easy_pbr
Lightweight Physically-Based Renderer designed for ease of use and fast prototyping
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최종 버전 다운로드 (.zip)- FindPCL.cmake
- FindGLFW.cmake
- cotire.cmake
- FindEasyGL.cmake
- FindEigen3.cmake
- FindGLFW.cmake
- FindGLM.cmake
- FindHalide.cmake
- Findkqueue.cmake
- FindLIBIGL.cmake
- Findnanoflann.cmake
- FindOpenCL.cmake
- FindPCL.cmake
- halide.cmake
- HalideGenerator.cmake
- balls.cfg
- bloom.cfg
- colormap.cfg
- cuda_gl_interop.cfg
- default_params.cfg
- head.cfg
- high_poly.cfg
- kitchen.cfg
- latticenet.cfg
- offscreen.cfg
- pbr.cfg
- primitives.cfg
- shadows.cfg
- subsurface_scattering.cfg
- surfel.cfg
- textures.cfg
- fontawesome-webfont.ttf
- ProggyClean.ttf
- Roboto-Bold.ttf
- Roboto-Regular.ttf
- masterpiece-goliath-ii.stl
- Barce_Rooftop_C_3k.hdr
- Barce_Rooftop_C_8k.jpg
- Barce_Rooftop_C_Env.hdr
- Barce_Rooftop_C_preview.jpg
- Barce_Rooftop_C_thumb.jpg
- Barcelona_Rooftops.ibl
- Circus_Backstage.ibl
- Circus_Backstage_3k.hdr
- Circus_Backstage_8k.jpg
- Circus_Backstage_Env.hdr
- Circus_Backstage_preview.jpg
- Circus_Backstage_thumb.jpg
- Road_to_MonumentValley.ibl
- Road_to_MonumentValley_8k.jpg
- Road_to_MonumentValley_Env.hdr
- Road_to_MonumentValley_preview.jpg
- Road_to_MonumentValley_Ref.hdr
- Road_to_MonumentValley_Thumb.jpg
- Theatre-Center_2k.hdr
- Theatre-Center_8k_TMap.jpg
- Theatre-Center_Env.hdr
- Theatre-Center_preview.jpg
- Theatre-Center_Thumb.jpg
- Theatre_Center.ibl
- lantern_Base_Color.jpg
- lantern_Metallic.jpg
- lantern_Mixed_AO.jpg
- lantern_Normal_OpenGL.jpg
- lantern_Opacity.jpg
- lantern_Roughness.jpg
- lantern_description.txt
- lantern_fbx.fbx
- lantern_maya2016.mb
- lantern_obj.mtl
- lantern_obj.obj
- 3d_scene.obj
- bunny.ply
- cylinder.obj
- cylinder_14.obj
- cylinder_14_nocap.obj
- dragon.obj
- head.obj
- lucy.obj
- maxsimple.obj
- mitsuba.obj
- sphere.obj
- uv_checker.png
- better_enums
- concurrent_queue
- configuru
- easy_gl
- easy_pytorch
- imgui
- imguizmo
- libigl
- loguru
- nanoflann
- pybind11
- tiny_obj
- tiny_ply
- utils
- FindEasyPBR.cmake
- Findkqueue.cmake
- example.cfg
- EasyPBRwrapper.h
- PyBridge.h
- example.py
- mwe.py
- blur_frag.glsl
- blur_vert.glsl
- toy_shader_frag.glsl
- toy_shader_vert.glsl
- EasyPBRwrapper.cxx
- main.cxx
- PyBridge.cxx
- CMakeLists.txt
- Makefile
- README.md
- setup.py
- balls.py
- bloom.py
- colormap.py
- cuda_gl_interop.py
- head.py
- high_poly.py
- lines.py
- offscreen.py
- pbr.py
- primitives.py
- shadows.py
- show_img.py
- subsurface_scattering.py
- surfel.py
- textures.py
- vtk_render.py
- vtk_render2.py
- dir_watcher.cpp
- dir_watcher.hpp
- glad.c
- glad.h
- glad.c
- glad.h
- curve.hpp
- IconsFontAwesome.h
- ImGuiUtils.h
- egl.h
- eglext.h
- eglplatform.h
- eglplatform.patch
- gl.h
- glext.h
- glext.patch
- glx.h
- glxext.h
- wglext.h
- gl.h
- glext.h
- glplatform.h
- gl2.h
- gl2ext.h
- gl2platform.h
- khrplatform.h
- Makefile
- README.markdown
- anatomy.png
- anatomy_crop.png
- anatomy_crop_2.png
- bloom_head.jpg
- buburuza.png
- buburuza_crop.png
- buburuza_crop_2.png
- bunny_pc_10_crop.png
- bunny_pc_7_crop.png
- cloud_medusa.jpeg
- goliath_1.png
- goliath_1_crop.png
- head_sss_full2_crop.png
- house.png
- house_crop.png
- house_crop_2.png
- lantern_1.png
- lantern_1_crop.png
- lucy_pc_crop.png
- mnt_valley_dirt.png
- mnt_valley_dirt_crop.png
- mnt_valley_dirt_metal.png
- mnt_valley_dirt_metal_blur.png
- mnt_valley_dirt_metal_blur_crop.png
- mnt_valley_dirt_metal_blur_edl.png
- mnt_valley_lookout.png
- pbr.png
- pbr_multiscatter.jpg
- pbr_multiscatter.png
- shader_ball_crop.png
- shadows2.jpg
- stadium.png
- stadium_crop.png
- Camera.h
- Frame.h
- Gui.h
- LabelMngr.h
- Mesh.h
- MeshGL.h
- PyBridge.h
- Recorder.h
- Scene.h
- SpotLight.h
- Viewer.h
- empty.py
- kitchen.py
- latticenet.py
- decode_gbuffer_frag.glsl
- decode_gbuffer_vert.glsl
- equirectangular2cubemap_frag.glsl
- equirectangular2cubemap_vert.glsl
- integrate_brdf_frag.glsl
- integrate_brdf_vert.glsl
- prefilter_frag.glsl
- prefilter_vert.glsl
- radiance2irradiance_frag.glsl
- radiance2irradiance_vert.glsl
- apply_postprocess_frag.glsl
- apply_postprocess_vert.glsl
- blend_bg_frag.glsl
- blend_bg_vert.glsl
- blur_frag.glsl
- blur_vert.glsl
- compose_frag.glsl
- compose_vert.glsl
- lines_frag.glsl
- lines_vert.glsl
- mesh_frag.glsl
- mesh_vert.glsl
- normals_frag.glsl
- normals_geom.glsl
- normals_vert.glsl
- points_frag.glsl
- points_vert.glsl
- shadow_map_frag.glsl
- shadow_map_vert.glsl
- surfels_frag.glsl
- surfels_geom.glsl
- surfels_vert.glsl
- wireframe_frag.glsl
- wireframe_vert.glsl
- ao_pass_compute.glsl
- ao_pass_frag.glsl
- ao_pass_vert.glsl
- bilateral_blur_compute.glsl
- bilateral_blur_frag.glsl
- bilateral_blur_vert.glsl
- depth_linearize_compute.glsl
- depth_linearize_frag.glsl
- depth_linearize_vert.glsl
- geom_pass_frag.glsl
- geom_pass_vert.glsl
- sss_frag.glsl
- sss_vert.glsl
- Camera.cxx
- Frame.cxx
- Gui.cxx
- LabelMngr.cxx
- main.cxx
- Mesh.cxx
- MeshGL.cxx
- PyBridge.cxx
- Recorder.cxx
- Scene.cxx
- SpotLight.cxx
- Viewer.cxx
- .gitmodules
- CMakeLists.txt
- LICENSE
- Makefile
- README.md
- setup.py
// repository documentation
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