D1_GRADIENT_MESH_PATCH.cs
- D2D1_GRADIENT_STOP.cs
- D2D1_HDRTONEMAP_DISPLAY_MODE.cs
- D2D1_HDRTONEMAP_PROP.cs
- D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA.cs
- D2D1_HIGHLIGHTSANDSHADOWS_PROP.cs
- D2D1_HISTOGRAM_PROP.cs
- D2D1_HUEROTATION_PROP.cs
- D2D1_HUETORGB_INPUT_COLOR_SPACE.cs
- D2D1_HUETORGB_PROP.cs
- D2D1_HWND_RENDER_TARGET_PROPERTIES.cs
- D2D1_IMAGE_BRUSH_PROPERTIES.cs
- D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS.cs
- D2D1_IMAGE_SOURCE_LOADING_OPTIONS.cs
- D2D1_INK_BEZIER_SEGMENT.cs
- D2D1_INK_NIB_SHAPE.cs
- D2D1_INK_POINT.cs
- D2D1_INK_STYLE_PROPERTIES.cs
- D2D1_INPUT_DESCRIPTION.cs
- D2D1_INPUT_ELEMENT_DESC.cs
- D2D1_INTERPOLATION_MODE.cs
- D2D1_INTERPOLATION_MODE_DEFINITION.cs
- D2D1_LAYER_OPTIONS.cs
- D2D1_LAYER_OPTIONS1.cs
- D2D1_LAYER_PARAMETERS.cs
- D2D1_LAYER_PARAMETERS1.cs
- D2D1_LINE_JOIN.cs
- D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES.cs
- D2D1_LINEARTRANSFER_PROP.cs
- D2D1_LOOKUPTABLE3D_PROP.cs
- D2D1_MAP_OPTIONS.cs
- D2D1_MAPPED_RECT.cs
- D2D1_MORPHOLOGY_MODE.cs
- D2D1_MORPHOLOGY_PROP.cs
- D2D1_OPACITY_MASK_CONTENT.cs
- D2D1_OPACITY_PROP.cs
- D2D1_OPACITYMETADATA_PROP.cs
- D2D1_ORIENTATION.cs
- D2D1_PATCH_EDGE_MODE.cs
- D2D1_PATH_SEGMENT.cs
- D2D1_PIXEL_FORMAT.cs
- D2D1_PIXEL_OPTIONS.cs
- D2D1_POINT_DESCRIPTION.cs
- D2D1_POINTDIFFUSE_PROP.cs
- D2D1_POINTDIFFUSE_SCALE_MODE.cs
- D2D1_POINTSPECULAR_PROP.cs
- D2D1_POINTSPECULAR_SCALE_MODE.cs
- D2D1_POSTERIZE_PROP.cs
- D2D1_PRESENT_OPTIONS.cs
- D2D1_PRIMITIVE_BLEND.cs
- D2D1_PRINT_CONTROL_PROPERTIES.cs
- D2D1_PRINT_FONT_SUBSET_MODE.cs
- D2D1_PROPERTY.cs
- D2D1_PROPERTY_BINDING.cs
- D2D1_PROPERTY_TYPE.cs
- D2D1_QUADRATIC_BEZIER_SEGMENT.cs
- D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES.cs
- D2D1_RENDER_TARGET_PROPERTIES.cs
- D2D1_RENDER_TARGET_TYPE.cs
- D2D1_RENDER_TARGET_USAGE.cs
- D2D1_RENDERING_CONTROLS.cs
- D2D1_RENDERING_PRIORITY.cs
- D2D1_RESOURCE_TEXTURE_PROPERTIES.cs
- D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE.cs
- D2D1_RGBTOHUE_PROP.cs
- D2D1_ROUNDED_RECT.cs
- D2D1_SATURATION_PROP.cs
- D2D1_SCALE_INTERPOLATION_MODE.cs
- D2D1_SCALE_PROP.cs
- D2D1_SEPIA_PROP.cs
- D2D1_SHADOW_OPTIMIZATION.cs
- D2D1_SHADOW_PROP.cs
- D2D1_SHARPEN_PROP.cs
- D2D1_SIMPLE_COLOR_PROFILE.cs
- D2D1_SPOTDIFFUSE_PROP.cs
- D2D1_SPOTDIFFUSE_SCALE_MODE.cs
- D2D1_SPOTSPECULAR_PROP.cs
- D2D1_SPOTSPECULAR_SCALE_MODE.cs
- D2D1_SPRITE_OPTIONS.cs
- D2D1_STRAIGHTEN_PROP.cs
- D2D1_STRAIGHTEN_SCALE_MODE.cs
- D2D1_STROKE_STYLE_PROPERTIES.cs
- D2D1_STROKE_STYLE_PROPERTIES1.cs
- D2D1_STROKE_TRANSFORM_TYPE.cs
- D2D1_SUBPROPERTY.cs
- D2D1_SVG_ASPECT_ALIGN.cs
- D2D1_SVG_ASPECT_SCALING.cs
- D2D1_SVG_ATTRIBUTE_POD_TYPE.cs
- D2D1_SVG_ATTRIBUTE_STRING_TYPE.cs
- D2D1_SVG_DISPLAY.cs
- D2D1_SVG_LENGTH.cs
- D2D1_SVG_LENGTH_UNITS.cs
- D2D1_SVG_LINE_CAP.cs
- D2D1_SVG_LINE_JOIN.cs
- D2D1_SVG_OVERFLOW.cs
- D2D1_SVG_PAINT_TYPE.cs
- D2D1_SVG_PATH_COMMAND.cs
- D2D1_SVG_PRESERVE_ASPECT_RATIO.cs
- D2D1_SVG_UNIT_TYPE.cs
- D2D1_SVG_VIEWBOX.cs
- D2D1_SVG_VISIBILITY.cs
- D2D1_SWEEP_DIRECTION.cs
- D2D1_TABLETRANSFER_PROP.cs
- D2D1_TEMPERATUREANDTINT_PROP.cs
- D2D1_TEXT_ANTIALIAS_MODE.cs
- D2D1_THREADING_MODE.cs
- D2D1_TILE_PROP.cs
- D2D1_TINT_PROP.cs
- D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS.cs
- D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES.cs
- D2D1_TRIANGLE.cs
- D2D1_TURBULENCE_NOISE.cs
- D2D1_TURBULENCE_PROP.cs
- D2D1_UNIT_MODE.cs
- D2D1_VERTEX_BUFFER_PROPERTIES.cs
- D2D1_VERTEX_OPTIONS.cs
- D2D1_VERTEX_RANGE.cs
- D2D1_VERTEX_USAGE.cs
- D2D1_VIGNETTE_PROP.cs
- D2D1_WHITELEVELADJUSTMENT_PROP.cs
- D2D1_WINDOW_STATE.cs
- D2D1_YCBCR_CHROMA_SUBSAMPLING.cs
- D2D1_YCBCR_INTERPOLATION_MODE.cs
- D2D1_YCBCR_PROP.cs
- D2D_POINT_2F.cs
- D2D_POINT_2U.cs
- D2D_RECT_F.cs
- D2D_RECT_U.cs
- D2D_SIZE_F.cs
- D2D_SIZE_U.cs
- D2D_VECTOR_2F.cs
- D2D_VECTOR_3F.cs
- D2D_VECTOR_4F.cs
- D3D10_1_DDI_BLEND_DESC.cs
- D3D10_1_DDIARG_STANDARD_MULTISAMPLE_QUALITY_LEVELS.cs
- D3D10_1DDI_DEVICEFUNCS.cs
- D3D10_1DDIARG_CREATESHADERRESOURCEVIEW.cs
- D3D10_1DDIARG_CREATESHADERRESOURCEVIEW__union_0.cs
- D3D10_1DDIARG_TEXCUBE_SHADERRESOURCEVIEW.cs
- D3D10_2DDI_ADAPTERFUNCS.cs
- D3D10_2DDIARG_GETCAPS.cs
- D3D10_2DDICAPS_TYPE.cs
- D3D10_ASYNC_GETDATA_FLAG.cs
- D3D10_BIND_FLAG.cs
- D3D10_BLEND.cs
- D3D10_BLEND_DESC.cs
- D3D10_BLEND_DESC1.cs
- D3D10_BLEND_OP.cs
- D3D10_BOX.cs
- D3D10_BUFFER_DESC.cs
- D3D10_BUFFER_RTV.cs
- D3D10_BUFFER_RTV__union_0.cs
- D3D10_BUFFER_RTV__union_1.cs
- D3D10_BUFFER_SRV.cs
- D3D10_BUFFER_SRV__union_0.cs
- D3D10_BUFFER_SRV__union_1.cs
- D3D10_CLEAR_FLAG.cs
- D3D10_COLOR_WRITE_ENABLE.cs
- D3D10_COMPARISON_FUNC.cs
- D3D10_COUNTER.cs
- D3D10_COUNTER_DESC.cs
- D3D10_COUNTER_INFO.cs
- D3D10_COUNTER_TYPE.cs
- D3D10_CPU_ACCESS_FLAG.cs
- D3D10_CREATE_DEVICE_FLAG.cs
- D3D10_CULL_MODE.cs
- D3D10_DDI_BLEND.cs
- D3D10_DDI_BLEND_DESC.cs
- D3D10_DDI_BLEND_OP.cs
- D3D10_DDI_BOX.cs
- D3D10_DDI_CLEAR_FLAG.cs
- D3D10_DDI_COLOR_WRITE_ENABLE.cs
- D3D10_DDI_COMPARISON_FUNC.cs
- D3D10_DDI_CPU_ACCESS.cs
- D3D10_DDI_CULL_MODE.cs
- D3D10_DDI_DEPTH_STENCIL_DESC.cs
- D3D10_DDI_DEPTH_STENCILOP_DESC.cs
- D3D10_DDI_DEPTH_WRITE_MASK.cs
- D3D10_DDI_FILL_MODE.cs
- D3D10_DDI_FILTER.cs
- D3D10_DDI_FILTER_TYPE.cs
- D3D10_DDI_FRONT_WINDING.cs
- D3D10_DDI_GET_DATA_FLAG.cs
- D3D10_DDI_INPUT_CLASSIFICATION.cs
- D3D10_DDI_MAP.cs
- D3D10_DDI_MAP_FLAG.cs
- D3D10_DDI_PRIMITIVE.cs
- D3D10_DDI_PRIMITIVE_TOPOLOGY.cs
- D3D10_DDI_QUERY_DATA_PIPELINE_STATISTICS.cs
- D3D10_DDI_QUERY_DATA_SO_STATISTICS.cs
- D3D10_DDI_QUERY_DATA_TIMESTAMP_DISJOINT.cs
- D3D10_DDI_RASTERIZER_DESC.cs
- D3D10_DDI_RENDER_TARGET_BLEND_DESC1.cs
- D3D10_DDI_RESOURCE_BIND_FLAG.cs
- D3D10_DDI_RESOURCE_MISC_FLAG.cs
- D3D10_DDI_RESOURCE_USAGE.cs
- D3D10_DDI_SAMPLER_DESC.cs
- D3D10_DDI_STENCIL_OP.cs
- D3D10_DDI_TEXTURE_ADDRESS_MODE.cs
- D3D10_DDI_TEXTURECUBE_FACE.cs
- D3D10_DDI_VIEWPORT.cs
- D3D10_DDIARG_CREATE_SAMPLER.cs
- D3D10_DDIARG_SUBRESOURCE_UP.cs
- D3D10_DEPTH_STENCIL_DESC.cs
- D3D10_DEPTH_STENCIL_VIEW_DESC.cs
- D3D10_DEPTH_STENCIL_VIEW_DESC__union_0.cs
- D3D10_DEPTH_STENCILOP_DESC.cs
- D3D10_DEPTH_WRITE_MASK.cs
- D3D10_DRIVER_TYPE.cs
- D3D10_DSV_DIMENSION.cs
- D3D10_FEATURE_LEVEL1.cs
- D3D10_FILL_MODE.cs
- D3D10_FILTER.cs
- D3D10_FILTER_TYPE.cs
- D3D10_FORMAT_SUPPORT.cs
- D3D10_INFO_QUEUE_FILTER.cs
- D3D10_INFO_QUEUE_FILTER_DESC.cs
- D3D10_INPUT_CLASSIFICATION.cs
- D3D10_INPUT_ELEMENT_DESC.cs
- D3D10_MAP.cs
- D3D10_MAP_FLAG.cs
- D3D10_MAPPED_TEXTURE2D.cs
- D3D10_MAPPED_TEXTURE3D.cs
- D3D10_MESSAGE.cs
- D3D10_MESSAGE_CATEGORY.cs
- D3D10_MESSAGE_ID.cs
- D3D10_MESSAGE_SEVERITY.cs
- D3D10_QUERY.cs
- D3D10_QUERY_DATA_PIPELINE_STATISTICS.cs
- D3D10_QUERY_DATA_SO_STATISTICS.cs
- D3D10_QUERY_DATA_TIMESTAMP_DISJOINT.cs
- D3D10_QUERY_DESC.cs
- D3D10_QUERY_MISC_FLAG.cs
- D3D10_RAISE_FLAG.cs
- D3D10_RASTERIZER_DESC.cs
- D3D10_RENDER_TARGET_BLEND_DESC1.cs
- D3D10_RENDER_TARGET_VIEW_DESC.cs
- D3D10_RENDER_TARGET_VIEW_DESC__union_0.cs
- D3D10_RESOURCE_DIMENSION.cs
- D3D10_RESOURCE_MISC_FLAG.cs
- D3D10_RTV_DIMENSION.cs
- D3D10_SAMPLER_DESC.cs
- D3D10_SB_4_COMPONENT_NAME.cs
- D3D10_SB_COMPONENT_MASK.cs
- D3D10_SB_CONSTANT_BUFFER_ACCESS_PATTERN.cs
- D3D10_SB_CUSTOMDATA_CLASS.cs
- D3D10_SB_EXTENDED_OPCODE_TYPE.cs
- D3D10_SB_EXTENDED_OPERAND_TYPE.cs
- D3D10_SB_IMMEDIATE_ADDRESS_OFFSET_COORD.cs
- D3D10_SB_INSTRUCTION_RETURN_TYPE.cs
- D3D10_SB_INSTRUCTION_TEST_BOOLEAN.cs
- D3D10_SB_INTERPOLATION_MODE.cs
- D3D10_SB_NAME.cs
- D3D10_SB_OPCODE_TYPE.cs
- D3D10_SB_OPERAND_4_COMPONENT_SELECTION_MODE.cs
- D3D10_SB_OPERAND_INDEX_DIMENSION.cs
- D3D10_SB_OPERAND_INDEX_REPRESENTATION.cs
- D3D10_SB_OPERAND_MODIFIER.cs
- D3D10_SB_OPERAND_NUM_COMPONENTS.cs
- D3D10_SB_OPERAND_TYPE.cs
- D3D10_SB_PRIMITIVE.cs
- D3D10_SB_PRIMITIVE_TOPOLOGY.cs
- D3D10_SB_REGISTER_COMPONENT_TYPE.cs
- D3D10_SB_RESINFO_INSTRUCTION_RETURN_TYPE.cs
- D3D10_SB_RESOURCE_DIMENSION.cs
- D3D10_SB_RESOURCE_RETURN_TYPE.cs
- D3D10_SB_SAMPLER_MODE.cs
- D3D10_SB_TOKENIZED_PROGRAM_TYPE.cs
- D3D10_SHADER_RESOURCE_VIEW_DESC.cs
- D3D10_SHADER_RESOURCE_VIEW_DESC1.cs
- D3D10_SHADER_RESOURCE_VIEW_DESC1__union_0.cs
- D3D10_SHADER_RESOURCE_VIEW_DESC__union_0.cs
- D3D10_SO_DECLARATION_ENTRY.cs
- D3D10_STANDARD_MULTISAMPLE_QUALITY_LEVELS.cs
- D3D10_STENCIL_OP.cs
- D3D10_SUBRESOURCE_DATA.cs
- D3D10_TEX1D_ARRAY_DSV.cs
- D3D10_TEX1D_ARRAY_RTV.cs
- D3D10_TEX1D_ARRAY_SRV.cs
- D3D10_TEX1D_DSV.cs
- D3D10_TEX1D_RTV.cs
- D3D10_TEX1D_SRV.cs
- D3D10_TEX2D_ARRAY_DSV.cs
- D3D10_TEX2D_ARRAY_RTV.cs
- D3D10_TEX2D_ARRAY_SRV.cs
- D3D10_TEX2D_DSV.cs
- D3D10_TEX2D_RTV.cs
- D3D10_TEX2D_SRV.cs
- D3D10_TEX2DMS_ARRAY_DSV.cs
- D3D10_TEX2DMS_ARRAY_RTV.cs
- D3D10_TEX2DMS_ARRAY_SRV.cs
- D3D10_TEX2DMS_DSV.cs
- D3D10_TEX2DMS_RTV.cs
- D3D10_TEX2DMS_SRV.cs
- D3D10_TEX3D_RTV.cs
- D3D10_TEX3D_SRV.cs
- D3D10_TEXCUBE_ARRAY_SRV1.cs
- D3D10_TEXCUBE_SRV.cs
- D3D10_TEXTURE1D_DESC.cs
- D3D10_TEXTURE2D_DESC.cs
- D3D10_TEXTURE3D_DESC.cs
- D3D10_TEXTURE_ADDRESS_MODE.cs
- D3D10_TEXTURECUBE_FACE.cs
- D3D10_USAGE.cs
- D3D10_VIEWPORT.cs
- D3D10DDI_ADAPTERFUNCS.cs
- D3D10DDI_CORELAYER_DEVICECALLBACKS.cs
- D3D10DDI_COUNTER_INFO.cs
- D3D10DDI_COUNTER_TYPE.cs
- D3D10DDI_DEVICEFUNCS.cs
- D3D10DDI_HADAPTER.cs
- D3D10DDI_HBLENDSTATE.cs
- D3D10DDI_HDEPTHSTENCILSTATE.cs
- D3D10DDI_HDEPTHSTENCILVIEW.cs
- D3D10DDI_HDEVICE.cs
- D3D10DDI_HELEMENTLAYOUT.cs
- D3D10DDI_HKMALLOCATION.cs
- D3D10DDI_HKMDEVICE.cs
- D3D10DDI_HKMRESOURCE.cs
- D3D10DDI_HQUERY.cs
- D3D10DDI_HRASTERIZERSTATE.cs
- D3D10DDI_HRENDERTARGETVIEW.cs
- D3D10DDI_HRESOURCE.cs
- D3D10DDI_HRTADAPTER.cs
- D3D10DDI_HRTBLENDSTATE.cs
- D3D10DDI_HRTCORELAYER.cs
- D3D10DDI_HRTDEPTHSTENCILSTATE.cs
- D3D10DDI_HRTDEPTHSTENCILVIEW.cs
- D3D10DDI_HRTDEVICE.cs
- D3D10DDI_HRTELEMENTLAYOUT.cs
- D3D10DDI_HRTQUERY.cs
- D3D10DDI_HRTRASTERIZERSTATE.cs
- D3D10DDI_HRTRENDERTARGETVIEW.cs
- D3D10DDI_HRTRESOURCE.cs
- D3D10DDI_HRTSAMPLER.cs
- D3D10DDI_HRTSHADER.cs
- D3D10DDI_HRTSHADERRESOURCEVIEW.cs
- D3D10DDI_HSAMPLER.cs
- D3D10DDI_HSHADER.cs
- D3D10DDI_HSHADERRESOURCEVIEW.cs
- D3D10DDI_MAPPED_SUBRESOURCE.cs
- D3D10DDI_MIPINFO.cs
- D3D10DDI_QUERY.cs
- D3D10DDI_SHADERUNITTYPE.cs
- D3D10DDI_VERTEX_CACHE_DESC.cs
- D3D10DDIARG_BUFFER_RENDERTARGETVIEW.cs
- D3D10DDIARG_BUFFER_RENDERTARGETVIEW__union_0.cs
- D3D10DDIARG_BUFFER_RENDERTARGETVIEW__union_1.cs
- D3D10DDIARG_BUFFER_SHADERRESOURCEVIEW.cs
- D3D10DDIARG_BUFFER_SHADERRESOURCEVIEW__union_0.cs
- D3D10DDIARG_BUFFER_SHADERRESOURCEVIEW__union_1.cs
- D3D10DDIARG_CALCPRIVATEDEVICESIZE.cs
- D3D10DDIARG_CREATEDEPTHSTENCILVIEW.cs
- D3D10DDIARG_CREATEDEPTHSTENCILVIEW__union_0.cs
- D3D10DDIARG_CREATEDEVICE.cs
- D3D10DDIARG_CREATEDEVICE__union_0.cs
- D3D10DDIARG_CREATEDEVICE__union_1.cs
- D3D10DDIARG_CREATEELEMENTLAYOUT.cs
- D3D10DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT.cs
- D3D10DDIARG_CREATEQUERY.cs
- D3D10DDIARG_CREATERENDERTARGETVIEW.cs
- D3D10DDIARG_CREATERENDERTARGETVIEW__union_0.cs
- D3D10DDIARG_CREATERESOURCE.cs
- D3D10DDIARG_CREATESHADERRESOURCEVIEW.cs
- D3D10DDIARG_CREATESHADERRESOURCEVIEW__union_0.cs
- D3D10DDIARG_INPUT_ELEMENT_DESC.cs
- D3D10DDIARG_OPENADAPTER.cs
- D3D10DDIARG_OPENADAPTER__union_0.cs
- D3D10DDIARG_OPENRESOURCE.cs
- D3D10DDIARG_OPENRESOURCE__union_0.cs
- D3D10DDIARG_SIGNATURE_ENTRY.cs
- D3D10DDIARG_STAGE_IO_SIGNATURES.cs
- D3D10DDIARG_STREAM_OUTPUT_DECLARATION_ENTRY.cs
- D3D10DDIARG_TEX1D_DEPTHSTENCILVIEW.cs
- D3D10DDIARG_TEX1D_RENDERTARGETVIEW.cs
- D3D10DDIARG_TEX1D_SHADERRESOURCEVIEW.cs
- D3D10DDIARG_TEX2D_DEPTHSTENCILVIEW.cs
- D3D10DDIARG_TEX2D_RENDERTARGETVIEW.cs
- D3D10DDIARG_TEX2D_SHADERRESOURCEVIEW.cs
- D3D10DDIARG_TEX3D_RENDERTARGETVIEW.cs
- D3D10DDIARG_TEX3D_SHADERRESOURCEVIEW.cs
- D3D10DDIARG_TEXCUBE_DEPTHSTENCILVIEW.cs
- D3D10DDIARG_TEXCUBE_RENDERTARGETVIEW.cs
- D3D10DDIARG_TEXCUBE_SHADERRESOURCEVIEW.cs
- D3D10DDIRESOURCE_TYPE.cs
- D3D11_1_CREATE_DEVICE_CONTEXT_STATE_FLAG.cs
- D3D11_1_DDI_BLEND_DESC.cs
- D3D11_1_DDI_CHECK_DIRECT_FLIP_FLAGS.cs
- D3D11_1_DDI_COPY_FLAGS.cs
- D3D11_1_DDI_FLUSH_FLAGS.cs
- D3D11_1_DDI_LOGIC_OP.cs
- D3D11_1_DDI_RASTERIZER_DESC.cs
- D3D11_1_DDI_RENDER_TARGET_BLEND_DESC.cs
- D3D11_1DDI_AES_CTR_IV.cs
- D3D11_1DDI_ARCHITECTURE_INFO_DATA.cs
- D3D11_1DDI_AUTHENTICATED_CHANNEL_TYPE.cs
- D3D11_1DDI_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION.cs
- D3D11_1DDI_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION.cs
- D3D11_1DDI_AUTHENTICATED_CONFIGURE_INITIALIZE.cs
- D3D11_1DDI_AUTHENTICATED_CONFIGURE_INPUT.cs
- D3D11_1DDI_AUTHENTICATED_CONFIGURE_OUTPUT.cs
- D3D11_1DDI_AUTHENTICATED_CONFIGURE_PROTECTION.cs
- D3D11_1DDI_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE.cs
- D3D11_1DDI_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE.cs
- D3D11_1DDI_AUTHENTICATED_PROTECTION_FLAGS.cs
- D3D11_1DDI_AUTHENTICATED_PROTECTION_FLAGS__union_0.cs
- D3D11_1DDI_AUTHENTICATED_PROTECTION_FLAGS__union_0__struct_0.cs
- D3D11_1DDI_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT.cs
- D3D11_1DDI_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT.cs
- D3D11_1DDI_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT.cs
- D3D11_1DDI_AUTHENTICATED_QUERY_ACESSIBILITY_OUTPUT.cs
- D3D11_1DDI_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT.cs
- D3D11_1DDI_AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT.cs
- D3D11_1DDI_AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT.cs
- D3D11_1DDI_AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT.cs
- D3D11_1DDI_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT.cs
- D3D11_1DDI_AUTHENTICATED_QUERY_INPUT.cs
- D3D11_1DDI_AUTHENTICATED_QUERY_OUTPUT.cs
- D3D11_1DDI_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT.cs
- D3D11_1DDI_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT.cs
- D3D11_1DDI_AUTHENTICATED_QUERY_OUTPUT_ID_INPUT.cs
- D3D11_1DDI_AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT.cs
- D3D11_1DDI_AUTHENTICATED_QUERY_PROTECTION_OUTPUT.cs
- D3D11_1DDI_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT.cs
- D3D11_1DDI_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT.cs
- D3D11_1DDI_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT.cs
- D3D11_1DDI_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT.cs
- D3D11_1DDI_BUS_TYPE.cs
- D3D11_1DDI_CERTIFICATE_INFO.cs
- D3D11_1DDI_CERTIFICATE_INFO__union_0.cs
- D3D11_1DDI_CERTIFICATE_TYPE.cs
- D3D11_1DDI_CONTENT_PROTECTION_CAPS.cs
- D3D11_1DDI_D3D11_OPTIONS_DATA.cs
- D3D11_1DDI_DEVICEFUNCS.cs
- D3D11_1DDI_ENCRYPTED_BLOCK_INFO.cs
- D3D11_1DDI_HAUTHCHANNEL.cs
- D3D11_1DDI_HCRYPTOSESSION.cs
- D3D11_1DDI_HDECODE.cs
- D3D11_1DDI_HRTAUTHCHANNEL.cs
- D3D11_1DDI_HRTCRYPTOSESSION.cs
- D3D11_1DDI_HRTDECODE.cs
- D3D11_1DDI_HRTVIDEODECODEROUTPUTVIEW.cs
- D3D11_1DDI_HRTVIDEOPROCESSOR.cs
- D3D11_1DDI_HRTVIDEOPROCESSORENUM.cs
- D3D11_1DDI_HRTVIDEOPROCESSORINPUTVIEW.cs
- D3D11_1DDI_HRTVIDEOPROCESSOROUTPUTVIEW.cs
- D3D11_1DDI_HVIDEODECODEROUTPUTVIEW.cs
- D3D11_1DDI_HVIDEOPROCESSOR.cs
- D3D11_1DDI_HVIDEOPROCESSORENUM.cs
- D3D11_1DDI_HVIDEOPROCESSORINPUTVIEW.cs
- D3D11_1DDI_HVIDEOPROCESSOROUTPUTVIEW.cs
- D3D11_1DDI_OMAC.cs
- D3D11_1DDI_VIDEO_COLOR.cs
- D3D11_1DDI_VIDEO_COLOR__union_0.cs
- D3D11_1DDI_VIDEO_COLOR_RGBA.cs
- D3D11_1DDI_VIDEO_COLOR_YCbCrA.cs
- D3D11_1DDI_VIDEO_CONTENT_PROTECTION_CAPS.cs
- D3D11_1DDI_VIDEO_DECODER_BUFFER_DESC.cs
- D3D11_1DDI_VIDEO_DECODER_BUFFER_INFO.cs
- D3D11_1DDI_VIDEO_DECODER_CONFIG.cs
- D3D11_1DDI_VIDEO_DECODER_DESC.cs
- D3D11_1DDI_VIDEO_FRAME_FORMAT.cs
- D3D11_1DDI_VIDEO_INPUT.cs
- D3D11_1DDI_VIDEO_OUTPUT.cs
- D3D11_1DDI_VIDEO_PROCESSOR_ALPHA_FILL_MODE.cs
- D3D11_1DDI_VIDEO_PROCESSOR_AUTO_STREAM_CAPS.cs
- D3D11_1DDI_VIDEO_PROCESSOR_CAPS.cs
- D3D11_1DDI_VIDEO_PROCESSOR_COLOR_SPACE.cs
- D3D11_1DDI_VIDEO_PROCESSOR_CONTENT_DESC.cs
- D3D11_1DDI_VIDEO_PROCESSOR_CONVERSION_CAPS.cs
- D3D11_1DDI_VIDEO_PROCESSOR_CUSTOM_RATE.cs
- D3D11_1DDI_VIDEO_PROCESSOR_DEVICE_CAPS.cs
- D3D11_1DDI_VIDEO_PROCESSOR_FEATURE_CAPS.cs
- D3D11_1DDI_VIDEO_PROCESSOR_FILTER.cs
- D3D11_1DDI_VIDEO_PROCESSOR_FILTER_CAPS.cs
- D3D11_1DDI_VIDEO_PROCESSOR_FILTER_RANGE.cs
- D3D11_1DDI_VIDEO_PROCESSOR_FORMAT_CAPS.cs
- D3D11_1DDI_VIDEO_PROCESSOR_FORMAT_SUPPORT.cs
- D3D11_1DDI_VIDEO_PROCESSOR_ITELECINE_CAPS.cs
- D3D11_1DDI_VIDEO_PROCESSOR_NOMINAL_RANGE.cs
- D3D11_1DDI_VIDEO_PROCESSOR_OUTPUT_RATE.cs
- D3D11_1DDI_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS.cs
- D3D11_1DDI_VIDEO_PROCESSOR_ROTATION.cs
- D3D11_1DDI_VIDEO_PROCESSOR_STEREO_CAPS.cs
- D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FLIP_MODE.cs
- D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT.cs
- D3D11_1DDI_VIDEO_PROCESSOR_STREAM.cs
- D3D11_1DDI_VIDEO_USAGE.cs
- D3D11_1DDI_VIDEODEVICEFUNCS.cs
- D3D11_1DDIARG_CREATEAUTHENTICATEDCHANNEL.cs
- D3D11_1DDIARG_CREATECRYPTOSESSION.cs
- D3D11_1DDIARG_CREATEVIDEODECODER.cs
- D3D11_1DDIARG_CREATEVIDEODECODEROUTPUTVIEW.cs
- D3D11_1DDIARG_CREATEVIDEOPROCESSOR.cs
- D3D11_1DDIARG_CREATEVIDEOPROCESSORENUM.cs
- D3D11_1DDIARG_CREATEVIDEOPROCESSORINPUTVIEW.cs
- D3D11_1DDIARG_CREATEVIDEOPROCESSOROUTPUTVIEW.cs
- D3D11_1DDIARG_SIGNATURE_ENTRY.cs
- D3D11_1DDIARG_SIGNATURE_ENTRY2.cs
- D3D11_1DDIARG_STAGE_IO_SIGNATURES.cs
- D3D11_1DDIARG_STAGE_IO_SIGNATURES__union_0.cs
- D3D11_1DDIARG_STAGE_IO_SIGNATURES__union_1.cs
- D3D11_1DDIARG_TESSELLATION_IO_SIGNATURES.cs
- D3D11_1DDIARG_TESSELLATION_IO_SIGNATURES__union_0.cs
- D3D11_1DDIARG_TESSELLATION_IO_SIGNATURES__union_1.cs
- D3D11_1DDIARG_TESSELLATION_IO_SIGNATURES__union_2.cs
- D3D11_1DDIARG_VIDEODECODERBEGINFRAME.cs
- D3D11_1DDIARG_VIDEODECODEREXTENSION.cs
- D3D11_ASYNC_GETDATA_FLAG.cs
- D3D11_AUTHENTICATED_CHANNEL_TYPE.cs
- D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT.cs
- D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT.cs
- D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT.cs
- D3D11_AUTHENTICATED_CONFIGURE_INPUT.cs
- D3D11_AUTHENTICATED_CONFIGURE_OUTPUT.cs
- D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT.cs
- D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT.cs
- D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE.cs
- D3D11_AUTHENTICATED_PROTECTION_FLAGS.cs
- D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT.cs
- D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT.cs
- D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT.cs
- D3D11_AUTHENTICATED_QUERY_ACESSIBILITY_OUTPUT.cs
- D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT.cs
- D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT.cs
- D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT.cs
- D3D11_AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT.cs
- D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT.cs
- D3D11_AUTHENTICATED_QUERY_INPUT.cs
- D3D11_AUTHENTICATED_QUERY_OUTPUT.cs
- D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT.cs
- D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT.cs
- D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_INPUT.cs
- D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT.cs
- D3D11_AUTHENTICATED_QUERY_PROTECTION_OUTPUT.cs
- D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT.cs
- D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT.cs
- D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT.cs
- D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT.cs
- D3D11_BIND_FLAG.cs
- D3D11_BLEND.cs
- D3D11_BLEND_DESC.cs
- D3D11_BLEND_DESC1.cs
- D3D11_BLEND_OP.cs
- D3D11_BOX.cs
- D3D11_BUFFER_DESC.cs
- D3D11_BUFFER_RTV.cs
- D3D11_BUFFER_RTV__union_0.cs
- D3D11_BUFFER_RTV__union_1.cs
- D3D11_BUFFER_SRV.cs
- D3D11_BUFFER_SRV__union_0.cs
- D3D11_BUFFER_SRV__union_1.cs
- D3D11_BUFFER_UAV.cs
- D3D11_BUFFER_UAV_FLAG.cs
- D3D11_BUFFEREX_SRV.cs
- D3D11_BUFFEREX_SRV_FLAG.cs
- D3D11_BUS_TYPE.cs
- D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_FLAG.cs
- D3D11_CLASS_INSTANCE_DESC.cs
- D3D11_CLEAR_FLAG.cs
- D3D11_COLOR_WRITE_ENABLE.cs
- D3D11_COMPARISON_FUNC.cs
- D3D11_COMPUTE_SHADER_TRACE_DESC.cs
- D3D11_CONSERVATIVE_RASTERIZATION_MODE.cs
- D3D11_CONSERVATIVE_RASTERIZATION_TIER.cs
- D3D11_CONTENT_PROTECTION_CAPS.cs
- D3D11_CONTEXT_TYPE.cs
- D3D11_COPY_FLAGS.cs
- D3D11_COUNTER.cs
- D3D11_COUNTER_DESC.cs
- D3D11_COUNTER_INFO.cs
- D3D11_COUNTER_TYPE.cs
- D3D11_CPU_ACCESS_FLAG.cs
- D3D11_CREATE_DEVICE_FLAG.cs
- D3D11_CRYPTO_SESSION_KEY_EXCHANGE_FLAGS.cs
- D3D11_CRYPTO_SESSION_STATUS.cs
- D3D11_CULL_MODE.cs
- D3D11_DDI_CREATEDEPTHSTENCILVIEW_FLAG.cs
- D3D11_DDI_QUERY_DATA_PIPELINE_STATISTICS.cs
- D3D11_DDI_SHADER_MIN_PRECISION.cs
- D3D11_DDI_SHADER_MIN_PRECISION_SUPPORT_DATA.cs
- D3D11_DDI_VIDEO_DECODER_BUFFER_TYPE.cs
- D3D11_DEPTH_STENCIL_DESC.cs
- D3D11_DEPTH_STENCIL_VIEW_DESC.cs
- D3D11_DEPTH_STENCIL_VIEW_DESC__union_0.cs
- D3D11_DEPTH_STENCILOP_DESC.cs
- D3D11_DEPTH_WRITE_MASK.cs
- D3D11_DEVICE_CONTEXT_TYPE.cs
- D3D11_DOMAIN_SHADER_TRACE_DESC.cs
- D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS.cs
- D3D11_DRAW_INSTANCED_INDIRECT_ARGS.cs
- D3D11_DSV_DIMENSION.cs
- D3D11_DSV_FLAG.cs
- D3D11_ENCRYPTED_BLOCK_INFO.cs
- D3D11_FEATURE.cs
- D3D11_FEATURE_DATA_ARCHITECTURE_INFO.cs
- D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS.cs
- D3D11_FEATURE_DATA_D3D11_OPTIONS.cs
- D3D11_FEATURE_DATA_D3D11_OPTIONS1.cs
- D3D11_FEATURE_DATA_D3D11_OPTIONS2.cs
- D3D11_FEATURE_DATA_D3D11_OPTIONS3.cs
- D3D11_FEATURE_DATA_D3D11_OPTIONS4.cs
- D3D11_FEATURE_DATA_D3D11_OPTIONS5.cs
- D3D11_FEATURE_DATA_D3D11_OPTIONS6.cs
- D3D11_FEATURE_DATA_D3D9_OPTIONS.cs
- D3D11_FEATURE_DATA_D3D9_OPTIONS1.cs
- D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT.cs
- D3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT.cs
- D3D11_FEATURE_DATA_DISPLAYABLE.cs
- D3D11_FEATURE_DATA_DOUBLES.cs
- D3D11_FEATURE_DATA_FORMAT_SUPPORT.cs
- D3D11_FEATURE_DATA_FORMAT_SUPPORT2.cs
- D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT.cs
- D3D11_FEATURE_DATA_MARKER_SUPPORT.cs
- D3D11_FEATURE_DATA_SHADER_CACHE.cs
- D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT.cs
- D3D11_FEATURE_DATA_THREADING.cs
- D3D11_FEATURE_DATA_VIDEO_DECODER_HISTOGRAM.cs
- D3D11_FEATURE_VIDEO.cs
- D3D11_FENCE_FLAG.cs
- D3D11_FILL_MODE.cs
- D3D11_FILTER.cs
- D3D11_FILTER_REDUCTION_TYPE.cs
- D3D11_FILTER_TYPE.cs
- D3D11_FORMAT_SUPPORT.cs
- D3D11_FORMAT_SUPPORT2.cs
- D3D11_GEOMETRY_SHADER_TRACE_DESC.cs
- D3D11_HULL_SHADER_TRACE_DESC.cs
- D3D11_INFO_QUEUE_FILTER.cs
- D3D11_INFO_QUEUE_FILTER_DESC.cs
- D3D11_INPUT_CLASSIFICATION.cs
- D3D11_INPUT_ELEMENT_DESC.cs
- D3D11_KEY_EXCHANGE_HW_PROTECTION_DATA.cs
- D3D11_KEY_EXCHANGE_HW_PROTECTION_INPUT_DATA.cs
- D3D11_KEY_EXCHANGE_HW_PROTECTION_OUTPUT_DATA.cs
- D3D11_LOGIC_OP.cs
- D3D11_MAP.cs
- D3D11_MAP_FLAG.cs
- D3D11_MAPPED_SUBRESOURCE.cs
- D3D11_MESSAGE.cs
- D3D11_MESSAGE_CATEGORY.cs
- D3D11_MESSAGE_ID.cs
- D3D11_MESSAGE_SEVERITY.cs
- D3D11_OMAC.cs
- D3D11_PACKED_MIP_DESC.cs
- D3D11_PIXEL_SHADER_TRACE_DESC.cs
- D3D11_QUERY.cs
- D3D11_QUERY_DATA_PIPELINE_STATISTICS.cs
- D3D11_QUERY_DATA_SO_STATISTICS.cs
- D3D11_QUERY_DATA_TIMESTAMP_DISJOINT.cs
- D3D11_QUERY_DESC.cs
- D3D11_QUERY_DESC1.cs
- D3D11_QUERY_MISC_FLAG.cs
- D3D11_RAISE_FLAG.cs
- D3D11_RASTERIZER_DESC.cs
- D3D11_RASTERIZER_DESC1.cs
- D3D11_RASTERIZER_DESC2.cs
- D3D11_RENDER_TARGET_BLEND_DESC.cs
- D3D11_RENDER_TARGET_BLEND_DESC1.cs
- D3D11_RENDER_TARGET_VIEW_DESC.cs
- D3D11_RENDER_TARGET_VIEW_DESC1.cs
- D3D11_RENDER_TARGET_VIEW_DESC1__union_0.cs
- D3D11_RENDER_TARGET_VIEW_DESC__union_0.cs
- D3D11_RESOURCE_DIMENSION.cs
- D3D11_RESOURCE_FLAGS.cs
- D3D11_RESOURCE_MISC_FLAG.cs
- D3D11_RLDO_FLAGS.cs
- D3D11_RTV_DIMENSION.cs
- D3D11_SAMPLER_DESC.cs
- D3D11_SB_OPERAND_MIN_PRECISION.cs
- D3D11_SB_SHADER_MESSAGE_FORMAT.cs
- D3D11_SB_SHADER_MESSAGE_ID.cs
- D3D11_SB_TESSELLATOR_DOMAIN.cs
- D3D11_SB_TESSELLATOR_OUTPUT_PRIMITIVE.cs
- D3D11_SB_TESSELLATOR_PARTITIONING.cs
- D3D11_SHADER_ACCESS_RESTRICTED_RESOURCE_TIER.cs
- D3D11_SHADER_CACHE_SUPPORT_FLAGS.cs
- D3D11_SHADER_MIN_PRECISION_SUPPORT.cs
- D3D11_SHADER_RESOURCE_VIEW_DESC.cs
- D3D11_SHADER_RESOURCE_VIEW_DESC1.cs
- D3D11_SHADER_RESOURCE_VIEW_DESC1__union_0.cs
- D3D11_SHADER_RESOURCE_VIEW_DESC__union_0.cs
- D3D11_SHADER_TRACE_DESC.cs
- D3D11_SHADER_TRACE_DESC__union_0.cs
- D3D11_SHADER_TRACKING_OPTION.cs
- D3D11_SHADER_TRACKING_RESOURCE_TYPE.cs
- D3D11_SHADER_TYPE.cs
- D3D11_SHADER_VERSION_TYPE.cs
- D3D11_SHARED_RESOURCE_TIER.cs
- D3D11_SO_DECLARATION_ENTRY.cs
- D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS.cs
- D3D11_STENCIL_OP.cs
- D3D11_SUBRESOURCE_DATA.cs
- D3D11_SUBRESOURCE_TILING.cs
- D3D11_TEX1D_ARRAY_DSV.cs
- D3D11_TEX1D_ARRAY_RTV.cs
- D3D11_TEX1D_ARRAY_SRV.cs
- D3D11_TEX1D_ARRAY_UAV.cs
- D3D11_TEX1D_DSV.cs
- D3D11_TEX1D_RTV.cs
- D3D11_TEX1D_SRV.cs
- D3D11_TEX1D_UAV.cs
- D3D11_TEX2D_ARRAY_DSV.cs
- D3D11_TEX2D_ARRAY_RTV.cs
- D3D11_TEX2D_ARRAY_RTV1.cs
- D3D11_TEX2D_ARRAY_SRV.cs
- D3D11_TEX2D_ARRAY_SRV1.cs
- D3D11_TEX2D_ARRAY_UAV.cs
- D3D11_TEX2D_ARRAY_UAV1.cs
- D3D11_TEX2D_ARRAY_VPOV.cs
- D3D11_TEX2D_DSV.cs
- D3D11_TEX2D_RTV.cs
- D3D11_TEX2D_RTV1.cs
- D3D11_TEX2D_SRV.cs
- D3D11_TEX2D_SRV1.cs
- D3D11_TEX2D_UAV.cs
- D3D11_TEX2D_UAV1.cs
- D3D11_TEX2D_VDOV.cs
- D3D11_TEX2D_VPIV.cs
- D3D11_TEX2D_VPOV.cs
- D3D11_TEX2DMS_ARRAY_DSV.cs
- D3D11_TEX2DMS_ARRAY_RTV.cs
- D3D11_TEX2DMS_ARRAY_SRV.cs
- D3D11_TEX2DMS_DSV.cs
- D3D11_TEX2DMS_RTV.cs
- D3D11_TEX2DMS_SRV.cs
- D3D11_TEX3D_RTV.cs
- D3D11_TEX3D_SRV.cs
- D3D11_TEX3D_UAV.cs
- D3D11_TEXCUBE_ARRAY_SRV.cs
- D3D11_TEXCUBE_SRV.cs
- D3D11_TEXTURE1D_DESC.cs
- D3D11_TEXTURE2D_DESC.cs
- D3D11_TEXTURE2D_DESC1.cs
- D3D11_TEXTURE3D_DESC.cs
- D3D11_TEXTURE3D_DESC1.cs
- D3D11_TEXTURE_ADDRESS_MODE.cs
- D3D11_TEXTURE_LAYOUT.cs
- D3D11_TEXTURECUBE_FACE.cs
- D3D11_TILE_COPY_FLAG.cs
- D3D11_TILE_MAPPING_FLAG.cs
- D3D11_TILE_RANGE_FLAG.cs
- D3D11_TILE_REGION_SIZE.cs
- D3D11_TILE_SHAPE.cs
- D3D11_TILED_RESOURCE_COORDINATE.cs
- D3D11_TILED_RESOURCES_TIER.cs
- D3D11_TRACE_GS_INPUT_PRIMITIVE.cs
- D3D11_TRACE_REGISTER.cs
- D3D11_TRACE_REGISTER__union_0.cs
- D3D11_TRACE_REGISTER_TYPE.cs
- D3D11_TRACE_STATS.cs
- D3D11_TRACE_STEP.cs
- D3D11_TRACE_VALUE.cs
- D3D11_UAV_DIMENSION.cs
- D3D11_UMD_MODE.cs
- D3D11_UNORDERED_ACCESS_VIEW_DESC.cs
- D3D11_UNORDERED_ACCESS_VIEW_DESC1.cs
- D3D11_UNORDERED_ACCESS_VIEW_DESC1__union_0.cs
- D3D11_UNORDERED_ACCESS_VIEW_DESC__union_0.cs
- D3D11_USAGE.cs
- D3D11_VDOV_DIMENSION.cs
- D3D11_VERTEX_SHADER_TRACE_DESC.cs
- D3D11_VIDEO_COLOR.cs
- D3D11_VIDEO_COLOR__union_0.cs
- D3D11_VIDEO_COLOR_RGBA.cs
- D3D11_VIDEO_COLOR_YCbCrA.cs
- D3D11_VIDEO_CONTENT_PROTECTION_CAPS.cs
- D3D11_VIDEO_DECODER_BEGIN_FRAME_CRYPTO_SESSION.cs
- D3D11_VIDEO_DECODER_BUFFER_DESC.cs
- D3D11_VIDEO_DECODER_BUFFER_DESC1.cs
- D3D11_VIDEO_DECODER_BUFFER_DESC2.cs
- D3D11_VIDEO_DECODER_BUFFER_TYPE.cs
- D3D11_VIDEO_DECODER_CAPS.cs
- D3D11_VIDEO_DECODER_CONFIG.cs
- D3D11_VIDEO_DECODER_DESC.cs
- D3D11_VIDEO_DECODER_EXTENSION.cs
- D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT.cs
- D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_FLAGS.cs
- D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC.cs
- D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC__union_0.cs
- D3D11_VIDEO_DECODER_SUB_SAMPLE_MAPPING_BLOCK.cs
- D3D11_VIDEO_FRAME_FORMAT.cs
- D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE.cs
- D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS.cs
- D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINTS.cs
- D3D11_VIDEO_PROCESSOR_CAPS.cs
- D3D11_VIDEO_PROCESSOR_COLOR_SPACE.cs
- D3D11_VIDEO_PROCESSOR_CONTENT_DESC.cs
- D3D11_VIDEO_PROCESSOR_CUSTOM_RATE.cs
- D3D11_VIDEO_PROCESSOR_DEVICE_CAPS.cs
- D3D11_VIDEO_PROCESSOR_FEATURE_CAPS.cs
- D3D11_VIDEO_PROCESSOR_FILTER.cs
- D3D11_VIDEO_PROCESSOR_FILTER_CAPS.cs
- D3D11_VIDEO_PROCESSOR_FILTER_RANGE.cs
- D3D11_VIDEO_PROCESSOR_FORMAT_CAPS.cs
- D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT.cs
- D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC.cs
- D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC__union_0.cs
- D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS.cs
- D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE.cs
- D3D11_VIDEO_PROCESSOR_OUTPUT_RATE.cs
- D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC.cs
- D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC__union_0.cs
- D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS.cs
- D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS.cs
- D3D11_VIDEO_PROCESSOR_ROTATION.cs
- D3D11_VIDEO_PROCESSOR_STEREO_CAPS.cs
- D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE.cs
- D3D11_VIDEO_PROCESSOR_STEREO_FORMAT.cs
- D3D11_VIDEO_PROCESSOR_STREAM.cs
- D3D11_VIDEO_PROCESSOR_STREAM_BEHAVIOR_HINT.cs
- D3D11_VIDEO_SAMPLE_DESC.cs
- D3D11_VIDEO_USAGE.cs
- D3D11_VIEWPORT.cs
- D3D11_VPIV_DIMENSION.cs
- D3D11_VPOV_DIMENSION.cs
- D3D11DDI_3DPIPELINELEVEL.cs
- D3D11DDI_3DPIPELINESUPPORT_CAPS.cs
- D3D11DDI_CORELAYER_DEVICECALLBACKS.cs
- D3D11DDI_DEVICEFUNCS.cs
- D3D11DDI_HANDLESIZE.cs
- D3D11DDI_HANDLETYPE.cs
- D3D11DDI_HCOMMANDLIST.cs
- D3D11DDI_HRTCOMMANDLIST.cs
- D3D11DDI_HRTUNORDEREDACCESSVIEW.cs
- D3D11DDI_HUNORDEREDACCESSVIEW.cs
- D3D11DDI_SHADER_CAPS.cs
- D3D11DDI_THREADING_CAPS.cs
- D3D11DDIARG_BUFFER_RENDERTARGETVIEW.cs
- D3D11DDIARG_BUFFER_RENDERTARGETVIEW__union_0.cs
- D3D11DDIARG_BUFFER_RENDERTARGETVIEW__union_1.cs
- D3D11DDIARG_BUFFER_UNORDEREDACCESSVIEW.cs
- D3D11DDIARG_BUFFEREX_SHADERRESOURCEVIEW.cs
- D3D11DDIARG_BUFFEREX_SHADERRESOURCEVIEW__union_0.cs
- D3D11DDIARG_BUFFEREX_SHADERRESOURCEVIEW__union_1.cs
- D3D11DDIARG_CALCPRIVATEDEFERREDCONTEXTSIZE.cs
- D3D11DDIARG_CREATECOMMANDLIST.cs
- D3D11DDIARG_CREATEDEFERREDCONTEXT.cs
- D3D11DDIARG_CREATEDEFERREDCONTEXT__union_0.cs
- D3D11DDIARG_CREATEDEFERREDCONTEXT__union_1.cs
- D3D11DDIARG_CREATEDEPTHSTENCILVIEW.cs
- D3D11DDIARG_CREATEDEPTHSTENCILVIEW__union_0.cs
- D3D11DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT.cs
- D3D11DDIARG_CREATERESOURCE.cs
- D3D11DDIARG_CREATESHADERRESOURCEVIEW.cs
- D3D11DDIARG_CREATESHADERRESOURCEVIEW__union_0.cs
- D3D11DDIARG_CREATEUNORDEREDACCESSVIEW.cs
- D3D11DDIARG_CREATEUNORDEREDACCESSVIEW__union_0.cs
- D3D11DDIARG_POINTERDATA.cs
- D3D11DDIARG_STREAM_OUTPUT_DECLARATION_ENTRY.cs
- D3D11DDIARG_TESSELLATION_IO_SIGNATURES.cs
- D3D11DDIARG_TEX1D_UNORDEREDACCESSVIEW.cs
- D3D11DDIARG_TEX2D_UNORDEREDACCESSVIEW.cs
- D3D11DDIARG_TEX3D_UNORDEREDACCESSVIEW.cs
- D3D11On12CreatorID.cs
- D3D12_AUTO_BREADCRUMB_NODE.cs
- D3D12_AUTO_BREADCRUMB_NODE1.cs
- D3D12_AUTO_BREADCRUMB_OP.cs
- D3D12_AXIS_SHADING_RATE.cs
- D3D12_BACKGROUND_PROCESSING_MODE.cs
- D3D12_BARRIER_ACCESS.cs
- D3D12_BARRIER_GROUP.cs
- D3D12_BARRIER_GROUP__union_0.cs
- D3D12_BARRIER_LAYOUT.cs
- D3D12_BARRIER_SUBRESOURCE_RANGE.cs
- D3D12_BARRIER_SYNC.cs
- D3D12_BARRIER_TYPE.cs
- D3D12_BITSTREAM_ENCRYPTION_TYPE.cs
- D3D12_BLEND.cs
- D3D12_BLEND_DESC.cs
- D3D12_BLEND_OP.cs
- D3D12_BOX.cs
- D3D12_BROADCASTING_LAUNCH_OVERRIDES.cs
- D3D12_BUFFER_BARRIER.cs
- D3D12_BUFFER_RTV.cs
- D3D12_BUFFER_SRV.cs
- D3D12_BUFFER_SRV_FLAGS.cs
- D3D12_BUFFER_UAV.cs
- D3D12_BUFFER_UAV_FLAGS.cs
- D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC.cs
- D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS.cs
- D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS__union_0.cs
- D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_TOOLS_VISUALIZATION_HEADER.cs
- D3D12_CACHED_PIPELINE_STATE.cs
- D3D12_CLEAR_FLAGS.cs
- D3D12_CLEAR_VALUE.cs
- D3D12_CLEAR_VALUE__union_0.cs
- D3D12_COALESCING_LAUNCH_OVERRIDES.cs
- D3D12_COLOR_WRITE_ENABLE.cs
- D3D12_COMMAND_LIST_FLAGS.cs
- D3D12_COMMAND_LIST_SUPPORT_FLAGS.cs
- D3D12_COMMAND_LIST_TYPE.cs
- D3D12_COMMAND_POOL_FLAGS.cs
- D3D12_COMMAND_QUEUE_DESC.cs
- D3D12_COMMAND_QUEUE_FLAGS.cs
- D3D12_COMMAND_QUEUE_PRIORITY.cs
- D3D12_COMMAND_RECORDER_FLAGS.cs
- D3D12_COMMAND_SIGNATURE_DESC.cs
- D3D12_COMMON_COMPUTE_NODE_OVERRIDES.cs
- D3D12_COMPARISON_FUNC.cs
- D3D12_COMPATIBILITY_SHARED_FLAGS.cs
- D3D12_COMPUTE_PIPELINE_STATE_DESC.cs
- D3D12_CONSERVATIVE_RASTERIZATION_MODE.cs
- D3D12_CONSERVATIVE_RASTERIZATION_TIER.cs
- D3D12_CONSTANT_BUFFER_VIEW_DESC.cs
- D3D12_CPU_DESCRIPTOR_HANDLE.cs
- D3D12_CPU_PAGE_PROPERTY.cs
- D3D12_CROSS_NODE_SHARING_TIER.cs
- D3D12_CULL_MODE.cs
- D3D12_DEBUG_COMMAND_LIST_GPU_BASED_VALIDATION_SETTINGS.cs
- D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE.cs
- D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS.cs
- D3D12_DEBUG_DEVICE_GPU_SLOWDOWN_PERFORMANCE_FACTOR.cs
- D3D12_DEBUG_DEVICE_PARAMETER_TYPE.cs
- D3D12_DEBUG_FEATURE.cs
- D3D12_DEPTH_STENCIL_DESC.cs
- D3D12_DEPTH_STENCIL_DESC1.cs
- D3D12_DEPTH_STENCIL_DESC2.cs
- D3D12_DEPTH_STENCIL_FORMAT.cs
- D3D12_DEPTH_STENCIL_VALUE.cs
- D3D12_DEPTH_STENCIL_VIEW_DESC.cs
- D3D12_DEPTH_STENCIL_VIEW_DESC__union_0.cs
- D3D12_DEPTH_STENCILOP_DESC.cs
- D3D12_DEPTH_STENCILOP_DESC1.cs
- D3D12_DEPTH_WRITE_MASK.cs
- D3D12_DESCRIPTOR_HEAP_DESC.cs
- D3D12_DESCRIPTOR_HEAP_FLAGS.cs
- D3D12_DESCRIPTOR_HEAP_TYPE.cs
- D3D12_DESCRIPTOR_RANGE.cs
- D3D12_DESCRIPTOR_RANGE1.cs
- D3D12_DESCRIPTOR_RANGE_FLAGS.cs
- D3D12_DESCRIPTOR_RANGE_TYPE.cs
- D3D12_DEVICE_CONFIGURATION_DESC.cs
- D3D12_DEVICE_FACTORY_FLAGS.cs
- D3D12_DEVICE_FLAGS.cs
- D3D12_DEVICE_REMOVED_EXTENDED_DATA.cs
- D3D12_DEVICE_REMOVED_EXTENDED_DATA1.cs
- D3D12_DEVICE_REMOVED_EXTENDED_DATA2.cs
- D3D12_DEVICE_REMOVED_EXTENDED_DATA3.cs
- D3D12_DISCARD_REGION.cs
- D3D12_DISPATCH_ARGUMENTS.cs
- D3D12_DISPATCH_GRAPH_DESC.cs
- D3D12_DISPATCH_GRAPH_DESC__union_0.cs
- D3D12_DISPATCH_MESH_ARGUMENTS.cs
- D3D12_DISPATCH_MODE.cs
- D3D12_DISPATCH_RAYS_DESC.cs
- D3D12_DOWNLEVEL_DDI_UMDFILENAME.cs
- D3D12_DRAW_ARGUMENTS.cs
- D3D12_DRAW_INDEXED_ARGUMENTS.cs
- D3D12_DRED_ALLOCATION_NODE.cs
- D3D12_DRED_ALLOCATION_NODE1.cs
- D3D12_DRED_ALLOCATION_TYPE.cs
- D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT.cs
- D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1.cs
- D3D12_DRED_BREADCRUMB_CONTEXT.cs
- D3D12_DRED_DEVICE_STATE.cs
- D3D12_DRED_ENABLEMENT.cs
- D3D12_DRED_FLAGS.cs
- D3D12_DRED_PAGE_FAULT_FLAGS.cs
- D3D12_DRED_PAGE_FAULT_OUTPUT.cs
- D3D12_DRED_PAGE_FAULT_OUTPUT1.cs
- D3D12_DRED_PAGE_FAULT_OUTPUT2.cs
- D3D12_DRED_VERSION.cs
- D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS.cs
- D3D12_DSV_DIMENSION.cs
- D3D12_DSV_FLAGS.cs
- D3D12_DXIL_LIBRARY_DESC.cs
- D3D12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION.cs
- D3D12_ELEMENTS_LAYOUT.cs
- D3D12_EXECUTE_INDIRECT_TIER.cs
- D3D12_EXISTING_COLLECTION_DESC.cs
- D3D12_EXPORT_DESC.cs
- D3D12_EXPORT_FLAGS.cs
- D3D12_FEATURE.cs
- D3D12_FEATURE_DATA_ARCHITECTURE.cs
- D3D12_FEATURE_DATA_ARCHITECTURE1.cs
- D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY.cs
- D3D12_FEATURE_DATA_CROSS_NODE.cs
- D3D12_FEATURE_DATA_D3D12_OPTIONS.cs
- D3D12_FEATURE_DATA_D3D12_OPTIONS1.cs
- D3D12_FEATURE_DATA_D3D12_OPTIONS10.cs
- D3D12_FEATURE_DATA_D3D12_OPTIONS11.cs
- D3D12_FEATURE_DATA_D3D12_OPTIONS12.cs
- D3D12_FEATURE_DATA_D3D12_OPTIONS13.cs
- D3D12_FEATURE_DATA_D3D12_OPTIONS14.cs
- D3D12_FEATURE_DATA_D3D12_OPTIONS15.cs
- D3D12_FEATURE_DATA_D3D12_OPTIONS16.cs
- D3D12_FEATURE_DATA_D3D12_OPTIONS17.cs
- D3D12_FEATURE_DATA_D3D12_OPTIONS18.cs
- D3D12_FEATURE_DATA_D3D12_OPTIONS19.cs
- D3D12_FEATURE_DATA_D3D12_OPTIONS2.cs
- D3D12_FEATURE_DATA_D3D12_OPTIONS20.cs
- D3D12_FEATURE_DATA_D3D12_OPTIONS21.cs
- D3D12_FEATURE_DATA_D3D12_OPTIONS3.cs
- D3D12_FEATURE_DATA_D3D12_OPTIONS4.cs
- D3D12_FEATURE_DATA_D3D12_OPTIONS5.cs
- D3D12_FEATURE_DATA_D3D12_OPTIONS6.cs
- D3D12_FEATURE_DATA_D3D12_OPTIONS7.cs
- D3D12_FEATURE_DATA_D3D12_OPTIONS8.cs
- D3D12_FEATURE_DATA_D3D12_OPTIONS9.cs
- D3D12_FEATURE_DATA_DISPLAYABLE.cs
- D3D12_FEATURE_DATA_EXISTING_HEAPS.cs
- D3D12_FEATURE_DATA_FEATURE_LEVELS.cs
- D3D12_FEATURE_DATA_FORMAT_INFO.cs
- D3D12_FEATURE_DATA_FORMAT_SUPPORT.cs
- D3D12_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT.cs
- D3D12_FEATURE_DATA_HARDWARE_COPY.cs
- D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS.cs
- D3D12_FEATURE_DATA_PLACED_RESOURCE_SUPPORT_INFO.cs
- D3D12_FEATURE_DATA_PREDICATION.cs
- D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_SUPPORT.cs
- D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPE_COUNT.cs
- D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPES.cs
- D3D12_FEATURE_DATA_QUERY_META_COMMAND.cs
- D3D12_FEATURE_DATA_ROOT_SIGNATURE.cs
- D3D12_FEATURE_DATA_SERIALIZATION.cs
- D3D12_FEATURE_DATA_SHADER_CACHE.cs
- D3D12_FEATURE_DATA_SHADER_MODEL.cs
- D3D12_FEATURE_DATA_VIDEO_ARCHITECTURE.cs
- D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT.cs
- D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT.cs
- D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS.cs
- D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM.cs
- D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT.cs
- D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES.cs
- D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES.cs
- D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT.cs
- D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE.cs
- D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1.cs
- D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC.cs
- D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT.cs
- D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT.cs
- D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG.cs
- D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE.cs
- D3D12_FEATURE_DATA_VIDEO_ENCODER_HEAP_SIZE.cs
- D3D12_FEATURE_DATA_VIDEO_ENCODER_INPUT_FORMAT.cs
- D3D12_FEATURE_DATA_VIDEO_ENCODER_INTRA_REFRESH_MODE.cs
- D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION.cs
- D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT.cs
- D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL.cs
- D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE.cs
- D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS.cs
- D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS.cs
- D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT.cs
- D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1.cs
- D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_COUNT.cs
- D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT.cs
- D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETERS.cs
- D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SIZE.cs
- D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SUPPORT.cs
- D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMANDS.cs
- D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT.cs
- D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR.cs
- D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES.cs
- D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_SIZE.cs
- D3D12_FEATURE_DATA_VIDEO_PROCESS_MAX_INPUT_STREAMS.cs
- D3D12_FEATURE_DATA_VIDEO_PROCESS_PROTECTED_RESOURCES.cs
- D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO.cs
- D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT.cs
- D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE.cs
- D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE1.cs
- D3D12_FEATURE_VIDEO.cs
- D3D12_FENCE_FLAGS.cs
- D3D12_FILL_MODE.cs
- D3D12_FILTER.cs
- D3D12_FILTER_REDUCTION_TYPE.cs
- D3D12_FILTER_TYPE.cs
- D3D12_FORMAT_SUPPORT1.cs
- D3D12_FORMAT_SUPPORT2.cs
- D3D12_GENERIC_PROGRAM_DESC.cs
- D3D12_GLOBAL_BARRIER.cs
- D3D12_GLOBAL_ROOT_SIGNATURE.cs
- D3D12_GPU_BASED_VALIDATION_FLAGS.cs
- D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS.cs
- D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE.cs
- D3D12_GPU_DESCRIPTOR_HANDLE.cs
- D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE.cs
- D3D12_GPU_VIRTUAL_ADDRESS_RANGE.cs
- D3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE.cs
- D3D12_GRAPHICS_PIPELINE_STATE_DESC.cs
- D3D12_GRAPHICS_STATES.cs
- D3D12_HEAP_DESC.cs
- D3D12_HEAP_FLAGS.cs
- D3D12_HEAP_PROPERTIES.cs
- D3D12_HEAP_SERIALIZATION_TIER.cs
- D3D12_HEAP_TYPE.cs
- D3D12_HIT_GROUP_DESC.cs
- D3D12_HIT_GROUP_TYPE.cs
- D3D12_HIT_KIND.cs
- D3D12_IB_STRIP_CUT_VALUE.cs
- D3D12_INDEX_BUFFER_STRIP_CUT_VALUE.cs
- D3D12_INDEX_BUFFER_VIEW.cs
- D3D12_INDIRECT_ARGUMENT_DESC.cs
- D3D12_INDIRECT_ARGUMENT_DESC__union_0.cs
- D3D12_INDIRECT_ARGUMENT_DESC__union_0__struct_0.cs
- D3D12_INDIRECT_ARGUMENT_DESC__union_0__struct_1.cs
- D3D12_INDIRECT_ARGUMENT_DESC__union_0__struct_2.cs
- D3D12_INDIRECT_ARGUMENT_DESC__union_0__struct_3.cs
- D3D12_INDIRECT_ARGUMENT_DESC__union_0__struct_4.cs
- D3D12_INDIRECT_ARGUMENT_DESC__union_0__struct_5.cs
- D3D12_INDIRECT_ARGUMENT_TYPE.cs
- D3D12_INFO_QUEUE_FILTER.cs
- D3D12_INFO_QUEUE_FILTER_DESC.cs
- D3D12_INPUT_CLASSIFICATION.cs
- D3D12_INPUT_ELEMENT_DESC.cs
- D3D12_INPUT_LAYOUT_DESC.cs
- D3D12_LIFETIME_STATE.cs
- D3D12_LINE_RASTERIZATION_MODE.cs
- D3D12_LOCAL_ROOT_SIGNATURE.cs
- D3D12_LOGIC_OP.cs
- D3D12_MEASUREMENTS_ACTION.cs
- D3D12_MEMCPY_DEST.cs
- D3D12_MEMORY_POOL.cs
- D3D12_MESH_SHADER_TIER.cs
- D3D12_MESSAGE.cs
- D3D12_MESSAGE_CALLBACK_FLAGS.cs
- D3D12_MESSAGE_CATEGORY.cs
- D3D12_MESSAGE_ID.cs
- D3D12_MESSAGE_SEVERITY.cs
- D3D12_META_COMMAND_DESC.cs
- D3D12_META_COMMAND_PARAMETER_DESC.cs
- D3D12_META_COMMAND_PARAMETER_FLAGS.cs
- D3D12_META_COMMAND_PARAMETER_STAGE.cs
- D3D12_META_COMMAND_PARAMETER_TYPE.cs
- D3D12_MIP_REGION.cs
- D3D12_MULTI_NODE_CPU_INPUT.cs
- D3D12_MULTI_NODE_GPU_INPUT.cs
- D3D12_MULTIPLE_FENCE_WAIT_FLAGS.cs
- D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS.cs
- D3D12_NODE.cs
- D3D12_NODE__union_0.cs
- D3D12_NODE_CPU_INPUT.cs
- D3D12_NODE_GPU_INPUT.cs
- D3D12_NODE_ID.cs
- D3D12_NODE_MASK.cs
- D3D12_NODE_OUTPUT_OVERRIDES.cs
- D3D12_NODE_OVERRIDES_TYPE.cs
- D3D12_NODE_TYPE.cs
- D3D12_PACKED_MIP_INFO.cs
- D3D12_PIPELINE_STATE_FLAGS.cs
- D3D12_PIPELINE_STATE_STREAM_DESC.cs
- D3D12_PIPELINE_STATE_SUBOBJECT_TYPE.cs
- D3D12_PLACED_SUBRESOURCE_FOOTPRINT.cs
- D3D12_PREDICATION_OP.cs
- D3D12_PRIMITIVE_TOPOLOGY_DESC.cs
- D3D12_PRIMITIVE_TOPOLOGY_TYPE.cs
- D3D12_PROGRAM_IDENTIFIER.cs
- D3D12_PROGRAM_TYPE.cs
- D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER.cs
- D3D12_PROTECTED_RESOURCE_SESSION_DESC.cs
- D3D12_PROTECTED_RESOURCE_SESSION_DESC1.cs
- D3D12_PROTECTED_RESOURCE_SESSION_FLAGS.cs
- D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS.cs
- D3D12_PROTECTED_SESSION_STATUS.cs
- D3D12_QUERY_DATA_PIPELINE_STATISTICS.cs
- D3D12_QUERY_DATA_PIPELINE_STATISTICS1.cs
- D3D12_QUERY_DATA_SO_STATISTICS.cs
- D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS.cs
- D3D12_QUERY_HEAP_DESC.cs
- D3D12_QUERY_HEAP_TYPE.cs
- D3D12_QUERY_TYPE.cs
- D3D12_RANGE.cs
- D3D12_RANGE_UINT64.cs
- D3D12_RASTERIZER_DESC.cs
- D3D12_RASTERIZER_DESC1.cs
- D3D12_RASTERIZER_DESC2.cs
- D3D12_RAY_FLAGS.cs
- D3D12_RAYTRACING_AABB.cs
- D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS.cs
- D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE.cs
- D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE_DESC.cs
- D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_CURRENT_SIZE_DESC.cs
- D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC.cs
- D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_SERIALIZATION_DESC.cs
- D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION_DESC.cs
- D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE.cs
- D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO.cs
- D3D12_RAYTRACING_ACCELERATION_STRUCTURE_SRV.cs
- D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE.cs
- D3D12_RAYTRACING_GEOMETRY_AABBS_DESC.cs
- D3D12_RAYTRACING_GEOMETRY_DESC.cs
- D3D12_RAYTRACING_GEOMETRY_DESC__union_0.cs
- D3D12_RAYTRACING_GEOMETRY_FLAGS.cs
- D3D12_RAYTRACING_GEOMETRY_TRIANGLES_DESC.cs
- D3D12_RAYTRACING_GEOMETRY_TYPE.cs
- D3D12_RAYTRACING_INSTANCE_DESC.cs
- D3D12_RAYTRACING_INSTANCE_FLAGS.cs
- D3D12_RAYTRACING_PIPELINE_CONFIG.cs
- D3D12_RAYTRACING_PIPELINE_CONFIG1.cs
- D3D12_RAYTRACING_PIPELINE_FLAGS.cs
- D3D12_RAYTRACING_SHADER_CONFIG.cs
- D3D12_RAYTRACING_TIER.cs
- D3D12_RECREATE_AT_TIER.cs
- D3D12_REFLECT_SHARED_PROPERTY.cs
- D3D12_RENDER_PASS_BEGINNING_ACCESS.cs
- D3D12_RENDER_PASS_BEGINNING_ACCESS__union_0.cs
- D3D12_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS.cs
- D3D12_RENDER_PASS_BEGINNING_ACCESS_PRESERVE_LOCAL_PARAMETERS.cs
- D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE.cs
- D3D12_RENDER_PASS_DEPTH_STENCIL_DESC.cs
- D3D12_RENDER_PASS_ENDING_ACCESS.cs
- D3D12_RENDER_PASS_ENDING_ACCESS__union_0.cs
- D3D12_RENDER_PASS_ENDING_ACCESS_PRESERVE_LOCAL_PARAMETERS.cs
- D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS.cs
- D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS.cs
- D3D12_RENDER_PASS_ENDING_ACCESS_TYPE.cs
- D3D12_RENDER_PASS_FLAGS.cs
- D3D12_RENDER_PASS_RENDER_TARGET_DESC.cs
- D3D12_RENDER_PASS_TIER.cs
- D3D12_RENDER_TARGET_BLEND_DESC.cs
- D3D12_RENDER_TARGET_VIEW_DESC.cs
- D3D12_RENDER_TARGET_VIEW_DESC__union_0.cs
- D3D12_RESIDENCY_FLAGS.cs
- D3D12_RESIDENCY_PRIORITY.cs
- D3D12_RESOLVE_MODE.cs
- D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT.cs
- D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT.cs
- D3D12_RESOURCE_ALIASING_BARRIER.cs
- D3D12_RESOURCE_ALLOCATION_INFO.cs
- D3D12_RESOURCE_ALLOCATION_INFO1.cs
- D3D12_RESOURCE_BARRIER.cs
- D3D12_RESOURCE_BARRIER__union_0.cs
- D3D12_RESOURCE_BARRIER_FLAGS.cs
- D3D12_RESOURCE_BARRIER_TYPE.cs
- D3D12_RESOURCE_BINDING_TIER.cs
- D3D12_RESOURCE_COORDINATE.cs
- D3D12_RESOURCE_DESC.cs
- D3D12_RESOURCE_DESC1.cs
- D3D12_RESOURCE_DIMENSION.cs
- D3D12_RESOURCE_FLAGS.cs
- D3D12_RESOURCE_HEAP_TIER.cs
- D3D12_RESOURCE_STATES.cs
- D3D12_RESOURCE_TRANSITION_BARRIER.cs
- D3D12_RESOURCE_UAV_BARRIER.cs
- D3D12_RLDO_FLAGS.cs
- D3D12_ROOT_CONSTANTS.cs
- D3D12_ROOT_DESCRIPTOR.cs
- D3D12_ROOT_DESCRIPTOR1.cs
- D3D12_ROOT_DESCRIPTOR_FLAGS.cs
- D3D12_ROOT_DESCRIPTOR_TABLE.cs
- D3D12_ROOT_DESCRIPTOR_TABLE1.cs
- D3D12_ROOT_PARAMETER.cs
- D3D12_ROOT_PARAMETER1.cs
- D3D12_ROOT_PARAMETER1__union_0.cs
- D3D12_ROOT_PARAMETER__union_0.cs
- D3D12_ROOT_PARAMETER_TYPE.cs
- D3D12_ROOT_SIGNATURE_DESC.cs
- D3D12_ROOT_SIGNATURE_DESC1.cs
- D3D12_ROOT_SIGNATURE_DESC2.cs
- D3D12_ROOT_SIGNATURE_FLAGS.cs
- D3D12_RT_FORMAT_ARRAY.cs
- D3D12_RTV_DIMENSION.cs
- D3D12_SAMPLE_MASK.cs
- D3D12_SAMPLE_POSITION.cs
- D3D12_SAMPLER_DESC.cs
- D3D12_SAMPLER_DESC2.cs
- D3D12_SAMPLER_DESC2__union_0.cs
- D3D12_SAMPLER_FEEDBACK_TIER.cs
- D3D12_SAMPLER_FLAGS.cs
- D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER.cs
- D3D12_SERIALIZED_DATA_TYPE.cs
- D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER.cs
- D3D12_SET_GENERIC_PIPELINE_DESC.cs
- D3D12_SET_PROGRAM_DESC.cs
- D3D12_SET_PROGRAM_DESC__union_0.cs
- D3D12_SET_RAYTRACING_PIPELINE_DESC.cs
- D3D12_SET_WORK_GRAPH_DESC.cs
- D3D12_SET_WORK_GRAPH_FLAGS.cs
- D3D12_SHADER_BYTECODE.cs
- D3D12_SHADER_CACHE_CONTROL_FLAGS.cs
- D3D12_SHADER_CACHE_FLAGS.cs
- D3D12_SHADER_CACHE_KIND_FLAGS.cs
- D3D12_SHADER_CACHE_MODE.cs
- D3D12_SHADER_CACHE_SESSION_DESC.cs
- D3D12_SHADER_CACHE_SUPPORT_FLAGS.cs
- D3D12_SHADER_COMPONENT_MAPPING.cs
- D3D12_SHADER_MIN_PRECISION_SUPPORT.cs
- D3D12_SHADER_NODE.cs
- D3D12_SHADER_NODE__union_0.cs
- D3D12_SHADER_RESOURCE_VIEW_DESC.cs
- D3D12_SHADER_RESOURCE_VIEW_DESC__union_0.cs
- D3D12_SHADER_VERSION_TYPE.cs
- D3D12_SHADER_VISIBILITY.cs
- D3D12_SHADING_RATE.cs
- D3D12_SHADING_RATE_COMBINER.cs
- D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER.cs
- D3D12_SO_DECLARATION_ENTRY.cs
- D3D12_SRV_DIMENSION.cs
- D3D12_STATE_OBJECT_CONFIG.cs
- D3D12_STATE_OBJECT_DESC.cs
- D3D12_STATE_OBJECT_FLAGS.cs
- D3D12_STATE_OBJECT_TYPE.cs
- D3D12_STATE_SUBOBJECT.cs
- D3D12_STATE_SUBOBJECT_TYPE.cs
- D3D12_STATIC_BORDER_COLOR.cs
- D3D12_STATIC_SAMPLER_DESC.cs
- D3D12_STATIC_SAMPLER_DESC1.cs
- D3D12_STENCIL_OP.cs
- D3D12_STREAM_OUTPUT_BUFFER_VIEW.cs
- D3D12_STREAM_OUTPUT_DESC.cs
- D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION.cs
- D3D12_SUBRESOURCE_DATA.cs
- D3D12_SUBRESOURCE_FOOTPRINT.cs
- D3D12_SUBRESOURCE_INFO.cs
- D3D12_SUBRESOURCE_RANGE_UINT64.cs
- D3D12_SUBRESOURCE_TILING.cs
- D3D12_TEX1D_ARRAY_DSV.cs
- D3D12_TEX1D_ARRAY_RTV.cs
- D3D12_TEX1D_ARRAY_SRV.cs
- D3D12_TEX1D_ARRAY_UAV.cs
- D3D12_TEX1D_DSV.cs
- D3D12_TEX1D_RTV.cs
- D3D12_TEX1D_SRV.cs
- D3D12_TEX1D_UAV.cs
- D3D12_TEX2D_ARRAY_DSV.cs
- D3D12_TEX2D_ARRAY_RTV.cs
- D3D12_TEX2D_ARRAY_SRV.cs
- D3D12_TEX2D_ARRAY_UAV.cs
- D3D12_TEX2D_DSV.cs
- D3D12_TEX2D_RTV.cs
- D3D12_TEX2D_SRV.cs
- D3D12_TEX2D_UAV.cs
- D3D12_TEX2DMS_ARRAY_DSV.cs
- D3D12_TEX2DMS_ARRAY_RTV.cs
- D3D12_TEX2DMS_ARRAY_SRV.cs
- D3D12_TEX2DMS_ARRAY_UAV.cs
- D3D12_TEX2DMS_DSV.cs
- D3D12_TEX2DMS_RTV.cs
- D3D12_TEX2DMS_SRV.cs
- D3D12_TEX2DMS_UAV.cs
- D3D12_TEX3D_RTV.cs
- D3D12_TEX3D_SRV.cs
- D3D12_TEX3D_UAV.cs
- D3D12_TEXCUBE_ARRAY_SRV.cs
- D3D12_TEXCUBE_SRV.cs
- D3D12_TEXTURE_ADDRESS_MODE.cs
- D3D12_TEXTURE_BARRIER.cs
- D3D12_TEXTURE_BARRIER_FLAGS.cs
- D3D12_TEXTURE_COPY_LOCATION.cs
- D3D12_TEXTURE_COPY_LOCATION__union_0.cs
- D3D12_TEXTURE_COPY_TYPE.cs
- D3D12_TEXTURE_LAYOUT.cs
- D3D12_THREAD_LAUNCH_OVERRIDES.cs
- D3D12_TILE_COPY_FLAGS.cs
- D3D12_TILE_MAPPING_FLAGS.cs
- D3D12_TILE_RANGE_FLAGS.cs
- D3D12_TILE_REGION_SIZE.cs
- D3D12_TILE_SHAPE.cs
- D3D12_TILED_RESOURCE_COORDINATE.cs
- D3D12_TILED_RESOURCES_TIER.cs
- D3D12_TRI_STATE.cs
- D3D12_UAV_DIMENSION.cs
- D3D12_UNORDERED_ACCESS_VIEW_DESC.cs
- D3D12_UNORDERED_ACCESS_VIEW_DESC__union_0.cs
- D3D12_VARIABLE_SHADING_RATE_TIER.cs
- D3D12_VERSIONED_DEVICE_REMOVED_EXTENDED_DATA.cs
- D3D12_VERSIONED_DEVICE_REMOVED_EXTENDED_DATA__union_0.cs
- D3D12_VERSIONED_ROOT_SIGNATURE_DESC.cs
- D3D12_VERSIONED_ROOT_SIGNATURE_DESC__union_0.cs
- D3D12_VERTEX_BUFFER_VIEW.cs
- D3D12_VIDEO_DECODE_ARGUMENT_TYPE.cs
- D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM.cs
- D3D12_VIDEO_DECODE_CONFIGURATION.cs
- D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS.cs
- D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS.cs
- D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1.cs
- D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS.cs
- D3D12_VIDEO_DECODE_FRAME_ARGUMENT.cs
- D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT.cs
- D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS.cs
- D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS.cs
- D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM.cs
- D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS.cs
- D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1.cs
- D3D12_VIDEO_DECODE_REFERENCE_FRAMES.cs
- D3D12_VIDEO_DECODE_STATUS.cs
- D3D12_VIDEO_DECODE_SUB_SAMPLE_MAPPING_BLOCK.cs
- D3D12_VIDEO_DECODE_SUPPORT_FLAGS.cs
- D3D12_VIDEO_DECODE_TIER.cs
- D3D12_VIDEO_DECODER_DESC.cs
- D3D12_VIDEO_DECODER_HEAP_DESC.cs
- D3D12_VIDEO_ENCODE_REFERENCE_FRAMES.cs
- D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG.cs
- D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION.cs
- D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT.cs
- D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE.cs
- D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS.cs
- D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT.cs
- D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS.cs
- D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE.cs
- D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS.cs
- D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS.cs
- D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS.cs
- D3D12_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS.cs
- D3D12_VIDEO_ENCODER_AV1_LEVELS.cs
- D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA.cs
- D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS.cs
- D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES.cs
- D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES.cs
- D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS.cs
- D3D12_VIDEO_ENCODER_AV1_PROFILE.cs
- D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR.cs
- D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO.cs
- D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION.cs
- D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS.cs
- D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG.cs
- D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS.cs
- D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE.cs
- D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE.cs
- D3D12_VIDEO_ENCODER_AV1_SEGMENT_DATA.cs
- D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE.cs
- D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG.cs
- D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MAP.cs
- D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE.cs
- D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS.cs
- D3D12_VIDEO_ENCODER_AV1_SEQUENCE_STRUCTURE.cs
- D3D12_VIDEO_ENCODER_AV1_TIER.cs
- D3D12_VIDEO_ENCODER_AV1_TX_MODE.cs
- D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS.cs
- D3D12_VIDEO_ENCODER_CODEC.cs
- D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG.cs
- D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG.cs
- D3D12_VIDEO_ENCODER_CODEC_AV1_PICTURE_CONTROL_SUPPORT.cs
- D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG.cs
- D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG.cs
- D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION.cs
- D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION__union_0.cs
- D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264.cs
- D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES.cs
- D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS.cs
- D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS.cs
- D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES.cs
- D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC.cs
- D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE.cs
- D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS.cs
- D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE.cs
- D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT.cs
- D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT__union_0.cs
- D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264.cs
- D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS.cs
- D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC.cs
- D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS.cs
- D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT.cs
- D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT__union_0.cs
- D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264.cs
- D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC.cs
- D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM.cs
- D3D12_VIDEO_ENCODER_DESC.cs
- D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS.cs
- D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER.cs
- D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS.cs
- D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS.cs
- D3D12_VIDEO_ENCODER_FLAGS.cs
- D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT.cs
- D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT__union_0.cs
- D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE.cs
- D3D12_VIDEO_ENCODER_FRAME_SUBREGION_METADATA.cs
- D3D12_VIDEO_ENCODER_FRAME_TYPE_H264.cs
- D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC.cs
- D3D12_VIDEO_ENCODER_HEAP_DESC.cs
- D3D12_VIDEO_ENCODER_HEAP_FLAGS.cs
- D3D12_VIDEO_ENCODER_INTRA_REFRESH.cs
- D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE.cs
- D3D12_VIDEO_ENCODER_LEVEL_SETTING.cs
- D3D12_VIDEO_ENCODER_LEVEL_SETTING__union_0.cs
- D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC.cs
- D3D12_VIDEO_ENCODER_LEVELS_H264.cs
- D3D12_VIDEO_ENCODER_LEVELS_HEVC.cs
- D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE.cs
- D3D12_VIDEO_ENCODER_OUTPUT_METADATA.cs
- D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS.cs
- D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA.cs
- D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA__union_0.cs
- D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264.cs
- D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS.cs
- D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION.cs
- D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION.cs
- D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC.cs
- D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS.cs
- D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC.cs
- D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS.cs
- D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA.cs
- D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA__union_0.cs
- D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES.cs
- D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES__union_0.cs
- D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC.cs
- D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC.cs
- D3D12_VIDEO_ENCODER_PROFILE_DESC.cs
- D3D12_VIDEO_ENCODER_PROFILE_DESC__union_0.cs
- D3D12_VIDEO_ENCODER_PROFILE_H264.cs
- D3D12_VIDEO_ENCODER_PROFILE_HEVC.cs
- D3D12_VIDEO_ENCODER_RATE_CONTROL.cs
- D3D12_VIDEO_ENCODER_RATE_CONTROL_ABSOLUTE_QP_MAP.cs
- D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR.cs
- D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR1.cs
- D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS.cs
- D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS__union_0.cs
- D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP.cs
- D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP1.cs
- D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS.cs
- D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE.cs
- D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR.cs
- D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR1.cs
- D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR.cs
- D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR1.cs
- D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE.cs
- D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264.cs
- D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC.cs
- D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS.cs
- D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS.cs
- D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC.cs
- D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS.cs
- D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE.cs
- D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE__union_0.cs
- D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264.cs
- D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC.cs
- D3D12_VIDEO_ENCODER_SUPPORT_FLAGS.cs
- D3D12_VIDEO_ENCODER_TIER_HEVC.cs
- D3D12_VIDEO_ENCODER_VALIDATION_FLAGS.cs
- D3D12_VIDEO_EXTENSION_COMMAND_DESC.cs
- D3D12_VIDEO_EXTENSION_COMMAND_INFO.cs
- D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS.cs
- D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO.cs
- D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE.cs
- D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE.cs
- D3D12_VIDEO_FIELD_TYPE.cs
- D3D12_VIDEO_FORMAT.cs
- D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE.cs
- D3D12_VIDEO_FRAME_STEREO_FORMAT.cs
- D3D12_VIDEO_MOTION_ESTIMATOR_DESC.cs
- D3D12_VIDEO_MOTION_ESTIMATOR_INPUT.cs
- D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT.cs
- D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE.cs
- D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS.cs
- D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION.cs
- D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS.cs
- D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC.cs
- D3D12_VIDEO_PROCESS_ALPHA_BLENDING.cs
- D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE.cs
- D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS.cs
- D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS.cs
- D3D12_VIDEO_PROCESS_FEATURE_FLAGS.cs
- D3D12_VIDEO_PROCESS_FILTER.cs
- D3D12_VIDEO_PROCESS_FILTER_FLAGS.cs
- D3D12_VIDEO_PROCESS_FILTER_RANGE.cs
- D3D12_VIDEO_PROCESS_INPUT_STREAM.cs
- D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS.cs
- D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1.cs
- D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC.cs
- D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS.cs
- D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE.cs
- D3D12_VIDEO_PROCESS_LUMA_KEY.cs
- D3D12_VIDEO_PROCESS_ORIENTATION.cs
- D3D12_VIDEO_PROCESS_OUTPUT_STREAM.cs
- D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS.cs
- D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC.cs
- D3D12_VIDEO_PROCESS_REFERENCE_SET.cs
- D3D12_VIDEO_PROCESS_SUPPORT_FLAGS.cs
- D3D12_VIDEO_PROCESS_TRANSFORM.cs
- D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS.cs
- D3D12_VIDEO_SAMPLE.cs
- D3D12_VIDEO_SCALE_SUPPORT.cs
- D3D12_VIDEO_SCALE_SUPPORT_FLAGS.cs
- D3D12_VIDEO_SIZE_RANGE.cs
- D3D12_VIEW_INSTANCE_LOCATION.cs
- D3D12_VIEW_INSTANCING_DESC.cs
- D3D12_VIEW_INSTANCING_FLAGS.cs
- D3D12_VIEW_INSTANCING_TIER.cs
- D3D12_VIEWPORT.cs
- D3D12_WAVE_MMA_TIER.cs
- D3D12DDI_3DPIPELINELEVEL.cs
- D3D12DDI_3DPIPELINESUPPORT1_DATA_0081.cs
- D3D12DDI_ADAPTERFUNCS.cs
- D3D12DDI_ADAPTERFUNCS_0109.cs
- D3D12DDI_ALLOCATION_INFO_0022.cs
- D3D12DDI_ALLOCATION_INFO_FLAGS_0022.cs
- D3D12DDI_ARCHITECTURE_INFO_DATA.cs
- D3D12DDI_ARG_PRESENTSURFACE.cs
- D3D12DDI_ASTC_PROFILE_SUPPORT.cs
- D3D12DDI_BACKGROUND_PROCESSING_MODE_0062.cs
- D3D12DDI_BARRIER_ACCESS.cs
- D3D12DDI_BARRIER_LAYOUT.cs
- D3D12DDI_BARRIER_SUBRESOURCE_RANGE_0088.cs
- D3D12DDI_BARRIER_SYNC.cs
- D3D12DDI_BARRIER_TYPE.cs
- D3D12DDI_BITSTREAM_ENCRYPTION_TYPE_0030.cs
- D3D12DDI_BLEND.cs
- D3D12DDI_BLEND_DESC.cs
- D3D12DDI_BLEND_DESC_0010.cs
- D3D12DDI_BLEND_OP.cs
- D3D12DDI_BOX.cs
- D3D12DDI_BROADCASTING_LAUNCH_NODE_PROPERTIES_0084.cs
- D3D12DDI_BROADCASTING_LAUNCH_NODE_PROPERTIES_0108.cs
- D3D12DDI_BUFFER_BARRIER_0088.cs
- D3D12DDI_BUFFER_SRV_FLAGS.cs
- D3D12DDI_BUFFER_UAV_FLAGS.cs
- D3D12DDI_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS_0054.cs
- D3D12DDI_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS_0054__union_0.cs
- D3D12DDI_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_TOOLS_VISUALIZATION_HEADER_0054.cs
- D3D12DDI_CLEAR_VALUES.cs
- D3D12DDI_CLEAR_VALUES__union_0.cs
- D3D12DDI_COALESCING_LAUNCH_NODE_PROPERTIES_0084.cs
- D3D12DDI_COALESCING_LAUNCH_NODE_PROPERTIES_0108.cs
- D3D12DDI_COLOR_WRITE_ENABLE.cs
- D3D12DDI_COMMAND_LIST_FLAGS.cs
- D3D12DDI_COMMAND_LIST_FUNCS_3D_0003.cs
- D3D12DDI_COMMAND_LIST_FUNCS_3D_0022.cs
- D3D12DDI_COMMAND_LIST_FUNCS_3D_0025.cs
- D3D12DDI_COMMAND_LIST_FUNCS_3D_0027.cs
- D3D12DDI_COMMAND_LIST_FUNCS_3D_0028.cs
- D3D12DDI_COMMAND_LIST_FUNCS_3D_0030.cs
- D3D12DDI_COMMAND_LIST_FUNCS_3D_0032.cs
- D3D12DDI_COMMAND_LIST_FUNCS_3D_0033.cs
- D3D12DDI_COMMAND_LIST_FUNCS_3D_0040.cs
- D3D12DDI_COMMAND_LIST_FUNCS_3D_0051.cs
- D3D12DDI_COMMAND_LIST_FUNCS_3D_0052.cs
- D3D12DDI_COMMAND_LIST_FUNCS_3D_0054.cs
- D3D12DDI_COMMAND_LIST_FUNCS_3D_0062.cs
- D3D12DDI_COMMAND_LIST_FUNCS_3D_0074.cs
- D3D12DDI_COMMAND_LIST_FUNCS_3D_0088.cs
- D3D12DDI_COMMAND_LIST_FUNCS_3D_0092.cs
- D3D12DDI_COMMAND_LIST_FUNCS_3D_0094.cs
- D3D12DDI_COMMAND_LIST_FUNCS_3D_0095.cs
- D3D12DDI_COMMAND_LIST_FUNCS_3D_0099.cs
- D3D12DDI_COMMAND_LIST_FUNCS_3D_0108.cs
- D3D12DDI_COMMAND_LIST_FUNCS_VIDEO_DECODE_0032.cs
- D3D12DDI_COMMAND_LIST_FUNCS_VIDEO_DECODE_0040.cs
- D3D12DDI_COMMAND_LIST_FUNCS_VIDEO_DECODE_0041.cs
- D3D12DDI_COMMAND_LIST_FUNCS_VIDEO_DECODE_0041_1.cs
- D3D12DDI_COMMAND_LIST_FUNCS_VIDEO_DECODE_0063.cs
- D3D12DDI_COMMAND_LIST_FUNCS_VIDEO_DECODE_0088.cs
- D3D12DDI_COMMAND_LIST_FUNCS_VIDEO_DECODE_0094.cs
- D3D12DDI_COMMAND_LIST_FUNCS_VIDEO_ENCODE_0053.cs
- D3D12DDI_COMMAND_LIST_FUNCS_VIDEO_ENCODE_0060.cs
- D3D12DDI_COMMAND_LIST_FUNCS_VIDEO_ENCODE_0063.cs
- D3D12DDI_COMMAND_LIST_FUNCS_VIDEO_ENCODE_0080_2.cs
- D3D12DDI_COMMAND_LIST_FUNCS_VIDEO_ENCODE_0082_0.cs
- D3D12DDI_COMMAND_LIST_FUNCS_VIDEO_ENCODE_0088.cs
- D3D12DDI_COMMAND_LIST_FUNCS_VIDEO_ENCODE_0094.cs
- D3D12DDI_COMMAND_LIST_FUNCS_VIDEO_PROCESS_0032.cs
- D3D12DDI_COMMAND_LIST_FUNCS_VIDEO_PROCESS_0040.cs
- D3D12DDI_COMMAND_LIST_FUNCS_VIDEO_PROCESS_0043.cs
- D3D12DDI_COMMAND_LIST_FUNCS_VIDEO_PROCESS_0063.cs
- D3D12DDI_COMMAND_LIST_FUNCS_VIDEO_PROCESS_0088.cs
- D3D12DDI_COMMAND_LIST_FUNCS_VIDEO_PROCESS_0094.cs
- D3D12DDI_COMMAND_LIST_TYPE.cs
- D3D12DDI_COMMAND_POOL_FLAGS.cs
- D3D12DDI_COMMAND_QUEUE_CREATION_FLAGS.cs
- D3D12DDI_COMMAND_QUEUE_FLAGS.cs
- D3D12DDI_COMMAND_QUEUE_FUNCS_CORE_0001.cs
- D3D12DDI_COMMAND_QUEUE_FUNCS_VIDEO_0020.cs
- D3D12DDI_COMMAND_RECORDER_FLAGS.cs
- D3D12DDI_COMPARISON_FUNC.cs
- D3D12DDI_CONSERVATIVE_RASTERIZATION_MODE.cs
- D3D12DDI_CONSERVATIVE_RASTERIZATION_TIER.cs
- D3D12DDI_CONSTANT_BUFFER_VIEW_DESC.cs
- D3D12DDI_CONTENT_PROTECTION_CALLBACKS_0030.cs
- D3D12DDI_CONTENT_PROTECTION_DRM_SUPPORT_DATA_0020.cs
- D3D12DDI_CONTENT_PROTECTION_FLAGS_0020.cs
- D3D12DDI_CONTENT_PROTECTION_SUPPORT_DATA_0020.cs
- D3D12DDI_CORELAYER_DEVICECALLBACKS_0003.cs
- D3D12DDI_CORELAYER_DEVICECALLBACKS_0022.cs
- D3D12DDI_CORELAYER_DEVICECALLBACKS_0050.cs
- D3D12DDI_CORELAYER_DEVICECALLBACKS_0062.cs
- D3D12DDI_CPU_DESCRIPTOR_HANDLE.cs
- D3D12DDI_CPU_PAGE_PROPERTY.cs
- D3D12DDI_CREATE_DEPTH_STENCIL_VIEW_FLAGS.cs
- D3D12DDI_CREATE_DEVICE_FLAGS.cs
- D3D12DDI_CREATE_SHADER_FLAGS.cs
- D3D12DDI_CROSS_NODE_SHARING_TIER.cs
- D3D12DDI_CRYPTO_SESSION_FLAGS_0030.cs
- D3D12DDI_CRYPTO_SESSION_SUPPORT_FLAGS_0030.cs
- D3D12DDI_CRYPTO_SESSION_TRANSFORM_DECRYPT_HEADER_INPUT_ARGUMENTS_0030.cs
- D3D12DDI_CRYPTO_SESSION_TRANSFORM_DECRYPT_HEADER_OUTPUT_ARGUMENTS_0030.cs
- D3D12DDI_CRYPTO_SESSION_TRANSFORM_DECRYPT_OUTPUT_ARGUMENTS_0030.cs
- D3D12DDI_CRYPTO_SESSION_TRANSFORM_INPUT_ARGUMENTS_0030.cs
- D3D12DDI_CRYPTO_SESSION_TRANSFORM_OPERATION_0030.cs
- D3D12DDI_CRYPTO_SESSION_TRANSFORM_OUTPUT_ARGUMENTS_0030.cs
- D3D12DDI_CRYPTO_SESSION_TRANSFORM_SUPPORT_FLAGS_0030.cs
- D3D12DDI_CRYPTO_SESSION_TRANSFORM_TRANSCRYPT_OUTPUT_ARGUMENTS_0030.cs
- D3D12DDI_CULL_MODE.cs
- D3D12DDI_D3D12_OPTIONS_DATA_0003.cs
- D3D12DDI_D3D12_OPTIONS_DATA_0025.cs
- D3D12DDI_D3D12_OPTIONS_DATA_0027.cs
- D3D12DDI_D3D12_OPTIONS_DATA_0031.cs
- D3D12DDI_D3D12_OPTIONS_DATA_0032.cs
- D3D12DDI_D3D12_OPTIONS_DATA_0033.cs
- D3D12DDI_D3D12_OPTIONS_DATA_0041.cs
- D3D12DDI_D3D12_OPTIONS_DATA_0052.cs
- D3D12DDI_D3D12_OPTIONS_DATA_0053.cs
- D3D12DDI_D3D12_OPTIONS_DATA_0054.cs
- D3D12DDI_D3D12_OPTIONS_DATA_0062.cs
- D3D12DDI_D3D12_OPTIONS_DATA_0073.cs
- D3D12DDI_D3D12_OPTIONS_DATA_0080.cs
- D3D12DDI_D3D12_OPTIONS_DATA_0081.cs
- D3D12DDI_D3D12_OPTIONS_DATA_0083.cs
- D3D12DDI_D3D12_OPTIONS_DATA_0086.cs
- D3D12DDI_D3D12_OPTIONS_DATA_0089.cs
- D3D12DDI_D3D12_SHADER_MODELS_DATA_0011.cs
- D3D12DDI_DEALLOCATE_FLAGS_0022.cs
- D3D12DDI_DEBUG_KMT_ALLOCATION_INFO_0012.cs
- D3D12DDI_DEBUG_KMT_ALLOCATION_INFO_0014.cs
- D3D12DDI_DEBUG_VIRTUAL_ADDRESS_ALLOCATION_INFO_0012.cs
- D3D12DDI_DEPTH_STENCIL_DESC.cs
- D3D12DDI_DEPTH_STENCIL_DESC_0010.cs
- D3D12DDI_DEPTH_STENCIL_DESC_0025.cs
- D3D12DDI_DEPTH_STENCIL_DESC_0095.cs
- D3D12DDI_DEPTH_STENCIL_FORMAT_0084.cs
- D3D12DDI_DEPTH_STENCIL_VALUES.cs
- D3D12DDI_DEPTH_STENCILOP_DESC.cs
- D3D12DDI_DEPTH_WRITE_MASK.cs
- D3D12DDI_DESCRIPTOR_HEAP_FLAGS.cs
- D3D12DDI_DESCRIPTOR_HEAP_TYPE.cs
- D3D12DDI_DESCRIPTOR_RANGE.cs
- D3D12DDI_DESCRIPTOR_RANGE_0013.cs
- D3D12DDI_DESCRIPTOR_RANGE_FLAGS.cs
- D3D12DDI_DESCRIPTOR_RANGE_TYPE.cs
- D3D12DDI_DEVICE_DOWNLEVEL_SUPPORT_FUNCS_0054.cs
- D3D12DDI_DEVICE_FUNCS_CONTENT_PROTECTION_RESOURCES_0030.cs
- D3D12DDI_DEVICE_FUNCS_CONTENT_PROTECTION_RESOURCES_0074.cs
- D3D12DDI_DEVICE_FUNCS_CONTENT_PROTECTION_STREAMING_0030.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0003.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0010.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0012.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0013.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0014.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0021.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0022.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0023.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0025.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0026.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0030.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0033.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0040.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0043.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0050.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0052.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0054.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0062.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0063.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0070.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0072.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0073.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0074.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0075.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0080.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0088.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0095.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0096.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0099.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0100.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0102.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0108.cs
- D3D12DDI_DEVICE_FUNCS_CORE_0109.cs
- D3D12DDI_DEVICE_FUNCS_VIDEO_0033.cs
- D3D12DDI_DEVICE_FUNCS_VIDEO_0043.cs
- D3D12DDI_DEVICE_FUNCS_VIDEO_0053.cs
- D3D12DDI_DEVICE_FUNCS_VIDEO_0060.cs
- D3D12DDI_DEVICE_FUNCS_VIDEO_0063.cs
- D3D12DDI_DEVICE_FUNCS_VIDEO_0072.cs
- D3D12DDI_DEVICE_FUNCS_VIDEO_0076.cs
- D3D12DDI_DEVICE_FUNCS_VIDEO_0080_2.cs
- D3D12DDI_DEVICE_FUNCS_VIDEO_0082_0.cs
- D3D12DDI_DISPATCH_ARGUMENTS.cs
- D3D12DDI_DISPATCH_GRAPH_DESC_0108.cs
- D3D12DDI_DISPATCH_GRAPH_DESC_0108__union_0.cs
- D3D12DDI_DISPATCH_MESH_ARGUMENTS.cs
- D3D12DDI_DISPATCH_MODE_0108.cs
- D3D12DDI_DOWNLEVEL_SUPPORT_CALLBACKS_0054.cs
- D3D12DDI_DRAW_ARGUMENTS.cs
- D3D12DDI_DRAW_INDEXED_ARGUMENTS.cs
- D3D12DDI_DRIVER_MATCHING_IDENTIFIER_STATUS.cs
- D3D12DDI_DXIL_LIBRARY_DESC_0054.cs
- D3D12DDI_ELEMENTS_LAYOUT.cs
- D3D12DDI_EXECUTE_INDIRECT_TIER.cs
- D3D12DDI_EXISTING_COLLECTION_DESC_0054.cs
- D3D12DDI_EXPORT_DESC_0054.cs
- D3D12DDI_EXPORT_FLAGS.cs
- D3D12DDI_EXPORT_SUMMARY_FLAGS.cs
- D3D12DDI_EXTENDED_FEATURES_FUNCS_0020.cs
- D3D12DDI_EXTENDED_FEATURES_FUNCS_0021.cs
- D3D12DDI_EXTENDED_FEATURES_FUNCS_0096.cs
- D3D12DDI_FEATURE_0020.cs
- D3D12DDI_FEATURE_DATA_HARDWARE_COPY_106.cs
- D3D12DDI_FEATURE_DATA_PLACED_RESOURCE_SUPPORT_INFO_106.cs
- D3D12DDI_FEATURE_DATA_PREDICATION_106.cs
- D3D12DDI_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG_0095.cs
- D3D12DDI_FENCE.cs
- D3D12DDI_FENCE_FLAGS.cs
- D3D12DDI_FENCE_OPERATION.cs
- D3D12DDI_FENCE_PLACEMENT.cs
- D3D12DDI_FILL_MODE.cs
- D3D12DDI_FILTER.cs
- D3D12DDI_FILTER_REDUCTION_TYPE.cs
- D3D12DDI_FILTER_TYPE.cs
- D3D12DDI_FUNCTION_SUMMARY_0054.cs
- D3D12DDI_FUNCTION_SUMMARY_NODE_0054.cs
- D3D12DDI_FUNCTIONAL_UNIT.cs
- D3D12DDI_GENERIC_PROGRAM_DESC_0108.cs
- D3D12DDI_GLOBAL_BARRIER_0088.cs
- D3D12DDI_GLOBAL_ROOT_SIGNATURE_0054.cs
- D3D12DDI_GPU_DESCRIPTOR_HANDLE.cs
- D3D12DDI_GPU_VIRTUAL_ADDRESS_AND_STRIDE.cs
- D3D12DDI_GPU_VIRTUAL_ADDRESS_RANGE.cs
- D3D12DDI_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE.cs
- D3D12DDI_GPUCLOCKDATA_0054.cs
- D3D12DDI_GPUVA_CAPS_0004.cs
- D3D12DDI_GRAPHICS_STATES.cs
- D3D12DDI_HANDLE_AND_TYPE.cs
- D3D12DDI_HANDLETYPE.cs
- D3D12DDI_HCOMMANDALLOCATOR.cs
- D3D12DDI_HCOMMANDLIST.cs
- D3D12DDI_HCOMMANDPOOL_0040.cs
- D3D12DDI_HCOMMANDQUEUE.cs
- D3D12DDI_HCOMMANDRECORDER_0040.cs
- D3D12DDI_HCOMMANDSIGNATURE.cs
- D3D12DDI_HCONTENTPROTECTIONSESSION_0020.cs
- D3D12DDI_HCRYPTOSESSION_0030.cs
- D3D12DDI_HCRYPTOSESSIONPOLICY_0030.cs
- D3D12DDI_HDESCRIPTORHEAP.cs
- D3D12DDI_HEAP_AND_RESOURCE_SIZES.cs
- D3D12DDI_HEAP_FLAGS.cs
- D3D12DDI_HEAP_SERIALIZATION_TIER_0041.cs
- D3D12DDI_HFENCE.cs
- D3D12DDI_HHEAP.cs
- D3D12DDI_HIT_GROUP_DESC_0054.cs
- D3D12DDI_HIT_GROUP_TYPE.cs
- D3D12DDI_HMETACOMMAND_0052.cs
- D3D12DDI_HPASS.cs
- D3D12DDI_HPIPELINELIBRARY.cs
- D3D12DDI_HPIPELINESTATE.cs
- D3D12DDI_HPROTECTEDRESOURCESESSION_0030.cs
- D3D12DDI_HQUERYHEAP.cs
- D3D12DDI_HROOTSIGNATURE.cs
- D3D12DDI_HRTCOMMANDLIST.cs
- D3D12DDI_HRTCOMMANDQUEUE.cs
- D3D12DDI_HRTMETACOMMAND_0052.cs
- D3D12DDI_HRTPAGINGQUEUE.cs
- D3D12DDI_HRTPIPELINESTATE.cs
- D3D12DDI_HRTPROTECTEDSESSION_0030.cs
- D3D12DDI_HRTSCHEDULINGGROUP_0050.cs
- D3D12DDI_HRTSTATEOBJECT_0054.cs
- D3D12DDI_HRTTABLE.cs
- D3D12DDI_HSCHEDULINGGROUP_0050.cs
- D3D12DDI_HSTATEOBJECT_0054.cs
- D3D12DDI_HUNORDEREDACCESSVIEWCOUNTER.cs
- D3D12DDI_HVIDEODECODER_0020.cs
- D3D12DDI_HVIDEODECODERHEAP_0032.cs
- D3D12DDI_HVIDEOENCODER_0080.cs
- D3D12DDI_HVIDEOENCODERHEAP_0080.cs
- D3D12DDI_HVIDEOEXTENSIONCOMMAND_0063.cs
- D3D12DDI_HVIDEOMOTIONESTIMATOR_0053.cs
- D3D12DDI_HVIDEOMOTIONVECTORHEAP_0053.cs
- D3D12DDI_HVIDEOPROCESSOR_0020.cs
- D3D12DDI_IMPLICIT_SHADER_CACHE_CONTROL_FLAGS_0080.cs
- D3D12DDI_INDEX_BUFFER_STRIP_CUT_VALUE.cs
- D3D12DDI_INDEX_BUFFER_VIEW.cs
- D3D12DDI_INDIRECT_ARGUMENT_DESC.cs
- D3D12DDI_INDIRECT_ARGUMENT_DESC__union_0.cs
- D3D12DDI_INDIRECT_ARGUMENT_DESC__union_0__struct_0.cs
- D3D12DDI_INDIRECT_ARGUMENT_DESC__union_0__struct_1.cs
- D3D12DDI_INDIRECT_ARGUMENT_DESC__union_0__struct_2.cs
- D3D12DDI_INDIRECT_ARGUMENT_DESC__union_0__struct_3.cs
- D3D12DDI_INDIRECT_ARGUMENT_DESC__union_0__struct_4.cs
- D3D12DDI_INDIRECT_ARGUMENT_DESC__union_0__struct_5.cs
- D3D12DDI_INDIRECT_ARGUMENT_TYPE.cs
- D3D12DDI_INPUT_CLASSIFICATION.cs
- D3D12DDI_LIBRARY_REFERENCE_0010.cs
- D3D12DDI_LINE_RASTERIZATION_MODE.cs
- D3D12DDI_LOCAL_ROOT_SIGNATURE_0054.cs
- D3D12DDI_LOD_REGION_0073.cs
- D3D12DDI_LOGIC_OP.cs
- D3D12DDI_MEASUREMENTS_ACTION_0062.cs
- D3D12DDI_MEMORY_ARCHITECTURE_CAPS.cs
- D3D12DDI_MEMORY_ARCHITECTURE_CAPS_0041.cs
- D3D12DDI_MEMORY_POOL.cs
- D3D12DDI_MEMORY_SEGMENT_GROUP_0054.cs
- D3D12DDI_MESH_SHADER_TIER.cs
- D3D12DDI_META_COMMAND_PARAMETER_FLAGS.cs
- D3D12DDI_META_COMMAND_PARAMETER_STAGE.cs
- D3D12DDI_META_COMMAND_PARAMETER_TYPE.cs
- D3D12DDI_MIP_REGION_0075.cs
- D3D12DDI_MULTI_NODE_CPU_INPUT_0108.cs
- D3D12DDI_MULTI_NODE_GPU_INPUT_0108.cs
- D3D12DDI_MULTISAMPLE_QUALITY_LEVEL_FLAGS.cs
- D3D12DDI_NODE_0084.cs
- D3D12DDI_NODE_0084__union_0.cs
- D3D12DDI_NODE_CPU_INPUT_0108.cs
- D3D12DDI_NODE_GPU_INPUT_0108.cs
- D3D12DDI_NODE_ID_0108.cs
- D3D12DDI_NODE_IO_FLAGS_0108.cs
- D3D12DDI_NODE_IO_KIND_0108.cs
- D3D12DDI_NODE_LIST_ENTRY_0108.cs
- D3D12DDI_NODE_MASK_0054.cs
- D3D12DDI_NODE_OUTPUT_0084.cs
- D3D12DDI_NODE_OUTPUT_0108.cs
- D3D12DDI_NODE_PROPERTIES_TYPE_0084.cs
- D3D12DDI_NODE_PROPERTIES_TYPE_0108.cs
- D3D12DDI_NODE_TYPE_0084.cs
- D3D12DDI_NODE_TYPE_0108.cs
- D3D12DDI_OPTIONS1_DATA_0103.cs
- D3D12DDI_OPTIONS_0090.cs
- D3D12DDI_OPTIONS_0091.cs
- D3D12DDI_OPTIONS_0093.cs
- D3D12DDI_OPTIONS_0098.cs
- D3D12DDI_OPTIONS_0101.cs
- D3D12DDI_OPTIONS_0102.cs
- D3D12DDI_OPTIONS_0109.cs
- D3D12DDI_OPTIONS_DATA_0110.cs
- D3D12DDI_PASS_EXPERIMENT_FUNCS_0020.cs
- D3D12DDI_PASS_FLAGS.cs
- D3D12DDI_PASS_OPTIMIZATION_RESULT.cs
- D3D12DDI_PIN_RESOURCES_CALLBACKS_0076.cs
- D3D12DDI_PIPELINE_STATE_FLAGS.cs
- D3D12DDI_PREDICATION_OP.cs
- D3D12DDI_PRESENT_0003.cs
- D3D12DDI_PRESENT_0028.cs
- D3D12DDI_PRESENT_0051.cs
- D3D12DDI_PRESENT_CONTEXTS_0051.cs
- D3D12DDI_PRESENT_HWQUEUES_0051.cs
- D3D12DDI_PRIMITIVE_TOPOLOGY.cs
- D3D12DDI_PRIMITIVE_TOPOLOGY_DESC_0084.cs
- D3D12DDI_PRIMITIVE_TOPOLOGY_TYPE.cs
- D3D12DDI_PROGRAM_IDENTIFIER_0108.cs
- D3D12DDI_PROGRAM_TYPE_0084.cs
- D3D12DDI_PROGRAM_TYPE_0108.cs
- D3D12DDI_PROGRAMMABLE_SAMPLE_POSITIONS_TIER.cs
- D3D12DDI_PROTECTED_RESOURCE_SESSION_SUPPORT_DATA_0030.cs
- D3D12DDI_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS_0030.cs
- D3D12DDI_PROTECTED_RESOURCE_SESSION_TYPE_COUNT_DATA_0074.cs
- D3D12DDI_PROTECTED_RESOURCE_SESSION_TYPES_DATA_0074.cs
- D3D12DDI_QUERY_DATA_PIPELINE_STATISTICS.cs
- D3D12DDI_QUERY_DATA_PIPELINE_STATISTICS1.cs
- D3D12DDI_QUERY_DATA_SO_STATISTICS.cs
- D3D12DDI_QUERY_DATA_VIDEO_DECODE_STATISTICS_0022.cs
- D3D12DDI_QUERY_DATA_VIDEO_ENCODE_STATISTICS_0080.cs
- D3D12DDI_QUERY_HEAP_TYPE.cs
- D3D12DDI_QUERY_TYPE.cs
- D3D12DDI_QUERY_VIDEO_MEMORY_INFO_0054.cs
- D3D12DDI_RANGE.cs
- D3D12DDI_RANGED_BARRIER_0088.cs
- D3D12DDI_RANGED_BARRIER_0094.cs
- D3D12DDI_RANGED_BARRIER_FLAGS.cs
- D3D12DDI_RANGED_BARRIER_FLAGS_0094.cs
- D3D12DDI_RASTERIZER_DESC.cs
- D3D12DDI_RASTERIZER_DESC_0010.cs
- D3D12DDI_RASTERIZER_DESC_0099.cs
- D3D12DDI_RASTERIZER_DESC_0102.cs
- D3D12DDI_RAYTRACING_AABB.cs
- D3D12DDI_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS.cs
- D3D12DDI_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE.cs
- D3D12DDI_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE_DESC_0054.cs
- D3D12DDI_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_CURRENT_SIZE_DESC_0054.cs
- D3D12DDI_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC_0054.cs
- D3D12DDI_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_SERIALIZATION_DESC_0054.cs
- D3D12DDI_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION_DESC_0054.cs
- D3D12DDI_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE.cs
- D3D12DDI_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO_0054.cs
- D3D12DDI_RAYTRACING_ACCELERATION_STRUCTURE_TYPE.cs
- D3D12DDI_RAYTRACING_GEOMETRY_AABBS_DESC_0054.cs
- D3D12DDI_RAYTRACING_GEOMETRY_DESC_0054.cs
- D3D12DDI_RAYTRACING_GEOMETRY_DESC_0054__union_0.cs
- D3D12DDI_RAYTRACING_GEOMETRY_FLAGS.cs
- D3D12DDI_RAYTRACING_GEOMETRY_TRIANGLES_DESC_0054.cs
- D3D12DDI_RAYTRACING_GEOMETRY_TYPE.cs
- D3D12DDI_RAYTRACING_INSTANCE_DESC_0054.cs
- D3D12DDI_RAYTRACING_INSTANCE_FLAGS.cs
- D3D12DDI_RAYTRACING_PIPELINE_CONFIG_0054.cs
- D3D12DDI_RAYTRACING_PIPELINE_CONFIG_0075.cs
- D3D12DDI_RAYTRACING_PIPELINE_FLAGS.cs
- D3D12DDI_RAYTRACING_SHADER_CONFIG_0054.cs
- D3D12DDI_RAYTRACING_TIER.cs
- D3D12DDI_RECORD_DISPATCH_GRID_0108.cs
- D3D12DDI_RECREATE_AT_TIER.cs
- D3D12DDI_RENDER_PASS_BEGINNING_ACCESS.cs
- D3D12DDI_RENDER_PASS_BEGINNING_ACCESS_0053.cs
- D3D12DDI_RENDER_PASS_BEGINNING_ACCESS_0053__union_0.cs
- D3D12DDI_RENDER_PASS_BEGINNING_ACCESS__union_0.cs
- D3D12DDI_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS.cs
- D3D12DDI_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS_0053.cs
- D3D12DDI_RENDER_PASS_BEGINNING_ACCESS_PRESERVE_LOCAL_PARAMETERS_0101.cs
- D3D12DDI_RENDER_PASS_BEGINNING_ACCESS_RESUME_LOCAL_READ_PARAMETERS.cs
- D3D12DDI_RENDER_PASS_BEGINNING_ACCESS_TYPE.cs
- D3D12DDI_RENDER_PASS_BEGINNING_ACCESS_TYPE_0053.cs
- D3D12DDI_RENDER_PASS_ENDING_ACCESS.cs
- D3D12DDI_RENDER_PASS_ENDING_ACCESS_0053.cs
- D3D12DDI_RENDER_PASS_ENDING_ACCESS_0053__union_0.cs
- D3D12DDI_RENDER_PASS_ENDING_ACCESS__union_0.cs
- D3D12DDI_RENDER_PASS_ENDING_ACCESS_PRESERVE_LOCAL_PARAMETERS_0101.cs
- D3D12DDI_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS.cs
- D3D12DDI_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS_0053.cs
- D3D12DDI_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS.cs
- D3D12DDI_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS_0053.cs
- D3D12DDI_RENDER_PASS_ENDING_ACCESS_SUSPEND_LOCAL_READ_PARAMETERS.cs
- D3D12DDI_RENDER_PASS_ENDING_ACCESS_TYPE.cs
- D3D12DDI_RENDER_PASS_ENDING_ACCESS_TYPE_0053.cs
- D3D12DDI_RENDER_PASS_FUNCS_0043.cs
- D3D12DDI_RENDER_PASS_FUNCS_0053.cs
- D3D12DDI_RENDER_PASS_TIER.cs
- D3D12DDI_RENDER_TARGET_BLEND_DESC.cs
- D3D12DDI_RESOLVE_MODE.cs
- D3D12DDI_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT_0053.cs
- D3D12DDI_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT_0053.cs
- D3D12DDI_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT_0060.cs
- D3D12DDI_RESOURCE_ALIASING_BARRIER.cs
- D3D12DDI_RESOURCE_ALLOCATION_INFO.cs
- D3D12DDI_RESOURCE_ALLOCATION_INFO_0022.cs
- D3D12DDI_RESOURCE_ALLOCATION_INFO__union_0.cs
- D3D12DDI_RESOURCE_ALLOCATION_INFO__union_0__struct_0.cs
- D3D12DDI_RESOURCE_BARRIER_FLAGS.cs
- D3D12DDI_RESOURCE_BARRIER_TYPE.cs
- D3D12DDI_RESOURCE_BINDING_TIER.cs
- D3D12DDI_RESOURCE_COORDINATE_0053.cs
- D3D12DDI_RESOURCE_DIMENSION.cs
- D3D12DDI_RESOURCE_FLAGS_0003.cs
- D3D12DDI_RESOURCE_HEAP_TIER.cs
- D3D12DDI_RESOURCE_LAYOUT.cs
- D3D12DDI_RESOURCE_MAPPING_FLAGS.cs
- D3D12DDI_RESOURCE_OPTIMIZATION_FLAGS.cs
- D3D12DDI_RESOURCE_RANGED_BARRIER_0022.cs
- D3D12DDI_RESOURCE_SERIALIZATION_TIER_0041.cs
- D3D12DDI_RESOURCE_STATES.cs
- D3D12DDI_RESOURCE_TRANSITION_BARRIER_0003.cs
- D3D12DDI_RESOURCE_TYPE.cs
- D3D12DDI_RESOURCE_UAV_BARRIER.cs
- D3D12DDI_ROOT_CONSTANTS.cs
- D3D12DDI_ROOT_DESCRIPTOR.cs
- D3D12DDI_ROOT_DESCRIPTOR_0013.cs
- D3D12DDI_ROOT_DESCRIPTOR_FLAGS.cs
- D3D12DDI_ROOT_DESCRIPTOR_TABLE.cs
- D3D12DDI_ROOT_DESCRIPTOR_TABLE_0013.cs
- D3D12DDI_ROOT_PARAMETER.cs
- D3D12DDI_ROOT_PARAMETER_0013.cs
- D3D12DDI_ROOT_PARAMETER_0013__union_0.cs
- D3D12DDI_ROOT_PARAMETER__union_0.cs
- D3D12DDI_ROOT_PARAMETER_TYPE.cs
- D3D12DDI_ROOT_SIGNATURE.cs
- D3D12DDI_ROOT_SIGNATURE_0013.cs
- D3D12DDI_ROOT_SIGNATURE_0100.cs
- D3D12DDI_ROOT_SIGNATURE_FLAGS.cs
- D3D12DDI_ROOT_SIGNATURE_VERSION.cs
- D3D12DDI_ROW_MAJOR_LAYOUT_CAPS.cs
- D3D12DDI_ROW_MAJOR_LAYOUT_FLAGS.cs
- D3D12DDI_ROW_MAJOR_LAYOUT_SUB_CAPS.cs
- D3D12DDI_RT_FORMAT_ARRAY.cs
- D3D12DDI_SAMPLE_MASK_0084.cs
- D3D12DDI_SAMPLE_POSITION.cs
- D3D12DDI_SAMPLER_DESC.cs
- D3D12DDI_SAMPLER_DESC_0096.cs
- D3D12DDI_SAMPLER_DESC_0096__union_0.cs
- D3D12DDI_SAMPLER_FEEDBACK_DESC_0073.cs
- D3D12DDI_SAMPLER_FEEDBACK_MAP_SIZE_0073.cs
- D3D12DDI_SAMPLER_FEEDBACK_TARGETED_RESOURCE_0073.cs
- D3D12DDI_SAMPLER_FEEDBACK_TIER.cs
- D3D12DDI_SAMPLER_FEEDBACK_TYPE_0073.cs
- D3D12DDI_SAMPLER_FLAGS_0096.cs
- D3D12DDI_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER_0054.cs
- D3D12DDI_SERIALIZED_DATA_TYPE.cs
- D3D12DDI_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER_0054.cs
- D3D12DDI_SET_GENERIC_PIPELINE_DESC_0084.cs
- D3D12DDI_SET_GENERIC_PIPELINE_DESC_0108.cs
- D3D12DDI_SET_PROGRAM_DESC_0084.cs
- D3D12DDI_SET_PROGRAM_DESC_0084__union_0.cs
- D3D12DDI_SET_PROGRAM_DESC_0108.cs
- D3D12DDI_SET_PROGRAM_DESC_0108__union_0.cs
- D3D12DDI_SET_RAYTRACING_PIPELINE_DESC_0084.cs
- D3D12DDI_SET_RAYTRACING_PIPELINE_DESC_0108.cs
- D3D12DDI_SET_WORK_GRAPH_DESC_0084.cs
- D3D12DDI_SET_WORK_GRAPH_DESC_0108.cs
- D3D12DDI_SET_WORK_GRAPH_FLAGS_0084.cs
- D3D12DDI_SET_WORK_GRAPH_FLAGS_0108.cs
- D3D12DDI_SHADER_CAPS_0003.cs
- D3D12DDI_SHADER_CAPS_0012.cs
- D3D12DDI_SHADER_CAPS_0015.cs
- D3D12DDI_SHADER_CAPS_0042.cs
- D3D12DDI_SHADER_CAPS_0082.cs
- D3D12DDI_SHADER_CAPS_0084.cs
- D3D12DDI_SHADER_COMPONENT_MAPPING.cs
- D3D12DDI_SHADER_MIN_PRECISION.cs
- D3D12DDI_SHADER_MODEL.cs
- D3D12DDI_SHADER_MODEL_6_8_OPTIONS_0110.cs
- D3D12DDI_SHADER_NODE_0084.cs
- D3D12DDI_SHADER_NODE_0084__union_0.cs
- D3D12DDI_SHADER_NODE_0108.cs
- D3D12DDI_SHADER_NODE_0108__union_0.cs
- D3D12DDI_SHADER_VISIBILITY.cs
- D3D12DDI_SHADERCACHE_CALLBACKS_0021.cs
- D3D12DDI_SHADERCACHE_HASH.cs
- D3D12DDI_SHADING_RATE_0062.cs
- D3D12DDI_SHADING_RATE_COMBINER_0062.cs
- D3D12DDI_STATE_OBJECT_CONFIG_0054.cs
- D3D12DDI_STATE_OBJECT_FLAGS.cs
- D3D12DDI_STATE_OBJECT_TYPE.cs
- D3D12DDI_STATE_OBJECTS_EXPERIMENT_FUNCS_0084.cs
- D3D12DDI_STATE_SUBOBJECT_0054.cs
- D3D12DDI_STATE_SUBOBJECT_TYPE.cs
- D3D12DDI_STATIC_BORDER_COLOR.cs
- D3D12DDI_STATIC_SAMPLER.cs
- D3D12DDI_STATIC_SAMPLER_0100.cs
- D3D12DDI_STENCIL_OP.cs
- D3D12DDI_STREAM_OUTPUT_BUFFER_VIEW.cs
- D3D12DDI_STREAM_OUTPUT_DESC_0108.cs
- D3D12DDI_SUBRESOURCE_INFO.cs
- D3D12DDI_SWIZZLE_BIT_ENTRY.cs
- D3D12DDI_SWIZZLE_PATTERN.cs
- D3D12DDI_SWIZZLE_PATTERN_DESC_0003.cs
- D3D12DDI_SWIZZLE_PATTERN_DESC_0004.cs
- D3D12DDI_SWIZZLE_PATTERN_DESC_0022.cs
- D3D12DDI_SWIZZLE_PATTERN_FLAGS.cs
- D3D12DDI_TABLE_REQUEST.cs
- D3D12DDI_TABLE_TYPE.cs
- D3D12DDI_TEXTURE_ADDRESS_MODE.cs
- D3D12DDI_TEXTURE_BARRIER_0088.cs
- D3D12DDI_TEXTURE_BARRIER_FLAGS_0088.cs
- D3D12DDI_TEXTURE_LAYOUT.cs
- D3D12DDI_TEXTURE_LAYOUT_CAPS.cs
- D3D12DDI_TEXTURE_LAYOUT_CAPS_0001.cs
- D3D12DDI_TEXTURE_LAYOUT_CAPS_0026.cs
- D3D12DDI_TEXTURECUBE_FACE.cs
- D3D12DDI_THREAD_LAUNCH_NODE_PROPERTIES_0084.cs
- D3D12DDI_THREAD_LAUNCH_NODE_PROPERTIES_0108.cs
- D3D12DDI_TILE_COPY_FLAGS.cs
- D3D12DDI_TILE_MAPPING_FLAGS.cs
- D3D12DDI_TILE_RANGE_FLAGS.cs
- D3D12DDI_TILE_REGION_SIZE.cs
- D3D12DDI_TILED_RESOURCE_COORDINATE.cs
- D3D12DDI_TILED_RESOURCES_TIER.cs
- D3D12DDI_VARIABLE_SHADING_RATE_TIER.cs
- D3D12DDI_VERTEX_BUFFER_VIEW.cs
- D3D12DDI_VIDEO_CODED_INTERLACE_TYPE_0020.cs
- D3D12DDI_VIDEO_CONTENT_PROTECTION_SYSTEM_COUNT_DATA_0030.cs
- D3D12DDI_VIDEO_CONTENT_PROTECTION_SYSTEM_SUPPORT_DATA_0030.cs
- D3D12DDI_VIDEO_CRYPTO_SESSION_SUPPORT_DATA_0030.cs
- D3D12DDI_VIDEO_CRYPTO_SESSION_TRANSFORM_SUPPORT_DATA_0030.cs
- D3D12DDI_VIDEO_DECODE_BITSTREAM_ENCRYPTION_SCHEME_COUNT_DATA_0032.cs
- D3D12DDI_VIDEO_DECODE_BITSTREAM_ENCRYPTION_SCHEMES_DATA_0020.cs
- D3D12DDI_VIDEO_DECODE_COMPONENT_HISTOGRAM_0041.cs
- D3D12DDI_VIDEO_DECODE_COMPRESSED_BITSTREAM_0032.cs
- D3D12DDI_VIDEO_DECODE_CONFIGURATION_0020.cs
- D3D12DDI_VIDEO_DECODE_CONFIGURATION_FLAGS_0020.cs
- D3D12DDI_VIDEO_DECODE_CONVERSION_ARGUMENTS_0021.cs
- D3D12DDI_VIDEO_DECODE_CONVERSION_ARGUMENTS_0041.cs
- D3D12DDI_VIDEO_DECODE_CONVERSION_SUPPORT_DATA_0032.cs
- D3D12DDI_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS_0020.cs
- D3D12DDI_VIDEO_DECODE_DECRYPTION_ARGUMENTS_0030.cs
- D3D12DDI_VIDEO_DECODE_FORMAT_COUNT_DATA_0032.cs
- D3D12DDI_VIDEO_DECODE_FORMATS_DATA_0020.cs
- D3D12DDI_VIDEO_DECODE_FRAME_ARGUMENT_0020.cs
- D3D12DDI_VIDEO_DECODE_HISTOGRAM_COMPONENT_0041.cs
- D3D12DDI_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS_0041.cs
- D3D12DDI_VIDEO_DECODE_HISTOGRAM_DATA_0041.cs
- D3D12DDI_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS_0032.cs
- D3D12DDI_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS_0021.cs
- D3D12DDI_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS_0041.cs
- D3D12DDI_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS_0041_1.cs
- D3D12DDI_VIDEO_DECODE_PARAMETER_TYPE_0020.cs
- D3D12DDI_VIDEO_DECODE_PROFILE_COUNT_DATA_0032.cs
- D3D12DDI_VIDEO_DECODE_PROFILES_DATA_0020.cs
- D3D12DDI_VIDEO_DECODE_PROTECTED_RESOURCES_DATA_0072.cs
- D3D12DDI_VIDEO_DECODE_REFERENCE_FRAMES_0032.cs
- D3D12DDI_VIDEO_DECODE_STATUS_0020.cs
- D3D12DDI_VIDEO_DECODE_SUB_SAMPLE_MAPPING_BLOCK_0020.cs
- D3D12DDI_VIDEO_DECODE_SUPPORT_DATA_0020.cs
- D3D12DDI_VIDEO_DECODE_SUPPORT_FLAGS_0020.cs
- D3D12DDI_VIDEO_DECODE_TIER_0020.cs
- D3D12DDI_VIDEO_DECODER_HEAP_SIZE_DATA_0033.cs
- D3D12DDI_VIDEO_DECODER_HEAP_SIZE_DATA_0072.cs
- D3D12DDI_VIDEO_ENCODE_RECONSTRUCTED_PICTURE_0080.cs
- D3D12DDI_VIDEO_ENCODE_REFERENCE_FRAMES_0080.cs
- D3D12DDI_VIDEO_ENCODER_AV1_CDEF_CONFIG_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_FEATURE_0095_FLAGS.cs
- D3D12DDI_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_0095_FLAGS.cs
- D3D12DDI_VIDEO_ENCODER_AV1_FRAME_TYPE_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_FRAME_TYPE_0095_FLAGS.cs
- D3D12DDI_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_0095_FLAGS.cs
- D3D12DDI_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_LEVELS_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_PICTURE_CONTROL_0095_FLAGS.cs
- D3D12DDI_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_0095_FLAGS.cs
- D3D12DDI_VIDEO_ENCODER_AV1_PROFILE_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_0095_FLAGS.cs
- D3D12DDI_VIDEO_ENCODER_AV1_RESTORATION_CONFIG_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_0095_FLAGS.cs
- D3D12DDI_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_RESTORATION_TYPE_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_SEGMENT_DATA_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_SEGMENTATION_MAP_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_0095_FLAGS.cs
- D3D12DDI_VIDEO_ENCODER_AV1_SEQUENCE_STRUCTURE_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_TIER_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_TX_MODE_0095.cs
- D3D12DDI_VIDEO_ENCODER_AV1_TX_MODE_0095_FLAGS.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_0080.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG_0095.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG_0095.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_AV1_PICTURE_CONTROL_SUPPORT_0095.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG_0095.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG_0095.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_0080_2.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_0080_2__union_0.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_0082_0__union_0.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_0080_2.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_0080.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS_0080.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_0080_2.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_0080.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS_0080.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_0080_2.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_0080_2__union_0.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_0082_0__union_0.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_0083_0.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_0083_0__union_0.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_0080_1.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS_0080.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_0080_1.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_0083_0.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS_0080.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS_0083_0.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_0080_2.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_0080_2__union_0.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264_0080_2.cs
- D3D12DDI_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC_0080_2.cs
- D3D12DDI_VIDEO_ENCODER_COMPRESSED_BITSTREAM_0080.cs
- D3D12DDI_VIDEO_ENCODER_ENCODE_ERROR_FLAGS_0080.cs
- D3D12DDI_VIDEO_ENCODER_ENCODE_ERROR_FLAGS_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER_0080_2.cs
- D3D12DDI_VIDEO_ENCODER_ENCODEFRAME_INPUT_STREAM_ARGUMENTS_0080_2.cs
- D3D12DDI_VIDEO_ENCODER_ENCODEFRAME_INPUT_STREAM_ARGUMENTS_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_STREAM_ARGUMENTS_0080_2.cs
- D3D12DDI_VIDEO_ENCODER_FLAGS_0080.cs
- D3D12DDI_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT_0095.cs
- D3D12DDI_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT_0095__union_0.cs
- D3D12DDI_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_0080.cs
- D3D12DDI_VIDEO_ENCODER_FRAME_SUBREGION_METADATA_0080.cs
- D3D12DDI_VIDEO_ENCODER_FRAME_SUBREGION_METADATA_0083_0.cs
- D3D12DDI_VIDEO_ENCODER_FRAME_TYPE_H264_0080.cs
- D3D12DDI_VIDEO_ENCODER_FRAME_TYPE_HEVC_0080.cs
- D3D12DDI_VIDEO_ENCODER_HEAP_FLAGS_0080.cs
- D3D12DDI_VIDEO_ENCODER_INTRA_REFRESH_0080.cs
- D3D12DDI_VIDEO_ENCODER_INTRA_REFRESH_MODE_0080.cs
- D3D12DDI_VIDEO_ENCODER_LEVEL_SETTING_0080_2.cs
- D3D12DDI_VIDEO_ENCODER_LEVEL_SETTING_0080_2__union_0.cs
- D3D12DDI_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC_0080.cs
- D3D12DDI_VIDEO_ENCODER_LEVELS_H264_0080.cs
- D3D12DDI_VIDEO_ENCODER_LEVELS_HEVC_0080.cs
- D3D12DDI_VIDEO_ENCODER_METADATA_STATISTICS_0083_0.cs
- D3D12DDI_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_0080.cs
- D3D12DDI_VIDEO_ENCODER_OUTPUT_METADATA_0080.cs
- D3D12DDI_VIDEO_ENCODER_OUTPUT_METADATA_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_OUTPUT_METADATA_0083_0.cs
- D3D12DDI_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_0080_2.cs
- D3D12DDI_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_0080_2__union_0.cs
- D3D12DDI_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_0082_0__union_0.cs
- D3D12DDI_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_0080_2.cs
- D3D12DDI_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS_0080.cs
- D3D12DDI_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION_0080.cs
- D3D12DDI_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_0080_2.cs
- D3D12DDI_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS_0080.cs
- D3D12DDI_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_PICTURE_CONTROL_DESC_0080_2.cs
- D3D12DDI_VIDEO_ENCODER_PICTURE_CONTROL_DESC_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS_0080.cs
- D3D12DDI_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_0080_2.cs
- D3D12DDI_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_0080_2__union_0.cs
- D3D12DDI_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES_0080.cs
- D3D12DDI_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES_0080__union_0.cs
- D3D12DDI_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC_0080.cs
- D3D12DDI_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC_0080.cs
- D3D12DDI_VIDEO_ENCODER_PROFILE_DESC_0080_2.cs
- D3D12DDI_VIDEO_ENCODER_PROFILE_DESC_0080_2__union_0.cs
- D3D12DDI_VIDEO_ENCODER_PROFILE_H264_0080.cs
- D3D12DDI_VIDEO_ENCODER_PROFILE_HEVC_0080.cs
- D3D12DDI_VIDEO_ENCODER_RATE_CONTROL_0080_2.cs
- D3D12DDI_VIDEO_ENCODER_RATE_CONTROL_ABSOLUTE_QP_MAP_0096.cs
- D3D12DDI_VIDEO_ENCODER_RATE_CONTROL_CBR1_0096.cs
- D3D12DDI_VIDEO_ENCODER_RATE_CONTROL_CBR_0080.cs
- D3D12DDI_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS_0080_2.cs
- D3D12DDI_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS_0080_2__union_0.cs
- D3D12DDI_VIDEO_ENCODER_RATE_CONTROL_CQP1_0096.cs
- D3D12DDI_VIDEO_ENCODER_RATE_CONTROL_CQP_0080.cs
- D3D12DDI_VIDEO_ENCODER_RATE_CONTROL_FLAGS_0080.cs
- D3D12DDI_VIDEO_ENCODER_RATE_CONTROL_MODE_0080.cs
- D3D12DDI_VIDEO_ENCODER_RATE_CONTROL_QVBR1_0096.cs
- D3D12DDI_VIDEO_ENCODER_RATE_CONTROL_QVBR_0080_2.cs
- D3D12DDI_VIDEO_ENCODER_RATE_CONTROL_VBR1_0096.cs
- D3D12DDI_VIDEO_ENCODER_RATE_CONTROL_VBR_0080.cs
- D3D12DDI_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264_0080.cs
- D3D12DDI_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC_0080.cs
- D3D12DDI_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS_0080_2.cs
- D3D12DDI_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS_0080_2.cs
- D3D12DDI_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS_0080_2.cs
- D3D12DDI_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC_0080_2.cs
- D3D12DDI_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS_0080.cs
- D3D12DDI_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_0082_0__union_0.cs
- D3D12DDI_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_SUPPORT_FLAGS_0080.cs
- D3D12DDI_VIDEO_ENCODER_SUPPORT_FLAGS_0082_0.cs
- D3D12DDI_VIDEO_ENCODER_SUPPORT_FLAGS_0083_0.cs
- D3D12DDI_VIDEO_ENCODER_TIER_HEVC_0080.cs
- D3D12DDI_VIDEO_ENCODER_VALIDATION_FLAGS_0080.cs
- D3D12DDI_VIDEO_ENCODER_VALIDATION_FLAGS_0082_0.cs
- D3D12DDI_VIDEO_EXTENSION_COMMAND_CAPS_DATA_0063.cs
- D3D12DDI_VIDEO_EXTENSION_COMMAND_COUNT_DATA_0063.cs
- D3D12DDI_VIDEO_EXTENSION_COMMAND_INFO_0063.cs
- D3D12DDI_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT_DATA_0063.cs
- D3D12DDI_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS_0063.cs
- D3D12DDI_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO_0063.cs
- D3D12DDI_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_0063.cs
- D3D12DDI_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_0063.cs
- D3D12DDI_VIDEO_EXTENSION_COMMAND_PARAMETERS_DATA_0063.cs
- D3D12DDI_VIDEO_EXTENSION_COMMAND_SIZE_DATA_0063.cs
- D3D12DDI_VIDEO_EXTENSION_COMMANDS_DATA_0063.cs
- D3D12DDI_VIDEO_FEATURE_AREA_SUPPORT_DATA_0053.cs
- D3D12DDI_VIDEO_FIELD_TYPE_0020.cs
- D3D12DDI_VIDEO_FORMAT_DESCRIPTION_0020.cs
- D3D12DDI_VIDEO_FRAME_STEREO_FORMAT_0020.cs
- D3D12DDI_VIDEO_MOTION_ESTIMATOR_DATA_0053.cs
- D3D12DDI_VIDEO_MOTION_ESTIMATOR_DATA_0060.cs
- D3D12DDI_VIDEO_MOTION_ESTIMATOR_DIFFERENCES_METRIC_0053.cs
- D3D12DDI_VIDEO_MOTION_ESTIMATOR_DIFFERENCES_METRIC_FLAGS_0053.cs
- D3D12DDI_VIDEO_MOTION_ESTIMATOR_INPUT_0053.cs
- D3D12DDI_VIDEO_MOTION_ESTIMATOR_OUTPUT_0053.cs
- D3D12DDI_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES_DATA_0072.cs
- D3D12DDI_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_0053.cs
- D3D12DDI_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS_0053.cs
- D3D12DDI_VIDEO_MOTION_ESTIMATOR_SIZE_DATA_0053.cs
- D3D12DDI_VIDEO_MOTION_ESTIMATOR_SIZE_DATA_0060.cs
- D3D12DDI_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_0053.cs
- D3D12DDI_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS_0053.cs
- D3D12DDI_VIDEO_PROCESS_ALPHA_BLENDING_0020.cs
- D3D12DDI_VIDEO_PROCESS_ALPHA_FILL_MODE_0020.cs
- D3D12DDI_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS_0022.cs
- D3D12DDI_VIDEO_PROCESS_DEINTERLACE_FLAGS_0020.cs
- D3D12DDI_VIDEO_PROCESS_FEATURE_SUPPORT_FLAGS_0020.cs
- D3D12DDI_VIDEO_PROCESS_FILTER_0020.cs
- D3D12DDI_VIDEO_PROCESS_FILTER_FLAGS_0020.cs
- D3D12DDI_VIDEO_PROCESS_FILTER_RANGE_0020.cs
- D3D12DDI_VIDEO_PROCESS_INPUT_STREAM_0020.cs
- D3D12DDI_VIDEO_PROCESS_INPUT_STREAM_FLAGS_0020.cs
- D3D12DDI_VIDEO_PROCESS_INPUT_STREAM_RATE_INFO_0032.cs
- D3D12DDI_VIDEO_PROCESS_LUMA_KEY_0020.cs
- D3D12DDI_VIDEO_PROCESS_MAX_INPUT_STREAMS_DATA_0020.cs
- D3D12DDI_VIDEO_PROCESS_ORIENTATION_0020.cs
- D3D12DDI_VIDEO_PROCESS_OUTPUT_STREAM_0020.cs
- D3D12DDI_VIDEO_PROCESS_OUTPUT_STREAM_DESC_0032.cs
- D3D12DDI_VIDEO_PROCESS_PALETTE_0020.cs
- D3D12DDI_VIDEO_PROCESS_PROTECTED_RESOURCES_DATA_0072.cs
- D3D12DDI_VIDEO_PROCESS_REFERENCE_INFO_DATA_0020.cs
- D3D12DDI_VIDEO_PROCESS_REFERENCES_INFO_0020.cs
- D3D12DDI_VIDEO_PROCESS_SUPPORT_DATA_0032.cs
- D3D12DDI_VIDEO_PROCESS_SUPPORT_FLAGS_0022.cs
- D3D12DDI_VIDEO_PROCESS_TRANSFORM_0032.cs
- D3D12DDI_VIDEO_PROCESSOR_INPUT_STREAM_DESC_0032.cs
- D3D12DDI_VIDEO_PROCESSOR_INPUT_STREAM_DESC_0043.cs
- D3D12DDI_VIDEO_PROCESSOR_SIZE_DATA_0032.cs
- D3D12DDI_VIDEO_PROCESSOR_SIZE_DATA_0043.cs
- D3D12DDI_VIDEO_PROCESSOR_SIZE_DATA_0072.cs
- D3D12DDI_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS_0072.cs
- D3D12DDI_VIDEO_SAMPLE_DESCRIPTION_0020.cs
- D3D12DDI_VIDEO_SCALE_SUPPORT_0032.cs
- D3D12DDI_VIDEO_SCALE_SUPPORT_FLAGS_0022.cs
- D3D12DDI_VIDEO_SIZE_RANGE_0032.cs
- D3D12DDI_VIEW_INSTANCE_LOCATION.cs
- D3D12DDI_VIEW_INSTANCING_DESC.cs
- D3D12DDI_VIEW_INSTANCING_FLAGS.cs
- D3D12DDI_VIEW_INSTANCING_TIER.cs
- D3D12DDI_VIEWPORT.cs
- D3D12DDI_WAVE_MMA_ACCUM_DATATYPE.cs
- D3D12DDI_WAVE_MMA_DATA_0103.cs
- D3D12DDI_WAVE_MMA_DIMENSION.cs
- D3D12DDI_WAVE_MMA_INPUT_DATATYPE.cs
- D3D12DDI_WAVE_MMA_TIER.cs
- D3D12DDI_WORK_GRAPH_DESC_0084.cs
- D3D12DDI_WORK_GRAPH_DESC_0108.cs
- D3D12DDI_WORK_GRAPH_FLAGS_0108.cs
- D3D12DDI_WORK_GRAPH_MEMORY_REQUIREMENTS_0108.cs
- D3D12DDI_WORK_GRAPHS_TIER.cs
- D3D12DDI_WRITEBUFFERIMMEDIATE_MODE_0032.cs
- D3D12DDI_WRITEBUFFERIMMEDIATE_PARAMETER_0032.cs
- D3D12DDIARG_ADD_TO_STATE_OBJECT_0072.cs
- D3D12DDIARG_BARRIER_0088.cs
- D3D12DDIARG_BARRIER_0088__union_0.cs
- D3D12DDIARG_BARRIER_0094.cs
- D3D12DDIARG_BARRIER_0094__union_0.cs
- D3D12DDIARG_BLT.cs
- D3D12DDIARG_BUFFER_PLACEMENT.cs
- D3D12DDIARG_BUFFER_PLACEMENT__union_0.cs
- D3D12DDIARG_BUFFER_RENDER_TARGET_VIEW.cs
- D3D12DDIARG_BUFFER_SHADER_RESOURCE_VIEW.cs
- D3D12DDIARG_BUFFER_UNORDERED_ACCESS_VIEW.cs
- D3D12DDIARG_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_0054.cs
- D3D12DDIARG_CALCPRIVATEDEVICESIZE.cs
- D3D12DDIARG_COPY_RAYTRACING_ACCELERATION_STRUCTURE_0054.cs
- D3D12DDIARG_CREATE_COMMAND_LIST_0001.cs
- D3D12DDIARG_CREATE_COMMAND_LIST_0040.cs
- D3D12DDIARG_CREATE_COMMAND_POOL_0040.cs
- D3D12DDIARG_CREATE_COMMAND_RECORDER_0040.cs
- D3D12DDIARG_CREATE_COMMAND_SIGNATURE_0001.cs
- D3D12DDIARG_CREATE_CRYPTO_SESSION_0030.cs
- D3D12DDIARG_CREATE_CRYPTO_SESSION_POLICY_0030.cs
- D3D12DDIARG_CREATE_DEPTH_STENCIL_VIEW.cs
- D3D12DDIARG_CREATE_DEPTH_STENCIL_VIEW__union_0.cs
- D3D12DDIARG_CREATE_DESCRIPTOR_HEAP_0001.cs
- D3D12DDIARG_CREATE_FENCE.cs
- D3D12DDIARG_CREATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT.cs
- D3D12DDIARG_CREATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT_0010.cs
- D3D12DDIARG_CREATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT_0026.cs
- D3D12DDIARG_CREATE_PASS.cs
- D3D12DDIARG_CREATE_PIPELINE_LIBRARY_0010.cs
- D3D12DDIARG_CREATE_PIPELINE_STATE_0001.cs
- D3D12DDIARG_CREATE_PIPELINE_STATE_0010.cs
- D3D12DDIARG_CREATE_PIPELINE_STATE_0033.cs
- D3D12DDIARG_CREATE_PIPELINE_STATE_0075.cs
- D3D12DDIARG_CREATE_PIPELINE_STATE_0099.cs
- D3D12DDIARG_CREATE_PROTECTED_RESOURCE_SESSION_0030.cs
- D3D12DDIARG_CREATE_PROTECTED_RESOURCE_SESSION_0074.cs
- D3D12DDIARG_CREATE_QUERY_HEAP_0001.cs
- D3D12DDIARG_CREATE_RENDER_TARGET_VIEW_0002.cs
- D3D12DDIARG_CREATE_RENDER_TARGET_VIEW_0002__union_0.cs
- D3D12DDIARG_CREATE_ROOT_SIGNATURE_0001.cs
- D3D12DDIARG_CREATE_ROOT_SIGNATURE_0013.cs
- D3D12DDIARG_CREATE_ROOT_SIGNATURE_0013__union_0.cs
- D3D12DDIARG_CREATE_ROOT_SIGNATURE_0100.cs
- D3D12DDIARG_CREATE_ROOT_SIGNATURE_0100__union_0.cs
- D3D12DDIARG_CREATE_SAMPLER.cs
- D3D12DDIARG_CREATE_SAMPLER_0096.cs
- D3D12DDIARG_CREATE_SHADER_0010.cs
- D3D12DDIARG_CREATE_SHADER_0010__union_0.cs
- D3D12DDIARG_CREATE_SHADER_0026.cs
- D3D12DDIARG_CREATE_SHADER_0026__union_0.cs
- D3D12DDIARG_CREATE_SHADER_RESOURCE_VIEW_0002.cs
- D3D12DDIARG_CREATE_SHADER_RESOURCE_VIEW_0002__union_0.cs
- D3D12DDIARG_CREATE_STATE_OBJECT_0054.cs
- D3D12DDIARG_CREATE_UNORDERED_ACCESS_VIEW_0002.cs
- D3D12DDIARG_CREATE_UNORDERED_ACCESS_VIEW_0002__union_0.cs
- D3D12DDIARG_CREATE_VIDEO_DECODER_0032.cs
- D3D12DDIARG_CREATE_VIDEO_DECODER_0072.cs
- D3D12DDIARG_CREATE_VIDEO_DECODER_HEAP_0033.cs
- D3D12DDIARG_CREATE_VIDEO_DECODER_HEAP_0072.cs
- D3D12DDIARG_CREATE_VIDEO_ENCODER_0080_2.cs
- D3D12DDIARG_CREATE_VIDEO_ENCODER_0082_0.cs
- D3D12DDIARG_CREATE_VIDEO_ENCODER_HEAP_0080_2.cs
- D3D12DDIARG_CREATE_VIDEO_EXTENSION_COMMAND_0063.cs
- D3D12DDIARG_CREATE_VIDEO_MOTION_ESTIMATOR_0053.cs
- D3D12DDIARG_CREATE_VIDEO_MOTION_ESTIMATOR_0060.cs
- D3D12DDIARG_CREATE_VIDEO_MOTION_VECTOR_HEAP_0053.cs
- D3D12DDIARG_CREATE_VIDEO_MOTION_VECTOR_HEAP_0060.cs
- D3D12DDIARG_CREATE_VIDEO_PROCESSOR_0032.cs
- D3D12DDIARG_CREATE_VIDEO_PROCESSOR_0043.cs
- D3D12DDIARG_CREATE_VIDEO_PROCESSOR_0072.cs
- D3D12DDIARG_CREATECOMMANDALLOCATOR.cs
- D3D12DDIARG_CREATECOMMANDQUEUE_0001.cs
- D3D12DDIARG_CREATECOMMANDQUEUE_0023.cs
- D3D12DDIARG_CREATECOMMANDQUEUE_0050.cs
- D3D12DDIARG_CREATEDEVICE_0003.cs
- D3D12DDIARG_CREATEDEVICE_0003__union_0.cs
- D3D12DDIARG_CREATEDEVICE_0109.cs
- D3D12DDIARG_CREATEDEVICE_0109__union_0.cs
- D3D12DDIARG_CREATEELEMENTLAYOUT.cs
- D3D12DDIARG_CREATEELEMENTLAYOUT_0010.cs
- D3D12DDIARG_CREATEHEAP_0001.cs
- D3D12DDIARG_CREATERESOURCE_0003.cs
- D3D12DDIARG_CREATERESOURCE_0073.cs
- D3D12DDIARG_CREATERESOURCE_0075.cs
- D3D12DDIARG_CREATERESOURCE_0088.cs
- D3D12DDIARG_CREATERESOURCE_0109.cs
- D3D12DDIARG_CREATESCHEDULINGGROUP_0050.cs
- D3D12DDIARG_DISCARD_RESOURCE_0003.cs
- D3D12DDIARG_DISPATCH_RAYS_0054.cs
- D3D12DDIARG_EMIT_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_0054.cs
- D3D12DDIARG_EVICT.cs
- D3D12DDIARG_FENCE_OPERATION.cs
- D3D12DDIARG_GETCAPS.cs
- D3D12DDIARG_HRESOURCE_PLACEMENT.cs
- D3D12DDIARG_INPUT_ELEMENT_DESC.cs
- D3D12DDIARG_MAKERESIDENT_0001.cs
- D3D12DDIARG_MESH_IO_SIGNATURES.cs
- D3D12DDIARG_META_COMMAND_DESC.cs
- D3D12DDIARG_META_COMMAND_PARAMETER_DESC.cs
- D3D12DDIARG_META_COMMAND_REQUIRED_PARAMETER_INFO.cs
- D3D12DDIARG_OFFERRESOURCES.cs
- D3D12DDIARG_OPEN_CRYPTO_SESSION_0030.cs
- D3D12DDIARG_OPEN_CRYPTO_SESSION_POLICY_0030.cs
- D3D12DDIARG_OPEN_PROTECTED_RESOURCE_SESSION_0030.cs
- D3D12DDIARG_OPENADAPTER.cs
- D3D12DDIARG_OPENHEAP_0003.cs
- D3D12DDIARG_PASS_OPTIMIZATION_ROUND_DESC.cs
- D3D12DDIARG_PHYSICAL_SUBRESOURCE_PITCHED_LAYOUT.cs
- D3D12DDIARG_PLACED_RESOURCE.cs
- D3D12DDIARG_PRESENT_0001.cs
- D3D12DDIARG_RAYTRACING_ACCELERATION_STRUCTURE_SHADER_RESOURCE_VIEW_0042.cs
- D3D12DDIARG_RECLAIMRESOURCES_0001.cs
- D3D12DDIARG_RENDER_PASS_DEPTH_STENCIL_DESC.cs
- D3D12DDIARG_RENDER_PASS_DEPTH_STENCIL_DESC_0053.cs
- D3D12DDIARG_RENDER_PASS_FLAGS_0053.cs
- D3D12DDIARG_RENDER_PASS_RENDER_TARGET_DESC.cs
- D3D12DDIARG_RENDER_PASS_RENDER_TARGET_DESC_0053.cs
- D3D12DDIARG_RENDER_PASS_UAV_ACCESS_FLAGS.cs
- D3D12DDIARG_RESETCOMMANDLIST.cs
- D3D12DDIARG_RESETCOMMANDLIST_0040.cs
- D3D12DDIARG_RESOURCE_BARRIER_0003.cs
- D3D12DDIARG_RESOURCE_BARRIER_0003__union_0.cs
- D3D12DDIARG_RESOURCE_BARRIER_0022.cs
- D3D12DDIARG_RESOURCE_BARRIER_0022__union_0.cs
- D3D12DDIARG_ROW_MAJOR_RESOURCE_LAYOUT.cs
- D3D12DDIARG_SIGNATURE_ENTRY.cs
- D3D12DDIARG_SIGNATURE_ENTRY_0012.cs
- D3D12DDIARG_STAGE_IO_SIGNATURES.cs
- D3D12DDIARG_STAGE_IO_SIGNATURES__union_0.cs
- D3D12DDIARG_STAGE_IO_SIGNATURES__union_1.cs
- D3D12DDIARG_STREAM_OUTPUT_DECLARATION_ENTRY.cs
- D3D12DDIARG_TESSELLATION_IO_SIGNATURES.cs
- D3D12DDIARG_TESSELLATION_IO_SIGNATURES__union_0.cs
- D3D12DDIARG_TESSELLATION_IO_SIGNATURES__union_1.cs
- D3D12DDIARG_TESSELLATION_IO_SIGNATURES__union_2.cs
- D3D12DDIARG_TEX1D_DEPTH_STENCIL_VIEW.cs
- D3D12DDIARG_TEX1D_RENDER_TARGET_VIEW.cs
- D3D12DDIARG_TEX1D_SHADER_RESOURCE_VIEW.cs
- D3D12DDIARG_TEX1D_UNORDERED_ACCESS_VIEW.cs
- D3D12DDIARG_TEX2D_DEPTH_STENCIL_VIEW.cs
- D3D12DDIARG_TEX2D_RENDER_TARGET_VIEW_0002.cs
- D3D12DDIARG_TEX2D_SHADER_RESOURCE_VIEW_0002.cs
- D3D12DDIARG_TEX2D_UNORDERED_ACCESS_VIEW_0002.cs
- D3D12DDIARG_TEX3D_RENDER_TARGET_VIEW.cs
- D3D12DDIARG_TEX3D_SHADER_RESOURCE_VIEW.cs
- D3D12DDIARG_TEX3D_UNORDERED_ACCESS_VIEW.cs
- D3D12DDIARG_TEXCUBE_DEPTH_STENCIL_VIEW.cs
- D3D12DDIARG_TEXCUBE_RENDER_TARGET_VIEW.cs
- D3D12DDIARG_TEXCUBE_SHADER_RESOURCE_VIEW.cs
- D3D12DDIARG_VIDEO_GETCAPS_0020.cs
- D3D12DDIARG_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS_0032.cs
- D3D12DDIARG_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS_0043.cs
- D3D12DDIARG_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS_0032.cs
- D3D12DDIARG_VIRTUAL_SUBRESOURCE_PITCHED_LAYOUT.cs
- D3D12DDICAPS_HARDWARE_SCHEDULING_CAPS_0050.cs
- D3D12DDICAPS_QUERY_META_COMMAND_CAPS_0061.cs
- D3D12DDICAPS_SAMPLER_FEEDBACK_CAPS_0073.cs
- D3D12DDICAPS_TYPE.cs
- D3D12DDICAPS_TYPE_VIDEO_0020.cs
- D3D12DDICAPS_TYPE_VIDEO_ARCHITECTURE_DATA_0098.cs
- D3D12DDICAPS_UMD_BASED_COMMAND_QUEUE_PRIORITY_DATA_0023.cs
- D3D12DDICAPS_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_DATA_0080_2.cs
- D3D12DDICAPS_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_DATA_0082_0.cs
- D3D12DDICAPS_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_DATA_0083_0.cs
- D3D12DDICAPS_VIDEO_ENCODER_CODEC_DATA_0080.cs
- D3D12DDICAPS_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_DATA_0080_2.cs
- D3D12DDICAPS_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_DATA_0080_2.cs
- D3D12DDICAPS_VIDEO_ENCODER_HEAP_SIZE_DATA_0080_2.cs
- D3D12DDICAPS_VIDEO_ENCODER_INPUT_FORMAT_DATA_0080_2.cs
- D3D12DDICAPS_VIDEO_ENCODER_INTRA_REFRESH_MODE_DATA_0080_2.cs
- D3D12DDICAPS_VIDEO_ENCODER_OUTPUT_RESOLUTION_DATA_0080_2.cs
- D3D12DDICAPS_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT_DATA_0080_2.cs
- D3D12DDICAPS_VIDEO_ENCODER_PROFILE_LEVEL_DATA_0080_2.cs
- D3D12DDICAPS_VIDEO_ENCODER_RATE_CONTROL_MODE_DATA_0080.cs
- D3D12DDICAPS_VIDEO_ENCODER_RESOURCE_REQUIREMENTS_DATA_0080_2.cs
- D3D12DDICAPS_VIDEO_ENCODER_SUPPORT1_DATA_0096.cs
- D3D12DDICAPS_VIDEO_ENCODER_SUPPORT_DATA_0080_2.cs
- D3D12DDICAPS_VIDEO_ENCODER_SUPPORT_DATA_0082_0.cs
- D3D12DDICAPS_VIDEO_ENCODER_SUPPORT_DATA_0083_0.cs
- D3D12DDICB_ALLOCATE_0022.cs
- D3D12DDICB_CREATE_PROTECTED_SESSION_0030.cs
- D3D12DDICB_CREATESYNCHRONIZATIONOBJECT2.cs
- D3D12DDICB_DEALLOCATE_0022.cs
- D3D12DDICB_PIN_RESOURCES_0076.cs
- D3D12DDICB_SIGNALSYNCHRONIZATIONOBJECT2.cs
- D3D12DDICB_SIGNALSYNCHRONIZATIONOBJECT2__union_0.cs
- D3D12DDICB_UNPIN_RESOURCES_0076.cs
- D3D12DDICB_WAITFORSYNCHRONIZATIONOBJECT2.cs
- DirectN.csproj
- DirectN.ico
- DirectN.nuspec
- DirectN.png
- AssemblyInfo.cs
- Data.cs
- DirectN.MinimalD3D11.csproj
- Main.cs
- Main.resx
- Program.cs
- README.md
- shaders.hlsl
- AssemblyInfo.cs
- DirectN.Temp.csproj
- Program.cs
- AssemblyInfo.cs
- DirectN.WinTemp.csproj
- Main.cs
- Main.Designer.cs
- Main.resx
- Program.cs
- LockScreenLogo.scale-200.png
- SplashScreen.scale-200.png
- Square150x150Logo.scale-200.png
- Square44x44Logo.scale-200.png
- Square44x44Logo.targetsize-24_altform-unplated.png
- StoreLogo.png
- Wide310x150Logo.scale-200.png
- AssemblyInfo.cs
- app.manifest
- App.xaml
- App.xaml.cs
- DirectN.WinUI3.MinimalD3D11.csproj
- MainWindow.xaml
- MainWindow.xaml.cs
- Package.appxmanifest
- README.md
- shaders.hlsl
- DirectN.sln
- .gitignore
# Installation Guide
1. Get the code
git clone https://github.com/smourier/DirectN
Downloads the entire project code from GitHub to your computer.
cd DirectN
Moves into the project folder you just downloaded.
2. .NET
Medium RecommendedPrerequisites
cd DirectN/DirectN.MinimalD3D11
This project's files live in a subfolder, so move into it first.
dotnet restore
Downloads the packages the project depends on.
dotnet run
Builds the project and runs it immediately.
After dotnet run, check the message or address shown in the terminal.
// repository documentation
Was this content helpful?
(0 ratings)
