Monte_Carlo_Ray_Tracer
A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
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Download Latest Version (.zip)- bunny.obj
- cube.obj
- dragon.obj
- flat.obj
- suzanne.obj
- bunny.png
- bunny_glass.png
- bunny_glass2.png
- dragon.png
- rendered_image.png
- triangles1.png
- triangles2.png
- triangles3.png
- triangles4.png
- complex.xml
- cornell_boxes.xml
- cornell_bunny.xml
- cornell_dragon.xml
- cornell_monkey.xml
- cornell_multi_light.xml
- cornell_standard.xml
- oren_nayar_roughness.xml
- photon_map_test.xml
- allocator.hpp
- function.hpp
- iterator.hpp
- kdtree.hpp
- node.hpp
- region.hpp
- boxOverlap.h
- objloader.h
- pugiconfig.h
- pugixml.h
- vboindexer.h
- boxOverlap.cpp
- objloader.cpp
- pugixml.cpp
- vboindexer.cpp
- _features.hpp
- _fixes.hpp
- _noise.hpp
- _swizzle.hpp
- _swizzle_func.hpp
- _vectorize.hpp
- dummy.cpp
- func_common.hpp
- func_common.inl
- func_exponential.hpp
- func_exponential.inl
- func_geometric.hpp
- func_geometric.inl
- func_integer.hpp
- func_integer.inl
- func_matrix.hpp
- func_matrix.inl
- func_noise.hpp
- func_noise.inl
- func_packing.hpp
- func_packing.inl
- func_trigonometric.hpp
- func_trigonometric.inl
- func_vector_relational.hpp
- func_vector_relational.inl
- glm.cpp
- intrinsic_common.hpp
- intrinsic_common.inl
- intrinsic_exponential.hpp
- intrinsic_exponential.inl
- intrinsic_geometric.hpp
- intrinsic_geometric.inl
- intrinsic_integer.hpp
- intrinsic_integer.inl
- intrinsic_matrix.hpp
- intrinsic_matrix.inl
- intrinsic_trigonometric.hpp
- intrinsic_trigonometric.inl
- intrinsic_vector_relational.hpp
- intrinsic_vector_relational.inl
- precision.hpp
- setup.hpp
- type_float.hpp
- type_gentype.hpp
- type_gentype.inl
- type_half.hpp
- type_half.inl
- type_int.hpp
- type_mat.hpp
- type_mat.inl
- type_mat2x2.hpp
- type_mat2x2.inl
- type_mat2x3.hpp
- type_mat2x3.inl
- type_mat2x4.hpp
- type_mat2x4.inl
- type_mat3x2.hpp
- type_mat3x2.inl
- type_mat3x3.hpp
- type_mat3x3.inl
- type_mat3x4.hpp
- type_mat3x4.inl
- type_mat4x2.hpp
- type_mat4x2.inl
- type_mat4x3.hpp
- type_mat4x3.inl
- type_mat4x4.hpp
- type_mat4x4.inl
- type_vec.hpp
- type_vec.inl
- type_vec1.hpp
- type_vec1.inl
- type_vec2.hpp
- type_vec2.inl
- type_vec3.hpp
- type_vec3.inl
- type_vec4.hpp
- type_vec4.inl
- type_vec4_avx.inl
- type_vec4_avx2.inl
- type_vec4_sse2.inl
- bitfield.hpp
- bitfield.inl
- constants.hpp
- constants.inl
- epsilon.hpp
- epsilon.inl
- integer.hpp
- integer.inl
- matrix_access.hpp
- matrix_access.inl
- matrix_integer.hpp
- matrix_inverse.hpp
- matrix_inverse.inl
- matrix_transform.hpp
- matrix_transform.inl
- noise.hpp
- noise.inl
- packing.hpp
- packing.inl
- quaternion.hpp
- quaternion.inl
- random.hpp
- random.inl
- reciprocal.hpp
- reciprocal.inl
- round.hpp
- round.inl
- type_precision.hpp
- type_precision.inl
- type_ptr.hpp
- type_ptr.inl
- ulp.hpp
- ulp.inl
- vec1.hpp
- vec1.inl
- associated_min_max.hpp
- associated_min_max.inl
- bit.hpp
- bit.inl
- closest_point.hpp
- closest_point.inl
- color_space.hpp
- color_space.inl
- color_space_YCoCg.hpp
- color_space_YCoCg.inl
- common.hpp
- common.inl
- compatibility.hpp
- compatibility.inl
- component_wise.hpp
- component_wise.inl
- dual_quaternion.hpp
- dual_quaternion.inl
- euler_angles.hpp
- euler_angles.inl
- extend.hpp
- extend.inl
- extented_min_max.hpp
- extented_min_max.inl
- fast_exponential.hpp
- fast_exponential.inl
- fast_square_root.hpp
- fast_square_root.inl
- fast_trigonometry.hpp
- fast_trigonometry.inl
- gradient_paint.hpp
- gradient_paint.inl
- handed_coordinate_space.hpp
- handed_coordinate_space.inl
- integer.hpp
- integer.inl
- intersect.hpp
- intersect.inl
- io.hpp
- io.inl
- log_base.hpp
- log_base.inl
- matrix_cross_product.hpp
- matrix_cross_product.inl
- matrix_decompose.hpp
- matrix_decompose.inl
- matrix_interpolation.hpp
- matrix_interpolation.inl
- matrix_major_storage.hpp
- matrix_major_storage.inl
- matrix_operation.hpp
- matrix_operation.inl
- matrix_query.hpp
- matrix_query.inl
- matrix_transform_2d.hpp
- matrix_transform_2d.inl
- mixed_product.hpp
- mixed_product.inl
- multiple.hpp
- multiple.inl
- norm.hpp
- norm.inl
- normal.hpp
- normal.inl
- normalize_dot.hpp
- normalize_dot.inl
- number_precision.hpp
- number_precision.inl
- optimum_pow.hpp
- optimum_pow.inl
- orthonormalize.hpp
- orthonormalize.inl
- perpendicular.hpp
- perpendicular.inl
- polar_coordinates.hpp
- polar_coordinates.inl
- projection.hpp
- projection.inl
- quaternion.hpp
- quaternion.inl
- range.hpp
- raw_data.hpp
- raw_data.inl
- rotate_normalized_axis.hpp
- rotate_normalized_axis.inl
- rotate_vector.hpp
- rotate_vector.inl
- scalar_multiplication.hpp
- scalar_relational.hpp
- scalar_relational.inl
- simd_mat4.hpp
- simd_mat4.inl
- simd_quat.hpp
- simd_quat.inl
- simd_vec4.hpp
- simd_vec4.inl
- spline.hpp
- spline.inl
- std_based_type.hpp
- std_based_type.inl
- string_cast.hpp
- string_cast.inl
- transform.hpp
- transform.inl
- transform2.hpp
- transform2.inl
- type_aligned.hpp
- type_aligned.inl
- vector_angle.hpp
- vector_angle.inl
- vector_query.hpp
- vector_query.inl
- wrap.hpp
- wrap.inl
- CMakeLists.txt
- common.hpp
- exponential.hpp
- ext.hpp
- fwd.hpp
- geometric.hpp
- glm.hpp
- integer.hpp
- mat2x2.hpp
- mat2x3.hpp
- mat2x4.hpp
- mat3x2.hpp
- mat3x3.hpp
- mat3x4.hpp
- mat4x2.hpp
- mat4x3.hpp
- mat4x4.hpp
- matrix.hpp
- packing.hpp
- trigonometric.hpp
- vec2.hpp
- vec3.hpp
- vec4.hpp
- vector_relational.hpp
- Camera.h
- Object3D.h
- OctTreeAABB.h
- Scene.h
- utils.h
- xmlTraverser.h
- Camera.cpp
- main.cpp
- Object3D.cpp
- OctTreeAABB.cpp
- Scene.cpp
- utils.cpp
- xmlTraverser.cpp
- .gitignore
- CMakeLists.txt
- LICENSE
- README.md
// repository documentation
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