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HydraNes
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Simple C++ NES emulator
Download README (.md)
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README.md
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HydraNes
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# HydraNes Simple C++ NES emulator, dependant only on Glew and ImGUI. ## Disclaimer This emulator is the most barebone possible emulator, mostly a labor of love and curiosity. Almost no feature present - it is mostly for programmers who wants to understand the internals of the NES emulation. The code was written with difference of months between check-ins, most of the time at night, thus quality if poor. All the NES related code is the nes.h/.cpp pair of files. APU is using the amazing Blargg's code. ImGUI is used as interface and Glew to use OpenGL code. Window loop is handmade. ## Build Built and tested only on Windows, Visual Studio 2015 and 2017. Depends on: - Glew 1.13 - Glm 0.98 - ImGui (included) Define the environment variable LIB_PATH pointing to the parent folder that contains both libraries. Just open the solution under project, build and launch. The roms should be in the folder 'Bin'. ## Compatibility - NTSC only roms. - NROM (Mapper 000) - MMC1 / SxROM (Mapper 001) - 0UxROM (Mapper 002) - CNROM (Mapper 003) - MMC3 (Mapper 004) ## Usage Run the emulator, click on the windows menu (upper left). Double-click on cartridge and start the game. Keys are: - up/down/left/right arrows - enter=start - shift=select - z=a - x=b ## TODO - Support for more mappers - Gamepad support - Configuration load/save - Console load/save state - Pal versions!!! - Memory management ## References and credits - The incredible NesDev wiki and community: http://wiki.nesdev.com/w/index.php/Nesdev. - Blargg's APU sound chip emulator: http://blargg.8bitalley.com/libs/audio.html#Nes_Snd_Emu - The amazing ImGui: https://github.com/ocornut/imgui - The most precise NES emulator: https://github.com/SourMesen/Mesen