tutorial_library
Godot tutorial collection of my YouTube videos
파일 탐색기
최종 버전 다운로드 (.zip)파일 수가 많아 일부만 표시됩니다. 전체 파일은 위 다운로드 버튼으로 확인해 주세요.
- FUNDING.yml
- character.gd
- character.tscn
- Idle.png
- Idle.png.import
- Walk.png
- Walk.png.import
- rope.gd
- rope.tscn
- Rope2 3px.png
- after_image_generator.gd
- after_image_generator.gd.uid
- after_image_generator.tscn
- fox.gd
- fox.gd.uid
- fox.tscn
- scene.tscn
- arch_arrow.gd
- arch_arrow.tscn
- Arrow.png
- area.gd
- area.gd.uid
- area.tscn
- camera_2d.gd
- camera_2d.gd.uid
- scene.tscn
- bomb.gd
- bomb.gd.uid
- bomb.tscn
- fox.gd
- fox.gd.uid
- fox.tscn
- fox_level.tscn
- trap_bomb.png
- trap_bomb.png.import
- ball.gd
- ball.gd.uid
- ball.tscn
- level_scene.tscn
- paddle.gd
- paddle.gd.uid
- paddle.tscn
- ball.gd
- ball.gd.uid
- ball.tscn
- level_generator.gd
- level_generator.gd.uid
- level_generator.tscn
- level_scene.tscn
- paddle.gd
- paddle.gd.uid
- paddle.tscn
- stone.gd
- stone.gd.uid
- stone.tscn
- ball.gd
- ball.gd.uid
- ball.tscn
- level_generator.gd
- level_generator.gd.uid
- level_generator.tscn
- level_scene.gd
- level_scene.gd.uid
- level_scene.tscn
- paddle.gd
- paddle.gd.uid
- paddle.tscn
- stone.gd
- stone.gd.uid
- stone.tscn
- ui.gd
- ui.gd.uid
- ui.tscn
- ball.gd
- ball.gd.uid
- ball.tscn
- global_script.gd
- global_script.gd.uid
- level_2.tscn
- level_generator.gd
- level_generator.gd.uid
- level_generator.tscn
- level_scene.gd
- level_scene.gd.uid
- level_scene.tscn
- paddle.gd
- paddle.gd.uid
- paddle.tscn
- stone.gd
- stone.gd.uid
- stone.tscn
- ui.gd
- ui.gd.uid
- ui.tscn
- bullet.gd
- bullet.gd.uid
- bullet.tscn
- bullet_ammo_display.gd
- bullet_ammo_display.gd.uid
- bullet_ammo_display.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- light cone texture.png
- speed_car.gd
- speed_car.tscn
- scene.gd
- scene.gd.uid
- scene.tscn
- grid.gd
- Grid.tscn
- grid_cell.gd
- grid_cell.tscn
- knight.gd
- knight.tscn
- pawn.gd
- pawn.tscn
- Pawn_Blue.png
- tree.gd
- Tree.png
- tree.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.gd
- scene.gd.uid
- scene.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.gd
- scene.gd.uid
- scene.tscn
- fox.gd
- fox.gd.uid
- fox.tscn
- liana.gd
- liana.gd.uid
- liana.tscn
- scene.tscn
- door.gd
- door.gd.uid
- door.tscn
- frog_character.gd
- frog_character.gd.uid
- frog_character.tscn
- plattformer_pixel_adventure.tscn
- switch.gd
- switch.gd.uid
- switch.tscn
- fox.gd
- fox.gd.uid
- fox.tscn
- scene.tscn
- grid.gd
- Grid.tscn
- grid_cell.tscn
- Pink_Monster_Death_8.png
- Pink_Monster_Death_8.png.import
- Pink_Monster_Hurt_4.png
- Pink_Monster_Hurt_4.png.import
- Pink_Monster_Idle_4.png
- Pink_Monster_Idle_4.png.import
- Pink_Monster_Jump_8.png
- Pink_Monster_Jump_8.png.import
- Pink_Monster_Run_6.png
- Pink_Monster_Run_6.png.import
- sidescroller_player_dash.gd
- sidescroller_player_dash.tscn
- day_and_night_cycle.gd
- day_and_night_cycle.tscn
- knight.gd
- knight.tscn
- top_down_scene.tscn
- fox_player.gd
- object.gd
- object.tscn
- DinoSprites - doux.png
- DinoSprites - doux.png.import
- player.png
- player.png.import
- dino.gd
- dino.tscn
- fox_player.gd
- fox_player.tscn
- character.gd
- character.gd.uid
- character.tscn
- gun.tscn
- scene.gd
- scene.gd.uid
- scene.tscn
- frog_character.gd
- frog_character.gd.uid
- frog_character.tscn
- laser.gdshader
- laser.gdshader.uid
- laser_trap.gd
- laser_trap.gd.uid
- laser_trap.tscn
- plattformer_pixel_adventure.tscn
- endless_runner_scene.gd
- endless_runner_scene.tscn
- fox_player.gd
- fox_player.tscn
- parallax_background.gd
- parallax_background.tscn
- box.tscn
- eagle.gd
- eagle.tscn
- endless_runner_scene.gd
- endless_runner_scene.tscn
- fox_player.gd
- fox_player.tscn
- obstacle.gd
- parallax_background.gd
- parallax_background.tscn
- enemy.gd
- enemy.gd.uid
- enemy.tscn
- scene.tscn
- yoshi.gd
- yoshi.gd.uid
- yoshi.tscn
- enemy.gd
- enemy.gd.uid
- enemy.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- special_collision.gd
- special_collision.gd.uid
- vision.gd
- vision.gd.uid
- vision.tscn
- enemy.gd
- enemy.gd.uid
- enemy.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- special_collision.gd
- special_collision.gd.uid
- enemy.gd
- enemy.gd.uid
- enemy.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- special_collision.gd
- special_collision.gd.uid
- vision.gd
- vision.gd.uid
- vision.tscn
- Blue_SPORT_CLEAN_EAST_000-sheet.png
- Blue_SPORT_CLEAN_NORTH_000-sheet.png
- Blue_SPORT_CLEAN_NORTHEAST_000-sheet.png
- Blue_SPORT_CLEAN_NORTHWEST_000-sheet.png
- Blue_SPORT_CLEAN_SOUTH_000-sheet.png
- Blue_SPORT_CLEAN_SOUTHEAST_000-sheet.png
- Blue_SPORT_CLEAN_SOUTHWEST_000-sheet.png
- Blue_SPORT_CLEAN_WEST_000-sheet.png
- car.gd
- car.tscn
- fan.gd
- fan.tscn
- frog_character.gd
- frog_character.tscn
- plattformer_pixel_adventure.tscn
- Box_Orange_Square.png
- Box_Orange_Square.png.import
- crosshair026.png
- crosshair026.png.import
- Orange.png
- Orange.png.import
- SlimSlider_Background.png
- SlimSlider_Background.png.import
- SlimSlider_Base.png
- SlimSlider_Base.png.import
- fish.gd
- fish.tscn
- fishing_game.gd
- fishing_minigame.tscn
- target.gd
- target.tscn
- fishing_end.png
- fishing_start.png
- idle.png
- run.png
- walk.png
- fishing_scene.tscn
- goblin_player.gd
- goblin_player.tscn
- Box_Orange_Square.png
- Box_Orange_Square.png.import
- crosshair026.png
- crosshair026.png.import
- Orange.png
- Orange.png.import
- SlimSlider_Background.png
- SlimSlider_Background.png.import
- SlimSlider_Base.png
- SlimSlider_Base.png.import
- fish.gd
- fish.tscn
- fishing_game.gd
- fishing_minigame.tscn
- fishing_scene.tscn
- goblin_player.gd
- goblin_player.tscn
- target.gd
- target.tscn
- fishing_end.png
- fishing_start.png
- goblin_player.gd
- goblin_player.tscn
- knight.gd
- knight.gd.uid
- knight.tscn
- light_point.webp
- light_point.webp.import
- top_down_scene.tscn
- torch_light.png
- torch_light.png.import
- fan.gd
- fan.gd.uid
- fan.tscn
- frog_character.gd
- frog_character.gd.uid
- frog_character.tscn
- plattformer_pixel_adventure.tscn
- scene.tscn
- yoshi.gd
- yoshi.tscn
- fog_of_war.gd
- fog_of_war.gd.uid
- fog_of_war.tscn
- light.png
- light.png.import
- top_down_scene.tscn
- Crystal.png
- Crystal.png.import
- enemy.gd
- enemy.gd.uid
- enemy.tscn
- EnergyBall.png
- EnergyBall.png.import
- energyBallImpact.png
- energyBallImpact.png.import
- fox.gd
- fox.gd.uid
- fox.tscn
- fox_level.tscn
- iceball.gd
- iceball.gd.uid
- iceball.tscn
- grappling_hook.gd
- grappling_hook.gd.uid
- grappling_hook.tscn
- player.gd
- player.gd.uid
- player.tscn
- Rope2 3px.png
- Rope2 3px.png.import
- scene.tscn
- frog_character.gd
- frog_character.tscn
- gravity_field.gd
- gravity_field.tscn
- plattformer_pixel_adventure.tscn
- fox.gd
- fox.gd.uid
- fox.tscn
- Interior general.PNG
- Interior general.PNG.import
- scene.tscn
- spinning_tiles.gd
- spinning_tiles.gd.uid
- spinning_tiles.tscn
- layer_switch.gd
- layer_switch.tscn
- top_down_scene.gd
- house_layer.gd
- multi_house_floor.tscn
- player.gd
- player.tscn
- switch_layer_point.gd
- switch_layer_point.tscn
- stair_player.gd
- stair_player.tscn
- Elements.png
- Elements.png.import
- Orc.png
- Orc.png.import
- battle_scene.tscn
- character_body_2d.tscn
- dungeon_scene.tscn
- hex_agent.gd
- hex_agent.gd.uid
- hex_grid.tscn
- tile_interaction.gd
- tile_interaction.gd.uid
- tile_interaction.tscn
- character_body_2d.tscn
- hex_agent.gd
- hex_grid.tscn
- Soldier.png
- Soldier.png.import
- tile_map_layer.gd
- enemy.gd
- enemy.gd.uid
- enemy.tscn
- hit_box.gd
- hit_box.gd.uid
- hit_box.tscn
- hurt_box.gd
- hurt_box.gd.uid
- hurt_box.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- fox_player.gd
- fox_player.gd.uid
- fox_player.tscn
- scene.tscn
- kirby-like.png
- kirby-like.png.import
- enemy.tscn
- kirby.gd
- kirby.tscn
- event_block.gd
- event_block.gd.uid
- event_block.tscn
- platform.gd
- platform.gd.uid
- platform.tscn
- scene.tscn
- frog_character.gd
- frog_character.tscn
- plattformer_pixel_adventure.tscn
- character.gd
- character.gd.uid
- character.tscn
- scene.tscn
- enemy.gd
- enemy.gd.uid
- enemy.tscn
- fighter.gd
- fighter.gd.uid
- fighter.tscn
- ki_bar.gd
- ki_bar.gd.uid
- ki_bar.tscn
- scene.tscn
- enemy.gd
- enemy.gd.uid
- enemy.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- fox_side_climb.png
- fox_side_climb.png.import
- SpriteSheet.png
- SpriteSheet.png.import
- fox_player.gd
- fox_player.tscn
- laser_start.gd
- laser_start.gd.uid
- laser_start.tscn
- mirror.gd
- mirror.gd.uid
- mirror.png
- mirror.png.import
- mirror.tscn
- scene.tscn
- Campfire36.png
- Campfire36.png.import
- light_point.webp
- light_point.webp.import
- moon.png
- moon.png.import
- sun.png
- sun.png.import
- campfire.gd
- campfire.tscn
- ui.gd
- ui.tscn
- field.gd
- field.gd.uid
- field.tscn
- GameManager.gd
- GameManager.gd.uid
- pawn.gd
- pawn.gd.uid
- pawn.tscn
- scene.tscn
- castle.gd
- castle.tscn
- pawn.gd
- pawn.tscn
- woodcutter_house.gd
- woodcutter_house.tscn
- circle.png
- circle.png.import
- Fox.png
- Fox.png.import
- Fox_Map_1.png
- Fox_Map_1.png.import
- IconButton_Small_Red_Circle.png
- IconButton_Small_Red_Circle.png.import
- Map.png
- Map.png.import
- wide.png
- wide.png.import
- city.tscn
- fox_player_map.gd
- fox_player_Map.tscn
- info_window.gd
- info_window.tscn
- jungle_scene.tscn
- map.tscn
- scene.gd
- way_connection.gd
- way_connection.tscn
- way_point.gd
- way_point.tscn
- Fox.png
- Fox.png.import
- fox_momentum_movement.gd
- fox_momentum_movement.tscn
- fox.gd
- fox.gd.uid
- fox.tscn
- platform.gd
- platform.gd.uid
- platform.tscn
- platform_scene.tscn
- camera_2d.gd
- camera_2d.gd.uid
- fox.gd
- fox.gd.uid
- fox.tscn
- fox2.gd
- fox2.gd.uid
- fox2.tscn
- scene.tscn
- dice.gd
- dice.gd.uid
- dice.tscn
- scene.gd
- scene.gd.uid
- scene.tscn
- castle.gd
- castle.tscn
- material.gd
- pawn.gd
- pawn.tscn
- ui.gd
- ui.tscn
- wood.tres
- woodcutter_house.gd
- woodcutter_house.tscn
- woodcutter_npc.gd
- woodcutter_npc.tscn
- chest.gd
- chest.gd.uid
- chest.tscn
- scene.tscn
- Fox.png
- Fox.png.import
- Fox_Map_1.png
- Fox_Map_1.png.import
- Map.png
- Map.png.import
- fox_player_map.gd
- fox_player_Map.tscn
- physicRope.tscn
- Rope2 3px.png
- fox_player.gd
- fox_player.gd.uid
- fox_player.tscn
- gun.gd
- gun.gd.uid
- gun.tscn
- scene.tscn
- grid.gd
- grid.gd.uid
- Grid.tscn
- grid_cell.gd
- grid_cell.gd.uid
- grid_cell.tscn
- object.gd
- object.gd.uid
- object.tscn
- scene.gd
- scene.gd.uid
- scene.tscn
- top_down_scene.gd
- top_down_scene.gd.uid
- top_down_scene.tscn
- tree.tscn
- Planet.tscn
- planet_char.gd
- planet_char.tscn
- scene.tscn
- arrow.gd
- arrow.gd.uid
- arrow.tscn
- enemy.gd
- enemy.gd.uid
- enemy.tscn
- frog_character.gd
- frog_character.gd.uid
- frog_character.tscn
- plattformer_pixel_adventure.tscn
- arrow.gd
- arrow.gd.uid
- arrow.tscn
- enemy.gd
- enemy.gd.uid
- enemy.tscn
- frog_character.gd
- frog_character.gd.uid
- frog_character.tscn
- plattformer_pixel_adventure.tscn
- enemy.gd
- enemy.gd.uid
- enemy.tscn
- scene.tscn
- fox.gd
- fox.gd.uid
- fox.tscn
- platform_scene.tscn
- portal.gd
- portal.gd.uid
- portal.tscn
- random_dungeon.gd
- random_dungeon.tscn
- random_room.gd
- randomRoom.tscn
- random_room.gd
- randomRoom.tscn
- frog_character.gd
- frog_character.tscn
- plattformer_pixel_adventure.gd
- plattformer_pixel_adventure.tscn
- saw.gd
- saw.tscn
- worldEnd.gd
- worldEnd.tscn
- rigidbody_player.gd
- rigidBody_player.tscn
- frog_character.gd
- frog_character.gd.uid
- frog_character.tscn
- plattformer_pixel_adventure.tscn
- rock_head.gd
- rock_head.gd.uid
- rock_head.tscn
- dice.gd
- dice.gd.uid
- dice.tscn
- chest.tscn
- random_dungeon.gd
- random_dungeon.tscn
- random_room.gd
- random_room.tscn
- randomRoom.tscn
- slime_enemy.tscn
- level_switch.gd
- level_switch.tscn
- plattformer_pixel_adventure (2).tscn
- plattformer_pixel_adventure.tscn
- transition.gd
- transition.tscn
- arrow.gd
- arrow.gd.uid
- arrow.tscn
- enemy.gd
- enemy.gd.uid
- enemy.tscn
- top_down_scene.tscn
- demon_player.gd
- demon_player.gd.uid
- demon_player.tscn
- scene.tscn
- grid.gd
- Grid.tscn
- grid_cell.gd
- grid_cell.tscn
- knight.gd
- knight.tscn
- Char_3.png
- Char_3.png.import
- character.gd
- character.gd.uid
- character.tscn
- enemy.gd
- enemy.gd.uid
- enemy.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- slime.gd
- slime.gd.uid
- slime.tscn
- battleScene.tscn
- fighter.gd
- fighter.gd.uid
- fighter.tscn
- Char_3.png
- Char_3.png.import
- character.gd
- character.gd.uid
- character.tscn
- PixelPlanesAssetPack.png
- plane.gd
- plane.tscn
- fox.gd
- fox.gd.uid
- fox.tscn
- fox_level.tscn
- fox.gd
- fox.tscn
- winter_scene.tscn
- enemy.gd
- enemy.gd.uid
- enemy.tscn
- fox.gd
- fox.gd.uid
- fox.tscn
- scene.tscn
- scene.tscn
- spring.gd
- spring.gd.uid
- spring.png
- spring.png.import
- spring.tscn
- yoshi.gd
- yoshi.gd.uid
- yoshi.tscn
- enemy.gd
- enemy.gd.uid
- enemy.tscn
- grid.gd
- grid.gd.uid
- Grid.tscn
- grid_cell.gd
- grid_cell.gd.uid
- grid_cell.tscn
- knight.gd
- knight.gd.uid
- knight.tscn
- top_down_scene.tscn
- enemy.gd
- enemy.gd.uid
- enemy.tscn
- grid.gd
- grid.gd.uid
- Grid.tscn
- grid_cell.gd
- grid_cell.gd.uid
- grid_cell.tscn
- knight.gd
- knight.gd.uid
- knight.tscn
- option_menu.gd
- option_menu.gd.uid
- option_menu.tscn
- top_down_scene.tscn
- fox.gd
- fox.gd.uid
- fox.tscn
- scene.tscn
- fox_player.gd
- fox_player.gd.uid
- fox_player.tscn
- scene.tscn
- door.gd
- door.tscn
- frog_character.gd
- frog_character.tscn
- plattformer_pixel_adventure.tscn
- switch.gd
- switch.tscn
- door.gd
- door.gd.uid
- door.tscn
- fox.tscn
- frog.tscn
- player.gd
- player.gd.uid
- scene.tscn
- door.gd
- door.gd.uid
- door.tscn
- fox.gd
- fox.gd.uid
- fox.tscn
- fox_level.tscn
- fox_level.tscn3107728191.tmp
- switch.gd
- switch.gd.uid
- switch.tscn
- door.gd
- door.gd.uid
- door.tscn
- fox.gd
- fox.gd.uid
- fox.tscn
- fox_level.tscn
- switch.gd
- switch.gd.uid
- switch.tscn
- gun_character.gd
- gun_character.gd.uid
- gun_character.tscn
- monster.gd
- monster.gd.uid
- monster.tscn
- scene.gd
- scene.gd.uid
- scene.tscn
- ballon.tres
- banana.tres
- item_resource.gd
- item_resource.gd.uid
- icon_button.gd
- icon_button.gd.uid
- icon_button.tscn
- main_ui.gd
- main_ui.gd.uid
- main_ui.tscn
- item.gd
- item.gd.uid
- item.tscn
- main_ui.gd.uid
- monster.gd
- monster.gd.uid
- monster.tscn
- scene.gd
- scene.gd.uid
- scene.tscn
- confirm_window.gd
- confirm_window.gd.uid
- confirm_window.tscn
- fruit2.tres
- GameManager.gd
- GameManager.gd.uid
- glasses.tres
- green_egg.tres
- item_resource.gd
- item_resource.gd.uid
- purple_egg.tres
- shop.gd
- shop.gd.uid
- shop.tscn
- shop_item.gd
- shop_item.gd.uid
- shop_item.tscn
- egg.gd
- egg.gd.uid
- egg.tscn
- fire_pig.tres
- monster.gd
- monster.gd.uid
- monster.tscn
- monster_resource.gd
- monster_resource.gd.uid
- outline.gdshader
- outline.gdshader.uid
- plant_bird.tres
- scene.tscn
- shadow_bear.tres
- wolf.tres
- progress_bar.gd
- progress_bar.gd.uid
- progress_bar.tscn
- status_bar.gd
- status_bar.gd.uid
- status_bar.tscn
- egg.gd
- egg.gd.uid
- egg.tscn
- fire_pig.tres
- monster.gd
- monster.gd.uid
- monster.tscn
- monster_resource.gd
- monster_resource.gd.uid
- outline.gdshader
- outline.gdshader.uid
- PetBowl.png
- PetBowl.png.import
- plant_bird.tres
- scene.tscn
- shadow_bear.tres
- Sun.png
- Sun.png.import
- wolf.tres
- icon_button.gd
- icon_button.gd.uid
- icon_button.tscn
- main_ui.gd
- main_ui.gd.uid
- main_ui.tscn
- GameManager.gd
- GameManager.gd.uid
- monster_resource.gd
- monster_resource.gd.uid
- main_ui.gd
- main_ui.gd.uid
- main_ui.tscn
- monster.gd
- monster.gd.uid
- monster.tscn
- monster_resource.gd
- monster_resource.gd.uid
- scene.gd
- scene.gd.uid
- scene.tscn
- platform.gd
- platform.gd.uid
- platform.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- time_crystal.gd
- time_crystal.gd.uid
- time_crystal.tscn
- grid.gd
- grid.gd.uid
- Grid.tscn
- grid_cell.gd
- grid_cell.gd.uid
- grid_cell.tscn
- top_down_scene.tscn
- archer single.png
- pawn single.png
- warrior.png
- archer.tscn
- pawn.tscn
- unit selection.gd
- unit selection.tscn
- unit_container.gd
- unit_container.tscn
- warrior.tscn
- scene.tscn
- yoshi.gd
- yoshi.gd.uid
- yoshi.tscn
- fox_player.gd
- fox_player.tscn
- fox_side_climb.png
- FoxClimb.png
- Pink_Monster_Death_8.png
- Pink_Monster_Hurt_4.png
- Pink_Monster_Idle_4.png
- Pink_Monster_Jump_8.png
- Pink_Monster_Run_6.png
- wall_jump_slide.gd
- wall_jump_slide.tscn
- pawn.tscn
- top_down_scene.tscn
- woodcutter.gd
- woodcutter_house.gd
- woodcutter_house.tscn
- woodcutter_npc.gd
- woodcutter_npc.tscn
- monster.tscn
- tamagotchi_scene.tscn
- tree.tscn
- egg.tscn
- scene.tscn
- yoshi.gd
- yoshi.gd.uid
- yoshi.tscn
- egg.gd
- egg.gd.uid
- egg.tscn
- scene.tscn
- yoshi.gd
- yoshi.gd.uid
- yoshi.tscn
- scene.tscn
- stone.gd
- stone.gd.uid
- stone.tscn
- yoshi.gd
- yoshi.gd.uid
- yoshi.tscn
- egg.gd
- egg.gd.uid
- egg.tscn
- scene.tscn
- yoshi.gd
- yoshi.gd.uid
- yoshi.tscn
- enemy.gd
- enemy.gd.uid
- enemy.tscn
- scene.tscn
- yoshi.gd
- yoshi.gd.uid
- yoshi.tscn
- camera_shake.gd
- pale.gd
- pale.tscn
- scene.tscn
- yoshi.gd
- yoshi.tscn
- enemy.gd
- enemy.gd.uid
- enemy.tscn
- scene.tscn
- yoshi.gd
- yoshi.gd.uid
- yoshi.tscn
- scene.tscn
- yoshi.gd
- yoshi.tscn
- dungeon.tscn
- hero.gd
- hero.gd.uid
- hero.tscn
- block.gd
- block.gd.uid
- block.tscn
- hero.gd
- hero.gd.uid
- hero.tscn
- scene.tscn
- dungeon.tscn
- hero.gd
- hero.gd.uid
- hero.tscn
- tornado.gd
- tornado.gd.uid
- tornado.tscn
- scene.tscn
- zip_line.gd
- zip_line.gd.uid
- zip_line.tscn
- physicBridge.tscn
- QuestPointer.gd
- DinoSprites - mort.png
- DinoSprites - mort.png.import
- 2d_player.gd
- 2D_Player.tscn
- main_char.gd
- main_char.gd.uid
- mainChar.tscn
- platformer_scene.tscn
- third_person_camera.gd
- third_person_camera.gd.uid
- third_person_camera.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- slime.gd
- slime.gd.uid
- slime.tscn
- car.gd
- car.tscn
- coin.gd
- Coin.tscn
- godot_player.gd
- godot_player.tscn
- bullet.gd
- bullet.gd.uid
- bullet.tscn
- crosshair046.png
- crosshair046.png.import
- event_bar.gd
- event_bar.gd.uid
- event_bar.tscn
- first_person_player.gd
- first_person_player.gd.uid
- first_person_player.tscn
- indicator.png
- indicator.png.import
- over_heat_ui.gd
- over_heat_ui.gd.uid
- over_heat_ui.tscn
- overheat_event_bar.png
- overheat_event_bar.png.import
- scene.tscn
- player.gd
- player.gd.uid
- player.tscn
- bullet_pattern.gd
- bullet_pattern.gd.uid
- bullet_pattern.tscn
- energy_ball.gd
- energy_ball.gd.uid
- energy_ball.tscn
- scene.tscn
- witch.gd
- witch.gd.uid
- witch.tscn
- enemy.gd
- enemy.gd.uid
- enemy.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- camera_3d.gd
- camera_3d.gd.uid
- camera_shake.gd
- camera_shake.gd.uid
- scene.tscn
- car_ki.gd
- carKI.tscn
- bobber.gd
- bobber.gd.uid
- bobber.tscn
- fish.gd
- fish.gd.uid
- fish.tscn
- fishing_rod.gd
- fishing_rod.gd.uid
- fishing_rod.glb
- fishing_rod.glb.import
- fishing_rod.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- water.gd
- water.gd.uid
- water.tscn
- first_person_camera.gd
- first_person_camera.gd.uid
- first_person_camera.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- third_person_camera.gd
- third_person_camera.gd.uid
- third_person_camera.tscn
- change_area.gd
- change_area.gd.uid
- changeArea.tscn
- GameManager.gd
- GameManager.gd.uid
- house.tscn
- house_inside.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- scene2.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- tree.gd
- tree.gd.uid
- tree.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.gd
- scene.gd.uid
- scene.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.gd
- scene.gd.uid
- scene.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- scene.tscn1040863087.tmp
- blasterA.glb
- blasterA.glb.import
- crosshair007.png
- crosshair007.png.import
- bullet_hole.gd
- bullet_trail.gd
- bulletHole.tscn
- bulletTrail.tscn
- gun_1.tres
- gun_resource.gd
- gun.gd
- gun.tscn
- player.gd
- Player.tscn
- target.gd
- target.tscn
- first_person_player.gd
- first_person_player.gd.uid
- first_person_player.tscn
- gun.gd
- gun.gd.uid
- gun.tscn
- line.gd
- line.gd.uid
- line.tscn
- scene.tscn
- blasterA.glb
- blasterA.glb.import
- crosshair007.png
- crosshair007.png.import
- gun_1.tres
- gun_resource.gd
- gun.gd
- gun.tscn
- player.gd
- Player.tscn
- target.gd
- target.tscn
- curved_wall.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- damage_indicator.gd
- damage_indicator.gd.uid
- DamageIndicator.tscn
- scene.tscn
- tree.gd
- tree.gd.uid
- character.gd
- character.tscn
- platformer_scene.tscn
- knight_player.gd
- knight_player.gd.uid
- knight_player.tscn
- scene.tscn
- endless_runner_scene.gd
- endless_runner_scene.gd.uid
- endless_runner_scene.tscn
- player.gd
- player.gd.uid
- player.tscn
- room_scene.tscn
- endless_runner_scene.gd
- endless_runner_scene.gd.uid
- endless_runner_scene.tscn
- player.gd
- player.gd.uid
- player.tscn
- room_scene.tscn
- box.tscn
- endless_runner_scene.gd
- endless_runner_scene.gd.uid
- endless_runner_scene.tscn
- object.gd
- object.gd.uid
- object_spawner.gd
- object_spawner.gd.uid
- object_spawner.tscn
- player.gd
- player.gd.uid
- player.tscn
- room_scene.tscn
- table.tscn
- box.tscn
- coin.gd
- coin.gd.uid
- coin.tscn
- endless_runner_scene.gd
- endless_runner_scene.gd.uid
- endless_runner_scene.tscn
- LevelManager.gd
- LevelManager.gd.uid
- object.gd
- object.gd.uid
- object_spawner.gd
- object_spawner.gd.uid
- object_spawner.tscn
- player.gd
- player.gd.uid
- player.tscn
- room_scene.tscn
- table.tscn
- box.tscn
- coin.gd
- coin.gd.uid
- coin.tscn
- endless_runner_scene.gd
- endless_runner_scene.gd.uid
- endless_runner_scene.tscn
- game_over_ui.gd
- game_over_ui.gd.uid
- game_over_ui.tscn
- LevelManager.gd
- LevelManager.gd.uid
- object.gd
- object.gd.uid
- object_spawner.gd
- object_spawner.gd.uid
- object_spawner.tscn
- player.gd
- player.gd.uid
- player.tscn
- room_scene.tscn
- table.tscn
- enemy_spawner.gd
- enemy_spawner.gd.uid
- enemy_spawner.tscn
- car.gd
- car.gd.uid
- car.tscn
- player.gd
- player.gd.uid
- player.tscn
- item_bar.gd
- item_bar.gd.uid
- item_bar.tscn
- slot.gd
- slot.gd.uid
- slot.tscn
- hoe.tres
- item_resource.gd
- item_resource.gd.uid
- watering_can.tres
- grid.gd
- grid.gd.uid
- grid.tscn
- ground.gd
- ground.gd.uid
- ground.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- soil_solo.glb
- soil_solo.glb.import
- item_bar.gd
- item_bar.gd.uid
- item_bar.tscn
- slot.gd
- slot.gd.uid
- slot.tscn
- hoe.tres
- item_resource.gd
- item_resource.gd.uid
- watering_can.tres
- grid.gd
- grid.gd.uid
- grid.tscn
- ground.gd
- ground.gd.uid
- ground.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- soil.gd
- soil.gd.uid
- soil.tscn
- soil_solo.glb
- soil_solo.glb.import
- item_bar.gd
- item_bar.gd.uid
- item_bar.tscn
- slot.gd
- slot.gd.uid
- slot.tscn
- hoe.tres
- item_resource.gd
- item_resource.gd.uid
- watering_can.tres
- GameManager.gd
- GameManager.gd.uid
- grid.gd
- grid.gd.uid
- grid.tscn
- ground.gd
- ground.gd.uid
- ground.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.gd
- scene.gd.uid
- scene.tscn
- soil.gd
- soil.gd.uid
- soil.tscn
- soil_solo.glb
- soil_solo.glb.import
- item_bar.gd
- item_bar.gd.uid
- item_bar.tscn
- slot.gd
- slot.gd.uid
- slot.tscn
- carrot_seed.tres
- hoe.tres
- item_resource.gd
- item_resource.gd.uid
- watering_can.tres
- carrot_resource.tres
- plant_resource.gd
- plant_resource.gd.uid
- GameManager.gd
- GameManager.gd.uid
- grid.gd
- grid.gd.uid
- grid.tscn
- ground.gd
- ground.gd.uid
- ground.tscn
- plant_scene.gd
- plant_scene.gd.uid
- plant_scene.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.gd
- scene.gd.uid
- scene.tscn
- soil.gd
- soil.gd.uid
- soil.tscn
- soil_solo.glb
- soil_solo.glb.import
- item_bar.gd
- item_bar.gd.uid
- item_bar.tscn
- slot.gd
- slot.gd.uid
- slot.tscn
- carrot_seed.tres
- hoe.tres
- item_resource.gd
- item_resource.gd.uid
- watering_can.tres
- carrot_resource.tres
- plant_resource.gd
- plant_resource.gd.uid
- GameManager.gd
- GameManager.gd.uid
- grid.gd
- grid.gd.uid
- grid.tscn
- ground.gd
- ground.gd.uid
- ground.tscn
- plant_scene.gd
- plant_scene.gd.uid
- plant_scene.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.gd
- scene.gd.uid
- scene.tscn
- soil.gd
- soil.gd.uid
- soil.tscn
- soil_solo.glb
- soil_solo.glb.import
- 2d_player.gd
- 2d_Player.tscn
- fez_scene.tscn
- first_person_player.gd
- first_person_player.tscn
- carrot.gd
- carrot.tscn
- first_person_player.gd
- first_person_player.tscn
- kitchen_scene.tscn
- room_scene.tscn
- first_person_camera.gd
- first_person_camera.gd.uid
- first_person_camera.tscn
- first_person_player.gd
- first_person_player.gd.uid
- first_person_player.tscn
- scene.tscn
- bobber.gd
- bobber.gd.uid
- bobber.tscn
- fishing_rod.gd
- fishing_rod.gd.uid
- fishing_rod.glb
- fishing_rod.glb.import
- fishing_rod.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- flashlight.gd
- flashlight.gd.uid
- flashlight.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- cheese.gd
- cheese.tscn
- cheese_box.gd
- cheese_box.tscn
- cutting_board.gd
- cutting_board.tscn
- first_person_player.gd
- first_person_player.tscn
- kitchen_scene.tscn
- game_manager.gd
- game_manager.gd.uid
- got_item_message.gd
- got_item_message.gd.uid
- got_item_message.tscn
- item_bundle.gd
- item_bundle.gd.uid
- item_resource.gd
- item_resource.gd.uid
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- tree.gd
- tree.gd.uid
- tree.tscn
- wood.tres
- first_person_player.gd
- first_person_player.gd.uid
- first_person_player.tscn
- gun.gd
- gun.gd.uid
- gun.tscn
- line.gd
- line.gd.uid
- line.tscn
- scene.tscn
- grid.gd
- grid.tscn
- camera_target.gd
- companion.gd
- companion1.tscn
- companion2.tscn
- group_formation.gd
- group_formation.tscn
- main_char.gd
- mainChar.tscn
- platformer_scene.tscn
- bullet.gd
- bullet.gd.uid
- bullet.tscn
- crosshair046.png
- crosshair046.png.import
- first_person_player.gd
- first_person_player.gd.uid
- first_person_player.tscn
- scene.tscn
- blasterA.glb
- blasterA.glb.import
- crosshair007.png
- crosshair007.png.import
- bullet_hole.gd
- bullet_trail.gd
- bulletHole.tscn
- bulletTrail.tscn
- gun_1.tres
- gun_resource.gd
- gun.gd
- gun.tscn
- player.gd
- Player.tscn
- target.gd
- target.tscn
- helmet.gd
- helmet.gd.uid
- helmet.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- grid.gd
- grid.gd.uid
- grid.tscn
- hexagon_tile.glb
- hexagon_tile.glb.import
- hexagon_tile.tscn
- hit_box.gd
- hit_box.tscn
- hurt_box.gd
- hurt_box.tscn
- player.gd
- tree.tscn
- horse.gd
- horse.gd.uid
- horse.tscn
- player.gd
- player.gd.uid
- player.tscn
- player_ride_scene.tscn
- scene.tscn
- third_person_camera.gd
- third_person_camera.gd.uid
- third_person_camera.tscn
- first_person_player.gd
- first_person_player.gd.uid
- first_person_player.tscn
- gridMapCollection.tres
- gridMapCollection.tscn
- platformer_scene.tscn
- wall_preview.tscn
- door.tscn
- door_lock.gd
- door_lock.gd.uid
- door_lock.tscn
- first_person_player.gd
- first_person_player.gd.uid
- first_person_player.tscn
- house.tscn
- ui.gd
- ui.gd.uid
- ui.tscn
- isometric_camera.gd
- isometric_camera.gd.uid
- isometric_camera.tscn
- scene.tscn
- barbarian.gd
- barbarian.gd.uid
- barbarian.tscn
- player.gd
- player.gd.uid
- player.tscn
- player.tscn.depren
- player.tscn16380292291.tmp
- scene.tscn
- laser.gd
- laser.gd.uid
- laser.tscn
- laser_mesh.tscn
- mirror.tscn
- mirror_area.gd
- mirror_area.gd.uid
- scene.tscn
- 3d_to_2d_wall.tscn
- player_2d.gd
- player_2d.gd.uid
- player_2d.tscn
- player_3d.gd
- player_3d.gd.uid
- player_3d.tscn
- godot_player.gd
- godot_player.gd.uid
- godot_player.tscn
- scene.tscn
- grid.gd
- grid.tscn
- grid_character.gd
- grid_character.tscn
- test.tscn
- movingPlatform.tscn
- platform_character.gd
- platform_character.tscn
- platform_scene.tscn
- obstacle.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.gd
- scene.gd.uid
- scene.tscn
- cylinder_shape.gd
- cylinder_shape.gd.uid
- cylinderShape.tscn
- scatter.gd
- scatter.gd.uid
- scatter.tscn
- scene.tscn
- bullet.gd
- bullet.gd.uid
- bullet.tscn
- crosshair046.png
- crosshair046.png.import
- first_person_player.gd
- first_person_player.gd.uid
- first_person_player.tscn
- over_heat_ui.gd
- over_heat_ui.gd.uid
- over_heat_ui.tscn
- scene.tscn
- CLIMB_LADDER.gd
- CLIMB_LADDER.gd.uid
- JUMP.gd
- JUMP.gd.uid
- LEDGE_GRAB.gd
- LEDGE_GRAB.gd.uid
- MOVEMENT.gd
- MOVEMENT.gd.uid
- player_parkour.gd
- player_parkour.gd.uid
- player_parkour.tscn
- state.gd
- state.gd.uid
- state_machine.gd
- state_machine.gd.uid
- enemy.gd
- hit_box.gd
- hit_box.tscn
- hurt_box.gd
- hurt_box.tscn
- player.gd
- ball.gd
- ball.gd.uid
- ball.tscn
- main_char.gd
- main_char.gd.uid
- mainChar.tscn
- platformer_scene.tscn
- bomb.tscn
- gun.tscn
- main_char.gd
- main_char.gd.uid
- main_char.tscn
- platformer_scene.tscn
- weapon.gd
- weapon.gd.uid
- carrot.gd
- carrot.tscn
- first_person_player.gd
- first_person_player.tscn
- kitchen_scene.tscn
- building.gd
- building.gd.uid
- forge.tscn
- grid.gd
- grid.gd.uid
- grid.tscn
- grid_cell.gd
- grid_cell.gd.uid
- grid_cell.tscn
- test.gd
- test.gd.uid
- test.tscn
- tower.tscn
- barbarian.png
- barbarian.png.import
- barbarian.tres
- barbarian.tscn
- knight.png
- knight.png.import
- knight.tres
- knight.tscn
- scene.gd
- scene.gd.uid
- scene.tscn
- unit_box.gd
- unit_box.gd.uid
- unit_box.tscn
- unit_resource.gd
- unit_resource.gd.uid
- unit_selection.gd
- unit_selection.gd.uid
- unit_selection.tscn
- drag_and_drop_3d.gd
- DragAndDrop3D.tscn
- dragging_object.gd
- DraggingObject.tscn
- DragAndDrop3D.tscn
- testScene.tscn
- dragIcon.png
- dragIcon.png.import
- plugin.cfg
- plugin.gd
- drag_and_drop_3d.gd
- DragAndDrop3D.tscn
- dragging_object.gd
- DraggingObject.tscn
- DragAndDrop3D.tscn
- testScene.tscn
- DragAndDropGroupHelper.gd
- dragIcon.png
- dragIcon.png.import
- plugin.cfg
- plugin.gd
- box.gd
- box.gd.uid
- box.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- bulletin_board.gd
- bulletin_board.gd.uid
- bulletin_board.tscn
- desktop.ini
- GameManager.gd
- GameManager.gd.uid
- quest_1.tres
- quest_2.tres
- quest_box.gd
- quest_box.gd.uid
- quest_box.tscn
- quest_resource.gd
- quest_resource.gd.uid
- quest_view.gd
- quest_view.gd.uid
- quest_view.tscn
- anna.tscn
- ben.tscn
- bulletin_board.gd
- bulletin_board.gd.uid
- bulletin_board.tscn
- egg.gd
- egg.gd.uid
- egg.tscn
- GameManager.gd
- GameManager.gd.uid
- person.gd
- person.gd.uid
- quest_1.tres
- quest_2.tres
- quest_box.gd
- quest_box.gd.uid
- quest_box.tscn
- quest_resource.gd
- quest_resource.gd.uid
- quest_view.gd
- quest_view.gd.uid
- quest_view.tscn
- scene.tscn
- scene.tscn26481781936.tmp
- anna.tscn
- ben.tscn
- bulletin_board.gd
- bulletin_board.gd.uid
- bulletin_board.tscn
- egg.gd
- egg.gd.uid
- egg.tscn
- flower_item.tres
- GameManager.gd
- GameManager.gd.uid
- gold_item.tres
- item_resource.gd
- item_resource.gd.uid
- notification_box.gd
- notification_box.gd.uid
- notification_box.tscn
- person.gd
- person.gd.uid
- quest_1.tres
- quest_2.tres
- quest_box.gd
- quest_box.gd.uid
- quest_box.tscn
- quest_resource.gd
- quest_resource.gd.uid
- quest_view.gd
- quest_view.gd.uid
- quest_view.tscn
- scene.tscn
- scene.tscn26481781936.tmp
- scene.tscn536466312.tmp
- scene.tscn554465759.tmp
- scene.tscn563021449.tmp
- check_point.gd
- checkPoint.tscn
- start_point.gd
- startPoint.tscn
- ui.gd
- ui.tscn
- player.gd
- player.gd.uid
- player.tscn
- rail.gd
- rail.gd.uid
- rail.glb
- rail.glb.import
- rail.tscn
- scene.tscn
- fish.gd
- fish.gd.uid
- fish.tscn
- scene.tscn
- shark.tscn
- random_dungeon.gd
- random_dungeon.gd.uid
- random_dungeon.tscn
- random_room.gd
- random_room.gd.uid
- random_room.tscn
- enemy.gd
- enemy.gd.uid
- enemy.tscn
- first_person_player.gd
- first_person_player.gd.uid
- first_person_player.tscn
- random_dungeon.gd
- random_dungeon.gd.uid
- random_dungeon.tscn
- random_room.gd
- random_room.gd.uid
- random_room.tscn
- enemy.gd
- enemy.gd.uid
- enemy.tscn
- first_person_player.gd
- first_person_player.gd.uid
- first_person_player.tscn
- mini_map.gd
- mini_map.gd.uid
- mini_map.tscn
- minimap.tscn16619129801.tmp
- random_dungeon.gd
- random_dungeon.gd.uid
- random_dungeon.tscn
- random_room.gd
- random_room.gd.uid
- random_room.tscn
- floor_tile_set.tres
- floor_tile_set.tscn
- wall_tile_set.tres
- wall_tile_set.tscn
- random_room.gd
- random_room.gd.uid
- random_room.tscn
- scene.gd
- scene.gd.uid
- scene.tscn
- ball.tscn
- player.gd
- player.tscn
- soccerField.tscn
- player.gd
- player.gd.uid
- player.tscn
- rocket.gd
- rocket.gd.uid
- rocket.tscn
- rocket_launcher.gd
- rocket_launcher.gd.uid
- rocket_launcher.tscn
- scene.tscn
- Dice.gd
- dice.glb
- Dice.tscn
- grid.gd
- grid.gd.uid
- grid.tscn
- ground.gd
- ground.gd.uid
- ground.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- Barbarian.tscn
- grid.gd
- grid.gd.uid
- grid.tscn
- grid_cell.gd
- grid_cell.gd.uid
- grid_cell.tscn
- scene.gd
- scene.gd.uid
- scene.tscn
- enemy.gd
- enemy.gd.uid
- enemy.tscn
- main_char.gd
- main_char.gd.uid
- mainChar.tscn
- platformer_scene.tscn
- ball.gd
- ball.gd.uid
- ball.tscn
- main_char.gd
- main_char.gd.uid
- mainChar.tscn
- platformer_scene.tscn
- apple.gd
- apple.gd.uid
- apple.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- tree.gd
- tree.gd.uid
- tree.tscn
- DragonPlayer.gd
- DragonPlayer.tscn
- Fireball.gd
- Fireball.tscn
- Char_3.png
- Char_3.png.import
- character.gd
- character.gd.uid
- character.tscn
- enemy.gd
- enemy.gd.uid
- enemy.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- slime.gd
- slime.gd.uid
- slime.tscn
- car.gd
- car.gd.uid
- car.tscn
- car_ki.gd
- car_ki.gd.uid
- carKI.tscn
- race_scene.tscn
- scene.gd
- scene.gd.uid
- scene.tscn
- enemy.gd
- enemy.tscn
- platform_character.gd
- platform_character.tscn
- platformer_scene.tscn
- dungeon.gd
- dungeon.tscn
- dungeon_room.gd
- dungeon_room.tscn
- enemy.tscn
- boss_duck.gd
- boss_duck.tscn
- follow.gd
- idle.gd
- platform_character.gd
- platform_character.tscn
- platformer_scene.tscn
- push.gd
- control_menu.gd
- control_menu.gd.uid
- control_menu.tscn
- enemy.gd
- enemy.gd.uid
- enemy.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- turn_based_controller.gd
- turn_based_controller.gd.uid
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- chair.gd
- chair.gd.uid
- chair.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- godot_player.gd
- godot_player.gd.uid
- godot_player.tscn
- scene.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- spring.glb
- spring.glb.import
- spring_platform.gd
- spring_platform.gd.uid
- spring_platform.tscn
- grid.gd
- grid.gd.uid
- grid.tscn
- grid_cell.gd
- grid_cell.gd.uid
- grid_cell.tscn
- scene.tscn
- Barbarian.tscn
- grid.gd
- grid.gd.uid
- grid.tscn
- grid_cell.gd
- grid_cell.gd.uid
- grid_cell.tscn
- Knight.tscn
- player_character.gd
- player_character.gd.uid
- scene.gd
- scene.gd.uid
- scene.tscn
- Barbarian.tscn
- grid.gd
- grid.gd.uid
- grid.tscn
- grid_cell.gd
- grid_cell.gd.uid
- grid_cell.tscn
- Knight.tscn
- player_character.gd
- player_character.gd.uid
- scene.gd
- scene.gd.uid
- scene.tscn
- change_area.gd
- change_area.gd.uid
- change_area.tscn
- cube_with_holes.glb
- cube_with_holes.glb.import
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- stencil_object.gd
- stencil_object.gd.uid
- stencil_object.tscn
- first_person_player.gd
- kitchen_counter.gd
- kitchenCounter.tscn
- dizzy.png
- dizzy.png.import
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- slime.gd
- slime.gd.uid
- slime.tscn
- blasterA.glb
- blasterA.glb.import
- crosshair007.png
- crosshair007.png.import
- bullet_hole.gd
- bullet_trail.gd
- bulletHole.tscn
- bulletTrail.tscn
- gun_1.tres
- gun_2.tres
- gun_resource.gd
- gun.gd
- gun.tscn
- player.gd
- Player.tscn
- target.gd
- target.tscn
- third_person_camera.gd
- third_person_camera.gd.uid
- third_person_camera.tscn
- player.gd
- player.gd.uid
- player.tscn
- bullet.gd
- bullet.tscn
- tank.gd
- tank.tscn
- top_down_scene.tscn
- beam.gd
- beam.gd.uid
- beam.tscn
- scene.gd
- scene.gd.uid
- scene.tscn
- tower.gd
- tower.gd.uid
- tower.tscn
- ball.gd
- ball.gd.uid
- ball.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- trajectory_display.gd
- trajectory_display.gd.uid
- trajectory_display.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- scene.tscn
- shark.gd
- shark.gd.uid
- shark.tscn
- player.gd
- player.gd.uid
- player.tscn
- rts.gd
- rts.gd.uid
- rts.tscn
- scene.tscn
- first_person_player.gd
- first_person_player.gd.uid
- first_person_player.tscn
- focus-points.png
- focus-points.png.import
- grapple_point.gd
- grapple_point.gd.uid
- grapple_point.tscn
- gun.gd
- gun.gd.uid
- gun.tscn
- line.gd
- line.gd.uid
- line.tscn
- scene.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- player.gd
- player.gd.uid
- player.tscn
- scene.tscn
- dragAndDrop3D.gd
- battle_result_screen.gd
- battle_result_screen.gd.uid
- Battle_Result_Screen.tscn
- character_resource.gd
- character_resource.gd.uid
- character_result_container.gd
- character_result_container.gd.uid
- character_result_container.tscn
- player1.tres
- player2.tres
- button_sequence.gd
- buttonSequence.tscn
- left-arrow.png
- left-arrow.png.import
- calendar.gd
- calendar.tscn
- date_label.gd
- DateLabel.tscn
- archer single.png
- pawn single.png
- warrior.png
- carusel_selection.gd
- carusel_selection.tscn
- character_customizer.gd
- character_customizer.gd.uid
- character_customizer.tscn
- selection_container.gd
- selection_container.gd.uid
- selection_container.tscn
- archer single.png
- pawn single.png
- warrior.png
- characterSlot.gd
- characterSlot.tscn
- global_data.gd
- selection_screen.gd
- selection_screen.tscn
- Balrog.png
- Balrog.png.import
- Bison.png
- Bison.png.import
- Blanka.png
- Blanka.png.import
- Cammy.png
- Cammy.png.import
- Chun_li.png
- Chun_li.png.import
- Dee_jay.png
- Dee_jay.png.import
- Dhalsim.png
- Dhalsim.png.import
- Feilong.png
- Feilong.png.import
- Guile.png
- Guile.png.import
- Hawk.png
- Hawk.png.import
- Honda.png
- Honda.png.import
- Ken.png
- Ken.png.import
- Ryu.png
- Ryu.png.import
- Sagat.png
- Sagat.png.import
- Vega.png
- Vega.png.import
- Zangief.png
- Zangief.png.import
- character_selection.png
- character_selection.png.import
- P1_selection_cursor.png
- P1_selection_cursor.png.import
- P2_selection_cursor.png
- P2_selection_cursor.png.import
- 10_Sagat.tres
- 11_Vega.tres
- 12_Hawk.tres
- 13_Feilong.tres
- 14_Dee_jay.tres
- 15_Cammy.tres
- 16_Bison.tres
- 1_Ryu.tres
- 2_Honda.tres
- 3_Blanka.tres
- 4_Guile.tres
- 5_Balrog.tres
- 6_Ken.tres
- 7_Chun_li.tres
- 8_Zangief.tres
- 9_Dhalsim.tres
- character_resource.gd
- character_resource.gd.uid
- character_selection_box.gd
- character_selection_box.gd.uid
- character_selection_box.tscn
- scene.gd
- scene.gd.uid
- scene.tscn
- combo_meter.gd
- combo_meter.gd.uid
- combo_meter.tscn
- curved_bar_empty.png
- curved_bar_empty.png.import
- curved_bar_full.png
- curved_bar_full.png.import
- scene.gd
- scene.gd.uid
- scene.tscn
- skewButton.png
- skewButton.png.import
- texture_button.gd
- texture_button.gd.uid
- ui.gd
- ui.gd.uid
- ui.tscn
- circle.png
- circle.png.import
- way_connection.gd
- way_connection.tscn
- date_time_display.gd
- date_time_display.gd.uid
- date_time_display.tscn
- scene.gd
- scene.gd.uid
- scene.tscn
- dynamic_inspector.gd
- dynamic_inspector.tscn
- mage.gd
- mage.gd.uid
- Mage.glb
- Mage.glb.import
- mage.tscn
- Mage_mage_texture.png
- Mage_mage_texture.png.import
- grenade_item.tres
- grenade_sprite.tscn
- inventory.gd
- inventory.gd.uid
- inventory.tscn
- item.gd
- item.gd.uid
- item.tscn
- item_resource.gd
- item_resource.gd.uid
- slot.gd
- slot.gd.uid
- slot.tscn
- sword_item.tres
- sword_sprite.tscn
- weapons.png
- weapons.png.import
- Inventory_Bar.png
- Inventory_Bar.png.import
- health_potion.tres
- item_resource.gd
- mana_potion.tres
- mix_potion.tres
- hotbar.gd
- hotbar.tscn
- hotbar_item.gd
- hotbar_item.tscn
- dot_indicator.gd
- dot_indicator.gd.uid
- dot_indicator.tscn
- Icon_ArrowLeft.png
- Icon_ArrowLeft.png.import
- Icon_ArrowUp_1.png
- Icon_ArrowUp_1.png.import
- level_container.gd
- level_container.gd.uid
- level_container.tscn
- level_selection.gd
- level_selection.gd.uid
- level_selection.tscn
- Fox.png
- Fox.png.import
- Fox_Map_1.png
- Fox_Map_1.png.import
- IconButton_Small_Red_Circle.png
- IconButton_Small_Red_Circle.png.import
- Map.png
- Map.png.import
- wide.png
- wide.png.import
- fox_player_map.gd
- fox_player_Map.tscn
- info_window.gd
- info_window.tscn
- map.tscn
- scene.gd
- way_point.gd
- way_point.tscn
- IconButton_Small_Red_Circle.png
- IconButton_Small_Red_Circle.png.import
- Map.png
- Map.png.import
- wide.png
- wide.png.import
- info_window.gd
- info_window.tscn
- map.tscn
- way_point.gd
- way_point.tscn
- dialog.gd
- Dialog.tscn
- frog_character.gd
- frog_character.tscn
- frog_npc.gd
- frog_npc.tscn
- plattformer_pixel_adventure.tscn
- navigation_bar.gd
- navigation_bar.tscn
- skill_tree_main_page.tscn
- statistic_main_page.tscn
- workout_main_page.tscn
- event_bar.gd
- event_bar.gd.uid
- event_bar.tscn
- indicator.png
- indicator.png.import
- overheat_event_bar.png
- overheat_event_bar.png.import
- showcase.gd
- showcase.gd.uid
- showcase.tscn
- power_bar.gd
- power_bar.gd.uid
- power_bar.png
- power_bar.png.import
- power_bar.tscn
- qte.gd
- qte.gd.uid
- qte.gdshader
- qte.gdshader.uid
- qte.tscn
- qte_scene.gd
- qte_scene.gd.uid
- qte_scene.tscn
- radial_menu_button.gd
- radial_menu_button.tscn
- item_container.gd
- item_container.gd.uid
- item_container.tscn
- radiant_container.gd
- radiant_container.gd.uid
- radiant_container.tscn
- item_container.gd
- item_container.gd.uid
- item_container.tscn
- radial_container.gd
- radial_container.gd.uid
- radial_container.tscn
- name_menu.gd
- name_menu.gd.uid
- name_menu.tscn
- names.json
- dot_indicator.gd
- dot_indicator.gd.uid
- dot_indicator.tscn
- Icon_ArrowLeft.png
- Icon_ArrowLeft.png.import
- Icon_ArrowUp_1.png
- Icon_ArrowUp_1.png.import
- level_container.gd
- level_container.gd.uid
- level_container.tscn
- level_selection.gd
- level_selection.gd.uid
- level_selection.tscn
- SaveManager.gd
- SaveManager.gd.uid
- character_resource.gd
- DevDrache.tres
- SaveAndLoad.gd
- show_interface.gd
- show_interface.tscn
- Attack.tres
- command_button.tscn
- command_menu.gd
- command_menu.tscn
- heal.tres
- skillResource.gd
- slash.tres
- test_scene.gd
- test_scene.tscn
- character_resource.gd
- enemy1.tres
- enemy2.tres
- enemy3.tres
- player1.tres
- player2.tres
- focus_player_stats.tres
- player_stats_container.gd
- player_stats_container.tscn
- player_status_display.gd
- Player_Status_Display.tscn
- turn_based_agent.gd
- Attack.tres
- character.gd
- heal.tres
- skillResource.gd
- slash.tres
- test_scene.tscn
- turn_based_agent.gd
- turn_based_agent.tscn
- Attack.tres
- character.gd
- command_button.tscn
- command_menu.gd
- heal.tres
- skillResource.gd
- slash.tres
- test_scene.tscn
- turn_based_agent.gd
- turn_based_agent.tscn
- turn_based_controller.gd
- turn_based_controller.tscn
- character_display_container.tscn
- turn_based_controller.gd
- turn_based_controller.tscn
- turn_order_bar.gd
- turn_order_bar.tscn
- health_bar.gd
- health_bar.gd.uid
- health_bar.tscn
- battle_speed_button.gd
- battle_speed_button.gd.uid
- battle_speed_button.tscn
- talent1.tres
- talent2.tres
- talent3.tres
- talent4.tres
- talent_resource.gd
- talent_icon.gd
- talent_icon.tscn
- talent_icon_style.tres
- talent_tree.gd
- talent_tree.tscn
- character_resource.gd
- player.tres
- talent1.tres
- talent2.tres
- talent3.tres
- talent4.tres
- talent5.tres
- talent6.tres
- talent7.tres
- talent_resource.gd
- knight.gd
- knight.tscn
- talE127.tmp
- talent_icon.gd
- talent_icon.tscn
- talent_icon_style.tres
- talent_tree.gd
- talent_tree.tscn
- first_person_player.tscn
- joystick.gd
- joystick.gd.uid
- joystick.tscn
- scene.tscn
- end_scene.gd
- end_scene.gd.uid
- end_scene.tscn
- game_manager.gd
- game_manager.gd.uid
- start_scene.gd
- start_scene.gd.uid
- command_button.tscn
- command_menu.gd
- command_menu.gd.uid
- focus_player_stats.tres
- player_stats_container.gd
- player_stats_container.gd.uid
- player_stats_container.tscn
- player_status_display.gd
- player_status_display.gd.uid
- Player_Status_Display.tscn
- character_resource.gd
- character_resource.gd.uid
- enemy1.tres
- enemy2.tres
- enemy3.tres
- player1.tres
- player2.tres
- Attack.tres
- character.gd
- character.gd.uid
- README.md
// repository documentation
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