KO
|
EN
gitlite — search
Search
#python
#java
#python3
#arduino
#golang
#machine-learning
#rust
#html
#flask
#javascript
#seismology
#nodejs
SurgeEngine
★ 26
Open GitHub ↗
A Sonic Framework created with Unity 6
Download README (.md)
Explore Similar Repositories
FLUX.1-pro-cheatsheet
:
A collection of what FLUX paints when prompted with various artist names
am-serv00-socks5
:
通过serv00云服务器创建socks5的一键脚本,可用来做CF的反代IP
zmk-urchin
:
No description available.
Dlam
:
反连助手:发现可以映射本地端口的互联网IP,本工具可从hunter、quake、fofa等网络空间测绘平台,收集、探测互联网IP,并通过配置文件中的端口映射关系,把本地端口映射到互联网IP指定的端口,以便反弹shell等场景下使用。
BJ46158_WQBrain_API
:
WorldQuant Brain 2024 Bootcamp API
// repository documentation
Was this content helpful?
★ 0
(0 ratings)
Select Rating:
★
★
★
★
★
Submit Feedback
Recent Feedback
×
Download README
Do you want to download the
README.md
file for
SurgeEngine
?
Download (.md)
# Surge Engine ### Sonic Framework Scaleable, Easy and Fast - Boost framework created with Unity 6. Working on High Definition Render Pipeline (HDRP) for an amazing graphics quality. <img width="1920" height="967" alt="image" src="https://github.com/user-attachments/assets/010aec57-938a-4019-b89d-f1cc6d1398ae" /> ## Features - Optimized code (sorta) - Custom shaders with HE1 graphics technologies - Easy to add new functionality - Ported particles from SU and Gens ## Wiki We have a wiki that you can read. It will help you developing and probably will answer your questions. ## Repository Support You can help this project by fixing bugs or adding new features and adding these changes to the Pull Request ## Installation Guide 1. Clone/Download the repository 2. Add the project to the Unity Hub 3. Download required Unity version and open the project > [!NOTE] > You probably want to have the latest updates of the framework. > To update, you must have a fork of the repository. > Then you need to merge your changes with the main repository and resolve any conflicts, if there are any. > > In general, learn how to use git. ## Known issues - Transparent particles don't render underwater if "Use Scene Color" is enabled in water material # License This project uses assets from SEGA games—specifically from the Sonic series. All such assets remain the property of SEGA and this project will never be sold.