Blackvoxel
Blackvoxel Video Game
파일 탐색기
최종 버전 다운로드 (.zip)- background_black.bmp
- blackvoxel_title_1_3.bmp
- button_1_5.bmp
- buttonpushed.bmp
- BV_factory_eau_09_001.bmp
- BV_grands_arbre2_06_001.bmp
- BV_grands_arbre_06_001.bmp
- BV_schoolmode1_04_001.bmp
- BV_schoolmode2_11_001.bmp
- contribute_1_1.bmp
- dialog_background_1_2.bmp
- dialog_modalbox.bmp
- dialog_voxeltype_1_1.bmp
- font_1_1.bmp
- font_symbols.bmp
- gametype_back.bmp
- gui_tiles_1_2.bmp
- gui_tiles_1_3.bmp
- Loading.bmp
- panel_2.bmp
- screen_button_settings.bmp
- settings_background.bmp
- slot_active.bmp
- slot_inactive.bmp
- tile_1_1.bmp
- tile_2_1.bmp
- tile_2_2.bmp
- tile_3_1.bmp
- title_1_2.bmp
- title_2_0.bmp
- universe_choice_back.bmp
- 1_sect_1.dat
- dmy.bmp
- new_file_asm1.tmasm
- new_file_squirrel.nut
- sect_1.dat
- sect_2.dat
- tmplt_1.dat
- tmplt_2.dat
- tmplt_3_1.dat
- tmplt_3_2.dat
- tmplt_3_3.dat
- tmplt_4.dat
- Vegetation_1.dat
- Vegetation_2.dat
- Vegetation_3.dat
- Blackvoxel_ScratchExtension_EN.js
- Blackvoxel_ScratchExtension_FR.js
- 0.wav
- 1.wav
- 10.wav
- 2.wav
- 3.wav
- 4.wav
- 5.wav
- 6.wav
- 7.wav
- 8.wav
- 9.wav
- empty.txt
- sqstdlib3.chm
- sqstdlib3.pdf
- squirrel3.chm
- squirrel3.pdf
- minimal.c
- test.nut
- sqstdaux.h
- sqstdblob.h
- sqstdio.h
- sqstdmath.h
- sqstdstring.h
- sqstdsystem.h
- squirrel.h
- empty.txt
- ackermann.nut
- array.nut
- class.nut
- classattributes.nut
- coroutines.nut
- delegation.nut
- fibonacci.nut
- flow.nut
- generators.nut
- hello.nut
- list.nut
- loops.nut
- matrix.nut
- metamethods.nut
- methcall.nut
- tailstate.nut
- Makefile
- sq.c
- sq.dsp
- Makefile
- sqstdaux.cpp
- sqstdblob.cpp
- sqstdblobimpl.h
- sqstdio.cpp
- sqstdlib.dsp
- sqstdmath.cpp
- sqstdrex.cpp
- sqstdstream.cpp
- sqstdstream.h
- sqstdstring.cpp
- sqstdsystem.cpp
- Makefile
- sqapi.cpp
- sqarray.h
- sqbaselib.cpp
- sqclass.cpp
- sqclass.h
- sqclosure.h
- sqcompiler.cpp
- sqcompiler.h
- sqdebug.cpp
- sqfuncproto.h
- sqfuncstate.cpp
- sqfuncstate.h
- sqlexer.cpp
- sqlexer.h
- sqmem.cpp
- sqobject.cpp
- sqobject.h
- sqopcodes.h
- sqpcheader.h
- sqstate.cpp
- sqstate.h
- sqstring.h
- sqtable.cpp
- sqtable.h
- squirrel.dsp
- squserdata.h
- squtils.h
- sqvm.cpp
- sqvm.h
- COMPILE
- COPYRIGHT
- HISTORY
- Makefile
- README
- squirrel.dsw
- ZBitmapImage.cpp
- ZBitmapImage.h
- ZCharFilter.cpp
- ZCharFilter.h
- ZFastBit_Array.cpp
- ZFastBit_Array.h
- ZFastRandom.cpp
- ZFastRandom.h
- ZGeneralObject.h
- ZGenericCanva.cpp
- ZGenericCanva.h
- ZGenericCanva_2.cpp
- ZGenericCanva_2.h
- ZGenericList.h
- ZGenericTable.h
- ZKeywordSet.cpp
- ZKeywordSet.h
- ZLinearInterpolator.cpp
- ZLinearInterpolator.h
- ZMemPool.cpp
- ZMemPool.h
- ZMemPool_Optimized.cpp
- ZMemPool_Optimized.h
- ZNetworking_TCP.cpp
- ZNetworking_TCP.h
- ZNumberFormat.h
- ZObject.h
- ZObject_Array.cpp
- ZObject_Array.h
- ZObject_Lists.cpp
- ZObject_Lists.h
- ZParser.cpp
- ZParser.h
- ZSeparatorSets.cpp
- ZSeparatorSets.h
- ZSeparatorSets_InLines.h
- ZSimpleFile.cpp
- ZSimpleFile.h
- ZSimpleHash.h
- ZSimpleRequestParser.cpp
- ZSimpleRequestParser.h
- ZSpinLock.cpp
- ZSpinLock.h
- ZStream_File.cpp
- ZStream_File.h
- ZStream_SpecialRamStream.cpp
- ZStream_SpecialRamStream.h
- ZStreams.h
- ZString.cpp
- ZString.h
- ZType_ZPolar3d.h
- ZType_ZPolar3d_CrossFunc.h
- ZType_ZVector3B.h
- ZType_ZVector3d.h
- ZType_ZVector3d_CrossFunc.h
- ZType_ZVector3L.h
- ZType_ZVector3L_CrossFunc.h
- ZTypes.h
- ZVar.h
- ACompileSettings.h
- bmploader.cpp
- bmploader.h
- main.cpp
- PolySpace.h
- Z0Test_Parts.cpp
- Z0Test_Parts.h
- Z3DBlit.cpp
- Z3DBlit.h
- ZActiveVoxelInterface.h
- ZActor_Player.cpp
- ZActor_Player.h
- ZActorPhysics.cpp
- ZActorPhysics.h
- ZCamera.h
- ZChip.h
- ZChip_Display_Controller.cpp
- ZChip_Display_Controller.h
- ZChip_Parallel_Interface.cpp
- ZChip_Parallel_Interface.h
- ZChip_Parallel_Interface_Servo.cpp
- ZChip_Parallel_Interface_Servo.h
- ZDestructionProgress.cpp
- ZDestructionProgress.h
- ZDirs.cpp
- ZDirs.h
- ZEgmyScatter.h
- ZEgmyTargetManager.h
- ZEjectedCode.h
- ZEventManager.cpp
- ZEventManager.h
- ZFabMachineInfos.h
- ZFabMachineInfos2.h
- ZGame.cpp
- ZGame.h
- ZGame_DevHelpers.cpp
- ZGame_DevHelpers.h
- ZGame_Events.cpp
- ZGame_Events.h
- ZGameEventSequencer.h
- ZGameInfo.cpp
- ZGameInfo.h
- ZGameStat.cpp
- ZGameStat.h
- ZGameWindow_Advertising.cpp
- ZGameWindow_Advertising.h
- ZGameWindow_AsmDebug.cpp
- ZGameWindow_AsmDebug.h
- ZGameWindow_AsmExtendedRegisters.cpp
- ZGameWindow_AsmExtendedRegisters.h
- ZGameWindow_AsmHardware.cpp
- ZGameWindow_AsmHardware.h
- ZGameWindow_Compilation_Result.cpp
- ZGameWindow_Compilation_Result.h
- ZGameWindow_DisplayInfos.cpp
- ZGameWindow_DisplayInfos.h
- ZGameWindow_Inventory.cpp
- ZGameWindow_Inventory.h
- ZGameWindow_Programmable.cpp
- ZGameWindow_Programmable.h
- ZGameWindow_ProgressBar.cpp
- ZGameWindow_ProgressBar.h
- ZGameWindow_ResumeRequest.cpp
- ZGameWindow_ResumeRequest.h
- ZGameWindow_ResumeRequest_Little.cpp
- ZGameWindow_ResumeRequest_Little.h
- ZGameWindow_RTFM.cpp
- ZGameWindow_RTFM.h
- ZGameWindow_Scan.cpp
- ZGameWindow_Scan.h
- ZGameWindow_Sequencer.cpp
- ZGameWindow_Sequencer.h
- ZGameWindow_SPS.cpp
- ZGameWindow_SPS.h
- ZGameWindow_Storage.cpp
- ZGameWindow_Storage.h
- ZGameWindow_UserTextureTransformer.cpp
- ZGameWindow_UserTextureTransformer.h
- ZGameWindow_VoxelTypeBar.cpp
- ZGameWindow_VoxelTypeBar.h
- ZGameWindow_ZProgRobot_Asm.cpp
- ZGameWindow_ZProgRobot_Asm.h
- ZGameWindow_ZProgRobot_Remote.cpp
- ZGameWindow_ZProgRobot_Remote.h
- ZGui.cpp
- ZGui.h
- ZGui_AsmRobotDisplay.cpp
- ZGui_AsmRobotDisplay.h
- ZGui_CheckBox.cpp
- ZGui_CheckBox.h
- ZGui_CPU_Registers.cpp
- ZGui_CPU_Registers.h
- ZGui_CPU_Registers_Extended.cpp
- ZGui_CPU_Registers_Extended.h
- ZGui_CyclingChoiceBox.cpp
- ZGui_CyclingChoiceBox.h
- ZGui_Disassembler.cpp
- ZGui_Disassembler.h
- ZGui_FontFrame.cpp
- ZGui_FontFrame.h
- ZGui_InventoryBox.cpp
- ZGui_InventoryBox.h
- ZGui_KeyChooser.cpp
- ZGui_KeyChooser.h
- ZGui_Memory_Monitor.cpp
- ZGui_Memory_Monitor.h
- ZGui_NumericChoiceBox.cpp
- ZGui_NumericChoiceBox.h
- ZGui_PanelTextButton.cpp
- ZGui_PanelTextButton.h
- ZGui_PanelTextMultiButton.cpp
- ZGui_PanelTextMultiButton.h
- ZGui_ProgressBar.cpp
- ZGui_ProgressBar.h
- ZGui_Scrolling_Digit.cpp
- ZGui_Scrolling_Digit.h
- ZGui_TileFrame.cpp
- ZGui_TileFrame.h
- ZGui_VoxelQuantityBox.cpp
- ZGui_VoxelQuantityBox.h
- ZGui_VoxelViewBox.cpp
- ZGui_VoxelViewBox.h
- ZHighPerfTimer.cpp
- ZHighPerfTimer.h
- ZInclusionProbabilizer.cpp
- ZInclusionProbabilizer.h
- ZInventory.cpp
- ZInventory.h
- ZLoadingScreen.cpp
- ZLoadingScreen.h
- ZLog.cpp
- ZLog.h
- ZMacroAssembler.cpp
- ZMacroAssembler.h
- ZOs_Specific_EditCode.cpp
- ZOs_Specific_EditCode.h
- ZOs_Specific_HardwareDependent.cpp
- ZOs_Specific_HardwareDependent.h
- ZOs_Specific_Various.cpp
- ZOs_Specific_Various.h
- ZOs_Specific_Viewdoc.cpp
- ZOs_Specific_ViewDoc.h
- ZPlayer.h
- ZPointList.h
- ZRandom_MakeGoodNumbers.h
- ZRemoteRobotManager.cpp
- ZRemoteRobotManager.h
- ZRender_Basic.cpp
- ZRender_Basic.h
- ZRender_Sorter.h
- ZScreen_ChooseOption.cpp
- ZScreen_ChooseOption.h
- ZScreen_GameModeSelection.cpp
- ZScreen_GameModeSelection.h
- ZScreen_Loading.cpp
- ZScreen_Loading.h
- ZScreen_Main.cpp
- ZScreen_Main.h
- ZScreen_Message.cpp
- ZScreen_Message.h
- ZScreen_Options_Display.cpp
- ZScreen_Options_Display.h
- ZScreen_Options_Gameplay.cpp
- ZScreen_Options_Gameplay.h
- ZScreen_Options_Keymap.cpp
- ZScreen_Options_Keymap.h
- ZScreen_Options_Sound.cpp
- ZScreen_Options_Sound.h
- ZScreen_Saving.cpp
- ZScreen_Saving.h
- ZScreen_SlotSelection.cpp
- ZScreen_SlotSelection.h
- ZScreen_UnsupportedGameMode.cpp
- ZScreen_UnsupportedGameMode.h
- ZScripting.h
- ZScripting_Squirrel3.cpp
- ZScripting_Squirrel3.h
- ZSector_ModifTracker.h
- ZSectorLoader.h
- ZSectorRequestRingList.h
- ZSectorRingList.h
- ZSectorSphere.cpp
- ZSectorSphere.h
- ZSectorStreamLoader.cpp
- ZSectorStreamLoader.h
- ZSectorTagHash.h
- ZSettings_Hardware.cpp
- ZSettings_Hardware.h
- ZSound.cpp
- ZSound.h
- ZSpecial_RadiusZoning.h
- ZTextureManager.cpp
- ZTextureManager.h
- ZTileSets.cpp
- ZTileSets.h
- ZTool_Constructor.cpp
- ZTool_Constructor.h
- ZTool_Linker.cpp
- ZTool_Linker.h
- ZTool_OreScan.cpp
- ZTool_OreScan.h
- ZTool_Rotate.cpp
- ZTool_Rotate.h
- ZTool_Scan.cpp
- ZTool_Scan.h
- ZTools.cpp
- ZTools.h
- ZToolsPointer.h
- ZVCPU.cpp
- ZVCPU.h
- ZVCPU_Chip_Interface.h
- ZVCPU_Old.h
- ZVMachine.h
- ZVMachine_T1.cpp
- ZVMachine_T1.h
- ZVoxel.cpp
- ZVoxel.h
- ZVoxelExtension.cpp
- ZVoxelExtension.h
- ZVoxelExtension_BlastFurnace.h
- ZVoxelExtension_CarH.h
- ZVoxelExtension_Egmy_T1.h
- ZVoxelExtension_Example.cpp
- ZVoxelExtension_Example.h
- ZVoxelExtension_FabMachine.cpp
- ZVoxelExtension_FabMachine.h
- ZVoxelExtension_FabMachine2.cpp
- ZVoxelExtension_FabMachine2.h
- ZVoxelExtension_FusionElement.h
- ZVoxelExtension_LiftL.cpp
- ZVoxelExtension_LiftL.h
- ZVoxelExtension_MiningRobot_xr1.cpp
- ZVoxelExtension_MiningRobot_xr1.h
- ZVoxelExtension_PlaneZ1.h
- ZVoxelExtension_Programmable.cpp
- ZVoxelExtension_Programmable.h
- ZVoxelExtension_ProgRobot_Asm.cpp
- ZVoxelExtension_ProgRobot_Asm.h
- ZVoxelExtension_ProgRobot_Remote.cpp
- ZVoxelExtension_ProgRobot_Remote.h
- ZVoxelExtension_Sequencer.cpp
- ZVoxelExtension_Sequencer.h
- ZVoxelExtension_Storage.cpp
- ZVoxelExtension_Storage.h
- ZVoxelExtension_TrainT.h
- ZVoxelExtension_UserTextureTransformer.cpp
- ZVoxelExtension_UserTextureTransformer.h
- ZVoxelExtension_WirelessTransmitter.h
- ZVoxelExtensionType_VoxelFluid.h
- ZVoxelGfx_Tree.cpp
- ZVoxelGfx_Tree.h
- ZVoxelGfx_Tree_Giant.cpp
- ZVoxelGfx_Tree_Giant.h
- ZVoxelGfx_Tree_Straight.cpp
- ZVoxelGfx_Tree_Straight.h
- ZVoxelProcessor.cpp
- ZVoxelProcessor.h
- ZVoxelReaction.h
- ZVoxelReactor.cpp
- ZVoxelReactor.h
- ZVoxelSector.cpp
- ZVoxelSector.h
- ZVoxelSprite.h
- ZVoxelType.cpp
- ZVoxelType.h
- ZVoxelType_BlastFurnace.cpp
- ZVoxelType_BlastFurnace.h
- ZVoxelType_CarH.cpp
- ZVoxelType_CarH.h
- ZVoxelType_CarH0
- ZVoxelType_Concrete.cpp
- ZVoxelType_Concrete.h
- ZVoxelType_Egmy_T1.cpp
- ZVoxelType_Egmy_T1.h
- ZVoxelType_Example.cpp
- ZVoxelType_Example.h
- ZVoxelType_FabMachine.cpp
- ZVoxelType_FabMachine.h
- ZVoxelType_FabMachine2.cpp
- ZVoxelType_FabMachine2.h
- ZVoxelType_FusionElement.cpp
- ZVoxelType_FusionElement.h
- ZVoxelType_IndicatorLight.cpp
- ZVoxelType_IndicatorLight.h
- ZVoxelType_LiftL.cpp
- ZVoxelType_LiftL.h
- ZVoxelType_LightTransmitter.cpp
- ZVoxelType_LightTransmitter.h
- ZVoxelType_MiningRobot_xr1.cpp
- ZVoxelType_MiningRobot_xr1.h
- ZVoxelType_Mover.cpp
- ZVoxelType_Mover.h
- ZVoxelType_Picker.cpp
- ZVoxelType_Picker.h
- ZVoxelType_PlaneZ1.cpp
- ZVoxelType_PlaneZ1.h
- ZVoxelType_Programmable.cpp
- ZVoxelType_Programmable.h
- ZVoxelType_ProgRobot_Asm.cpp
- ZVoxelType_ProgRobot_Asm.h
- ZVoxelType_ProgRobot_Remote.cpp
- ZVoxelType_ProgRobot_Remote.h
- ZVoxelType_RTFM.cpp
- ZVoxelType_RTFM.h
- ZVoxelType_Sequencer.cpp
- ZVoxelType_Sequencer.h
- ZVoxelType_SimpleButton.cpp
- ZVoxelType_SimpleButton.h
- ZVoxelType_Spinner.cpp
- ZVoxelType_Spinner.h
- ZVoxelType_SPS
- ZVoxelType_SPS.cpp
- ZVoxelType_SPS.h
- ZVoxelType_Storage.cpp
- ZVoxelType_Storage.h
- ZVoxelType_TrainT.cpp
- ZVoxelType_TrainT.h
- ZVoxelType_UniverseBorder.h
- ZVoxelType_UserTextureTransformer.cpp
- ZVoxelType_UserTextureTransformer.h
- ZVoxelType_Void.h
- ZVoxelType_WirelessReceiver.cpp
- ZVoxelType_WirelessReceiver.h
- ZVoxelType_WirelessTransmitter.cpp
- ZVoxelType_WirelessTransmitter.h
- ZVoxelType_YellowGas.cpp
- ZVoxelType_YellowGas.h
- ZVoxelTypeManager.cpp
- ZVoxelTypeManager.h
- ZWorld.cpp
- ZWorld.h
- ZWorld_Stat.cpp
- ZWorld_Stat.h
- ZWorldConvert.cpp
- ZWorldConvert.h
- ZWorldGenesis.cpp
- ZWorldGenesis.h
- ZWorldInfo.cpp
- ZWorldInfo.h
- voxelinfo_1.txt
- voxelinfo_10.txt
- voxelinfo_100.txt
- voxelinfo_101.txt
- voxelinfo_102.txt
- voxelinfo_103.txt
- voxelinfo_104.txt
- voxelinfo_105.txt
- voxelinfo_106.txt
- voxelinfo_107.txt
- voxelinfo_108.txt
- voxelinfo_109.txt
- voxelinfo_11.txt
- voxelinfo_110.txt
- voxelinfo_111.txt
- voxelinfo_112.txt
- voxelinfo_113.txt
- voxelinfo_114.txt
- voxelinfo_115.txt
- voxelinfo_116.txt
- voxelinfo_117.txt
- voxelinfo_118.txt
- voxelinfo_119.txt
- voxelinfo_12.txt
- voxelinfo_120.txt
- voxelinfo_121.txt
- voxelinfo_122.txt
- voxelinfo_123.txt
- voxelinfo_124.txt
- voxelinfo_125.txt
- voxelinfo_126.txt
- voxelinfo_127.txt
- voxelinfo_128.txt
- voxelinfo_129.txt
- voxelinfo_13.txt
- voxelinfo_130.txt
- voxelinfo_131.txt
- voxelinfo_132.txt
- voxelinfo_133.txt
- voxelinfo_134.txt
- voxelinfo_135.txt
- voxelinfo_136.txt
- voxelinfo_137.txt
- voxelinfo_138.txt
- voxelinfo_139.txt
- voxelinfo_14.txt
- voxelinfo_140.txt
- voxelinfo_141.txt
- voxelinfo_142.txt
- voxelinfo_143.txt
- voxelinfo_144.txt
- voxelinfo_145.txt
- voxelinfo_146.txt
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- voxelinfo_148.txt
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- voxelinfo_15.txt
- voxelinfo_150.txt
- voxelinfo_151.txt
- voxelinfo_152.txt
- voxelinfo_153.txt
- voxelinfo_154.txt
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- voxelinfo_158.txt
- voxelinfo_159.txt
- voxelinfo_16.txt
- voxelinfo_160.txt
- voxelinfo_161.txt
- voxelinfo_162.txt
- voxelinfo_163.txt
- voxelinfo_164.txt
- voxelinfo_165.txt
- voxelinfo_166.txt
- voxelinfo_167.txt
- voxelinfo_168.txt
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- voxelinfo_17.txt
- voxelinfo_170.txt
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- voxelinfo_176.txt
- voxelinfo_177.txt
- voxelinfo_178.txt
- voxelinfo_179.txt
- voxelinfo_18.txt
- voxelinfo_180.txt
- voxelinfo_181.txt
- voxelinfo_182.txt
- voxelinfo_183.txt
- voxelinfo_184.txt
- voxelinfo_185.txt
- voxelinfo_186.txt
- voxelinfo_187.txt
- voxelinfo_188.txt
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- voxelinfo_19.txt
- voxelinfo_190.txt
- voxelinfo_191.txt
- voxelinfo_192.txt
- voxelinfo_193.txt
- voxelinfo_194.txt
- voxelinfo_195.txt
- voxelinfo_196.txt
- voxelinfo_197.txt
- voxelinfo_198.txt
- voxelinfo_199.txt
- voxelinfo_2.txt
- voxelinfo_20.txt
- voxelinfo_200.txt
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- voxelinfo_22.txt
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- voxelinfo_29.txt
- voxelinfo_3.txt
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- voxelinfo_4.txt
- voxelinfo_40.txt
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- voxelinfo_5.txt
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- .gitignore
- Contributors.txt
- Copyright.txt
- LICENSE
- Makefile
- randomnum.dat
- README.md
- ZVCPU.h
# 설치 가이드
1. 코드 내려받기
git clone https://github.com/Blackvoxel/Blackvoxel
깃허브에서 프로젝트 코드 전체를 내 컴퓨터로 내려받습니다.
cd Blackvoxel
방금 내려받은 프로젝트 폴더 안으로 이동합니다.
2. 공식 설치 스크립트
쉬움 추천사전 준비물
- APT (Debian/Ubuntu 계열) Debian/Ubuntu 계열 리눅스에 기본 내장된 패키지 매니저입니다.
sudo apt-get install build-essential libglew-dev libsdl1.2-dev
APT 패키지 저장소에서 바로 설치합니다 (Debian/Ubuntu 계열).
sudo apt-get install build-essential libglew-dev libsdl1.2-devexit
APT 패키지 저장소에서 바로 설치합니다 (Debian/Ubuntu 계열).
sudo apt-get install gcc-c++ libglew-devel libSDL-devel
APT 패키지 저장소에서 바로 설치합니다 (Debian/Ubuntu 계열).
설치 후 새 터미널을 열고, 프로그램의 버전 확인 명령(예: --version)으로 정상 설치됐는지 확인하세요.
이 레포의 README에 적힌 실제 명령어를 그대로 가져왔습니다.
3. Make
보통사전 준비물
- Git GitHub에서 프로젝트 코드를 내려받으려면 필요합니다.
- Make Linux/macOS는 보통 기본 설치되어 있습니다. Windows는 별도 설치(예: MSYS2, WSL)가 필요합니다.
make
생성된 빌드 설정을 바탕으로 실제 컴파일을 진행해 실행 파일을 만듭니다.
에러 없이 끝나면 성공입니다. 생성된 실행 파일을 직접 실행해보세요.
이 레포의 README에 적힌 실제 명령어를 그대로 가져왔습니다.
// repository documentation
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