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buntils
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C/C++ Utility Library
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buntils
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# Bunny Utility Library This is a collection of miscellaneous utility code used to simplify common tasks in C/C++ programs. * Type safe variant object for algebriac types. * Allocators with a state * Logging * Reference counting * Generalized linked list manipulation * Array-based linked list * Threaded red-black tree implementation * AVL tree implementation * DLL-friendly simplified dynamic array implementation * Array-based stack implementation * Array-based queue implementation * cStr, an extension of the standard std::string object that supports UTF8 conversions and other operations. * A single-producer, single-consumer lockless queue * A multi-producer, multi-consumer microlock queue * Templatized implementations of cmpxchg,xchg,xadd, and other lockless primitives. * A template-based hash implementation based on khash * Command line parsing * Block, ring, and greedy allocation schemes * Fixed-size bit-based flag manipulation * High precision timer * Binary heap implementation * Priority queue based on binary heap * Priority heap based on Priority Queue that tracks entries to allow implementing Dijkstra's Algorithm * #defines to help deal with stupid windows.h conflicts and VC++ deprecated functions * Sorted array using a bisection algorithm * Map based on sorted array * Frighteningly efficient delegate implementation * Automatic differentiation with dual numbers * Fixed-point arithmetic. * Template-based SSE2 objects for automatic SSE optimizations. * Alias table for random number generation * Generic animation system * Circular array implementation * Disjoint Set Data Structure that implements Kruskal's minimum spanning tree algorithm. * Cross-platform extension to std::thread that allows signaling threads. * Stream splitting object using standard buffer implementation. * Integral rational data structure for precise fractions. * String table for localization. * High performance profiler with multiple output options. * Multi-consumer multi-producer lockless block allocator. * Generalized KD-tree implementation for querying how many rectangles are inside a given rectangle. * Implementation of Robert Bridson's Fast Poisson Disk Sampling algorithm. * An in-place compressed Trie data structure implementation. * Arbitrary scheduler class for delaying actions. * Thread pool implementation * Implementation of a graph representation that implements the push-relabel algorithm, along with reductions from circulation and lower-bound circulation graph problems. * Implements efficient breadth-first traversal of a tree or graph * Includes an ID hash system that can be rebased at any time, including a reversal extension. * Implements mathematically correct integer and float modulo * Includes an n-dimensional vector and matrix math library, with optimized 4x4, 3x3 and 2x2 operations. * Implementes the xorshift random number generation algorithm as a standards-compliant engine. * AA tree implementation * Universal object serializer * XML parser and serializer * JSON parser and serializer * UBJSON parser and serializer * INI parser and serializer