HGSL
A shading language that can be compiled into GLSL ES 3.0
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최종 버전 다운로드 (.zip)- main.jar
- phong.frag
- phong.vert
- phong_textured.frag
- phong_textured.vert
- AutoTyping.hx
- ConstantFolding.hx
- FunctionType.hx
- GettingSources.hx
- ImplicitCasts.hx
- Inheritances.hx
- Modules.hx
- Overloads.hx
- TypesAndVariables.hx
- Consts.hx
- Light.hx
- Material.hx
- Matrix.hx
- PhongShader.hx
- PhongShaderTextured.hx
- Main.hx
- MatBase.hx
- Tools.hx
- Types.hx
- VecBase.hx
- Builder.hx
- Common.hx
- Environment.hx
- FieldChain.hx
- FunctionToParse.hx
- import.hx
- Keyword.hx
- Lazy.hx
- Operator.hx
- ParsedFunction.hx
- Parser.hx
- Source.hx
- StructPool.hx
- Tools.hx
- TypeParser.hx
- Types.hx
- Attribute.hx
- AttributeType.hx
- Global.hx
- ShaderMain.hx
- ShaderModule.hx
- ShaderStruct.hx
- Source.hx
- Types.hx
- Uniform.hx
- UniformArray.hx
- UniformType.hx
- .gitignore
- build.hxml
- haxelib.json
- LICENSE
- README.md
// repository documentation
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