Oni
Modern toy DirectX 12 renderer
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- d3d12.h
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- _features.hpp
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- _swizzle_func.hpp
- _vectorize.hpp
- compute_common.hpp
- compute_vector_decl.hpp
- compute_vector_relational.hpp
- func_common.inl
- func_common_simd.inl
- func_exponential.inl
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- func_vector_relational.inl
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- glm.cpp
- qualifier.hpp
- setup.hpp
- type_float.hpp
- type_half.hpp
- type_half.inl
- type_mat2x2.hpp
- type_mat2x2.inl
- type_mat2x3.hpp
- type_mat2x3.inl
- type_mat2x4.hpp
- type_mat2x4.inl
- type_mat3x2.hpp
- type_mat3x2.inl
- type_mat3x3.hpp
- type_mat3x3.inl
- type_mat3x4.hpp
- type_mat3x4.inl
- type_mat4x2.hpp
- type_mat4x2.inl
- type_mat4x3.hpp
- type_mat4x3.inl
- type_mat4x4.hpp
- type_mat4x4.inl
- type_mat4x4_simd.inl
- type_quat.hpp
- type_quat.inl
- type_quat_simd.inl
- type_vec1.hpp
- type_vec1.inl
- type_vec2.hpp
- type_vec2.inl
- type_vec3.hpp
- type_vec3.inl
- type_vec4.hpp
- type_vec4.inl
- type_vec4_simd.inl
- _matrix_vectorize.hpp
- matrix_clip_space.hpp
- matrix_clip_space.inl
- matrix_common.hpp
- matrix_common.inl
- matrix_double2x2.hpp
- matrix_double2x2_precision.hpp
- matrix_double2x3.hpp
- matrix_double2x3_precision.hpp
- matrix_double2x4.hpp
- matrix_double2x4_precision.hpp
- matrix_double3x2.hpp
- matrix_double3x2_precision.hpp
- matrix_double3x3.hpp
- matrix_double3x3_precision.hpp
- matrix_double3x4.hpp
- matrix_double3x4_precision.hpp
- matrix_double4x2.hpp
- matrix_double4x2_precision.hpp
- matrix_double4x3.hpp
- matrix_double4x3_precision.hpp
- matrix_double4x4.hpp
- matrix_double4x4_precision.hpp
- matrix_float2x2.hpp
- matrix_float2x2_precision.hpp
- matrix_float2x3.hpp
- matrix_float2x3_precision.hpp
- matrix_float2x4.hpp
- matrix_float2x4_precision.hpp
- matrix_float3x2.hpp
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- matrix_float3x3.hpp
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- matrix_float3x4.hpp
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- matrix_float4x2.hpp
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- matrix_float4x4.hpp
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- matrix_int2x2.hpp
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- matrix_int2x3.hpp
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- matrix_int2x4.hpp
- matrix_int2x4_sized.hpp
- matrix_int3x2.hpp
- matrix_int3x2_sized.hpp
- matrix_int3x3.hpp
- matrix_int3x3_sized.hpp
- matrix_int3x4.hpp
- matrix_int3x4_sized.hpp
- matrix_int4x2.hpp
- matrix_int4x2_sized.hpp
- matrix_int4x3.hpp
- matrix_int4x3_sized.hpp
- matrix_int4x4.hpp
- matrix_int4x4_sized.hpp
- matrix_integer.hpp
- matrix_integer.inl
- matrix_projection.hpp
- matrix_projection.inl
- matrix_relational.hpp
- matrix_relational.inl
- matrix_transform.hpp
- matrix_transform.inl
- matrix_uint2x2.hpp
- matrix_uint2x2_sized.hpp
- matrix_uint2x3.hpp
- matrix_uint2x3_sized.hpp
- matrix_uint2x4.hpp
- matrix_uint2x4_sized.hpp
- matrix_uint3x2.hpp
- matrix_uint3x2_sized.hpp
- matrix_uint3x3.hpp
- matrix_uint3x3_sized.hpp
- matrix_uint3x4.hpp
- matrix_uint3x4_sized.hpp
- matrix_uint4x2.hpp
- matrix_uint4x2_sized.hpp
- matrix_uint4x3.hpp
- matrix_uint4x3_sized.hpp
- matrix_uint4x4.hpp
- matrix_uint4x4_sized.hpp
- quaternion_common.hpp
- quaternion_common.inl
- quaternion_common_simd.inl
- quaternion_double.hpp
- quaternion_double_precision.hpp
- quaternion_exponential.hpp
- quaternion_exponential.inl
- quaternion_float.hpp
- quaternion_float_precision.hpp
- quaternion_geometric.hpp
- quaternion_geometric.inl
- quaternion_relational.hpp
- quaternion_relational.inl
- quaternion_transform.hpp
- quaternion_transform.inl
- quaternion_trigonometric.hpp
- quaternion_trigonometric.inl
- scalar_common.hpp
- scalar_common.inl
- scalar_constants.hpp
- scalar_constants.inl
- scalar_int_sized.hpp
- scalar_integer.hpp
- scalar_integer.inl
- scalar_packing.hpp
- scalar_packing.inl
- scalar_reciprocal.hpp
- scalar_reciprocal.inl
- scalar_relational.hpp
- scalar_relational.inl
- scalar_uint_sized.hpp
- scalar_ulp.hpp
- scalar_ulp.inl
- vector_bool1.hpp
- vector_bool1_precision.hpp
- vector_bool2.hpp
- vector_bool2_precision.hpp
- vector_bool3.hpp
- vector_bool3_precision.hpp
- vector_bool4.hpp
- vector_bool4_precision.hpp
- vector_common.hpp
- vector_common.inl
- vector_double1.hpp
- vector_double1_precision.hpp
- vector_double2.hpp
- vector_double2_precision.hpp
- vector_double3.hpp
- vector_double3_precision.hpp
- vector_double4.hpp
- vector_double4_precision.hpp
- vector_float1.hpp
- vector_float1_precision.hpp
- vector_float2.hpp
- vector_float2_precision.hpp
- vector_float3.hpp
- vector_float3_precision.hpp
- vector_float4.hpp
- vector_float4_precision.hpp
- vector_int1.hpp
- vector_int1_sized.hpp
- vector_int2.hpp
- vector_int2_sized.hpp
- vector_int3.hpp
- vector_int3_sized.hpp
- vector_int4.hpp
- vector_int4_sized.hpp
- vector_integer.hpp
- vector_integer.inl
- vector_packing.hpp
- vector_packing.inl
- vector_reciprocal.hpp
- vector_reciprocal.inl
- vector_relational.hpp
- vector_relational.inl
- vector_uint1.hpp
- vector_uint1_sized.hpp
- vector_uint2.hpp
- vector_uint2_sized.hpp
- vector_uint3.hpp
- vector_uint3_sized.hpp
- vector_uint4.hpp
- vector_uint4_sized.hpp
- vector_ulp.hpp
- vector_ulp.inl
- bitfield.hpp
- bitfield.inl
- color_space.hpp
- color_space.inl
- constants.hpp
- constants.inl
- epsilon.hpp
- epsilon.inl
- integer.hpp
- integer.inl
- matrix_access.hpp
- matrix_access.inl
- matrix_integer.hpp
- matrix_inverse.hpp
- matrix_inverse.inl
- matrix_transform.hpp
- matrix_transform.inl
- noise.hpp
- noise.inl
- packing.hpp
- packing.inl
- quaternion.hpp
- quaternion.inl
- quaternion_simd.inl
- random.hpp
- random.inl
- reciprocal.hpp
- round.hpp
- round.inl
- type_aligned.hpp
- type_precision.hpp
- type_precision.inl
- type_ptr.hpp
- type_ptr.inl
- ulp.hpp
- ulp.inl
- vec1.hpp
- associated_min_max.hpp
- associated_min_max.inl
- bit.hpp
- bit.inl
- closest_point.hpp
- closest_point.inl
- color_encoding.hpp
- color_encoding.inl
- color_space.hpp
- color_space.inl
- color_space_YCoCg.hpp
- color_space_YCoCg.inl
- common.hpp
- common.inl
- compatibility.hpp
- compatibility.inl
- component_wise.hpp
- component_wise.inl
- dual_quaternion.hpp
- dual_quaternion.inl
- easing.hpp
- easing.inl
- euler_angles.hpp
- euler_angles.inl
- extend.hpp
- extend.inl
- extended_min_max.hpp
- extended_min_max.inl
- exterior_product.hpp
- exterior_product.inl
- fast_exponential.hpp
- fast_exponential.inl
- fast_square_root.hpp
- fast_square_root.inl
- fast_trigonometry.hpp
- fast_trigonometry.inl
- float_notmalize.inl
- functions.hpp
- functions.inl
- gradient_paint.hpp
- gradient_paint.inl
- handed_coordinate_space.hpp
- handed_coordinate_space.inl
- hash.hpp
- hash.inl
- integer.hpp
- integer.inl
- intersect.hpp
- intersect.inl
- io.hpp
- io.inl
- log_base.hpp
- log_base.inl
- matrix_cross_product.hpp
- matrix_cross_product.inl
- matrix_decompose.hpp
- matrix_decompose.inl
- matrix_factorisation.hpp
- matrix_factorisation.inl
- matrix_interpolation.hpp
- matrix_interpolation.inl
- matrix_major_storage.hpp
- matrix_major_storage.inl
- matrix_operation.hpp
- matrix_operation.inl
- matrix_query.hpp
- matrix_query.inl
- matrix_transform_2d.hpp
- matrix_transform_2d.inl
- mixed_product.hpp
- mixed_product.inl
- norm.hpp
- norm.inl
- normal.hpp
- normal.inl
- normalize_dot.hpp
- normalize_dot.inl
- number_precision.hpp
- optimum_pow.hpp
- optimum_pow.inl
- orthonormalize.hpp
- orthonormalize.inl
- pca.hpp
- pca.inl
- perpendicular.hpp
- perpendicular.inl
- polar_coordinates.hpp
- polar_coordinates.inl
- projection.hpp
- projection.inl
- quaternion.hpp
- quaternion.inl
- range.hpp
- raw_data.hpp
- raw_data.inl
- rotate_normalized_axis.hpp
- rotate_normalized_axis.inl
- rotate_vector.hpp
- rotate_vector.inl
- scalar_multiplication.hpp
- scalar_relational.hpp
- scalar_relational.inl
- spline.hpp
- spline.inl
- std_based_type.hpp
- std_based_type.inl
- string_cast.hpp
- string_cast.inl
- texture.hpp
- texture.inl
- transform.hpp
- transform.inl
- transform2.hpp
- transform2.inl
- type_aligned.hpp
- type_aligned.inl
- type_trait.hpp
- type_trait.inl
- vec_swizzle.hpp
- vector_angle.hpp
- vector_angle.inl
- vector_query.hpp
- vector_query.inl
- wrap.hpp
- wrap.inl
- common.h
- exponential.h
- geometric.h
- integer.h
- matrix.h
- neon.h
- packing.h
- platform.h
- trigonometric.h
- vector_relational.h
- common.hpp
- exponential.hpp
- ext.hpp
- fwd.hpp
- geometric.hpp
- glm.cppm
- glm.hpp
- integer.hpp
- LICENSE
- mat2x2.hpp
- mat2x3.hpp
- mat2x4.hpp
- mat3x2.hpp
- mat3x3.hpp
- mat3x4.hpp
- mat4x2.hpp
- mat4x3.hpp
- mat4x4.hpp
- matrix.hpp
- packing.hpp
- trigonometric.hpp
- vec2.hpp
- vec3.hpp
- vec4.hpp
- vector_relational.hpp
- imconfig.h
- imgui.cpp
- imgui.h
- imgui_demo.cpp
- imgui_draw.cpp
- imgui_impl_dx12.cpp
- imgui_impl_dx12.h
- imgui_impl_win32.cpp
- imgui_impl_win32.h
- imgui_internal.h
- imgui_tables.cpp
- imgui_widgets.cpp
- imstb_rectpack.h
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- imstb_truetype.h
- LICENSE
- GraphEditor.cpp
- GraphEditor.h
- ImCurveEdit.cpp
- ImCurveEdit.h
- ImGradient.cpp
- ImGradient.h
- ImGuizmo.cpp
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- ImSequencer.cpp
- ImSequencer.h
- ImZoomSlider.h
- LICENSE
- allocator.cpp
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- LICENSE
- meshoptimizer.h
- overdrawanalyzer.cpp
- overdrawoptimizer.cpp
- quantization.cpp
- simplifier.cpp
- spatialorder.cpp
- stripifier.cpp
- vcacheanalyzer.cpp
- vcacheoptimizer.cpp
- vertexcodec.cpp
- vertexfilter.cpp
- vfetchanalyzer.cpp
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- json.hpp
- json_fwd.hpp
- LICENSE
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- optick_core.freebsd.h
- optick_core.h
- optick_core.linux.h
- optick_core.macos.h
- optick_core.platform.h
- optick_core.win.h
- optick_gpu.cpp
- optick_gpu.d3d12.cpp
- optick_gpu.h
- optick_memory.h
- optick_message.cpp
- optick_message.h
- optick_miniz.cpp
- optick_miniz.h
- optick_serialization.cpp
- optick_serialization.h
- optick_server.cpp
- optick_server.h
- WinPixEventRuntime.dll
- pix3.h
- pix3_win.h
- PIXEvents.h
- PIXEventsCommon.h
- PIXEventsLegacy.h
- WinPixEventRuntime.lib
- LICENSE
- stb.cpp
- stb_image.h
- stb_image_write.h
- xmake.lua
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- Bloom.png
- Editor.png
- RTShadows.png
- HistogramAverageCompute.hlsl
- LuminanceHistogramCompute.hlsl
- CompositeCompute.hlsl
- DownsampleCompute.hlsl
- UpsampleCompute.hlsl
- BRDFCompute.hlsl
- ChromaticAberrationCompute.hlsl
- ColorCorrectionCompute.hlsl
- Colors.hlsl
- Compute.hlsl
- Lights.hlsl
- Math.hlsl
- Mesh.hlsl
- PBR.hlsl
- AABBRendererFrag.hlsl
- AABBRendererVert.hlsl
- LineRendererFrag.hlsl
- LineRendererVert.hlsl
- MotionVisualizerCompute.hlsl
- GBufferAmplification.hlsl
- GBufferFrag.hlsl
- GBufferMesh.hlsl
- LightingCompute.hlsl
- EnvMapForwardFrag.hlsl
- EnvMapForwardVert.hlsl
- EquiMapCompute.hlsl
- FilmGrainCompute.hlsl
- ZPrepassAmplification.hlsl
- ZPrepassFrag.hlsl
- ZPrepassMesh.hlsl
- QuadVert.hlsl
- IrradianceCompute.hlsl
- GenerateCompute.hlsl
- MotionBlurCompute.hlsl
- PrefilterCompute.hlsl
- RTShadowsLib.hlsl
- ShadowFrag.hlsl
- ShadowVert.hlsl
- SSAOBoxBlurCompute.hlsl
- SSAOCompute.hlsl
- TAACompute.hlsl
- TriangleFrag.hlsl
- TriangleMesh.hlsl
- TonemappingCompute.hlsl
- bitmap.cpp
- bitmap.hpp
- camera.cpp
- camera.hpp
- file_system.cpp
- file_system.hpp
- file_watch.cpp
- file_watch.hpp
- log.cpp
- log.hpp
- model.cpp
- model.hpp
- shader_bytecode.cpp
- shader_bytecode.hpp
- shader_loader.cpp
- shader_loader.hpp
- texture_compressor.cpp
- texture_compressor.hpp
- texture_file.cpp
- texture_file.hpp
- timer.cpp
- timer.hpp
- transform.cpp
- transform.hpp
- util.cpp
- util.hpp
- window.cpp
- window.hpp
- auto_exposure.cpp
- auto_exposure.hpp
- bloom.cpp
- bloom.hpp
- chromatic_aberration.cpp
- chromatic_aberration.hpp
- color_correction.cpp
- color_correction.hpp
- debug_renderer.cpp
- debug_renderer.hpp
- deferred.cpp
- deferred.hpp
- envmap_forward.cpp
- envmap_forward.hpp
- film_grain.cpp
- film_grain.hpp
- forward_plus.cpp
- forward_plus.hpp
- motion_blur.cpp
- motion_blur.hpp
- shadows.cpp
- shadows.hpp
- ssao.cpp
- ssao.hpp
- temporal_anti_aliasing.cpp
- temporal_anti_aliasing.hpp
- tonemapping.cpp
- tonemapping.hpp
- hot_reloadable_pipeline.cpp
- hot_reloadable_pipeline.hpp
- lights.hpp
- renderer.cpp
- renderer.hpp
- scene.cpp
- scene.hpp
- acceleration_structure.cpp
- acceleration_structure.hpp
- blas.cpp
- blas.hpp
- raytracing_pipeline.cpp
- raytracing_pipeline.hpp
- tlas.cpp
- tlas.hpp
- allocator.cpp
- allocator.hpp
- buffer.cpp
- buffer.hpp
- command_buffer.cpp
- command_buffer.hpp
- command_queue.cpp
- command_queue.hpp
- compute_pipeline.cpp
- compute_pipeline.hpp
- cube_map.cpp
- cube_map.hpp
- descriptor_heap.cpp
- descriptor_heap.hpp
- device.cpp
- device.hpp
- fence.cpp
- fence.hpp
- graphics_pipeline.cpp
- graphics_pipeline.hpp
- mesh_pipeline.cpp
- mesh_pipeline.hpp
- render_context.cpp
- render_context.hpp
- root_signature.cpp
- root_signature.hpp
- sampler.cpp
- sampler.hpp
- swap_chain.cpp
- swap_chain.hpp
- texture.cpp
- texture.hpp
- uploader.cpp
- uploader.hpp
- app.cpp
- app.hpp
- main.cpp
- .gitignore
- LICENSE
- README.md
- xmake.lua
// repository documentation
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