gl_cadscene_rendertechniques

(★ 169)

OpenGL sample on various rendering approaches for typical CAD scenes

  • .gitignore
  • cadscene.cpp
  • cadscene.hpp
  • CMakeLists.txt
  • common.h
  • CONTRIBUTING
  • csf.cpp
  • csfviewer.cpp
  • cull-bitpack.vert.glsl
  • cull-downsample.frag.glsl
  • cull-downsample.vert.glsl
  • cull-raster.frag.glsl
  • cull-raster.geo.glsl
  • cull-raster.vert.glsl
  • cull-tokencmds.vert.glsl
  • cull-tokensizes.vert.glsl
  • cull-xfb.vert.glsl
  • cullingsystem.cpp
  • cullingsystem.hpp
  • LICENSE
  • nodetree.cpp
  • nodetree.hpp
  • nvtoken.cpp
  • nvtoken.hpp
  • README.md
  • renderer.cpp
  • renderer.hpp
  • rendererindexedmdi.cpp
  • renderertoken.cpp
  • renderertokensortcull.cpp
  • renderertokenstream.cpp
  • rendereruborange.cpp
  • rendererubosub.cpp
  • scan.comp.glsl
  • scansystem.cpp
  • scansystem.hpp
  • scene.frag.glsl
  • scene.vert.glsl
  • statesystem.cpp
  • statesystem.hpp
  • tokenbase.cpp
  • tokenbase.hpp
  • transform-leaves.comp.glsl
  • transform-level.comp.glsl
  • transformsystem.cpp
  • transformsystem.hpp
  • xplode-animation.comp.glsl
// repository documentation