SuperSimple2DKit
A simple kit meant to help jump start the creation of your 2D Unity game!
파일 탐색기
최종 버전 다운로드 (.zip)- Bomb.controller
- Bomb.controller.meta
- BombFly.anim
- BombFly.anim.meta
- Flyer.controller
- Flyer.controller.meta
- FlyerFly.anim
- FlyerFly.anim.meta
- FlyerHurt.anim
- FlyerHurt.anim.meta
- Walker.controller
- Walker.controller.meta
- WalkerHurt.anim
- WalkerHurt.anim.meta
- WalkerWalk.anim
- WalkerWalk.anim.meta
- Bomb.meta
- Flyer.meta
- Walker.meta
- IntroLogoSequence.anim
- IntroLogoSequence.anim.meta
- IntroLogoSequenceFadeInOut.controller
- IntroLogoSequenceFadeInOut.controller.meta
- NPC.controller
- NPC.controller.meta
- NPCStand.anim
- NPCStand.anim.meta
- ._default.anim.meta
- ._hit.anim.meta
- Box.controller
- Box.controller.meta
- BoxDefault.anim
- BoxDefault.anim.meta
- BoxHit.anim
- BoxHit.anim.meta
- ._float.anim.meta
- ._floatCoinBad.anim.meta
- Collectable.controller
- Collectable.controller.meta
- CollectableFloat.anim
- CollectableFloat.anim.meta
- LockedDoor.controller
- LockedDoor.controller.meta
- LockedDoorOpen.anim
- LockedDoorOpen.anim.meta
- Breakable.meta
- Collectable.meta
- LockedDoors.meta
- AttackDown.anim
- AttackDown.anim.meta
- AttackKick.anim
- AttackKick.anim.meta
- AttackPunch.anim
- AttackPunch.anim.meta
- AttackUp.anim
- AttackUp.anim.meta
- Dance.anim
- Dance.anim.meta
- DefaultColor.anim
- DefaultColor.anim.meta
- Falling.anim
- Falling.anim.meta
- Health.anim
- Health.anim.meta
- Hurt.anim
- Hurt.anim.meta
- Jump.anim
- Jump.anim.meta
- Player.controller
- Player.controller.meta
- Run.anim
- Run.anim.meta
- Stand.anim
- Stand.anim.meta
- ._credits.anim.meta
- ._Credits_dvdLogo.anim.meta
- Canvas.controller
- Canvas.controller.meta
- Credits.anim
- Credits.anim.meta
- ._appear.anim.meta
- ._dissapear.anim.meta
- ._hidden.anim.meta
- ._wait.anim.meta
- DialogueArrowAppear.anim
- DialogueArrowAppear.anim.meta
- DialogueArrowAppearTriangle.controller
- DialogueArrowAppearTriangle.controller.meta
- DialogueArrowDisappear.anim
- DialogueArrowDisappear.anim.meta
- DialogueArrowHidden.anim
- DialogueArrowHidden.anim.meta
- DialogueArrowWait.anim
- DialogueArrowWait.anim.meta
- ._dialogue_appear.anim.meta
- ._dialogue_choices_appear.anim.meta
- ._dialogue_choices_choice1Selected.anim.meta
- ._dialogue_choices_choice2Selected.anim.meta
- ._dialogue_choices_dissapear.anim.meta
- ._dialogue_dissapear.anim.meta
- ._dialogue_press.anim.meta
- ._dialogue_release.anim.meta
- ._dialogue_showTitle.anim.meta
- ._dialogue_wait.anim.meta
- ._dialogue_waitingDisabled.anim.meta
- ._fader_coverScreen.anim.meta
- ._fader_revealScreen.anim.meta
- ._gems_get.anim.meta
- ._health_hurt.anim.meta
- ._ui_default.anim
- ._ui_default.anim.meta
- HUD.controller
- HUD.controller.meta
- HUDCoinGet.anim
- HUDCoinGet.anim.meta
- HUDDefault.anim
- HUDDefault.anim.meta
- HUDDialogueAppear.anim
- HUDDialogueAppear.anim.meta
- HUDDialogueChoicesAppear.anim
- HUDDialogueChoicesAppear.anim.meta
- HUDDialogueChoicesChoice1Selected.anim
- HUDDialogueChoicesChoice1Selected.anim.meta
- HUDDialogueChoicesChoice2Selected.anim
- HUDDialogueChoicesChoice2Selected.anim.meta
- HUDDialogueChoicesDisappear.anim
- HUDDialogueChoicesDisappear.anim.meta
- HUDDialogueDisappear.anim
- HUDDialogueDisappear.anim.meta
- HUDDialoguePress.anim
- HUDDialoguePress.anim.meta
- HUDDialogueRelease.anim
- HUDDialogueRelease.anim.meta
- HUDDialogueShowTitle.anim
- HUDDialogueShowTitle.anim.meta
- HUDDialogueWait.anim
- HUDDialogueWait.anim.meta
- HUDDialogueWaitingDisabled.anim
- HUDDialogueWaitingDisabled.anim.meta
- HUDFaderCoverScreen.anim
- HUDFaderCoverScreen.anim.meta
- HUDFaderRevealScreen.anim
- HUDFaderRevealScreen.anim.meta
- HUDHurt.anim
- HUDHurt.anim.meta
- ._intro.anim.meta
- Intro.anim
- Intro.anim.meta
- Intro.controller
- Intro.controller.meta
- Credits.meta
- DialogueArrow.meta
- HUD.meta
- Intro.meta
- ._.DS_Store
- .DS_Store
- Enemies.meta
- IntroLogoSequence.meta
- NPC.meta
- Objects.meta
- Player.meta
- UI.meta
- Bomb.psd
- Bomb.psd.meta
- Flyer.psd
- Flyer.psd.meta
- Player.psb
- Player.psb.meta
- Walker.psd
- Walker.psd.meta
- City.psb
- City.psb.meta
- particleCircle.mat
- particleCircle.mat.meta
- particleExplodedPiece.mat
- particleExplodedPiece.mat.meta
- particleExplosionRing.mat
- particleExplosionRing.mat.meta
- particleExplosionStar.mat
- particleExplosionStar.mat.meta
- particleFog.mat
- particleFog.mat.meta
- particleJumpEffect.mat
- particleJumpEffect.mat.meta
- particleRain.mat
- particleRain.mat.meta
- particleSmoke.mat
- particleSmoke.mat.meta
- particleSpark.mat
- particleSpark.mat.meta
- particleTrail.mat
- particleTrail.mat.meta
- BotPiece.psd
- BotPiece.psd.meta
- Box.psd
- Box.psd.meta
- Coin.psd
- Coin.psd.meta
- ExplosionRing.psd
- ExplosionRing.psd.meta
- ExplosionStar.psd
- ExplosionStar.psd.meta
- Flare.png
- Flare.png.meta
- FogParticle.psd
- FogParticle.psd.meta
- Glow.png
- Glow.png.meta
- Heart.psd
- Heart.psd.meta
- JumpEffect.psd
- JumpEffect.psd.meta
- Key.psd
- Key.psd.meta
- Lock.psd
- Lock.psd.meta
- Materials.meta
- ParticleCircle.psd
- ParticleCircle.psd.meta
- Smoke.psd
- Smoke.psd.meta
- SunShaft.psd
- SunShaft.psd.meta
- Trail.psd
- Trail.psd.meta
- WhiteSquare.png
- WhiteSquare.png.meta
- ._icon.psd
- ._Menu.psd
- ._title.png
- Menu.psb
- Menu.psb.meta
- ._Controls.psd
- ._cursor.psd
- ._DialogueBox.png
- ._DialogueBox.psd
- ._DialogueBox_triangle.psd
- ._DVDLogo.psd
- ._Fader.psd
- ._icon.psd
- ._Pause Overlay.png
- ._splash.psd
- ._sponsoredBy.psd
- ._subscribe.psd
- ._Talk_triangle.psd
- ._UI.psd
- AppIcon.psd
- AppIcon.psd.meta
- UI (PSB).psb
- UI (PSB).psb.meta
- ._.DS_Store
- .DS_Store
- Characters.meta
- Demo.meta
- Global.meta
- Menu.meta
- UI.meta
- ._.DS_Store
- .DS_Store
- Intro Cut Scene.mp4
- Intro Cut Scene.mp4.meta
- HierarchyWindowHeader.cs
- HierarchyWindowHeader.cs.meta
- ._DDCHardware-Compressed.otf
- ._DDCHardware-Condensed.otf
- ._DDCHardware-Regular SDF.asset.meta
- ._DDCHardware-Regular.otf
- ._OpenSans-Bold.ttf
- ._OpenSans-BoldItalic.ttf
- ._OpenSans-ExtraBold.ttf
- ._OpenSans-ExtraBoldItalic.ttf
- ._OpenSans-Italic.ttf
- ._OpenSans-Light SDF.asset.meta
- ._OpenSans-Light.ttf
- ._OpenSans-LightItalic.ttf
- ._OpenSans-Regular.ttf
- ._OpenSans-Semibold.ttf
- ._OpenSans-SemiboldItalic.ttf
- OpenSans-Bold SDF.asset
- OpenSans-Bold SDF.asset.meta
- OpenSans-Bold.ttf
- OpenSans-Bold.ttf.meta
- OpenSans-Light SDF.asset
- OpenSans-Light SDF.asset.meta
- OpenSans-Light.ttf
- OpenSans-Light.ttf.meta
- OpenSans-Regular.ttf
- OpenSans-Regular.ttf.meta
- cm_logo_lg.png
- cm_logo_lg.png.meta
- Cinemachine.meta
- Bouncy.physicsMaterial2D
- Bouncy.physicsMaterial2D.meta
- PhysicsMaterials.meta
- EnemyBomb.prefab
- EnemyBomb.prefab.meta
- EnemyFlyer.prefab
- EnemyFlyer.prefab.meta
- EnemyWalker.prefab
- EnemyWalker.prefab.meta
- Coin.prefab
- Coin.prefab.meta
- DialogueObject.prefab
- DialogueObject.prefab.meta
- Fetchable.prefab
- Fetchable.prefab.meta
- Health.prefab
- Health.prefab.meta
- LoadSceneTrigger.prefab
- LoadSceneTrigger.prefab.meta
- LockedDoor.prefab
- LockedDoor.prefab.meta
- ParticlesDeath.prefab
- ParticlesDeath.prefab.meta
- AudioLoop.prefab
- AudioLoop.prefab.meta
- Cameras.prefab
- Cameras.prefab.meta
- GameManager.prefab
- GameManager.prefab.meta
- Player.prefab
- Player.prefab.meta
- Startup.prefab
- Startup.prefab.meta
- MenuButton.prefab
- MenuButton.prefab.meta
- PauseMenu.prefab
- PauseMenu.prefab.meta
- Video.prefab
- Video.prefab.meta
- BreakableBox.prefab
- BreakableBox.prefab.meta
- BreakableBridge.prefab
- BreakableBridge.prefab.meta
- BuildingForeground.prefab
- BuildingForeground.prefab.meta
- BuildingGround1.prefab
- BuildingGround1.prefab.meta
- BuildingGround2.prefab
- BuildingGround2.prefab.meta
- BuildingGround3.prefab
- BuildingGround3.prefab.meta
- BuildingPlatform.prefab
- BuildingPlatform.prefab.meta
- SceneLayers.prefab
- SceneLayers.prefab.meta
- ._.DS_Store
- .DS_Store
- Enemies.meta
- Interactables.meta
- Other.meta
- StartUp.meta
- UI.meta
- World.meta
- Demo Profile.asset
- Demo Profile.asset.meta
- BillingMode.json
- BillingMode.json.meta
- 3rdPersonWithAimMode.unity
- 3rdPersonWithAimMode.unity.meta
- ActivateOnKeypress.cs
- ActivateOnKeypress.cs.meta
- AimingRig.unity
- AimingRig.unity.meta
- CameraMagnetProperty.cs
- CameraMagnetProperty.cs.meta
- CameraMagnets.unity
- CameraMagnets.unity.meta
- CameraMagnetTargetController.cs
- CameraMagnetTargetController.cs.meta
- Proximity.png
- Proximity.png.meta
- ClearShot character.unity
- ClearShot character.unity.meta
- ClearShot closest.unity
- ClearShot closest.unity.meta
- ClearShot.unity
- ClearShot.unity.meta
- CM ClearShot1 Blends.asset
- CM ClearShot1 Blends.asset.meta
- TIMELINE world animsTimeline.playable
- TIMELINE world animsTimeline.playable.meta
- BlenderSettings.asset
- BlenderSettings.asset.meta
- Custom Blends.unity
- Custom Blends.unity.meta
- Noise_CM_4.asset
- Noise_CM_4.asset.meta
- DualTarget.unity
- DualTarget.unity.meta
- MoveAimTarget.cs
- MoveAimTarget.cs.meta
- PointAtAimTarget.cs
- PointAtAimTarget.cs.meta
- Impulse.unity
- Impulse.unity.meta
- ImpulseWave.unity
- ImpulseWave.unity.meta
- ShakingCube.prefab
- ShakingCube.prefab.meta
- Y Bump Signal Definition.asset
- Y Bump Signal Definition.asset.meta
- Scripting.unity
- Scripting.unity.meta
- ScriptingExample.cs
- ScriptingExample.cs.meta
- Timeline.unity
- Timeline.unity.meta
- TimelineTimeline.playable
- TimelineTimeline.playable.meta
- CM vcam1Timeline.playable
- CM vcam1Timeline.playable.meta
- Dolly Auto.unity
- Dolly Auto.unity.meta
- Dolly Cart.unity
- Dolly Cart.unity.meta
- Dolly Group.unity
- Dolly Group.unity.meta
- cube movement.anim
- cube movement.anim.meta
- Cube.controller
- Cube.controller.meta
- Transposer.unity
- Transposer.unity.meta
- GenericTrigger.cs
- GenericTrigger.cs.meta
- Timeline trigger cube.playable
- Timeline trigger cube.playable.meta
- Trigger cube.prefab
- Trigger cube.prefab.meta
- Trigger volume Timeline.unity
- Trigger volume Timeline.unity.meta
- Trigger volume.unity
- Trigger volume.unity.meta
- 2DConfinedTargetGroup.unity
- 2DConfinedTargetGroup.unity.meta
- 2DConfiner.unity
- 2DConfiner.unity.meta
- 2DTargetGroup.unity
- 2DTargetGroup.unity.meta
- 3rdPersonWithAimMode.meta
- AimingRig.meta
- BlendListCamera.unity
- BlendListCamera.unity.meta
- CameraMagnets.meta
- ClearShot.meta
- Composer Look Ahead.unity
- Composer Look Ahead.unity.meta
- Composer.unity
- Composer.unity.meta
- Custom Blends.meta
- DualTarget.meta
- FollowCam Simple Follow.unity
- FollowCam Simple Follow.unity.meta
- FollowCam.unity
- FollowCam.unity.meta
- FollowZoom.unity
- FollowZoom.unity.meta
- Free Look character.unity
- Free Look character.unity.meta
- Free Look collider.unity
- Free Look collider.unity.meta
- Impulse.meta
- MixingCamera.unity
- MixingCamera.unity.meta
- Noise.unity
- Noise.unity.meta
- Scripting.meta
- SphericalSurfaceFollow.unity
- SphericalSurfaceFollow.unity.meta
- StateDrivenCamera.unity
- StateDrivenCamera.unity.meta
- Timeline.meta
- Tracked Dolly.meta
- Transposer.meta
- Trigger volumes.meta
- cube A motion.anim
- cube A motion.anim.meta
- cube B motion.anim
- cube B motion.anim.meta
- Cube.controller
- Cube.controller.meta
- CM StateDrivenCameraBlends.asset
- CM StateDrivenCameraBlends.asset.meta
- Bouncy 1.physicmaterial
- Bouncy 1.physicmaterial.meta
- checkerboard.mat
- checkerboard.mat.meta
- Default_Prototype.mat
- Default_Prototype.mat.meta
- Default_Prototype_Blue.mat
- Default_Prototype_Blue.mat.meta
- GridBox_Trigger.mat
- GridBox_Trigger.mat.meta
- Ground big.mat
- Ground big.mat.meta
- Ground.mat
- Ground.mat.meta
- RedThing.mat
- RedThing.mat.meta
- Trigger.mat
- Trigger.mat.meta
- Idle.fbx
- Idle.fbx.meta
- Jog.fbx
- Jog.fbx.meta
- Sprint.fbx
- Sprint.fbx.meta
- Walk.fbx
- Walk.fbx.meta
- CharacterController.controller
- CharacterController.controller.meta
- DefaultMale_Mat.mat
- DefaultMale_Mat.mat.meta
- DefaultMale_Albedo.tif
- DefaultMale_Albedo.tif.meta
- DefaultMale_Normal.tif
- DefaultMale_Normal.tif.meta
- DefaultMale_Occlusion.tif
- DefaultMale_Occlusion.tif.meta
- DefaultMale_SpecSmooth.tif
- DefaultMale_SpecSmooth.tif.meta
- DefaultMale.fbx
- DefaultMale.fbx.meta
- Materials.meta
- Textures.meta
- 3rdPersonController.prefab
- 3rdPersonController.prefab.meta
- CharacterMovement.cs
- CharacterMovement.cs.meta
- CharacterMovement2D.cs
- CharacterMovement2D.cs.meta
- CharacterMovementNoCamera.cs
- CharacterMovementNoCamera.cs.meta
- Animations.meta
- Controllers.meta
- Models.meta
- Prefabs.meta
- Scripts.meta
- UnityCharacter.meta
- ProB_Floor_10x10.fbx
- ProB_Floor_10x10.fbx.meta
- ProB_Floor_10x10_BluePedestal.fbx
- ProB_Floor_10x10_BluePedestal.fbx.meta
- ProB_Floor_10x4.fbx
- ProB_Floor_10x4.fbx.meta
- ProB_Floor_1Wall_10x10.fbx
- ProB_Floor_1Wall_10x10.fbx.meta
- ProB_Floor_2Walls_10x10.fbx
- ProB_Floor_2Walls_10x10.fbx.meta
- ProB_Floor_LWall_10x10.fbx
- ProB_Floor_LWall_10x10.fbx.meta
- ProB_Floor_UWall_10x10.fbx
- ProB_Floor_UWall_10x10.fbx.meta
- ProB_Wall_10x4.fbx
- ProB_Wall_10x4.fbx.meta
- Corridors_1_2.prefab
- Corridors_1_2.prefab.meta
- Environment_2D.prefab
- Environment_2D.prefab.meta
- Environment_Clear_BluePedestal.prefab
- Environment_Clear_BluePedestal.prefab.meta
- Environment_Corridor.prefab
- Environment_Corridor.prefab.meta
- Environment_CorridorMixingCam.prefab
- Environment_CorridorMixingCam.prefab.meta
- Environment_Narrow_Walls.prefab
- Environment_Narrow_Walls.prefab.meta
- FBX.meta
- Stage1.prefab
- Stage1.prefab.meta
- Stage2.prefab
- Stage2.prefab.meta
- ActivateCameraWithDistance.cs
- ActivateCameraWithDistance.cs.meta
- ActivateCamOnPlay.cs
- ActivateCamOnPlay.cs.meta
- ExampleHelpWindow.cs
- ExampleHelpWindow.cs.meta
- InvokeEventFromInspector.cs
- InvokeEventFromInspector.cs.meta
- MixingCameraBlend.cs
- MixingCameraBlend.cs.meta
- PlayerMove.cs
- PlayerMove.cs.meta
- PlayerMoveOnSphere.cs
- PlayerMoveOnSphere.cs.meta
- PlayerMovePhysics.cs
- PlayerMovePhysics.cs.meta
- SpawnInCircle.cs
- SpawnInCircle.cs.meta
- checkerboard.png
- checkerboard.png.meta
- crosshair.png
- crosshair.png.meta
- GridBox_blue.png
- GridBox_blue.png.meta
- GridBox_Default.png
- GridBox_Default.png.meta
- GridBox_Trigger.png
- GridBox_Trigger.png.meta
- GridBox_Trigger.tga
- GridBox_Trigger.tga.meta
- Animation.meta
- Blends.meta
- Materials.meta
- Models.meta
- Prefabs.meta
- Scripts.meta
- Textures.meta
- .sample.json
- Scenes.meta
- Shared.meta
- Cinemachine Example Scenes.meta
- 2.6.0.meta
- Cinemachine.meta
- ._Credits.unity.meta
- ._CutScene2.unity.meta
- ._CutScene3.unity.meta
- ._CutScene4.unity.meta
- ._Intro.unity.meta
- ._Level1R2.unity.meta
- ._Level1R3.unity.meta
- ._Level2R3.unity.meta
- ._Level3.unity.meta
- CutScene1.unity
- CutScene1.unity.meta
- DemoLevel.unity
- DemoLevel.unity.meta
- LogoIntro.unity
- LogoIntro.unity.meta
- Menu.unity
- Menu.unity.meta
- CameraEffects.cs
- CameraEffects.cs.meta
- EnemyBase.cs
- EnemyBase.cs.meta
- Flyer.cs
- Flyer.cs.meta
- PhysicsObject.cs
- PhysicsObject.cs.meta
- Walker.cs
- Walker.cs.meta
- Dialogue.cs
- Dialogue.cs.meta
- DialogueBoxController.cs
- DialogueBoxController.cs.meta
- GameManager.cs
- GameManager.cs.meta
- NewPlayer.cs
- NewPlayer.cs.meta
- RecoveryCounter.cs
- RecoveryCounter.cs.meta
- Startup.cs
- Startup.cs.meta
- AttackHit.cs
- AttackHit.cs.meta
- AudioTrigger.cs
- AudioTrigger.cs.meta
- Bouncer.cs
- Bouncer.cs.meta
- Breakable.cs
- Breakable.cs.meta
- Collectable.cs
- Collectable.cs.meta
- DialogueTrigger.cs
- DialogueTrigger.cs.meta
- Ejector.cs
- Ejector.cs.meta
- Instantiator.cs
- Instantiator.cs.meta
- SceneLoadTrigger.cs
- SceneLoadTrigger.cs.meta
- AnimatorFunctions.cs
- AnimatorFunctions.cs.meta
- RandomAnimatorSpeed.cs
- RandomAnimatorSpeed.cs.meta
- RotateObject.cs
- RotateObject.cs.meta
- TwoDimensionalSound.cs
- TwoDimensionalSound.cs.meta
- ParallaxController.cs
- ParallaxController.cs.meta
- ParallaxLayer.cs
- ParallaxLayer.cs.meta
- HUD.cs
- HUD.cs.meta
- MenuHandler.cs
- MenuHandler.cs.meta
- PauseMenu.cs
- PauseMenu.cs.meta
- VideoController.cs
- VideoController.cs.meta
- ._.DS_Store
- ._PhysicsObject.cs
- .DS_Store
- Camera.meta
- Characters.meta
- Core.meta
- Interaction.meta
- Other.meta
- Parallax.meta
- UI.meta
- ._outdoorRain.wav
- ambience_city.wav
- ambience_city.wav.meta
- ._sfx_deathscream_alien1.wav
- ._sfx_deathscream_alien2.wav
- ._sfx_deathscream_alien3.wav
- ._sfx_deathscream_alien4.wav
- ._sfx_deathscream_alien5.wav
- ._sfx_deathscream_alien6.wav
- sfx_deathscream_alien1.wav
- sfx_deathscream_alien1.wav.meta
- sfx_deathscream_alien2.wav
- sfx_deathscream_alien2.wav.meta
- sfx_deathscream_alien3.wav
- sfx_deathscream_alien3.wav.meta
- sfx_deathscream_alien4.wav
- sfx_deathscream_alien4.wav.meta
- sfx_deathscream_alien5.wav
- sfx_deathscream_alien5.wav.meta
- sfx_deathscream_alien6.wav
- sfx_deathscream_alien6.wav.meta
- ._sfx_deathscream_android1.wav
- ._sfx_deathscream_android2.wav
- ._sfx_deathscream_android3.wav
- ._sfx_deathscream_android4.wav
- ._sfx_deathscream_android5.wav
- ._sfx_deathscream_android6.wav
- ._sfx_deathscream_android7.wav
- ._sfx_deathscream_android8.wav
- sfx_deathscream_android1.wav
- sfx_deathscream_android1.wav.meta
- sfx_deathscream_android2.wav
- sfx_deathscream_android2.wav.meta
- sfx_deathscream_android3.wav
- sfx_deathscream_android3.wav.meta
- sfx_deathscream_android4.wav
- sfx_deathscream_android4.wav.meta
- sfx_deathscream_android5.wav
- sfx_deathscream_android5.wav.meta
- sfx_deathscream_android6.wav
- sfx_deathscream_android6.wav.meta
- sfx_deathscream_android7.wav
- sfx_deathscream_android7.wav.meta
- sfx_deathscream_android8.wav
- sfx_deathscream_android8.wav.meta
- ._sfx_deathscream_human1.wav
- ._sfx_deathscream_human10.wav
- ._sfx_deathscream_human11.wav
- ._sfx_deathscream_human12.wav
- ._sfx_deathscream_human13.wav
- ._sfx_deathscream_human14.wav
- ._sfx_deathscream_human2.wav
- ._sfx_deathscream_human3.wav
- ._sfx_deathscream_human4.wav
- ._sfx_deathscream_human5.wav
- ._sfx_deathscream_human6.wav
- ._sfx_deathscream_human7.wav
- ._sfx_deathscream_human8.wav
- ._sfx_deathscream_human9.wav
- sfx_deathscream_human1.wav
- sfx_deathscream_human1.wav.meta
- sfx_deathscream_human10.wav
- sfx_deathscream_human10.wav.meta
- sfx_deathscream_human11.wav
- sfx_deathscream_human11.wav.meta
- sfx_deathscream_human12.wav
- sfx_deathscream_human12.wav.meta
- sfx_deathscream_human13.wav
- sfx_deathscream_human13.wav.meta
- sfx_deathscream_human14.wav
- sfx_deathscream_human14.wav.meta
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- ._sfx_sounds_impact8.wav
- ._sfx_sounds_impact9.wav
- sfx_sounds_impact1.wav
- sfx_sounds_impact1.wav.meta
- sfx_sounds_impact10.wav
- sfx_sounds_impact10.wav.meta
- sfx_sounds_impact11.wav
- sfx_sounds_impact11.wav.meta
- sfx_sounds_impact12.wav
- sfx_sounds_impact12.wav.meta
- sfx_sounds_impact13.wav
- sfx_sounds_impact13.wav.meta
- sfx_sounds_impact14.wav
- sfx_sounds_impact14.wav.meta
- sfx_sounds_impact15.wav
- sfx_sounds_impact15.wav.meta
- sfx_sounds_impact2.wav
- sfx_sounds_impact2.wav.meta
- sfx_sounds_impact3.wav
- sfx_sounds_impact3.wav.meta
- sfx_sounds_impact4.wav
- sfx_sounds_impact4.wav.meta
- sfx_sounds_impact5.wav
- sfx_sounds_impact5.wav.meta
- sfx_sounds_impact6.wav
- sfx_sounds_impact6.wav.meta
- sfx_sounds_impact7.wav
- sfx_sounds_impact7.wav.meta
- sfx_sounds_impact8.wav
- sfx_sounds_impact8.wav.meta
- sfx_sounds_impact9.wav
- sfx_sounds_impact9.wav.meta
- ._sfx_sounds_interaction1.wav
- ._sfx_sounds_interaction10.wav
- ._sfx_sounds_interaction11.wav
- ._sfx_sounds_interaction12.wav
- ._sfx_sounds_interaction13.wav
- ._sfx_sounds_interaction14.wav
- ._sfx_sounds_interaction15.wav
- ._sfx_sounds_interaction16.wav
- ._sfx_sounds_interaction17.wav
- ._sfx_sounds_interaction18.wav
- ._sfx_sounds_interaction19.wav
- ._sfx_sounds_interaction2.wav
- ._sfx_sounds_interaction20.wav
- ._sfx_sounds_interaction21.wav
- ._sfx_sounds_interaction22.wav
- ._sfx_sounds_interaction23.wav
- ._sfx_sounds_interaction24.wav
- ._sfx_sounds_interaction25.wav
- ._sfx_sounds_interaction26.wav
- ._sfx_sounds_interaction3.wav
- ._sfx_sounds_interaction4.wav
- ._sfx_sounds_interaction5.wav
- ._sfx_sounds_interaction6.wav
- ._sfx_sounds_interaction7.wav
- ._sfx_sounds_interaction8.wav
- ._sfx_sounds_interaction9.wav
- sfx_sounds_interaction1.wav
- sfx_sounds_interaction1.wav.meta
- sfx_sounds_interaction10.wav
- sfx_sounds_interaction10.wav.meta
- sfx_sounds_interaction11.wav
- sfx_sounds_interaction11.wav.meta
- sfx_sounds_interaction12.wav
- sfx_sounds_interaction12.wav.meta
- sfx_sounds_interaction13.wav
- sfx_sounds_interaction13.wav.meta
- sfx_sounds_interaction14.wav
- sfx_sounds_interaction14.wav.meta
- sfx_sounds_interaction15.wav
- sfx_sounds_interaction15.wav.meta
- sfx_sounds_interaction16.wav
- sfx_sounds_interaction16.wav.meta
- sfx_sounds_interaction17.wav
- sfx_sounds_interaction17.wav.meta
- sfx_sounds_interaction18.wav
- sfx_sounds_interaction18.wav.meta
- sfx_sounds_interaction19.wav
- sfx_sounds_interaction19.wav.meta
- sfx_sounds_interaction2.wav
- sfx_sounds_interaction2.wav.meta
- sfx_sounds_interaction20.wav
- sfx_sounds_interaction20.wav.meta
- sfx_sounds_interaction21.wav
- sfx_sounds_interaction21.wav.meta
- sfx_sounds_interaction22.wav
- sfx_sounds_interaction22.wav.meta
- sfx_sounds_interaction23.wav
- sfx_sounds_interaction23.wav.meta
- sfx_sounds_interaction24.wav
- sfx_sounds_interaction24.wav.meta
- sfx_sounds_interaction25.wav
- sfx_sounds_interaction25.wav.meta
- sfx_sounds_interaction26.wav
- sfx_sounds_interaction26.wav.meta
- sfx_sounds_interaction3.wav
- sfx_sounds_interaction3.wav.meta
- sfx_sounds_interaction4.wav
- sfx_sounds_interaction4.wav.meta
- sfx_sounds_interaction5.wav
- sfx_sounds_interaction5.wav.meta
- sfx_sounds_interaction6.wav
- sfx_sounds_interaction6.wav.meta
- sfx_sounds_interaction7.wav
- sfx_sounds_interaction7.wav.meta
- sfx_sounds_interaction8.wav
- sfx_sounds_interaction8.wav.meta
- sfx_sounds_interaction9.wav
- sfx_sounds_interaction9.wav.meta
- ._sfx_menu_move1.wav
- ._sfx_menu_move2.wav
- ._sfx_menu_move3.wav
- ._sfx_menu_move4.wav
- ._sfx_menu_move5.wav
- ._sfx_menu_select1.wav
- ._sfx_menu_select2.wav
- ._sfx_menu_select3.wav
- ._sfx_menu_select4.wav
- ._sfx_menu_select5.wav
- sfx_menu_move1.wav
- sfx_menu_move1.wav.meta
- sfx_menu_move2.wav
- sfx_menu_move2.wav.meta
- sfx_menu_move3.wav
- sfx_menu_move3.wav.meta
- sfx_menu_move4.wav
- sfx_menu_move4.wav.meta
- sfx_menu_move5.wav
- sfx_menu_move5.wav.meta
- sfx_menu_select1.wav
- sfx_menu_select1.wav.meta
- sfx_menu_select2.wav
- sfx_menu_select2.wav.meta
- sfx_menu_select3.wav
- sfx_menu_select3.wav.meta
- sfx_menu_select4.wav
- sfx_menu_select4.wav.meta
- sfx_menu_select5.wav
- sfx_menu_select5.wav.meta
- ._sfx_sounds_damage1.wav
- ._sfx_sounds_damage2.wav
- ._sfx_sounds_damage3.wav
- ._sfx_sounds_error1.wav
- ._sfx_sounds_error10.wav
- ._sfx_sounds_error11.wav
- ._sfx_sounds_error12.wav
- ._sfx_sounds_error13.wav
- ._sfx_sounds_error14.wav
- ._sfx_sounds_error15.wav
- ._sfx_sounds_error2.wav
- ._sfx_sounds_error3.wav
- ._sfx_sounds_error4.wav
- ._sfx_sounds_error5.wav
- ._sfx_sounds_error6.wav
- ._sfx_sounds_error7.wav
- ._sfx_sounds_error8.wav
- ._sfx_sounds_error9.wav
- ._sfx_sounds_negative1.wav
- ._sfx_sounds_negative2.wav
- sfx_sounds_damage1.wav
- sfx_sounds_damage1.wav.meta
- sfx_sounds_damage2.wav
- sfx_sounds_damage2.wav.meta
- sfx_sounds_damage3.wav
- sfx_sounds_damage3.wav.meta
- sfx_sounds_error1.wav
- sfx_sounds_error1.wav.meta
- sfx_sounds_error10.wav
- sfx_sounds_error10.wav.meta
- sfx_sounds_error11.wav
- sfx_sounds_error11.wav.meta
- sfx_sounds_error12.wav
- sfx_sounds_error12.wav.meta
- sfx_sounds_error13.wav
- sfx_sounds_error13.wav.meta
- sfx_sounds_error14.wav
- sfx_sounds_error14.wav.meta
- sfx_sounds_error15.wav
- sfx_sounds_error15.wav.meta
- sfx_sounds_error2.wav
- sfx_sounds_error2.wav.meta
- sfx_sounds_error3.wav
- sfx_sounds_error3.wav.meta
- sfx_sounds_error4.wav
- sfx_sounds_error4.wav.meta
- sfx_sounds_error5.wav
- sfx_sounds_error5.wav.meta
- sfx_sounds_error6.wav
- sfx_sounds_error6.wav.meta
- sfx_sounds_error7.wav
- sfx_sounds_error7.wav.meta
- sfx_sounds_error8.wav
- sfx_sounds_error8.wav.meta
- sfx_sounds_error9.wav
- sfx_sounds_error9.wav.meta
- sfx_sounds_negative1.wav
- sfx_sounds_negative1.wav.meta
- sfx_sounds_negative2.wav
- sfx_sounds_negative2.wav.meta
- ._sfx_sound_neutral1.wav
- ._sfx_sound_neutral10.wav
- ._sfx_sound_neutral11.wav
- ._sfx_sound_neutral2.wav
- ._sfx_sound_neutral3.wav
- ._sfx_sound_neutral4.wav
- ._sfx_sound_neutral5.wav
- ._sfx_sound_neutral6.wav
- ._sfx_sound_neutral7.wav
- ._sfx_sound_neutral8.wav
- ._sfx_sound_neutral9.wav
- sfx_sound_neutral1.wav
- sfx_sound_neutral1.wav.meta
- sfx_sound_neutral10.wav
- sfx_sound_neutral10.wav.meta
- sfx_sound_neutral11.wav
- sfx_sound_neutral11.wav.meta
- sfx_sound_neutral2.wav
- sfx_sound_neutral2.wav.meta
- sfx_sound_neutral3.wav
- sfx_sound_neutral3.wav.meta
- sfx_sound_neutral4.wav
- sfx_sound_neutral4.wav.meta
- sfx_sound_neutral5.wav
- sfx_sound_neutral5.wav.meta
- sfx_sound_neutral6.wav
- sfx_sound_neutral6.wav.meta
- sfx_sound_neutral7.wav
- sfx_sound_neutral7.wav.meta
- sfx_sound_neutral8.wav
- sfx_sound_neutral8.wav.meta
- sfx_sound_neutral9.wav
- sfx_sound_neutral9.wav.meta
- ._sfx_sounds_pause1_in.wav
- ._sfx_sounds_pause1_out.wav
- ._sfx_sounds_pause2_in.wav
- ._sfx_sounds_pause2_out.wav
- ._sfx_sounds_pause3_in.wav
- ._sfx_sounds_pause3_out.wav
- ._sfx_sounds_pause4_in.wav
- ._sfx_sounds_pause4_out.wav
- ._sfx_sounds_pause5_in.wav
- ._sfx_sounds_pause5_out.wav
- ._sfx_sounds_pause6_in.wav
- ._sfx_sounds_pause6_out.wav
- ._sfx_sounds_pause7_in.wav
- ._sfx_sounds_pause7_out.wav
- sfx_sounds_pause1_in.wav
- sfx_sounds_pause1_in.wav.meta
- sfx_sounds_pause1_out.wav
- sfx_sounds_pause1_out.wav.meta
- sfx_sounds_pause2_in.wav
- sfx_sounds_pause2_in.wav.meta
- sfx_sounds_pause2_out.wav
- sfx_sounds_pause2_out.wav.meta
- sfx_sounds_pause3_in.wav
- sfx_sounds_pause3_in.wav.meta
- sfx_sounds_pause3_out.wav
- sfx_sounds_pause3_out.wav.meta
- sfx_sounds_pause4_in.wav
- sfx_sounds_pause4_in.wav.meta
- sfx_sounds_pause4_out.wav
- sfx_sounds_pause4_out.wav.meta
- sfx_sounds_pause5_in.wav
- sfx_sounds_pause5_in.wav.meta
- sfx_sounds_pause5_out.wav
- sfx_sounds_pause5_out.wav.meta
- sfx_sounds_pause6_in.wav
- sfx_sounds_pause6_in.wav.meta
- sfx_sounds_pause6_out.wav
- sfx_sounds_pause6_out.wav.meta
- sfx_sounds_pause7_in.wav
- sfx_sounds_pause7_in.wav.meta
- sfx_sounds_pause7_out.wav
- sfx_sounds_pause7_out.wav.meta
- ._sfx_sounds_powerup1.wav
- ._sfx_sounds_powerup10.wav
- ._sfx_sounds_powerup11.wav
- ._sfx_sounds_powerup12.wav
- ._sfx_sounds_powerup13.wav
- ._sfx_sounds_powerup14.wav
- ._sfx_sounds_powerup15.wav
- ._sfx_sounds_powerup16.wav
- ._sfx_sounds_powerup17.wav
- ._sfx_sounds_powerup18.wav
- ._sfx_sounds_powerup2.wav
- ._sfx_sounds_powerup3.wav
- ._sfx_sounds_powerup4.wav
- ._sfx_sounds_powerup5.wav
- ._sfx_sounds_powerup6.wav
- ._sfx_sounds_powerup7.wav
- ._sfx_sounds_powerup8.wav
- ._sfx_sounds_powerup9.wav
- sfx_sounds_powerup1.wav
- sfx_sounds_powerup1.wav.meta
- sfx_sounds_powerup10.wav
- sfx_sounds_powerup10.wav.meta
- sfx_sounds_powerup11.wav
- sfx_sounds_powerup11.wav.meta
- sfx_sounds_powerup12.wav
- sfx_sounds_powerup12.wav.meta
- sfx_sounds_powerup13.wav
- sfx_sounds_powerup13.wav.meta
- sfx_sounds_powerup14.wav
- sfx_sounds_powerup14.wav.meta
- sfx_sounds_powerup15.wav
- sfx_sounds_powerup15.wav.meta
- sfx_sounds_powerup16.wav
- sfx_sounds_powerup16.wav.meta
- sfx_sounds_powerup17.wav
- sfx_sounds_powerup17.wav.meta
- sfx_sounds_powerup18.wav
- sfx_sounds_powerup18.wav.meta
- sfx_sounds_powerup2.wav
- sfx_sounds_powerup2.wav.meta
- sfx_sounds_powerup3.wav
- sfx_sounds_powerup3.wav.meta
- sfx_sounds_powerup4.wav
- sfx_sounds_powerup4.wav.meta
- sfx_sounds_powerup5.wav
- sfx_sounds_powerup5.wav.meta
- sfx_sounds_powerup6.wav
- sfx_sounds_powerup6.wav.meta
- sfx_sounds_powerup7.wav
- sfx_sounds_powerup7.wav.meta
- sfx_sounds_powerup8.wav
- sfx_sounds_powerup8.wav.meta
- sfx_sounds_powerup9.wav
- sfx_sounds_powerup9.wav.meta
- ._sfx_sounds_Blip1.wav
- ._sfx_sounds_Blip10.wav
- ._sfx_sounds_Blip11.wav
- ._sfx_sounds_Blip2.wav
- ._sfx_sounds_Blip3.wav
- ._sfx_sounds_Blip4.wav
- ._sfx_sounds_Blip5.wav
- ._sfx_sounds_Blip6.wav
- ._sfx_sounds_Blip7.wav
- ._sfx_sounds_Blip8.wav
- ._sfx_sounds_Blip9.wav
- sfx_sounds_Blip1.wav
- sfx_sounds_Blip1.wav.meta
- sfx_sounds_Blip10.wav
- sfx_sounds_Blip10.wav.meta
- sfx_sounds_Blip11.wav
- sfx_sounds_Blip11.wav.meta
- sfx_sounds_Blip2.wav
- sfx_sounds_Blip2.wav.meta
- sfx_sounds_Blip3.wav
- sfx_sounds_Blip3.wav.meta
- sfx_sounds_Blip4.wav
- sfx_sounds_Blip4.wav.meta
- sfx_sounds_Blip5.wav
- sfx_sounds_Blip5.wav.meta
- sfx_sounds_Blip6.wav
- sfx_sounds_Blip6.wav.meta
- sfx_sounds_Blip7.wav
- sfx_sounds_Blip7.wav.meta
- sfx_sounds_Blip8.wav
- sfx_sounds_Blip8.wav.meta
- sfx_sounds_Blip9.wav
- sfx_sounds_Blip9.wav.meta
- ._sfx_damage_hit1.wav
- ._sfx_damage_hit10.wav
- ._sfx_damage_hit2.wav
- ._sfx_damage_hit3.wav
- ._sfx_damage_hit4.wav
- ._sfx_damage_hit5.wav
- ._sfx_damage_hit6.wav
- ._sfx_damage_hit7.wav
- ._sfx_damage_hit8.wav
- ._sfx_damage_hit9.wav
- sfx_damage_hit1.wav
- sfx_damage_hit1.wav.meta
- sfx_damage_hit10.wav
- sfx_damage_hit10.wav.meta
- sfx_damage_hit2.wav
- sfx_damage_hit2.wav.meta
- sfx_damage_hit3.wav
- sfx_damage_hit3.wav.meta
- sfx_damage_hit4.wav
- sfx_damage_hit4.wav.meta
- sfx_damage_hit5.wav
- sfx_damage_hit5.wav.meta
- sfx_damage_hit6.wav
- sfx_damage_hit6.wav.meta
- sfx_damage_hit7.wav
- sfx_damage_hit7.wav.meta
- sfx_damage_hit8.wav
- sfx_damage_hit8.wav.meta
- sfx_damage_hit9.wav
- sfx_damage_hit9.wav.meta
- ._sfx_sound_bling.wav
- ._sfx_sound_depressurizing.wav
- ._sfx_sound_mechanicalnoise1.wav
- ._sfx_sound_mechanicalnoise2.wav
- ._sfx_sound_mechanicalnoise3.wav
- ._sfx_sound_mechanicalnoise4.wav
- ._sfx_sound_mechanicalnoise5.wav
- ._sfx_sound_mechanicalnoise6.wav
- ._sfx_sound_nagger1.wav
- ._sfx_sound_nagger2.wav
- ._sfx_sound_noise.wav
- ._sfx_sound_poweron.wav
- ._sfx_sound_refereewhistle.wav
- ._sfx_sound_shutdown1.wav
- ._sfx_sound_shutdown2.wav
- ._sfx_sound_vaporizing.wav
- sfx_sound_bling.wav
- sfx_sound_bling.wav.meta
- sfx_sound_depressurizing.wav
- sfx_sound_depressurizing.wav.meta
- sfx_sound_mechanicalnoise1.wav
- sfx_sound_mechanicalnoise1.wav.meta
- sfx_sound_mechanicalnoise2.wav
- sfx_sound_mechanicalnoise2.wav.meta
- sfx_sound_mechanicalnoise3.wav
- sfx_sound_mechanicalnoise3.wav.meta
- sfx_sound_mechanicalnoise4.wav
- sfx_sound_mechanicalnoise4.wav.meta
- sfx_sound_mechanicalnoise5.wav
- sfx_sound_mechanicalnoise5.wav.meta
- sfx_sound_mechanicalnoise6.wav
- sfx_sound_mechanicalnoise6.wav.meta
- sfx_sound_nagger1.wav
- sfx_sound_nagger1.wav.meta
- sfx_sound_nagger2.wav
- sfx_sound_nagger2.wav.meta
- sfx_sound_noise.wav
- sfx_sound_noise.wav.meta
- sfx_sound_poweron.wav
- sfx_sound_poweron.wav.meta
- sfx_sound_refereewhistle.wav
- sfx_sound_refereewhistle.wav.meta
- sfx_sound_shutdown1.wav
- sfx_sound_shutdown1.wav.meta
- sfx_sound_shutdown2.wav
- sfx_sound_shutdown2.wav.meta
- sfx_sound_vaporizing.wav
- sfx_sound_vaporizing.wav.meta
- ._.DS_Store
- ._Alarms
- ._Buttons
- ._Coins
- ._Fanfares
- ._High Pitched Sounds
- ._Impacts
- ._Interactions
- ._Menu Sounds
- ._Negative Sounds
- ._Neutral Sounds
- ._Pause Sounds
- ._Positive Sounds
- ._Simple Bleeps
- ._Simple Damage Sounds
- ._Weird Sounds
- .DS_Store
- Alarms.meta
- Buttons.meta
- Coins.meta
- Fanfares.meta
- High Pitched Sounds.meta
- Impacts.meta
- Interactions.meta
- Menu Sounds.meta
- Negative Sounds.meta
- Neutral Sounds.meta
- Pause Sounds.meta
- Positive Sounds.meta
- Simple Bleeps.meta
- Simple Damage Sounds.meta
- Weird Sounds.meta
- ._sfx_movement_ladder1a.wav
- ._sfx_movement_ladder1b.wav
- ._sfx_movement_ladder1loop.wav
- ._sfx_movement_ladder2a.wav
- ._sfx_movement_ladder2b.wav
- ._sfx_movement_ladder2loop.wav
- ._sfx_movement_ladder3a.wav
- ._sfx_movement_ladder3b.wav
- ._sfx_movement_ladder3loop.wav
- ._sfx_movement_ladder4a.wav
- ._sfx_movement_ladder4b.wav
- ._sfx_movement_ladder4loop.wav
- ._sfx_movement_ladder5a.wav
- ._sfx_movement_ladder5b.wav
- ._sfx_movement_ladder5loop.wav
- ._sfx_movement_ladder6a.wav
- ._sfx_movement_ladder6b.wav
- ._sfx_movement_ladder6loop.wav
- sfx_movement_ladder1a.wav
- sfx_movement_ladder1a.wav.meta
- sfx_movement_ladder1b.wav
- sfx_movement_ladder1b.wav.meta
- sfx_movement_ladder1loop.wav
- sfx_movement_ladder1loop.wav.meta
- sfx_movement_ladder2a.wav
- sfx_movement_ladder2a.wav.meta
- sfx_movement_ladder2b.wav
- sfx_movement_ladder2b.wav.meta
- sfx_movement_ladder2loop.wav
- sfx_movement_ladder2loop.wav.meta
- sfx_movement_ladder3a.wav
- sfx_movement_ladder3a.wav.meta
- sfx_movement_ladder3b.wav
- sfx_movement_ladder3b.wav.meta
- sfx_movement_ladder3loop.wav
- sfx_movement_ladder3loop.wav.meta
- sfx_movement_ladder4a.wav
- sfx_movement_ladder4a.wav.meta
- sfx_movement_ladder4b.wav
- sfx_movement_ladder4b.wav.meta
- sfx_movement_ladder4loop.wav
- sfx_movement_ladder4loop.wav.meta
- sfx_movement_ladder5a.wav
- sfx_movement_ladder5a.wav.meta
- sfx_movement_ladder5b.wav
- sfx_movement_ladder5b.wav.meta
- sfx_movement_ladder5loop.wav
- sfx_movement_ladder5loop.wav.meta
- sfx_movement_ladder6a.wav
- sfx_movement_ladder6a.wav.meta
- sfx_movement_ladder6b.wav
- sfx_movement_ladder6b.wav.meta
- sfx_movement_ladder6loop.wav
- sfx_movement_ladder6loop.wav.meta
- ._sfx_movement_stairs1a.wav
- ._sfx_movement_stairs1b.wav
- ._sfx_movement_stairs1loop.wav
- ._sfx_movement_stairs2a.wav
- ._sfx_movement_stairs2b.wav
- ._sfx_movement_stairs2loop.wav
- ._sfx_movement_stairs3a.wav
- ._sfx_movement_stairs3b.wav
- ._sfx_movement_stairs3loop.wav
- ._sfx_movement_stairs4a.wav
- ._sfx_movement_stairs4b.wav
- ._sfx_movement_stairs4loop.wav
- ._sfx_movement_stairs5a.wav
- ._sfx_movement_stairs5b.wav
- ._sfx_movement_stairs5loop.wav
- ._sfx_movement_stairs6a.wav
- ._sfx_movement_stairs6b.wav
- ._sfx_movement_stairs6loop.wav
- sfx_movement_stairs1a.wav
- sfx_movement_stairs1a.wav.meta
- sfx_movement_stairs1b.wav
- sfx_movement_stairs1b.wav.meta
- sfx_movement_stairs1loop.wav
- sfx_movement_stairs1loop.wav.meta
- sfx_movement_stairs2a.wav
- sfx_movement_stairs2a.wav.meta
- sfx_movement_stairs2b.wav
- sfx_movement_stairs2b.wav.meta
- sfx_movement_stairs2loop.wav
- sfx_movement_stairs2loop.wav.meta
- sfx_movement_stairs3a.wav
- sfx_movement_stairs3a.wav.meta
- sfx_movement_stairs3b.wav
- sfx_movement_stairs3b.wav.meta
- sfx_movement_stairs3loop.wav
- sfx_movement_stairs3loop.wav.meta
- sfx_movement_stairs4a.wav
- sfx_movement_stairs4a.wav.meta
- sfx_movement_stairs4b.wav
- sfx_movement_stairs4b.wav.meta
- sfx_movement_stairs4loop.wav
- sfx_movement_stairs4loop.wav.meta
- sfx_movement_stairs5a.wav
- sfx_movement_stairs5a.wav.meta
- sfx_movement_stairs5b.wav
- sfx_movement_stairs5b.wav.meta
- sfx_movement_stairs5loop.wav
- sfx_movement_stairs5loop.wav.meta
- sfx_movement_stairs6a.wav
- sfx_movement_stairs6a.wav.meta
- sfx_movement_stairs6b.wav
- sfx_movement_stairs6b.wav.meta
- sfx_movement_stairs6loop.wav
- sfx_movement_stairs6loop.wav.meta
- ._sfx_sounds_falling1.wav
- ._sfx_sounds_falling10.wav
- ._sfx_sounds_falling11.wav
- ._sfx_sounds_falling12.wav
- ._sfx_sounds_falling2.wav
- ._sfx_sounds_falling3.wav
- ._sfx_sounds_falling4.wav
- ._sfx_sounds_falling5.wav
- ._sfx_sounds_falling6.wav
- ._sfx_sounds_falling7.wav
- ._sfx_sounds_falling8.wav
- ._sfx_sounds_falling9.wav
- sfx_sounds_falling1.wav
- sfx_sounds_falling1.wav.meta
- sfx_sounds_falling10.wav
- sfx_sounds_falling10.wav.meta
- sfx_sounds_falling11.wav
- sfx_sounds_falling11.wav.meta
- sfx_sounds_falling12.wav
- sfx_sounds_falling12.wav.meta
- sfx_sounds_falling2.wav
- sfx_sounds_falling2.wav.meta
- sfx_sounds_falling3.wav
- sfx_sounds_falling3.wav.meta
- sfx_sounds_falling4.wav
- sfx_sounds_falling4.wav.meta
- sfx_sounds_falling5.wav
- sfx_sounds_falling5.wav.meta
- sfx_sounds_falling6.wav
- sfx_sounds_falling6.wav.meta
- sfx_sounds_falling7.wav
- sfx_sounds_falling7.wav.meta
- sfx_sounds_falling8.wav
- sfx_sounds_falling8.wav.meta
- sfx_sounds_falling9.wav
- sfx_sounds_falling9.wav.meta
- ._sfx_movement_footsteps1a.wav
- ._sfx_movement_footsteps1b.wav
- ._sfx_movement_footsteps5.wav
- ._sfx_movement_footstepsloop3_fast.wav
- ._sfx_movement_footstepsloop3_slow.wav
- ._sfx_movement_footstepsloop4_fast.wav
- ._sfx_movement_footstepsloop4_slow.wav
- sfx_movement_footsteps1a.wav
- sfx_movement_footsteps1a.wav.meta
- sfx_movement_footsteps1b.wav
- sfx_movement_footsteps1b.wav.meta
- sfx_movement_footsteps5.wav
- sfx_movement_footsteps5.wav.meta
- sfx_movement_footstepsloop3_fast.wav
- sfx_movement_footstepsloop3_fast.wav.meta
- sfx_movement_footstepsloop3_slow.wav
- sfx_movement_footstepsloop3_slow.wav.meta
- sfx_movement_footstepsloop4_fast.wav
- sfx_movement_footstepsloop4_fast.wav.meta
- sfx_movement_footstepsloop4_slow.wav
- sfx_movement_footstepsloop4_slow.wav.meta
- ._sfx_movement_jump1.wav
- ._sfx_movement_jump10.wav
- ._sfx_movement_jump10_landing.wav
- ._sfx_movement_jump11.wav
- ._sfx_movement_jump11_landing.wav
- ._sfx_movement_jump12.wav
- ._sfx_movement_jump12_landing.wav
- ._sfx_movement_jump13.wav
- ._sfx_movement_jump13_landing.wav
- ._sfx_movement_jump14.wav
- ._sfx_movement_jump14_landing.wav
- ._sfx_movement_jump15.wav
- ._sfx_movement_jump15_landing.wav
- ._sfx_movement_jump16.wav
- ._sfx_movement_jump16_landing.wav
- ._sfx_movement_jump17.wav
- ._sfx_movement_jump17_landing.wav
- ._sfx_movement_jump18.wav
- ._sfx_movement_jump18_landing.wav
- ._sfx_movement_jump19.wav
- ._sfx_movement_jump19_landing.wav
- ._sfx_movement_jump2.wav
- ._sfx_movement_jump20.wav
- ._sfx_movement_jump3.wav
- ._sfx_movement_jump4.wav
- ._sfx_movement_jump5.wav
- ._sfx_movement_jump6.wav
- ._sfx_movement_jump7.wav
- ._sfx_movement_jump8.wav
- ._sfx_movement_jump9.wav
- ._sfx_movement_jump9_landing.wav
- sfx_movement_jump1.wav
- sfx_movement_jump1.wav.meta
- sfx_movement_jump10.wav
- sfx_movement_jump10.wav.meta
- sfx_movement_jump10_landing.wav
- sfx_movement_jump10_landing.wav.meta
- sfx_movement_jump11.wav
- sfx_movement_jump11.wav.meta
- sfx_movement_jump11_landing.wav
- sfx_movement_jump11_landing.wav.meta
- sfx_movement_jump12.wav
- sfx_movement_jump12.wav.meta
- sfx_movement_jump12_landing.wav
- sfx_movement_jump12_landing.wav.meta
- sfx_movement_jump13.wav
- sfx_movement_jump13.wav.meta
- sfx_movement_jump13_landing.wav
- sfx_movement_jump13_landing.wav.meta
- sfx_movement_jump14.wav
- sfx_movement_jump14.wav.meta
- sfx_movement_jump14_landing.wav
- sfx_movement_jump14_landing.wav.meta
- sfx_movement_jump15.wav
- sfx_movement_jump15.wav.meta
- sfx_movement_jump15_landing.wav
- sfx_movement_jump15_landing.wav.meta
- sfx_movement_jump16.wav
- sfx_movement_jump16.wav.meta
- sfx_movement_jump16_landing.wav
- sfx_movement_jump16_landing.wav.meta
- sfx_movement_jump17.wav
- sfx_movement_jump17.wav.meta
- sfx_movement_jump17_landing.wav
- sfx_movement_jump17_landing.wav.meta
- sfx_movement_jump18.wav
- sfx_movement_jump18.wav.meta
- sfx_movement_jump18_landing.wav
- sfx_movement_jump18_landing.wav.meta
- sfx_movement_jump19.wav
- sfx_movement_jump19.wav.meta
- sfx_movement_jump19_landing.wav
- sfx_movement_jump19_landing.wav.meta
- sfx_movement_jump2.wav
- sfx_movement_jump2.wav.meta
- sfx_movement_jump20.wav
- sfx_movement_jump20.wav.meta
- sfx_movement_jump3.wav
- sfx_movement_jump3.wav.meta
- sfx_movement_jump4.wav
- sfx_movement_jump4.wav.meta
- sfx_movement_jump5.wav
- sfx_movement_jump5.wav.meta
- sfx_movement_jump6.wav
- sfx_movement_jump6.wav.meta
- sfx_movement_jump7.wav
- sfx_movement_jump7.wav.meta
- sfx_movement_jump8.wav
- sfx_movement_jump8.wav.meta
- sfx_movement_jump9.wav
- sfx_movement_jump9.wav.meta
- sfx_movement_jump9_landing.wav
- sfx_movement_jump9_landing.wav.meta
- ._sfx_movement_dooropen1.wav
- ._sfx_movement_dooropen2.wav
- ._sfx_movement_dooropen3.wav
- ._sfx_movement_dooropen4.wav
- sfx_movement_dooropen1.wav
- sfx_movement_dooropen1.wav.meta
- sfx_movement_dooropen2.wav
- sfx_movement_dooropen2.wav.meta
- sfx_movement_dooropen3.wav
- sfx_movement_dooropen3.wav.meta
- sfx_movement_dooropen4.wav
- sfx_movement_dooropen4.wav.meta
- ._sfx_movement_portal1.wav
- ._sfx_movement_portal2.wav
- ._sfx_movement_portal3.wav
- ._sfx_movement_portal4.wav
- ._sfx_movement_portal5.wav
- ._sfx_movement_portal6.wav
- sfx_movement_portal1.wav
- sfx_movement_portal1.wav.meta
- sfx_movement_portal2.wav
- sfx_movement_portal2.wav.meta
- sfx_movement_portal3.wav
- sfx_movement_portal3.wav.meta
- sfx_movement_portal4.wav
- sfx_movement_portal4.wav.meta
- sfx_movement_portal5.wav
- sfx_movement_portal5.wav.meta
- sfx_movement_portal6.wav
- sfx_movement_portal6.wav.meta
- ._sfx_vehicle_breaks.wav
- ._sfx_vehicle_carloop1.wav
- ._sfx_vehicle_carloop2.wav
- ._sfx_vehicle_engineloop.wav
- ._sfx_vehicle_helicopterloop1.wav
- ._sfx_vehicle_helicopterloop2.wav
- ._sfx_vehicle_helicopterloop3.wav
- ._sfx_vehicle_helicopterloop4.wav
- ._sfx_vehicle_plainloop.wav
- sfx_vehicle_breaks.wav
- sfx_vehicle_breaks.wav.meta
- sfx_vehicle_carloop1.wav
- sfx_vehicle_carloop1.wav.meta
- sfx_vehicle_carloop2.wav
- sfx_vehicle_carloop2.wav.meta
- sfx_vehicle_engineloop.wav
- sfx_vehicle_engineloop.wav.meta
- sfx_vehicle_helicopterloop1.wav
- sfx_vehicle_helicopterloop1.wav.meta
- sfx_vehicle_helicopterloop2.wav
- sfx_vehicle_helicopterloop2.wav.meta
- sfx_vehicle_helicopterloop3.wav
- sfx_vehicle_helicopterloop3.wav.meta
- sfx_vehicle_helicopterloop4.wav
- sfx_vehicle_helicopterloop4.wav.meta
- sfx_vehicle_plainloop.wav
- sfx_vehicle_plainloop.wav.meta
- ._.DS_Store
- ._Climbing Ladder
- ._Climbing Stairs
- ._Falling Sounds
- ._Footsteps
- ._Jumping and Landing
- ._Opening Doors
- ._Portals and Transitions
- ._Vehicles
- .DS_Store
- Climbing Ladder.meta
- Climbing Stairs.meta
- Falling Sounds.meta
- Footsteps.meta
- Jumping and Landing.meta
- Opening Doors.meta
- Portals and Transitions.meta
- Vehicles.meta
- ._sfx_wpn_cannon1.wav
- ._sfx_wpn_cannon2.wav
- ._sfx_wpn_cannon3.wav
- ._sfx_wpn_cannon4.wav
- ._sfx_wpn_cannon5.wav
- ._sfx_wpn_cannon6.wav
- sfx_wpn_cannon1.wav
- sfx_wpn_cannon1.wav.meta
- sfx_wpn_cannon2.wav
- sfx_wpn_cannon2.wav.meta
- sfx_wpn_cannon3.wav
- sfx_wpn_cannon3.wav.meta
- sfx_wpn_cannon4.wav
- sfx_wpn_cannon4.wav.meta
- sfx_wpn_cannon5.wav
- sfx_wpn_cannon5.wav.meta
- sfx_wpn_cannon6.wav
- sfx_wpn_cannon6.wav.meta
- ._sfx_wpn_grenadewhistle1.wav
- ._sfx_wpn_grenadewhistle2.wav
- ._sfx_wpn_missilelaunch.wav
- sfx_wpn_grenadewhistle1.wav
- sfx_wpn_grenadewhistle1.wav.meta
- sfx_wpn_grenadewhistle2.wav
- sfx_wpn_grenadewhistle2.wav.meta
- sfx_wpn_missilelaunch.wav
- sfx_wpn_missilelaunch.wav.meta
- ._sfx_wpn_laser 10.wav
- ._sfx_wpn_laser1.wav
- ._sfx_wpn_laser10.wav
- ._sfx_wpn_laser11.wav
- ._sfx_wpn_laser12.wav
- ._sfx_wpn_laser2.wav
- ._sfx_wpn_laser3.wav
- ._sfx_wpn_laser4.wav
- ._sfx_wpn_laser5.wav
- ._sfx_wpn_laser6.wav
- ._sfx_wpn_laser7.wav
- ._sfx_wpn_laser8.wav
- ._sfx_wpn_laser9.wav
- sfx_wpn_laser 10.wav
- sfx_wpn_laser 10.wav.meta
- sfx_wpn_laser1.wav
- sfx_wpn_laser1.wav.meta
- sfx_wpn_laser10.wav
- sfx_wpn_laser10.wav.meta
- sfx_wpn_laser11.wav
- sfx_wpn_laser11.wav.meta
- sfx_wpn_laser12.wav
- sfx_wpn_laser12.wav.meta
- sfx_wpn_laser2.wav
- sfx_wpn_laser2.wav.meta
- sfx_wpn_laser3.wav
- sfx_wpn_laser3.wav.meta
- sfx_wpn_laser4.wav
- sfx_wpn_laser4.wav.meta
- sfx_wpn_laser5.wav
- sfx_wpn_laser5.wav.meta
- sfx_wpn_laser6.wav
- sfx_wpn_laser6.wav.meta
- sfx_wpn_laser7.wav
- sfx_wpn_laser7.wav.meta
- sfx_wpn_laser8.wav
- sfx_wpn_laser8.wav.meta
- sfx_wpn_laser9.wav
- sfx_wpn_laser9.wav.meta
- ._sfx_wpn_machinegun_loop1.wav
- ._sfx_wpn_machinegun_loop2.wav
- ._sfx_wpn_machinegun_loop3.wav
- ._sfx_wpn_machinegun_loop4.wav
- ._sfx_wpn_machinegun_loop5.wav
- ._sfx_wpn_machinegun_loop6.wav
- ._sfx_wpn_machinegun_loop7.wav
- ._sfx_wpn_machinegun_loop8.wav
- ._sfx_wpn_machinegun_loop9.wav
- sfx_wpn_machinegun_loop1.wav
- sfx_wpn_machinegun_loop1.wav.meta
- sfx_wpn_machinegun_loop2.wav
- sfx_wpn_machinegun_loop2.wav.meta
- sfx_wpn_machinegun_loop3.wav
- sfx_wpn_machinegun_loop3.wav.meta
- sfx_wpn_machinegun_loop4.wav
- sfx_wpn_machinegun_loop4.wav.meta
- sfx_wpn_machinegun_loop5.wav
- sfx_wpn_machinegun_loop5.wav.meta
- sfx_wpn_machinegun_loop6.wav
- sfx_wpn_machinegun_loop6.wav.meta
- sfx_wpn_machinegun_loop7.wav
- sfx_wpn_machinegun_loop7.wav.meta
- sfx_wpn_machinegun_loop8.wav
- sfx_wpn_machinegun_loop8.wav.meta
- sfx_wpn_machinegun_loop9.wav
- sfx_wpn_machinegun_loop9.wav.meta
- ._sfx_wpn_dagger.wav
- ._sfx_wpn_punch1.wav
- ._sfx_wpn_punch2.wav
- ._sfx_wpn_punch3.wav
- ._sfx_wpn_punch4.wav
- ._sfx_wpn_sword1.wav
- ._sfx_wpn_sword2.wav
- ._sfx_wpn_sword3.wav
- sfx_wpn_dagger.wav
- sfx_wpn_dagger.wav.meta
- sfx_wpn_punch1.wav
- sfx_wpn_punch1.wav.meta
- sfx_wpn_punch2.wav
- sfx_wpn_punch2.wav.meta
- sfx_wpn_punch3.wav
- sfx_wpn_punch3.wav.meta
- sfx_wpn_punch4.wav
- sfx_wpn_punch4.wav.meta
- sfx_wpn_sword1.wav
- sfx_wpn_sword1.wav.meta
- sfx_wpn_sword2.wav
- sfx_wpn_sword2.wav.meta
- sfx_wpn_sword3.wav
- sfx_wpn_sword3.wav.meta
- ._sfx_wpn_noammo1.wav
- ._sfx_wpn_noammo2.wav
- ._sfx_wpn_noammo3.wav
- ._sfx_wpn_reload.wav
- sfx_wpn_noammo1.wav
- sfx_wpn_noammo1.wav.meta
- sfx_wpn_noammo2.wav
- sfx_wpn_noammo2.wav.meta
- sfx_wpn_noammo3.wav
- sfx_wpn_noammo3.wav.meta
- sfx_wpn_reload.wav
- sfx_wpn_reload.wav.meta
- ._sfx_weapon_shotgun1.wav
- ._sfx_weapon_shotgun2.wav
- ._sfx_weapon_shotgun3.wav
- sfx_weapon_shotgun1.wav
- sfx_weapon_shotgun1.wav.meta
- sfx_weapon_shotgun2.wav
- sfx_weapon_shotgun2.wav.meta
- sfx_weapon_shotgun3.wav
- sfx_weapon_shotgun3.wav.meta
- ._sfx_weapon_singleshot1.wav
- ._sfx_weapon_singleshot10.wav
- ._sfx_weapon_singleshot11.wav
- ._sfx_weapon_singleshot12.wav
- ._sfx_weapon_singleshot13.wav
- ._sfx_weapon_singleshot14.wav
- ._sfx_weapon_singleshot15.wav
- ._sfx_weapon_singleshot16.wav
- ._sfx_weapon_singleshot17.wav
- ._sfx_weapon_singleshot18.wav
- ._sfx_weapon_singleshot19.wav
- ._sfx_weapon_singleshot2.wav
- ._sfx_weapon_singleshot20.wav
- ._sfx_weapon_singleshot21.wav
- ._sfx_weapon_singleshot22.wav
- ._sfx_weapon_singleshot3.wav
- ._sfx_weapon_singleshot4.wav
- ._sfx_weapon_singleshot5.wav
- ._sfx_weapon_singleshot6.wav
- ._sfx_weapon_singleshot7.wav
- ._sfx_weapon_singleshot8.wav
- ._sfx_weapon_singleshot9.wav
- sfx_weapon_singleshot1.wav
- sfx_weapon_singleshot1.wav.meta
- sfx_weapon_singleshot10.wav
- sfx_weapon_singleshot10.wav.meta
- sfx_weapon_singleshot11.wav
- sfx_weapon_singleshot11.wav.meta
- sfx_weapon_singleshot12.wav
- sfx_weapon_singleshot12.wav.meta
- sfx_weapon_singleshot13.wav
- sfx_weapon_singleshot13.wav.meta
- sfx_weapon_singleshot14.wav
- sfx_weapon_singleshot14.wav.meta
- sfx_weapon_singleshot15.wav
- sfx_weapon_singleshot15.wav.meta
- sfx_weapon_singleshot16.wav
- sfx_weapon_singleshot16.wav.meta
- sfx_weapon_singleshot17.wav
- sfx_weapon_singleshot17.wav.meta
- sfx_weapon_singleshot18.wav
- sfx_weapon_singleshot18.wav.meta
- sfx_weapon_singleshot19.wav
- sfx_weapon_singleshot19.wav.meta
- sfx_weapon_singleshot2.wav
- sfx_weapon_singleshot2.wav.meta
- sfx_weapon_singleshot20.wav
- sfx_weapon_singleshot20.wav.meta
- sfx_weapon_singleshot21.wav
- sfx_weapon_singleshot21.wav.meta
- sfx_weapon_singleshot22.wav
- sfx_weapon_singleshot22.wav.meta
- sfx_weapon_singleshot3.wav
- sfx_weapon_singleshot3.wav.meta
- sfx_weapon_singleshot4.wav
- sfx_weapon_singleshot4.wav.meta
- sfx_weapon_singleshot5.wav
- sfx_weapon_singleshot5.wav.meta
- sfx_weapon_singleshot6.wav
- sfx_weapon_singleshot6.wav.meta
- sfx_weapon_singleshot7.wav
- sfx_weapon_singleshot7.wav.meta
- sfx_weapon_singleshot8.wav
- sfx_weapon_singleshot8.wav.meta
- sfx_weapon_singleshot9.wav
- sfx_weapon_singleshot9.wav.meta
- ._.DS_Store
- ._Cannon
- ._Grenade Whistles
- ._Lasers
- ._Machinegun
- ._Melee
- ._Out of Ammo
- ._Shotgun
- ._Single Shot Sounds
- .DS_Store
- Cannon.meta
- Grenade Whistles.meta
- Lasers.meta
- Machinegun.meta
- Melee.meta
- Out of Ammo.meta
- Shotgun.meta
- Single Shot Sounds.meta
- ._.DS_Store
- ._Death Screams
- ._Explosions
- ._General Sounds
- ._INFO.txt
- ._Movement
- ._Weapons
- .DS_Store
- Death Screams.meta
- Explosions.meta
- General Sounds.meta
- LICENSE.txt
- LICENSE.txt.meta
- Movement.meta
- Weapons.meta
- ._.DS_Store
- ._box_break.mp3
- ._collectable_get.wav
- ._dog_bark-old1.wav
- ._gem_iterate-old1.wav
- ._health_zeroDeaths.wav
- ._health_zeroDeathsR2.wav
- ._monetizationCoin.wav
- ._ufo_characterFall_brad.wav
- ._ufo_characterFall_jack.wav
- ._ufo_characterFall_mark.wav
- ._ufo_characterFall_marzia.wav
- ._ufo_dogWhimper2-old1.wav
- .DS_Store
- 8BitSounds (Non-Attribution Commercial Use).meta
- attack_downwardSmash.wav
- attack_downwardSmash.wav.meta
- box_break.mp3
- box_break.mp3.meta
- box_hit.mp3
- box_hit.mp3.meta
- doorOpen.wav
- doorOpen.wav.meta
- enemy_explode.wav
- enemy_explode.wav.meta
- health.wav
- health.wav.meta
- health_generic.wav
- health_generic.wav.meta
- hurtPlayer.wav
- hurtPlayer.wav.meta
- itemGet_gun.mp3
- itemGet_gun.mp3.meta
- jumpLand.wav
- jumpLand.wav.meta
- typeSound1.wav
- typeSound1.wav.meta
- typeSound2.wav
- typeSound2.wav.meta
- typeSound3.wav
- typeSound3.wav.meta
- ui_click_1.wav
- ui_click_1.wav.meta
- ui_convoEnd.wav
- ui_convoEnd.wav.meta
- ui_convoStart.wav
- ui_convoStart.wav.meta
- ui_select.wav
- ui_select.wav.meta
- ui_woosh.wav
- ui_woosh.wav.meta
- woosh.mp3
- woosh.mp3.meta
- ._.DS_Store
- ._8BitSounds
- .DS_Store
- Ambience.meta
- FX.meta
- TextMesh Pro User Guide 2016.pdf
- TextMesh Pro User Guide 2016.pdf.meta
- Anton OFL.txt
- Anton OFL.txt.meta
- Anton.ttf
- Anton.ttf.meta
- Bangers - OFL.txt
- Bangers - OFL.txt.meta
- Bangers.ttf
- Bangers.ttf.meta
- LiberationSans - OFL.txt
- LiberationSans - OFL.txt.meta
- LiberationSans.ttf
- LiberationSans.ttf.meta
- Oswald-Bold - OFL.txt
- Oswald-Bold - OFL.txt.meta
- Oswald-Bold.ttf
- Oswald-Bold.ttf.meta
- Crate - Surface Shader Scene.mat
- Crate - Surface Shader Scene.mat.meta
- Ground - Logo Scene.mat
- Ground - Logo Scene.mat.meta
- Ground - Surface Shader Scene.mat
- Ground - Surface Shader Scene.mat.meta
- Small Crate_diffuse.mat
- Small Crate_diffuse.mat.meta
- Text Popup.prefab
- Text Popup.prefab.meta
- TextMeshPro - Prefab 1.prefab
- TextMeshPro - Prefab 1.prefab.meta
- TextMeshPro - Prefab 2.prefab
- TextMeshPro - Prefab 2.prefab.meta
- Blue to Purple - Vertical.asset
- Blue to Purple - Vertical.asset.meta
- Dark to Light Green - Vertical.asset
- Dark to Light Green - Vertical.asset.meta
- Light to Dark Green - Vertical.asset
- Light to Dark Green - Vertical.asset.meta
- Yellow to Orange - Vertical.asset
- Yellow to Orange - Vertical.asset.meta
- Anton SDF - Drop Shadow.mat
- Anton SDF - Drop Shadow.mat.meta
- Anton SDF - Outline.mat
- Anton SDF - Outline.mat.meta
- Anton SDF.asset
- Anton SDF.asset.meta
- Bangers SDF - Drop Shadow.mat
- Bangers SDF - Drop Shadow.mat.meta
- Bangers SDF - Outline.mat
- Bangers SDF - Outline.mat.meta
- Bangers SDF Glow.mat
- Bangers SDF Glow.mat.meta
- Bangers SDF Logo.mat
- Bangers SDF Logo.mat.meta
- Bangers SDF.asset
- Bangers SDF.asset.meta
- Electronic Highway Sign SDF.asset
- Electronic Highway Sign SDF.asset.meta
- LiberationSans SDF - Metalic Green.mat
- LiberationSans SDF - Metalic Green.mat.meta
- LiberationSans SDF - Overlay.mat
- LiberationSans SDF - Overlay.mat.meta
- LiberationSans SDF - Soft Mask.mat
- LiberationSans SDF - Soft Mask.mat.meta
- Oswald Bold SDF.asset
- Oswald Bold SDF.asset.meta
- Roboto-Bold SDF - Drop Shadow.mat
- Roboto-Bold SDF - Drop Shadow.mat.meta
- Roboto-Bold SDF - Surface.mat
- Roboto-Bold SDF - Surface.mat.meta
- Roboto-Bold SDF.asset
- Roboto-Bold SDF.asset.meta
- Default Sprite Asset.asset
- Default Sprite Asset.asset.meta
- DropCap Numbers.asset
- DropCap Numbers.asset.meta
- Color Gradient Presets.meta
- Fonts & Materials.meta
- Sprite Assets.meta
- 01- Single Line TextMesh Pro.unity
- 01- Single Line TextMesh Pro.unity.meta
- 02 - Multi-line TextMesh Pro.unity
- 02 - Multi-line TextMesh Pro.unity.meta
- 03 - Line Justification.unity
- 03 - Line Justification.unity.meta
- 04 - Word Wrapping.unity
- 04 - Word Wrapping.unity.meta
- 05 - Style Tags.unity
- 05 - Style Tags.unity.meta
- 06 - Extra Rich Text Examples.unity
- 06 - Extra Rich Text Examples.unity.meta
- 07 - Superscript & Subscript Example.unity
- 07 - Superscript & Subscript Example.unity.meta
- 08 - Improved Text Alignment.unity
- 08 - Improved Text Alignment.unity.meta
- 09 - Margin Tag Example.unity
- 09 - Margin Tag Example.unity.meta
- 10 - Bullets & Numbered List Example.unity
- 10 - Bullets & Numbered List Example.unity.meta
- 11 - The Style Tag.unity
- 11 - The Style Tag.unity.meta
- 12 - Link Example.unity
- 12 - Link Example.unity.meta
- 12a - Text Interactions.unity
- 12a - Text Interactions.unity.meta
- 13 - Soft Hyphenation.unity
- 13 - Soft Hyphenation.unity.meta
- 14 - Multi Font & Sprites.unity
- 14 - Multi Font & Sprites.unity.meta
- 15 - Inline Graphics & Sprites.unity
- 15 - Inline Graphics & Sprites.unity.meta
- 16 - Linked text overflow mode example.unity
- 16 - Linked text overflow mode example.unity.meta
- 17 - Old Computer Terminal.unity
- 17 - Old Computer Terminal.unity.meta
- 18 - ScrollRect & Masking & Layout.unity
- 18 - ScrollRect & Masking & Layout.unity.meta
- 19 - Masking Texture & Soft Mask.unity
- 19 - Masking Texture & Soft Mask.unity.meta
- 20 - Input Field with Scrollbar.unity
- 20 - Input Field with Scrollbar.unity.meta
- 21 - Script Example.unity
- 21 - Script Example.unity.meta
- 22 - Basic Scripting Example.unity
- 22 - Basic Scripting Example.unity.meta
- 23 - Animating Vertex Attributes.unity
- 23 - Animating Vertex Attributes.unity.meta
- 24 - Surface Shader Example.unity
- 24 - Surface Shader Example.unity.meta
- 25 - TextMeshPro Title.unity
- 25 - TextMeshPro Title.unity.meta
- Benchmark (Floating Text).unity
- Benchmark (Floating Text).unity.meta
- Benchmark (Point Sizes).unity
- Benchmark (Point Sizes).unity.meta
- Benchmark (Script).unity
- Benchmark (Script).unity.meta
- Benchmark (Shader Perf).unity
- Benchmark (Shader Perf).unity.meta
- Distance Field Shader Check.unity
- Distance Field Shader Check.unity.meta
- Benchmark01.cs
- Benchmark01.cs.meta
- Benchmark01_UGUI.cs
- Benchmark01_UGUI.cs.meta
- Benchmark02.cs
- Benchmark02.cs.meta
- Benchmark03.cs
- Benchmark03.cs.meta
- Benchmark04.cs
- Benchmark04.cs.meta
- CameraController.cs
- CameraController.cs.meta
- ChatController.cs
- ChatController.cs.meta
- EnvMapAnimator.cs
- EnvMapAnimator.cs.meta
- ObjectSpin.cs
- ObjectSpin.cs.meta
- ShaderPropAnimator.cs
- ShaderPropAnimator.cs.meta
- SimpleScript.cs
- SimpleScript.cs.meta
- SkewTextExample.cs
- SkewTextExample.cs.meta
- TeleType.cs
- TeleType.cs.meta
- TextConsoleSimulator.cs
- TextConsoleSimulator.cs.meta
- TextMeshProFloatingText.cs
- TextMeshProFloatingText.cs.meta
- TextMeshSpawner.cs
- TextMeshSpawner.cs.meta
- TMP_DigitValidator.cs
- TMP_DigitValidator.cs.meta
- TMP_ExampleScript_01.cs
- TMP_ExampleScript_01.cs.meta
- TMP_FrameRateCounter.cs
- TMP_FrameRateCounter.cs.meta
- TMP_PhoneNumberValidator.cs
- TMP_PhoneNumberValidator.cs.meta
- TMP_TextEventCheck.cs
- TMP_TextEventCheck.cs.meta
- TMP_TextEventHandler.cs
- TMP_TextEventHandler.cs.meta
- TMP_TextInfoDebugTool.cs
- TMP_TextInfoDebugTool.cs.meta
- TMP_TextSelector_A.cs
- TMP_TextSelector_A.cs.meta
- TMP_TextSelector_B.cs
- TMP_TextSelector_B.cs.meta
- TMP_UiFrameRateCounter.cs
- TMP_UiFrameRateCounter.cs.meta
- TMPro_InstructionOverlay.cs
- TMPro_InstructionOverlay.cs.meta
- VertexColorCycler.cs
- VertexColorCycler.cs.meta
- VertexJitter.cs
- VertexJitter.cs.meta
- VertexShakeA.cs
- VertexShakeA.cs.meta
- VertexShakeB.cs
- VertexShakeB.cs.meta
- VertexZoom.cs
- VertexZoom.cs.meta
- WarpTextExample.cs
- WarpTextExample.cs.meta
- Default Sprites.png
- Default Sprites.png.meta
- DropCap Numbers.psd
- DropCap Numbers.psd.meta
- Brushed Metal 3.jpg
- Brushed Metal 3.jpg.meta
- Engraved Wall Normal.jpg
- Engraved Wall Normal.jpg.meta
- Engraved Wall.jpg
- Engraved Wall.jpg.meta
- Floor Cement.jpg
- Floor Cement.jpg.meta
- Floor Tiles 1 - diffuse.jpg
- Floor Tiles 1 - diffuse.jpg.meta
- Floor Tiles 1 - normal.jpg
- Floor Tiles 1 - normal.jpg.meta
- Fruit Jelly (B&W).jpg
- Fruit Jelly (B&W).jpg.meta
- Gradient Diagonal (Color).jpg
- Gradient Diagonal (Color).jpg.meta
- Gradient Horizontal (Color).jpg
- Gradient Horizontal (Color).jpg.meta
- Gradient Vertical (Color).jpg
- Gradient Vertical (Color).jpg.meta
- Mask Zig-n-Zag.psd
- Mask Zig-n-Zag.psd.meta
- Sand Normal Map.jpg
- Sand Normal Map.jpg.meta
- Small Crate_diffuse.jpg
- Small Crate_diffuse.jpg.meta
- Small Crate_normal.jpg
- Small Crate_normal.jpg.meta
- Stainless 03.png
- Stainless 03.png.meta
- Text Overflow - Linked Text Image 1.png
- Text Overflow - Linked Text Image 1.png.meta
- Text Overflow - Linked Text UI Screenshot.png
- Text Overflow - Linked Text UI Screenshot.png.meta
- Wipe Pattern - Circle.psd
- Wipe Pattern - Circle.psd.meta
- Wipe Pattern - Diagonal.psd
- Wipe Pattern - Diagonal.psd.meta
- Wipe Pattern - Radial Double.psd
- Wipe Pattern - Radial Double.psd.meta
- Wipe Pattern - Radial Quad.psd
- Wipe Pattern - Radial Quad.psd.meta
- Fonts.meta
- Materials.meta
- Prefabs.meta
- Resources.meta
- Scenes.meta
- Scripts.meta
- Sprites.meta
- Textures.meta
- LiberationSans SDF - Drop Shadow.mat
- LiberationSans SDF - Drop Shadow.mat.meta
- LiberationSans SDF - Outline.mat
- LiberationSans SDF - Outline.mat.meta
- LiberationSans SDF.asset
- LiberationSans SDF.asset.meta
- TMP_Bitmap-Custom-Atlas.shader
- TMP_Bitmap-Custom-Atlas.shader.meta
- TMP_Bitmap-Mobile.shader
- TMP_Bitmap-Mobile.shader.meta
- TMP_Bitmap.shader
- TMP_Bitmap.shader.meta
- TMP_SDF Overlay.shader
- TMP_SDF Overlay.shader.meta
- TMP_SDF-Mobile Masking.shader
- TMP_SDF-Mobile Masking.shader.meta
- TMP_SDF-Mobile Overlay.shader
- TMP_SDF-Mobile Overlay.shader.meta
- TMP_SDF-Mobile.shader
- TMP_SDF-Mobile.shader.meta
- TMP_SDF-Surface-Mobile.shader
- TMP_SDF-Surface-Mobile.shader.meta
- TMP_SDF-Surface.shader
- TMP_SDF-Surface.shader.meta
- TMP_SDF.shader
- TMP_SDF.shader.meta
- TMP_Sprite.shader
- TMP_Sprite.shader.meta
- TMPro.cginc
- TMPro.cginc.meta
- TMPro_Properties.cginc
- TMPro_Properties.cginc.meta
- TMPro_Surface.cginc
- TMPro_Surface.cginc.meta
- EmojiOne.asset
- EmojiOne.asset.meta
- Default Style Sheet.asset
- Default Style Sheet.asset.meta
- Fonts & Materials.meta
- LineBreaking Following Characters.txt
- LineBreaking Following Characters.txt.meta
- LineBreaking Leading Characters.txt
- LineBreaking Leading Characters.txt.meta
- Shaders.meta
- Sprite Assets.meta
- Style Sheets.meta
- TMP Settings.asset
- TMP Settings.asset.meta
- EmojiOne Attribution.txt
- EmojiOne Attribution.txt.meta
- EmojiOne.json
- EmojiOne.json.meta
- EmojiOne.png
- EmojiOne.png.meta
- Documentation.meta
- Examples & Extras.meta
- Resources.meta
- Sprites.meta
- ._.DS_Store
- ._PsdToUnity.meta
- ._Spine.meta
- .DS_Store
- Animation.meta
- Art.meta
- Cutscenes.meta
- Editor.meta
- Fonts.meta
- Game.mixer
- Game.mixer.meta
- Gizmos.meta
- Other.meta
- Prefabs.meta
- Profiles.meta
- Resources.meta
- Samples.meta
- Scenes.meta
- Scripts.meta
- Shaders.meta
- Sounds.meta
- TextMesh Pro.meta
- build.force
- TemporaryGeneratedFile_036C0B5B-1481-4323-8D20-8F5ADCB23D92.cs
- TemporaryGeneratedFile_5937a670-0e60-4077-877b-f7221da3dda1.cs
- TemporaryGeneratedFile_E7A71F73-0F8D-4B9B-B56E-8E70B10BC5D3.cs
- manifest.json
- packages-lock.json
- AudioManager.asset
- ClusterInputManager.asset
- DynamicsManager.asset
- EditorBuildSettings.asset
- EditorSettings.asset
- GraphicsSettings.asset
- InputManager.asset
- NavMeshAreas.asset
- NetworkManager.asset
- PackageManagerSettings.asset
- Physics2DSettings.asset
- PresetManager.asset
- ProjectSettings.asset
- QualitySettings.asset
- TagManager.asset
- TimeManager.asset
- UnityConnectSettings.asset
- VersionControlSettings.asset
- VFXManager.asset
- XRSettings.asset
- EditorUserSettings.asset
- .gitignore
- .vsconfig
- README.md
// repository documentation
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