unity-fluid-simulation
Real-time sph fluid simulation in unity.
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Download Latest Version (.zip)- settings.json
- Ground.mat
- Ground.mat.meta
- Sky.mat
- Sky.mat.meta
- Water.mat
- Water.mat.meta
- box.fbx
- box.fbx.meta
- sphere_like.fbx
- sphere_like.fbx.meta
- Post Processing Volume Profile.asset
- Post Processing Volume Profile.asset.meta
- PrefixSum.unity
- PrefixSum.unity.meta
- SampleScene.unity
- SampleScene.unity.meta
- SampleScene_Profiles.meta
- CameraController.cs
- CameraController.cs.meta
- PrefixSum.cginc
- PrefixSum.cginc.meta
- PrefixSum.compute
- PrefixSum.compute.meta
- PrefixSumTest.cs
- PrefixSumTest.cs.meta
- Sim.compute
- Sim.compute.meta
- Solver.cs
- Solver.cs.meta
- Spheres.shader
- Spheres.shader.meta
- shanghai_riverside_2k.exr
- shanghai_riverside_2k.exr.meta
- Materials.meta
- Models.meta
- Scenes.meta
- Scripts.meta
- Textures.meta
- manifest.json
- packages-lock.json
- Settings.json
- AudioManager.asset
- boot.config
- ClusterInputManager.asset
- DynamicsManager.asset
- EditorBuildSettings.asset
- EditorSettings.asset
- GraphicsSettings.asset
- InputManager.asset
- MemorySettings.asset
- NavMeshAreas.asset
- PackageManagerSettings.asset
- Physics2DSettings.asset
- PresetManager.asset
- ProjectSettings.asset
- ProjectVersion.txt
- QualitySettings.asset
- SceneTemplateSettings.json
- TagManager.asset
- TimeManager.asset
- UnityConnectSettings.asset
- VersionControlSettings.asset
- VFXManager.asset
- XRSettings.asset
- .gitignore
- LICENSE
- README.md
// repository documentation
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