godotdev.nvim
Neovim plugin for Godot 4 with GDScript LSP, GDShader support, C#, DAP debugging, Godot console output, formatting, health checks, static scene tree inspector, and in-editor Godot docs.
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Download Latest Version (.zip)- bug_report.yml
- config.yml
- feature_request.yml
- ci.yml
- FUNDING.yml
- pull_request_template.md
- godot-editor-auto-reload-script.png
- godot-editor-focus.png
- godot-editor-settings-for-neovim.png
- godot_neovim_console_scene-tree-inspector.png
- godot_neovim_godot_docs.png
- godot_neovim_scene-tree-inspector.png
- godotdev-nvim-logo.svg
- godotdev_nvim_node_copy.png
- neovim_godot_console.png
- neovim_godot_dap_debugger.png
- godotdev.txt
- hide-files-in-file-explorers.md
- neovim-external-editor-setup.md
- tags
- windows-wsl2.md
- common.lua
- fetch.lua
- render.lua
- rst.lua
- dap.lua
- docs.lua
- formatting.lua
- health.lua
- init.lua
- inline_hints.lua
- lsp.lua
- reconnect_lsp.lua
- run.lua
- run_console.lua
- scene_tree.lua
- setup.lua
- start_editor_server.lua
- tree-sitter.lua
- utils.lua
- dev-reload.lua
- highlights.scm
- injections.scm
- godotdev-wsl2.ps1
- helpers.lua
- run.lua
- spec_docs.lua
- spec_docs_render.lua
- spec_formatting.lua
- spec_health.lua
- spec_inline_hints.lua
- spec_run.lua
- spec_run_console.lua
- spec_scene_tree.lua
- spec_setup.lua
- spec_start_editor_server.lua
- spec_tree_sitter.lua
- spec_utils.lua
- .editorconfig
- .gitignore
- CONTRIBUTING.md
- LICENSE
- README.md
- stylua.toml
// repository documentation
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