RimThreaded
RimThreaded is a RimWorld mod designed to enable RimWorld to utilize multiple threads.
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Download Latest Version (.zip)- bug_report_0high.md
- bug_report_1med.md
- bug_report_2low.md
- bug_report_3lowest.md
- reproducible-community-modpack-bug-report--medium-priority-.md
- FUNDING.yml
- replacements_1.3.json
- RimThreaded.dll
- RimThreaded.pdb
- ThreadSafeLinkedList.dll
- ThreadSafeLinkedListRW.dll
- Unity.Newtonsoft.Json.dll
- About.xml
- Preview.png
- PublishedFileId.txt
- AlienRace_Patch.cs
- AndroidTiers_Patch.cs
- AwesomeInventory_Patch.cs
- Better_Message_Placement_Patch.cs
- CE_Utility_Transpile.cs
- Children_Patch.cs
- childrenHarmonyHediffComp_Discoverable_CheckDiscovered_Patch_Transpile.cs
- CombatExteneded_Patch.cs
- CompUtility_Transpile.cs
- Dubs_Skylight_Patch.cs
- DubsBadHygiene.cs
- DubsSkylight_getPatch_Transpile.cs
- Fluffy_Breakdowns_Patch.cs
- GeneratePawns_Patch_Transpile.cs
- GiddyUpCore_Patch.cs
- Hospitality_Patch.cs
- JobDriver_Mounted_Transpile.cs
- JobGiver_FindItemByRadius_Transpile.cs
- JobsOfOppurtunity_Patch.cs
- MapReroll_Patch.cs
- PawnComponentsUtility_Patch.cs
- PawnRules_Patch.cs
- ProjectileCE_Transpile.cs
- RimWar_Patch.cs
- SOS2_Patch.cs
- SpeakUp_Patch.cs
- TD_Enhancement_Patch.cs
- TextureUtility_Transpile.cs
- TurnItOnAndOff_Patch.cs
- VEE_Patch.cs
- Verb_LaunchProjectileCE_Transpile.cs
- Verb_MeleeAttackCE_Transpile.cs
- WorkGiver_ConstructDeliverResources_Transpile.cs
- ZombieLand_Patch.cs
- Alert_ColonistLeftUnburied_Patch.cs
- Alert_MinorBreakRisk_Patch.cs
- AlertsReadout_Patch.cs
- ApparelGraphicRecordGetter_Patch.cs
- Archive_Patch.cs
- Area_Patch.cs
- AttackTargetReservationManager_Patch.cs
- AttackTargetsCache_Patch.cs
- AudioSource_Patch.cs
- AudioSourceMaker_Patch.cs
- Battle_Patch.cs
- BattleLog_Transpile.cs
- BeautyUtility_Patch.cs
- BiomeDef_Patch.cs
- BodyDef_Patch.cs
- Building_Bed_Patch.cs
- Building_Door_Patch.cs
- Building_PlantGrower_Patch.cs
- Camera_Patch.cs
- CellFinder_Patch.cs
- ColoredText_Patch.cs
- CompCauseGameCondition_Patch.cs
- CompForbiddable_Patch.cs
- Component_Patch.cs
- CompSpawnSubplant_Transpile.cs
- ContentFinder_Texture2D_Patch.cs
- Corpse_Patch.cs
- DateNotifier_Patch.cs
- DesignationManager_Patch.cs
- Designator_Haul_Patch.cs
- Dijkstra_Patch.cs
- District_Patch.cs
- DrugAIUtility_Patch.cs
- DynamicDrawManager_Patch.cs
- FactionManager_Patch.cs
- FilthMaker_Patch.cs
- FireUtility_Patch.cs
- FleckStatic_Patch.cs
- FleckSystemBase_Patch.cs
- FloodFiller_Patch.cs
- FoodUtility_Patch.cs
- FullPool_Patch.cs
- GameObject_Patch.cs
- GenClosest_Patch.cs
- GenCollection_Patch.cs
- GenDraw_Patch.cs
- GenGrid_Patch.cs
- GenPlace_Patch.cs
- GenSpawn_Patch.cs
- GenTemperature_Patch.cs
- GenTypes_Patch.cs
- GlobalControlsUtility_Patch.cs
- GoodwillSituationManager_Patch.cs
- GoodwillSituationWorker_MemeCompatibility_Patch.cs
- GrammarResolver_Patch.cs
- GraphicDatabase_Patch.cs
- GraphicDatabaseHeadRecords_Patch.cs
- Graphics_Patch.cs
- GraphicsFormatUtility_Patch.cs
- GridsUtility_Patch.cs
- GUIStyle_Patch.cs
- Hauling_Transpile.cs
- HediffGiver_Heat_Patch.cs
- HediffGiver_Hypothermia_Patch.cs
- HediffGiver_Hypothermia_Transpile.cs
- HediffSet_Patch.cs
- HistoryEventsManager_Patch.cs
- IdeoManager_Patch.cs
- ImmunityHandler_Patch.cs
- JobDriver_TendPatient_Patch.cs
- JobGiver_ExitMap_Patch.cs
- JobGiver_WanderNearDutyLocation_Patch.cs
- JobGiver_Work_Patch.cs
- JobMaker_Patch.cs
- JobQueue_Patch.cs
- LightningBoltMeshMaker_Patch.cs
- ListerBuildingsRepairable_Patch.cs
- ListerThings_Patch.cs
- ListerThings_Transpile.cs
- LongEventHandler_Patch.cs
- Lord_Patch.cs
- LordManager_Patch.cs
- LordToil_Siege_Patch.cs
- Map_Patch.cs
- Map_Transpile.cs
- MapGenerator_Patch.cs
- MapPawns_Patch.cs
- MapPawns_Transpile.cs
- Material_Patch.cs
- MaterialPool_Patch.cs
- MeditationFocusTypeAvailabilityCache_Patch.cs
- MemoryThoughtHandler_Patch.cs
- MemoryUtility_Patch.cs
- Mesh_Transpile.cs
- MeshMakerPlanes_Patch.cs
- MeshMakerShadows_Patch.cs
- Messages_Patch.cs
- MoteBubble_Patch.cs
- OverlayDrawer_Patch.cs
- Patch_TryOpportunisticJob_Transpile.cs
- PathFinder_Patch.cs
- Pawn_ApparelTracker_Patch.cs
- Pawn_HealthTracker_Patch.cs
- Pawn_JobTracker_DetermineNextJob_Transpile.cs
- Pawn_JobTracker_Patch.cs
- Pawn_MindState_Patch.cs
- Pawn_Patch.cs
- Pawn_PathFollower_Patch.cs
- Pawn_PlayerSettings_Patch.cs
- Pawn_RelationsTracker_Patch.cs
- Pawn_RotationTracker_Patch.cs
- PawnCapacitiesHandler_Patch.cs
- PawnCapacityUtility_Patch.cs
- PawnCollisionTweenerUtility_Patch.cs
- PawnDestinationReservationManager_Patch.cs
- PawnPath_Patch.cs
- PawnPathPool_Patch.cs
- PawnTextureAtlas_Patch.cs
- PawnUtility_Patch.cs
- PhysicalInteractionReservationManager_Patch.cs
- Plant_Patch.cs
- PlayLog_Patch.cs
- PortraitsCache_Patch.cs
- Rand_Patch.cs
- Reachability_Patch.cs
- ReachabilityCache_Patch.cs
- RealtimeMoteList_Patch.cs
- RecipeWorkerCounter_Patch.cs
- RecordWorker_TimeGettingJoy_Patch.cs
- Region_Patch.cs
- RegionAndRoomQuery_Patch.cs
- RegionAndRoomUpdater_Patch.cs
- RegionDirtyer_Patch.cs
- RegionGrid_Patch.cs
- RegionLink_Patch.cs
- RegionLinkDatabase_Patch.cs
- RegionMaker_Patch.cs
- RegionTraverser_Patch.cs
- RenderTexture_Patch.cs
- ReservationManager_Patch.cs
- ResourceCounter_Patch.cs
- Resources_Patch.cs
- RestUtility_Patch.cs
- RimWorld_Pawn_GuestTracker_SetGuestStatus_Transpile.cs
- RitualObligationTargetWorker_AnyEmptyGrave_Patch.cs
- RitualObligationTargetWorker_GraveWithTarget_Patch.cs
- RoofGrid_Patch.cs
- Room_Patch.cs
- RulePackDef_Patch.cs
- SampleSustainer_Patch.cs
- SeasonUtility_Patch.cs
- SectionLayer_Patch.cs
- ShootLeanUtility_Patch.cs
- SimplePool_Patch.cs
- SituationalThoughtHandler_Patch.cs
- SlateRef_Patch.cs
- SoundSizeAggregator_Patch.cs
- SoundStarter_Patch.cs
- StatWorker_Patch.cs
- SteadyEnvironmentEffects_Patch.cs
- StoreUtility_Patch.cs
- StoryState_Patch.cs
- SubSoundDef_Patch.cs
- Sustainer_Patch.cs
- SustainerManager_Patch.cs
- TaleManager_Patch.cs
- Text_Patch.cs
- Texture2D_Patch.cs
- Texture_Patch.cs
- Thing_Patch.cs
- ThingGrid_Patch.cs
- ThingOwnerThing_Patch.cs
- ThingOwnerUtility_Patch.cs
- ThinkNode_ForbidOutsideFlagRadius_Patch.cs
- ThinkNode_JoinVoluntarilyJoinableLord_Patch.cs
- ThinkNode_SubtreesByTag_Patch.cs
- TickList_Patch.cs
- TickManager_Patch.cs
- TileTemperaturesComp_Patch.cs
- TileTemperaturesComp_Transpile.cs
- Time_Patch.cs
- TimeControls_Patch.cs
- Toils_Ingest_Patch.cs
- TradeShip_Patch.cs
- Transform_Patch.cs
- TransportShipManager_Patch.cs
- UniqueIDsManager_Patch.cs
- UnityEngine_Object_Patch.cs
- Verb_Patch.cs
- WealthWatcher_Patch.cs
- WildPlantSpawner_Patch.cs
- WindManager_Patch.cs
- WorkGiver_DoBill_Patch.cs
- WorkGiver_DoBill_RegionProcessor.cs
- WorkGiver_DoBill_Transpile.cs
- WorkGiver_Grower_Patch.cs
- WorkGiver_GrowerHarvest_Patch.cs
- WorkGiver_GrowerSow_Patch.cs
- WorkGiver_Scanner_Patch.cs
- World_Patch.cs
- WorldComponentUtility_Patch.cs
- WorldObjectsHolder_Patch.cs
- WorldPawns_Patch.cs
- Zone_Growing_Patch.cs
- Zone_Patch.cs
- ZoneManager_Patch.cs
- AssemblyCache.cs
- CustomTickList.cs
- HaulingCache.cs
- JumboCell.cs
- JumboCell_Cache.cs
- MethodLocker.cs
- OneTickPool.cs
- packages.config
- Patch_TryOpportunisticJob.cs
- PlantHarvest_Cache.cs
- PlantSowing_Cache.cs
- PulsePool.cs
- replacements_1.4.json
- RimThreaded.cs
- RimThreaded.csproj
- RimThreaded.sln
- RimThreadedHarmony.cs
- RimThreadedMod.cs
- RimThreadedSettings.cs
- .gitignore
- configure.cmd
- configure.ps1
- LICENSE
- README.md
// repository documentation
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