OWLib
DataTool is a program that lets you extract models, maps, and files from Overwatch.
File Explorer
Download Latest Version (.zip)- bug_report.md
- feature_request.md
- dotnet.yml
- .gitignore
- .name
- encodings.xml
- icon.png
- indexLayout.xml
- vcs.xml
- CASCEncDump.csproj
- Program.cs
- BankNotReadyException.cs
- BankObjectAttribute.cs
- BankObjectEvent.cs
- BankObjectEventAction.cs
- BankObjectMusicTrack.cs
- BankObjectSettings.cs
- BankObjectSoundSFX.cs
- BankObjectTooMuchReadException.cs
- BankSoundStructure.cs
- BitOggStream.cs
- CodebookLibrary.cs
- IBankObject.cs
- Packet.cs
- VorbisPacketHeader.cs
- WAVEChannelMask.cs
- WAVESpeakerPosition.cs
- WwiseBank.cs
- WwiseBankChunkHeader.cs
- WwiseBankHeader.cs
- WwiseBankWemDef.cs
- WwiseRIFFOpus.cs
- WwiseRIFFVorbis.cs
- BitStream.cs
- BitUint.cs
- DDSConverter.cs
- LUT.cs
- SoundUtils.cs
- TexDecoder.cs
- ChatChannel.cs
- ChatCommand.cs
- ChatReplacementsContainer.cs
- ChatReplacementSettings.cs
- ChatSettings.cs
- Brawl.cs
- GameMode.cs
- GameRuleset.cs
- GameRulesetGameMode.cs
- GameRulesetSchema.cs
- GameRulesetSchemaEntry.cs
- GameRulesetTeam.cs
- Hero.cs
- Loadout.cs
- Perk.cs
- Talent.cs
- Conversation.cs
- ConversationLine.cs
- Achievement.cs
- ArcadeMode.cs
- Challenge.cs
- GenericGUIDValue.cs
- LootBox.cs
- MapHeader.cs
- PlayerProgression.cs
- ProgressionUnlocks.cs
- RankedSeason.cs
- ReportResponse.cs
- ResourceKey.cs
- TeamDefinition.cs
- Unlock.cs
- UXDisplayText.cs
- VoiceSet.cs
- Combo.cs
- AliasAttribute.cs
- CLIFlagAttribute.cs
- Converter.cs
- FlagParser.cs
- ICLIFlags.cs
- CriteriaContext.cs
- EffectParser.cs
- Helpers.cs
- IgnoreCaseDict.cs
- IgnoreCaseSet.cs
- IndentHelper.cs
- IO.cs
- LaunchHelpers.cs
- ScopedSpellCheck.cs
- STUHelper.cs
- JSONTool.cs
- NewtonsoftResourceGUIDFormatter.cs
- AnimationItem.cs
- CompSignature.cs
- HighlightIntro.cs
- MythicSkin.cs
- NameCard.cs
- PortraitFrame.cs
- SkinTheme.cs
- SprayAndIcon.cs
- VoiceLine.cs
- WeaponSkin.cs
- Combo.cs
- Effect.cs
- Entity.cs
- Map.cs
- Model.cs
- ScratchDB.cs
- DataTool.ico
- DataToolDebug.ico
- GUIDNames.csv
- LocalizedNamesMapping.csv
- packed_codebooks_aoTuV_603.bin
- ww2ogg.license.txt
- DebugEffect.cs
- DebugInstallIssues.cs
- DebugMapDump.cs
- DebugModelDump.cs
- DebugModelSTU.cs
- Dump004.cs
- DumpAllLocaleStrings.cs
- DumpFileLists.cs
- DumpHeroLocalizedNameMapping.cs
- DumpHeroOW2SkinNameGUIDs.cs
- DumpLootboxPools.cs
- DumpStrings.cs
- DumpUiTextures.cs
- DumpUnlockLocalizedNameMapping.cs
- ExtractDebugMaterialData.cs
- ExtractDebugVCCE.cs
- ExtractAnything.cs
- ExtractDebugAnimNodes.cs
- ExtractDebugNewEntities.cs
- ExtractDebugShaderHashes.cs
- ExtractDebugShaders.cs
- ExtractDebugSpecialHelper.cs
- ExtractDebugTracer.cs
- ExtractAbilities.cs
- ExtractEverything.cs
- ExtractFlags.cs
- ExtractGameModeImages.cs
- ExtractGeneral.cs
- ExtractHeroConversations.cs
- ExtractHeroGUI.cs
- ExtractHeroUnlocks.cs
- ExtractHeroVoice.cs
- ExtractHeroVoiceBetter.cs
- ExtractIntelDatabase.cs
- ExtractLootbox.cs
- ExtractMapEnvs.cs
- ExtractMapObjectives.cs
- ExtractMaps.cs
- ExtractMovies.cs
- ExtractMusic.cs
- ExtractMusicOld.cs
- ExtractNPCs.cs
- ExtractNPCVoice.cs
- ExtractTalents.cs
- ExtractUnlockType.cs
- ExtractVectorImages.cs
- ExtractVoiceSets.cs
- ListDebugHeroSettings.cs
- ListArcadeModes.cs
- ListBrawlName.cs
- ListBrawls.cs
- ListChatReplacements.cs
- ListChatSettings.cs
- ListConversations.cs
- ListEsportsTeams.cs
- ListGameModes.cs
- ListGameRulesets.cs
- ListGameRulesetSchemas.cs
- ListHeroesRulesets.cs
- ListHighlights.cs
- ListLootbox.cs
- ListProfanityFilter.cs
- ListReportResponses.cs
- ListTips.cs
- ListWorkshop.cs
- ListAbilities.cs
- ListAchievements.cs
- ListAllUnlocks.cs
- ListChallenges.cs
- ListFlags.cs
- ListGeneralUnlocks.cs
- ListHeroes.cs
- ListHeroUnlocks.cs
- ListMaps.cs
- ListResourceKeys.cs
- ListSubtitles.cs
- ListSubtitlesProper.cs
- ListTalents.cs
- UtilDynamicChoices.cs
- UtilToolInfo.cs
- DataTool.csproj
- IQueryParser.cs
- ITool.cs
- Program.cs
- ToolAttribute.cs
- ToolFlags.cs
- common.txt
- owanimclip.txt
- owentity.txt
- owmap.txt
- owmat.txt
- owmdl.txt
- MP4Atom.cs
- Program.cs
- ReplayMp4Tool.csproj
- ReplayThing.cs
- IChunk.cs
- teDataChunk_Dummy.cs
- teEffect_CAT.cs
- teEffect_SHT.cs
- teEffectChunkComponent.cs
- teEffectChunkShaderSetup.cs
- teEffectComponentEffect.cs
- teEffectComponentEntity.cs
- teEffectComponentEntityControl.cs
- teEffectComponentModel.cs
- teEffectComponentParticle.cs
- teEffectComponentRibbonRenderer.cs
- teEffectComponentSound.cs
- teEffectComponentVoiceStimulus.cs
- teModelChunk_Cloth.cs
- teModelChunk_Hardpoint.cs
- teModelChunk_Model.cs
- teModelChunk_RenderMesh.cs
- teModelChunk_Skeleton.cs
- teModelChunk_STU.cs
- IExportFormat.cs
- OverwatchAnimationClip.cs
- OverwatchModel.cs
- RefPoseSkeleton.cs
- SEAnim.cs
- Logical.cs
- Serializer.cs
- CRC.cs
- Jenkins96.cs
- ConsoleSwatch.cs
- ISerializable.cs
- Logger.cs
- RememberMeStream.cs
- SerializableHelper.cs
- SliceStream.cs
- DBID.cs
- teColorRGB.cs
- teColorRGBA.cs
- teEntityID.cs
- teMtx43A.cs
- teQuat.cs
- teUUID.cs
- teVec2.cs
- teVec3.cs
- teVec3A.cs
- teVec4.cs
- HeroData.cs
- ReplayChecksum.cs
- tePlayerHighlight.cs
- tePlayerReplay.cs
- STUf32Primitive.cs
- STUf64Primitive.cs
- STUs16Primitive.cs
- STUs32Primitive.cs
- STUs64Primitive.cs
- STUs8Primitive.cs
- STUteStringPrimitive.cs
- STUu16Primitive.cs
- STUu32Primitive.cs
- STUu64Primitive.cs
- STUu8Primitive.cs
- LoadoutCategory.cs
- Misc.cs
- POTGType.cs
- STUChatChannelType.cs
- STUChatCommandType.cs
- STUContactType.cs
- STUCriteriaType.cs
- STUHeroSize.cs
- STULogicalButton.cs
- STUMapType.cs
- STUPlayAnimSlot.cs
- STUPlayerStatEvent.cs
- STUPortraitFrameRank.cs
- STURagdollMode.cs
- STURankedTier.cs
- STUStatCategory.cs
- STUStatDisplayType.cs
- STUStatEvent.cs
- STUStatHeroesType.cs
- STUStatMapsType.cs
- STUStatTeamsType.cs
- STUStatTimeFrame.cs
- STUStatType.cs
- STUStatUpdateType.cs
- STUUnlockRarity.cs
- STUWeaponType.cs
- STUXPGainType.cs
- TeamIndex.cs
- AITargetingInfo.cs
- CaptureAreaResident.cs
- LineupOverrideCharacter.cs
- Misc_0.cs
- Misc_1.cs
- Misc_2.cs
- Misc_3.cs
- Misc_4.cs
- Misc_5.cs
- Misc_6.cs
- Misc_7.cs
- Misc_8.cs
- Misc_9.cs
- PlayOfTheGameData.cs
- StatEventScoreScaler.cs
- STUAchievement.cs
- STUAdditionalUnlocks.cs
- STUAIBehaviorComponent.cs
- STUAIBodyPartDamageGroup.cs
- STUAIBodyPartDamageGroupDamageTagScalar.cs
- STUAICellBytes.cs
- STUAICellData.cs
- STUAIDifficultyProfile.cs
- STUAIHitReaction.cs
- STUAILevelPlacedMetaData.cs
- STUAILevelPlacedMetaDataInstanceData.cs
- STUAITacticalVolume.cs
- STUAITacticalVolumeNeighbor.cs
- STUAIWeaponFireControlInfo.cs
- STUAnimAlias.cs
- STUAnimation.cs
- STUAnimationPermutation.cs
- STUAnimationSettings.cs
- STUAnimationTrackOverride.cs
- STUAnimBlendDriverParam.cs
- STUAnimBlendTimeParams.cs
- STUAnimBlendTree.cs
- STUAnimBlendTree_OnFinished.cs
- STUAnimBlendTree_OnFinished_WeightDriver.cs
- STUAnimBlendTree_PlayAnimCancelCategory.cs
- STUAnimBlendTree_PlayAnimCancelItem.cs
- STUAnimBlendTree_SlotAnimation.cs
- STUAnimBlendTreeSet.cs
- STUAnimBlendTreeSet_BlendTreeItem.cs
- STUAnimBlendTreeSet_BonePoseOverrideItem.cs
- STUAnimBlendTreeSet_HardcodedAnimCategoryRefs.cs
- STUAnimBlendTreeSet_RetargetParams.cs
- STUAnimBoneSet.cs
- STUAnimBoneWeightMask.cs
- STUAnimBoneWeightMask_Item.cs
- STUAnimCategory.cs
- STUAnimConfigAimWeightSet.cs
- STUAnimConfigAnimation.cs
- STUAnimConfigBoneWeight_Item.cs
- STUAnimConfigBoneWeightMask.cs
- STUAnimConfigBoneWeightMask_Item.cs
- STUAnimConfigFidgetAnimation.cs
- STUAnimConfigRandomAnimation.cs
- STUAnimConfigWeightSet.cs
- STUAnimCurve.cs
- STUAnimCurveCompiled.cs
- STUAnimGameData_Animation.cs
- STUAnimGameData_AnimationData.cs
- STUAnimGameData_Base.cs
- STUAnimGameData_BlendDriver.cs
- STUAnimGameData_GeoSetFlags.cs
- STUAnimGameData_NodeToDirectionIKItem.cs
- STUAnimGameData_PoseData.cs
- STUAnimGameData_Skeleton.cs
- STUAnimGlobalLayerMultipliers.cs
- STUAnimGlobalWeightMultipliers.cs
- STUAnimIdentifier.cs
- STUAnimNode_Animation.cs
- STUAnimNode_AnimationPose2d.cs
- STUAnimNode_AnimationTrackOverride.cs
- STUAnimNode_AnimBlendTreeProxy.cs
- STUAnimNode_Base.cs
- STUAnimNode_Blend1d.cs
- STUAnimNode_Blend2d.cs
- STUAnimNode_Blend2dChild.cs
- STUAnimNode_BlendPartition.cs
- STUAnimNode_BlendPartition_ExtraPartitionBoneItem.cs
- STUAnimNode_BranchByCategory.cs
- STUAnimNode_Identity.cs
- STUAnimNode_LayerAdditive.cs
- STUAnimNode_LayerBase.cs
- STUAnimNode_LayerChild.cs
- STUAnimNode_LayerIsolate.cs
- STUAnimNode_LayerIsolateSourceTargetPair.cs
- STUAnimNode_LayerOverride.cs
- STUAnimNode_LockMain.cs
- STUAnimNode_Random.cs
- STUAnimNode_Sequence.cs
- STUAnimNode_StateMachine.cs
- STUAnimNode_Strafe.cs
- STUAnimNode_StrafeProfileOverride.cs
- STUAnimNode_ToTargetBoneIKItem.cs
- STUAnimNode_ToTargetDirectionIK.cs
- STUAnimNode_ToTargetDirectionIKItem.cs
- STUAnimNode_TransitionToChildBase.cs
- STUAnimOverrideBlendTime.cs
- STUAnimParamUpdater_Biped3P.cs
- STUAnimParamUpdater_SnapTurnScriptedAnimAlias.cs
- STUAnimParamUpdater_TurnParameters.cs
- STUAnimSynchGroup.cs
- STUAnimTriangulationMap.cs
- STUAnimTriangulationMap_Triangle.cs
- STUAnimUserWeights.cs
- STUAvailableContentUnlock.cs
- STUBloomData.cs
- STUBoneLabel.cs
- STUBreakable.cs
- STUBreakableConfig.cs
- STUCaptureAreaComponent.cs
- STUCaptureAreaResidencyMultiplier.cs
- STUCaptureAreaSegment.cs
- STUCatalog.cs
- STUCelebration.cs
- STUCharacterMoverComponent.cs
- STUChatChannelDefinition.cs
- STUChatCommand.cs
- STUChildEntityDefinition.cs
- STUClothConfig.cs
- STUCollisionConfig.cs
- STUComponentInstanceData.cs
- STUConfigVar.cs
- STUConfigVarAnimAlias.cs
- STUConfigVarAnimation.cs
- STUConfigVarAnimCategory.cs
- STUConfigVarBone.cs
- STUConfigVarBool.cs
- STUConfigVarBoolBase.cs
- STUConfigVarCelebration.cs
- STUConfigVarColor.cs
- STUConfigVarColorBase.cs
- STUConfigVarContactSet.cs
- STUConfigVarCurrency.cs
- STUConfigVarDataFlow.cs
- STUConfigVarDynamic.cs
- STUConfigVarEffect.cs
- STUConfigVarEntityID.cs
- STUConfigVarEntityReference.cs
- STUConfigVarExpression.cs
- STUConfigVarExpressionData.cs
- STUConfigVarExpressionFragment.cs
- STUConfigVarFilter.cs
- STUConfigVarFloat.cs
- STUConfigVarFloatBase.cs
- STUConfigVarGameMessage.cs
- STUConfigVarGameMode.cs
- STUConfigVarGamePadVibration.cs
- STUConfigVarGameRuleset.cs
- STUConfigVarGetGameModeName.cs
- STUConfigVarGetLootBoxAsset.cs
- STUConfigVarGetSkinOverride.cs
- STUConfigVarHardPoint.cs
- STUConfigVarHero.cs
- STUConfigVarIdentifier.cs
- STUConfigVarInt.cs
- STUConfigVarInt64.cs
- STUConfigVarInt64Base.cs
- STUConfigVarIntBase.cs
- STUConfigVarLoadout.cs
- STUConfigVarLogicalButton.cs
- STUConfigVarMap.cs
- STUConfigVarModelLook.cs
- STUConfigVarNumeric.cs
- STUConfigVarResource.cs
- STUConfigVarResourceKey.cs
- STUConfigVarSkinTheme.cs
- STUConfigVarStat.cs
- STUConfigVarStringBase.cs
- STUConfigVarTexture.cs
- STUConfigVarUInt.cs
- STUConfigVarUInt64.cs
- STUConfigVarUInt64Base.cs
- STUConfigVarUIntBase.cs
- STUConfigVarUUID.cs
- STUConfigVarUUIDBase.cs
- STUConfigVarUXDisplayText.cs
- STUConfigVarVec2.cs
- STUConfigVarVec3.cs
- STUConfigVarVecBase.cs
- STUConfigVarVoiceStimulus.cs
- STUConfigVoiceDefinition.cs
- STUContactSet.cs
- STUContactSetComponent.cs
- STUCreateArmIkItem.cs
- STUCriteria.cs
- STUCriteria_IsHero.cs
- STUCriteria_OnMap.cs
- STUCriteria_PlayerLevel.cs
- STUCriteria_Stat.cs
- STUCriteria_Statescript.cs
- STUCriteria_Team.cs
- STUCriteriaContainer.cs
- STUCustomGameBrowserMapCatalogInfo.cs
- STUDataFlow.cs
- STUDataFlowStream_Float.cs
- STUDataFlowStream_Guid.cs
- STUDataFlowType.cs
- STUDataFlowType_ColorRGB.cs
- STUDataFlowType_ColorRGBA.cs
- STUDataFlowType_EntityID.cs
- STUDataFlowType_Float.cs
- STUDataFlowType_GUID.cs
- STUDataFlowType_Vec2.cs
- STUDataFlowType_Vec3.cs
- STUDataFlowType_Vec4.cs
- STUDynamicTreeDef.cs
- STUECAIHintVolumeInstanceData.cs
- STUECAISpawnerInstanceData.cs
- STUECCaptureAreaInstanceData.cs
- STUECDamageAreaInstanceData.cs
- STUECDampeningAreaInstanceData.cs
- STUECGravityAreaInstanceData.cs
- STUECHintPointInstanceData.cs
- STUEffect.cs
- STUEffectComponent.cs
- STUEffectLook.cs
- STUEmptyAsset.cs
- STUEnlightenData.cs
- STUEntitlementUnlock.cs
- STUEntityComponent.cs
- STUEntityDefinition.cs
- STUEscortComponent.cs
- STUEscortRadius.cs
- STUFallingDamageComponent.cs
- STUFirstPersonComponent.cs
- STUFogData.cs
- STUFontFamily.cs
- STUGameMessage.cs
- STUGameMode.cs
- STUGameModeBodyVars.cs
- STUGameModeLoadoutOverride.cs
- STUGameModeSpecificBehaviorScripts.cs
- STUGameModeTeam.cs
- STUGameModeVarValuePair.cs
- STUGamePadMoveRegion.cs
- STUGamePadVibration.cs
- STUGameRuleset.cs
- STUGameRulesetGameMode.cs
- STUGameRulesetSchema.cs
- STUGameRulesetSchemaEntry.cs
- STUGameRulesetSchemaValueEnumChoice.cs
- STUGameRulesetTeam.cs
- STUGenericSettings_Base.cs
- STUGenericSettings_Chat.cs
- STUGenericSettings_FallDamage.cs
- STUGenericSettings_GamePad.cs
- STUGenericSettings_HeroSettings.cs
- STUGenericSettings_LootBoxes.cs
- STUGenericSettings_Nameplates.cs
- STUGenericSettings_PlayerProgression.cs
- STUGenericSettings_PurchaseableUnlocks.cs
- STUGenericSettings_Ranked.cs
- STUGenericSettings_Reticle.cs
- STUGenericSettings_Sound_ClientApp.cs
- STUGenericSettings_XPGains.cs
- STUGlobalDataFlowValue.cs
- STUGraph.cs
- STUGraphContainer.cs
- STUGraphItem.cs
- STUGraphLink.cs
- STUGraphNode.cs
- STUGraphPlug.cs
- STUHardPoint.cs
- STUHealthComponent.cs
- STUHero.cs
- STUHeroSettingBase.cs
- STUHeroSettingBool.cs
- STUHeroSettingCategory.cs
- STUHeroSettingFloat.cs
- STUHeroSettingIdentifier.cs
- STUHeroSpecificSettings.cs
- STUHeroWeapon.cs
- STUIdentifier.cs
- STUImpactEffectByCategory.cs
- STUImpactEffectOverrideComponent.cs
- STUInputButtonBinding.cs
- STULineupPose.cs
- STULineupPoseVariant.cs
- STULoadout.cs
- STULobbyMapCatalogInfo.cs
- STULocaleSettings.cs
- STULocalIdleAnimComponent.cs
- STULocalizationSettings.cs
- STULocalPersistedBinding.cs
- STULocalPersistedGameplaySettings.cs
- STULocalPersistedHeroSetting.cs
- STULocalPersistedSettings.cs
- STULocalPersistedVoiceChatSettings.cs
- STULootBox.cs
- STULootBoxCelebrationOverride.cs
- STULootBoxCurrencyRarityUnlock.cs
- STULootBoxCurrencyUnlocks.cs
- STULootBoxRarityRules.cs
- STULootBoxRules.cs
- STULootBoxShopCard.cs
- STULootBoxUnlocks.cs
- STUMap.cs
- STUMapCatalog.cs
- STUMapCelebrationOverride.cs
- STUMapFont.cs
- STUMapFontData.cs
- STUMapFontGlyph.cs
- STUMapFontHeader.cs
- STUMapFontKerningPair.cs
- STUMapHeader.cs
- STUMapLayer.cs
- STUMaterialData.cs
- STUMaterialDataFlow.cs
- STUMaterialEffect.cs
- STUMirroredEntityComponent.cs
- STUMirroredIdleAnimComponent.cs
- STUModel.cs
- STUModelComponent.cs
- STUModelComponentInstanceData.cs
- STUModelHardpoint.cs
- STUModelInfo.cs
- STUModelLook.cs
- STUModelMaterial.cs
- STUMovie.cs
- STUNumberSettings.cs
- STUParametricMovementComponentInstanceData.cs
- STUPetComponent.cs
- STUPlaybackProperties.cs
- STUProfileOverviewGeneralStat.cs
- STUProfileStatCategory.cs
- STUProgressionUnlocks.cs
- STUProjectileVisualComponent.cs
- STUPublishEntry.cs
- STUPvPGameComponent.cs
- STURagdollConfig.cs
- STURankedData.cs
- STURankedSeason.cs
- STURankedTierDefinition.cs
- STURayCastReceiver.cs
- STURayCastReceiverComponent.cs
- STURayCastReceiverOverride.cs
- STURayCastReceiverResult.cs
- STUResourceKey.cs
- STURigidBodyConfig.cs
- STURulesetWinReward.cs
- STUShippable.cs
- STUSkeleton.cs
- STUSkin.cs
- STUSkinBase.cs
- STUSkinTheme.cs
- STUSound.cs
- STUSoundBank.cs
- STUSoundImportanceFactor.cs
- STUSoundParameter.cs
- STUSoundSwitch.cs
- STUStat.cs
- STUStatescriptAbilityVarToSet.cs
- STUStatescriptAction.cs
- STUStatescriptActionCreateEntity.cs
- STUStatescriptActionCriteria.cs
- STUStatescriptActionEffect.cs
- STUStatescriptActionPlayScript.cs
- STUStatescriptActionSendGameMessage.cs
- STUStatescriptActionSetVar.cs
- STUStatescriptActionSwitch.cs
- STUStatescriptBase.cs
- STUStatescriptComponent.cs
- STUStatescriptComponentInstanceData.cs
- STUStatescriptCondition.cs
- STUStatescriptDataFlowEntity.cs
- STUStatescriptDeflectProjectileBox.cs
- STUStatescriptEffect.cs
- STUStatescriptEntry.cs
- STUStatescriptEntryGameMessage.cs
- STUStatescriptForCodeValue.cs
- STUStatescriptGraph.cs
- STUStatescriptGraphWithOverrides.cs
- STUStatescriptInputPlug.cs
- STUStatescriptModifyHealth.cs
- STUStatescriptModifyHealthKnockbackRing.cs
- STUStatescriptModifyHealthTag.cs
- STUStatescriptOperation.cs
- STUStatescriptOperationPattern.cs
- STUStatescriptOutputPlug.cs
- STUStatescriptRemoteSyncVar.cs
- STUStatescriptSchema.cs
- STUStatescriptSchemaEntry.cs
- STUStatescriptState.cs
- STUStatescriptStateAbility.cs
- STUStatescriptStateAnim.cs
- STUStatescriptStateAnimatedCamera.cs
- STUStatescriptStateBlinkEffect.cs
- STUStatescriptStateBooleanSwitch.cs
- STUStatescriptStateChaseVar.cs
- STUStatescriptStateCombatModFilter.cs
- STUStatescriptStateCosmeticEntity.cs
- STUStatescriptStateCreateEntity.cs
- STUStatescriptStateDataFlowMapping.cs
- STUStatescriptStateDeflectProjectiles.cs
- STUStatescriptStateGameMessageEntry.cs
- STUStatescriptStateGamePadVibration.cs
- STUStatescriptStateGroup.cs
- STUStatescriptStateHealthPool.cs
- STUStatescriptStateHero.cs
- STUStatescriptStateLogicalButton.cs
- STUStatescriptStateModifyHealth.cs
- STUStatescriptStateMoveTo.cs
- STUStatescriptStatePet.cs
- STUStatescriptStatePhysicsExplosion.cs
- STUStatescriptStateRayCast.cs
- STUStatescriptStateShockwave.cs
- STUStatescriptStateStack.cs
- STUStatescriptStateTrackRay.cs
- STUStatescriptStateTrackTargets.cs
- STUStatescriptStateUXPresenter.cs
- STUStatescriptStateWait.cs
- STUStatescriptStateWeaponVolley.cs
- STUStatescriptSubGraph.cs
- STUStatescriptSubScriptInitData.cs
- STUStatescriptSyncVar.cs
- STUStatescriptWeaponProjectileDataFlow.cs
- STUStatescriptWeaponProjectileEntity.cs
- STUStatescriptWeaponProjectileExplosionRing.cs
- STUStatescriptWeaponProjectileMotion.cs
- STUStatescriptWeaponProjectileVisual.cs
- STUStatescriptWeaponVolleyLaunch.cs
- STUStatescriptWeaponVolleyMuzzle.cs
- STUTargetTag.cs
- STUTargetTagComponent.cs
- STUTargetTagInstanceData.cs
- STUTeamColor.cs
- STUTestInheritStruct.cs
- STUTestStruct.cs
- STUTexture.cs
- STUTextureSource.cs
- STUThumbnailData.cs
- STUTip.cs
- STUUnlock.cs
- STUUnlock_AvatarPortrait.cs
- STUUnlock_CompetitiveCurrency.cs
- STUUnlock_Currency.cs
- STUUnlock_Emote.cs
- STUUnlock_LootBox.cs
- STUUnlock_OWLToken.cs
- STUUnlock_PortraitFrame.cs
- STUUnlock_Pose.cs
- STUUnlock_POTGAnimation.cs
- STUUnlock_SkinTheme.cs
- STUUnlock_SprayPaint.cs
- STUUnlock_SprayPaintEffect.cs
- STUUnlock_VoiceLine.cs
- STUUnlock_Weapon.cs
- STUUnlocks.cs
- STUVoiceCategory.cs
- STUVoiceConversation.cs
- STUVoiceConversationLine.cs
- STUVoiceLine.cs
- STUVoiceLineInstance.cs
- STUVoiceLineSet.cs
- STUVoiceSet.cs
- STUVoiceSetComponent.cs
- STUVoiceStimulus.cs
- STUVoiceStimulusCatalog.cs
- STUVoiceStimulusHeader.cs
- STUWaypointInstanceData.cs
- STUWeaponComponent.cs
- STUWeaponDefinition.cs
- STUXPGain.cs
- InstanceExtensions.cs
- ISerializable_STU.cs
- IStructuredDataFieldReader.cs
- IStructuredDataPrimitiveFactory.cs
- STUAttribute.cs
- STUInstance.cs
- teStructuredData.cs
- teStructuredDataAssetRef.cs
- teStructuredDataDataStructures.cs
- teStructuredDataDateAndTime.cs
- teStructuredDataHashMap.cs
- teStructuredDataMgr.cs
- LoadHelper.cs
- Diff.cs
- Enums.cs
- Exceptions.cs
- Extensions.cs
- Overwatch.keyring
- TankLib.csproj
- teAnimation.cs
- teChunkedData.cs
- teLightingManifest.cs
- teMapChunk.cs
- teMaterial.cs
- teMaterialData.cs
- teResourceGUID.cs
- teShaderCode.cs
- teShaderGroup.cs
- teShaderInstance.cs
- teString.cs
- teSubtitleThing.cs
- teTexture.cs
- teTexturePayload.cs
- TextureTypes.cs
- Util.cs
- TankLib.Test.csproj
- teTextureTest.cs
- IgnoredBrokenSTUs.txt
- KnownEnumNames.csv
- KnownEnums.csv
- KnownFields.csv
- KnownTypes.csv
- RegisteredEnums.json
- RegisteredSTUTypes.json
- IgnoredBrokenSTUs.txt
- KnownEnumNames.csv
- KnownEnums.csv
- KnownFields.csv
- KnownTypes.csv
- RegisteredSTUTypes.json
- AlphaBetaData.cs
- CreateClasses.cs
- DumpHashes.cs
- FindMirrorTypes.cs
- FindPrimaryClass.cs
- FindPrimaryClassTact.cs
- GenerateKnownEnumNames.cs
- IMode.cs
- TestTypeClasses.cs
- UpdateClasses.cs
- ClassBuilder.cs
- EnumBuilder.cs
- FileWriter.cs
- InstanceBuilder.cs
- ModeResult.cs
- Program.cs
- StructuredDataInfo.cs
- TankLibHelper.csproj
- Program.cs
- TankPackage.csproj
- AssetRepoTypeFormatter.cs
- FourCCFormatter.cs
- Utf8JsonResourceGUIDFormatter.cs
- AssetRecord.cs
- Common.cs
- TypeManifest.cs
- Program.cs
- TankTonka.csproj
- TonkaFlags.cs
- TypeClassifications.cs
- DataHelper.cs
- IOHelper.cs
- OrderByHelper.cs
- BGRABitmapSource.cs
- EnumConverter.cs
- GUIDToImageConverter.cs
- GUIDVisibilityConverter.cs
- HeroImagesToImageConverter.cs
- InvertBoolConverter.cs
- NullValueConverter.cs
- ObservableHashCollection.cs
- SizeConverter.cs
- StringGuidConverter.cs
- Resources.Designer.cs
- Resources.resx
- Settings.Designer.cs
- Settings.settings
- TankView.ico
- main.css
- DetailsViewStyles.xaml
- PreviewConversation.xaml
- PreviewConversation.xaml.cs
- PreviewDataImage.xaml
- PreviewDataImage.xaml.cs
- PreviewDataMapHeader.xaml
- PreviewDataMapHeader.xaml.cs
- PreviewDataModel.xaml
- PreviewDataModel.xaml.cs
- PreviewDataSound.xaml
- PreviewDataSound.xaml.cs
- PreviewDataString.xaml
- PreviewDataString.xaml.cs
- PreviewHeroData.xaml
- PreviewHeroData.xaml.cs
- AppSettings.cs
- CASCSettings.cs
- ExtractionSettings.cs
- Folder.cs
- GUIDCollection.cs
- GUIDEntry.cs
- ImageExtractionFormats.cs
- NGDPPatchHosts.cs
- PatchHost.cs
- ProductLocation.cs
- ProductLocations.cs
- ProgressInfo.cs
- RecentLocations.cs
- AboutPage.xaml
- AboutPage.xaml.cs
- App.config
- App.xaml
- App.xaml.cs
- MainWindow.xaml
- MainWindow.xaml.cs
- ProgressWorker.cs
- Settings.cs
- TankView.csproj
- TankView.ico
- ToolFlags.cs
- .editorconfig
- .gitattributes
- .gitignore
- .gitmodules
- Directory.Build.props
- global.json
- LICENSE
- OverwatchToolchain.sln
- OverwatchToolchain.sln.DotSettings
- OverwatchToolchain.slnx
- README.md
- revorbstd
- TACTLib
- types.txt
๐ Installation Guide
1. Get the code
git clone https://github.com/overtools/OWLib
Downloads the entire project code from GitHub to your computer.
cd OWLib
Moves into the project folder you just downloaded.
2. .NET
Medium RecommendedPrerequisites
cd CASCEncDump
This project's files live in a subfolder, so move into it first.
dotnet restore
Downloads the packages the project depends on.
dotnet run
Builds the project and runs it immediately.
After dotnet run, check the message or address shown in the terminal.
// repository documentation
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