HexaEngine
The official repo of the HexaEngine game engine
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최종 버전 다운로드 (.zip)- docs.yml
- FUNDING.yml
- launchSettings.json
- App.csproj
- Program.cs
- launchSettings.json
- BindingsContext.cs
- CrashReporter.csproj
- CrashWindow.cs
- Program.cs
- .gitignore
- index.md
- intro.md
- toc.yml
- intro.md
- toc.yml
- .gitignore
- architechture.md
- docfx.json
- favicon.ico
- index.md
- install.md
- logo.svg
- toc.yml
- launchSettings.json
- Editor.csproj
- EditorRenderer.cs
- EditorWindow.cs
- icon.ico
- ILLink.Descriptors.xml
- Program.cs
- launchSettings.json
- HexaAssetTool.csproj
- openssl.crt
- openssl.key
- Program.cs
- Astar.cs
- AStarNode.cs
- IAStarVolume.cs
- NavMesh.cs
- NavMeshGenerator.cs
- Animation.cs
- Animator.cs
- AnimatorCondition.cs
- AnimatorConditionMode.cs
- AnimatorParameter.cs
- AnimatorParameterType.cs
- AnimatorState.cs
- AnimatorStateMachine.cs
- AnimatorStateTransition.cs
- AnimatorTransition.cs
- IMotion.cs
- NodeChannelState.cs
- NodeId.cs
- SpriteAnimator.cs
- integrate.hlsl
- reduction.hlsl
- sumBounces.hlsl
- cs.hlsl
- building.hlsl
- culling.hlsl
- drawArgs.hlsl
- common.hlsl
- culling.hlsl
- sort.hlsl
- shader.hlsl
- shader.hlsl
- building.hlsl
- common.hlsl
- culling.hlsl
- light.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- ds.hlsl
- hs.hlsl
- ps.hlsl
- surface.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- common.hlsl
- defs.hlsl
- ds.hlsl
- hs.hlsl
- ps.hlsl
- vs.hlsl
- box.hlsl
- gaussian3x3.hlsl
- gaussian5x5.hlsl
- gaussian7x7.hlsl
- horizontal.hlsl
- vertical.hlsl
- ps.hlsl
- ps.hlsl
- cs.hlsl
- ps.hlsl
- cs.hlsl
- ps.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- gs.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- gs.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- ds.hlsl
- hs.hlsl
- ps.hlsl
- surface.hlsl
- vs.hlsl
- defs.hlsl
- ps.hlsl
- vs.hlsl
- BitonicSortStepCS.hlsl
- InitDeadListCS.hlsl
- InitSortDispatchArgsCS.hlsl
- ParticleEmitCS.hlsl
- ParticleGlobals.hlsli
- ParticlePS.hlsl
- ParticleResetCS.hlsl
- ParticleSimulateCS.hlsl
- ParticleVS.hlsl
- Sort512CS.hlsl
- SortInner512CS.hlsl
- defs.hlsl
- gs.hlsl
- ps.hlsl
- vs.hlsl
- custom.hlsl
- hoseWilkieSky.hlsl
- preethamFullSky.hlsl
- preethamSky.hlsl
- skybox.hlsl
- uniformColorSky.hlsl
- vs.hlsl
- defs.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- gs.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- ds.hlsl
- hs.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- ds.hlsl
- hs.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- ps.hlsl
- vs.hlsl
- common.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- ps.hlsl
- vs.hlsl
- mesh.hlsl
- quad.hlsl
- aces.hlsl
- brdf.hlsl
- camera.hlsl
- cluster.hlsl
- colorUtils.hlsl
- common.hlsl
- commonShading.hlsl
- commonShadows.hlsl
- display.hlsl
- dither.hlsl
- gbuffer.hlsl
- geometry.hlsl
- light.hlsl
- material.hlsl
- math.hlsl
- quad.hlsl
- shadow.hlsl
- tessellation.hlsl
- weather.hlsl
- world.hlsl
- brdflut.raw
- shader.hlsl
- shader.hlsl
- shader.hlsl
- shader.hlsl
- ps.hlsl
- ps.hlsl
- ps.hlsl
- ps.hlsl
- ps.hlsl
- ps.hlsl
- ps.hlsl
- gs.hlsl
- mask.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- ps.hlsl
- ps.hlsl
- ps.hlsl
- coc.hlsl
- ps.hlsl
- ps.hlsl
- ps.hlsl
- ps.hlsl
- ps.hlsl
- vaGTAO.hlsl
- ps.hlsl
- blend.hlsl
- downsample.hlsl
- lens.hlsl
- ps.hlsl
- ps.hlsl
- blue2d.hlsl
- cellular2d.hlsl
- cellular2x2.hlsl
- cellular2x2x2.hlsl
- cellular3d.hlsl
- common.hlsl
- hash1d.hlsl
- hash2d.hlsl
- hash3d.hlsl
- perlin2d.hlsl
- perlin3d.hlsl
- perlin4d.hlsl
- ps.hlsl
- psrdnoise2d.hlsl
- simplex2d.hlsl
- simplex3d.hlsl
- simplex3dgrad.hlsl
- simplex4d.hlsl
- temporal.hlsl
- ps.hlsl
- blend.hlsl
- denoise.hlsl
- ps.hlsl
- ps2.hlsl
- blend.hlsl
- cs.hlsl
- dda.hlsl
- downsample.hlsl
- ps.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- ps.hlsl
- ps.hlsl
- blur.hlsl
- common.hlsl
- directional.hlsl
- directionalCascades.hlsl
- point.hlsl
- ps.hlsl
- spot.hlsl
- common.hlsl
- VoxelCopyCS.hlsl
- VoxelDebugGS.hlsl
- VoxelDebugPS.hlsl
- VoxelDebugVS.hlsl
- VoxelGI_PS.hlsl
- VoxelizeGS.hlsl
- VoxelizePS.hlsl
- VoxelizeVS.hlsl
- VoxelSecondBounceCS.hlsl
- quad.hlsl
- tex1.png
- tex2.png
- tex3.png
- tex4.png
- tex5.png
- tex6.png
- tex7.png
- tex8.png
- tex9.png
- sunsprite.png
- lut.png
- AudioComponent.cs
- AudioSystem.cs
- EmitterComponent.cs
- ListenerComponent.cs
- Sound.cs
- FlaggedList.cs
- BaseDrawableComponent.cs
- CubeRendererComponent.cs
- MaterialAssetMapper.cs
- MaterialAssetMapping.cs
- MeshRendererComponent.cs
- ParticleSystemComponent.cs
- PrimitiveRenderComponent.cs
- SkinnedMeshRendererComponent.cs
- SkyRendererComponent.cs
- SpriteRendererComponent.cs
- TerrainRendererComponent.cs
- SphereSelectionComponent.cs
- ConfigPreset.cs
- GraphicsSettings.cs
- ShadowPreFilterMode.cs
- SoftShadowMode.cs
- Coroutine.cs
- CoroutineStateFlags.cs
- CoroutineSystem.cs
- WaitForFixedUpdate.cs
- WaitForSeconds.cs
- WaitUntil.cs
- WaitWhile.cs
- EditorComponentAttribute.cs
- EditorDisplayNameAttribute.cs
- EditorEnumAttribute.cs
- EditorGameObjectAttribute.cs
- EditorPropertyTypeSelectorAttribute.cs
- EditorTooltipAttribute.cs
- EditorWindowCategoryAttribute.cs
- IPlugin.cs
- Plugin.cs
- PluginLoader.cs
- PluginManager.cs
- PluginMetadata.cs
- EditorButtonObjectEditorElement.cs
- EditorCategory.cs
- IObjectEditor.cs
- IObjectEditorElement.cs
- IPropertyEditor.cs
- IPropertyEditorFactory.cs
- ObjectEditor.cs
- ObjectEditorButton.cs
- ObjectEditorFactory.cs
- PropertyEditorObjectEditorElement.cs
- History.cs
- HistoryContext.cs
- HistoryStack.cs
- IHistoryContext.cs
- IPropertyObjectEditor.cs
- IProxy.cs
- PropertyObjectEditorRegistry.cs
- ProxyBase.cs
- SelectionCollection.cs
- CullingContext.cs
- CullingFlags.cs
- CullingManager.cs
- CullingStats.cs
- GPUInstance.cs
- OcclusionParams.cs
- TypeData.cs
- BlurType.cs
- BoxBlur.cs
- GaussianBlur.cs
- IBlur.cs
- Noise.cs
- NoiseType.cs
- ClearSliceEffect.cs
- CopyEffect.cs
- ReprojectEffect.cs
- IFilter.cs
- RemapFilter.cs
- GraphDependencyBuilder.cs
- GraphNodeRegistry.cs
- GraphPipelineBuilder.cs
- GraphResourceBuilder.cs
- GraphResourceContainer.cs
- IGraphResourceBuilder.cs
- IResourceDescriptor.cs
- RenderGraph.cs
- RenderGraphExecuter.cs
- RenderGraphNode.cs
- RenderPass.cs
- RenderPassMetadata.cs
- RenderPassNameAttribute.cs
- RenderPassType.cs
- ResourceBinding.cs
- ResourceCreationFlags.cs
- ResourceDescriptor.cs
- ResourceRef.cs
- ResourceRefCollection.cs
- ResourceTarget.cs
- Texture1DView.cs
- Texture2DView.cs
- Texture3DView.cs
- TextureView.cs
- IOverlay.cs
- OverlayComparer.cs
- OverlayManager.cs
- OverlayRendererBase.cs
- BRDFLUTPass.cs
- DepthPrePass.cs
- GBufferPass.cs
- HizDepthPass.cs
- LightCullPass.cs
- LightDeferredPass.cs
- LightForwardPass.cs
- LightUpdatePass.cs
- ObjectCullPass.cs
- OverlayPass.cs
- PostProcessPass.cs
- PostProcessPrePass.cs
- RadiosityBakePass.cs
- ShadowMapPass.cs
- BaseRenderer.cs
- DecalRenderer.cs
- HDRPipeline.cs
- IBLBaker.cs
- IRenderer.cs
- IRenderer1.cs
- MeshRenderer.cs
- PrimitiveRenderer.cs
- RendererSettings.cs
- SceneRenderer.cs
- SkinnedMeshRenderer.cs
- SkyRenderer.cs
- SpriteRenderer.cs
- TerrainRenderer.cs
- BVHNode.cs
- BVHRaycastResult.cs
- BVHTree.cs
- CBCamera.cs
- CBDisplay.cs
- DrawLayer.cs
- IDrawable.cs
- ILODRendererComponent.cs
- LODConfig.cs
- LODFadeMode.cs
- LODGroup.cs
- LODGroupDesc.cs
- LODLevel.cs
- LODSystem.cs
- Octree.cs
- OctreeNode.cs
- OctreeObject.cs
- OctreeRaycastResult.cs
- QueueGroupFlags.cs
- RendererFlags.cs
- RenderPath.cs
- RenderQueue.cs
- RenderQueueGroup.cs
- RenderQueueIndex.cs
- RenderSystem.cs
- SortRendererAscending.cs
- TextureAtlas.cs
- TextureAtlasHandle.cs
- VirtualTexture.cs
- GamepadAxisMotionEvent.cs
- GamepadButtonEvent.cs
- GamepadSensorUpdateEvent.cs
- GamepadTouchPadEvent.cs
- GamepadTouchPadMotionEvent.cs
- InputEvent.cs
- InputEventType.cs
- JoystickAxisMotionEvent.cs
- JoystickBallMotionEvent.cs
- JoystickButtonEvent.cs
- JoystickHatMotionEvent.cs
- KeyboardEvent.cs
- MouseEvent.cs
- MouseMovedEvent.cs
- MouseWheelEvent.cs
- TouchDeviceTouchEvent.cs
- TouchDeviceTouchMotionEvent.cs
- Axis.cs
- AxisType.cs
- Helper.cs
- IInputManager.cs
- Input.cs
- InputEventBuffer.cs
- InputManager.cs
- InputMap.cs
- InputSystem.cs
- JsonConverterVirtualAxisBinding.cs
- VirtualAxis.cs
- VirtualAxisBinding.cs
- VirtualAxisBindingState.cs
- VirtualAxisBindingStateFlags.cs
- VirtualAxisBindingType.cs
- VirtualAxisState.cs
- VirtualAxisStateFlags.cs
- Job.cs
- JobFlags.cs
- JobPriority.cs
- JobPriorityComparer.cs
- JobScheduler.cs
- JobState.cs
- StaticLightProbe.cs
- StaticReflectionProbe.cs
- LightData.cs
- ProbeData.cs
- ShadowData.cs
- AmbientLight.cs
- DirectionalLight.cs
- IBLLight.cs
- PointLight.cs
- Spotlight.cs
- BinaryTreeBinPacking.cs
- BinPackingNode.cs
- CBDispatchParams.cs
- Cluster.cs
- ClusterSizes.cs
- DeferredLightParams.cs
- Light.cs
- LightGrid.cs
- LightManager.cs
- LightSource.cs
- LightType.cs
- Probe.cs
- ProbeType.cs
- ShadowAtlas.cs
- ShadowAtlasDescription.cs
- ShadowAtlasHandle.cs
- ShadowAtlasRangeHandle.cs
- ShadowResolution.cs
- ShadowType.cs
- ShadowUpdateMode.cs
- SpatialAllocator.cs
- SpatialAllocatorHandle.cs
- ViewportShading.cs
- CBTessellation.cs
- CBVoxel.cs
- CBWeather.cs
- CBWorld.cs
- ChannelMask.cs
- Decal.cs
- DecalType.cs
- DrawInstance.cs
- DrawType.cs
- Model.cs
- ModelMaterialShaderFlags.cs
- SkinnedModel.cs
- Skybox.cs
- Sprite.cs
- SpriteAtlas.cs
- SpriteBatch.cs
- SpriteData.cs
- SpriteZIndexComparer.cs
- TerrainCell.cs
- TerrainDrawLayer.cs
- TerrainGrid.cs
- HeartbeatEventArgs.cs
- ProtocolErrorEventArgs.cs
- RateLimitEventArgs.cs
- ClientHello.cs
- ClientInput.cs
- ClientReady.cs
- Container.cs
- Disconnect.cs
- ErrorCode.cs
- ErrorSeverity.cs
- Heartbeat.cs
- Helper.cs
- IRecord.cs
- ProtocolError.cs
- ProtocolVersion.cs
- RateLimit.cs
- Record.cs
- RecordType.cs
- ServerHello.cs
- BaseSocket.cs
- Client.cs
- ClientServer.cs
- HexaProtoClient.cs
- HexaProtoClientBase.cs
- HexaProtoHandler.cs
- HexaProtoServer.cs
- INetwork.cs
- INetworkEntity.cs
- NetworkMode.cs
- NetworkSystem.cs
- PayloadBuffer.cs
- PayloadBufferSegment.cs
- QueueRecord.cs
- Server.cs
- ServerClientHandler.cs
- PrimitiveModel.cs
- Skybox.cs
- Terrain.cs
- CPUParticleSystem.cs
- GPUParticleSystem.cs
- ParticleEmitter.cs
- BoxCollider.cs
- CapsuleCollider.cs
- ColliderShape.cs
- ConvexMeshCollider.cs
- MeshCollider.cs
- PlaneCollider.cs
- SphereCollider.cs
- TerrainCollider.cs
- BallJoint.cs
- D6Joint.cs
- DistanceJoint.cs
- FixedJoint.cs
- HingeJoint.cs
- Joint.cs
- SliderJoint.cs
- Actor.cs
- ActorFlags.cs
- ActorType.cs
- CapsuleClimbingMode.cs
- CharacterController.cs
- CharacterControllerShape.cs
- ControllerCollisionFlags.cs
- ControllerFilterCallbacks.cs
- ControllerFilters.cs
- ControllerManager.cs
- ControllerNonWalkableMode.cs
- D6AngularMotorMode.cs
- D6Motion.cs
- FilterData.cs
- FilterFlags.cs
- ForceMode.cs
- Helper.cs
- HitFlags.cs
- IActorComponent.cs
- ICharacterControllerComponent.cs
- IColliderComponent.cs
- IJointComponent.cs
- IRigidBodyComponent.cs
- JointType.cs
- PhysicsSystem.cs
- QueryFilterCallback.cs
- QueryFlags.cs
- QueryHit.cs
- QueryHitType.cs
- RaycastHit.cs
- RigidBody.cs
- SimulationEventCallbacks.cs
- ASSAO.cs
- AutoExposure.cs
- BentNormals.cs
- Bloom.cs
- ChromaticAbberration.cs
- ColorGrading.cs
- DDASSR.cs
- DepthOfField.cs
- Fog.cs
- FXAA.cs
- Grain.cs
- GTAO.cs
- HBAO.cs
- LensFlare.cs
- LinearDepth.cs
- MotionBlur.cs
- SSAO.cs
- SSGI.cs
- SSR.cs
- TAA.cs
- UserLUT.cs
- VelocityBuffer.cs
- Vignette.cs
- VolumetricClouds.cs
- VolumetricLighting.cs
- VolumetricScattering.cs
- VoxelGI.cs
- CopyPass.cs
- IAmbientOcclusion.cs
- IAntialiasing.cs
- IPostFx.cs
- PostFxBase.cs
- PostFxColorSpace.cs
- PostFxComposeNodeBuilder.cs
- PostFxComposeTarget.cs
- PostFxDependencyBuilder.cs
- PostFxFlags.cs
- PostFxGraph.cs
- PostFxGraphResourceBuilder.cs
- PostFxNameRegistry.cs
- PostFxNode.cs
- PostFxNotFoundException.cs
- PostProcessingContext.cs
- PostProcessingExecutionGroup.cs
- PostProcessingFlags.cs
- PostProcessingManager.cs
- SliderAttribute.cs
- launchSettings.json
- ComponentQuery.cs
- ComponentTypeQuery.cs
- ObjectQuery.cs
- ObjectTypeQuery.cs
- ComponentQuery.cs
- IQuery.cs
- ObjectQuery.cs
- QueryFlags.cs
- QuerySystem.cs
- GraphicsPipelineResourceFactory.cs
- GraphicsPipelineResourceFactoryExtensions.cs
- MaterialResourceFactory.cs
- MaterialResourceFactoryExtensions.cs
- MaterialShaderResourceFactory.cs
- MaterialShaderResourceFactoryExtensions.cs
- MaterialTextureResourceFactory.cs
- MaterialTextureResourceFactoryExtensions.cs
- MeshResourceFactory.cs
- MeshResourceFactoryExtensions.cs
- IResourceFactory.cs
- Material.cs
- MaterialShader.cs
- MaterialShaderDesc.cs
- MaterialShaderFlags.cs
- MaterialShaderPass.cs
- MaterialShaderPassDesc.cs
- MaterialTexture.cs
- MaterialTextureList.cs
- Mesh.cs
- MeshDesc.cs
- ResourceFactory.cs
- ResourceGuid.cs
- ResourceInstance.cs
- ResourceManager.cs
- ResourceTypeRegistry.cs
- TerrainMaterial.cs
- AnimationManager.cs
- CameraManager.cs
- ObjectPickerManager.cs
- ComponentRegistry.cs
- CustomContractResolver.cs
- CustomSerializationBinder.cs
- PrefabSerializer.cs
- PropertyListConverter.cs
- SceneSerializer.cs
- AnimationSystem.cs
- TransformSystem.cs
- Camera.cs
- CameraContainer.cs
- EntityNotifyBase.cs
- GameObject.cs
- IAnimator.cs
- IComponent.cs
- Instantiator.cs
- InvalidSceneException.cs
- IReadOnlyPrefab.cs
- IScene.cs
- ISceneRenderer.cs
- ISceneSystem.cs
- ISceneUpdateCallbacks.cs
- Lifetime.cs
- Prefab.cs
- PrefabObject.cs
- Scene.cs
- SceneCameraTracker.cs
- SceneChangedEventArgs.cs
- SceneDispatcher.cs
- SceneExensions.cs
- SceneFlags.cs
- SceneInitFlags.cs
- SceneManager.cs
- SceneProfiler.cs
- SceneRootNode.cs
- SceneSystemRegistry.cs
- SceneVariables.cs
- SystemFlags.cs
- GlobalScript.cs
- GlobalScriptManager.cs
- IGlobalScriptBehavior.cs
- IScriptBehaviour.cs
- ReferenceResolver.cs
- ScriptAssemblyManager.cs
- ScriptBehaviour.cs
- ScriptComponent.cs
- ScriptDependencyBuilder.cs
- ScriptExecutionOrderComparer.cs
- ScriptFlags.cs
- ScriptGraph.cs
- ScriptGroup.cs
- ScriptHelper.cs
- ScriptManager.cs
- ScriptNode.cs
- ScriptRoot.cs
- ScriptRunAfterAttribute.cs
- ScriptRunBeforeAttribute.cs
- ScriptRunInParallelAttribute.cs
- ScriptTypeRegistry.cs
- BinaryCredentials.cs
- CredentialRecord.cs
- CredentialsContainer.cs
- CredentialsContainerHeader.cs
- CredentialsManager.cs
- CredentialType.cs
- ICredentials.cs
- PasswordHashAlgorithm.cs
- TokenCredentials.cs
- UnknownCredentials.cs
- UnsafeMemory.cs
- UsernamePasswordCredentials.cs
- X509CertificateCredentials.cs
- Cipher.cs
- HashAlgorithm.cs
- Helper.cs
- UISystem.cs
- UISystemRenderer.cs
- IVolume.cs
- PostFxProxy.cs
- PostFxSettingsContainer.cs
- Volume.cs
- VolumeMode.cs
- VolumeSystem.cs
- WeatherSystem.cs
- RendererFlags.cs
- Window.cs
- AppConfig.cs
- AssetPath.cs
- Globals.cs
- HexaEngine.csproj
- ILLink.Descriptors.xml
- Platform.cs
- todo.txt
- AnalyzerReleases.Shipped.md
- AnalyzerReleases.Unshipped.md
- AvoidExpensiveOperationsInUpdateAnalyzer.cs
- HexaEngine.Analyzers.csproj
- IDisposableAnalyzer.cs
- InputAnalyzer.cs
- README.md
- SceneAnalyzer.cs
- DisposeIgnoreAttribute.cs
- DisposeIsCrucialAttribute.cs
- HexaEngine.Analyzers.Annotations.csproj
- AvoidExpensiveOperationsInUpdateAnalyzerTests.cs
- GlobalUsings.cs
- HexaEngine.Analyzers.Tests.csproj
- IDisposableAnalyzerTests.cs
- InputAnalyzerTests.cs
- SceneAnalyzerTests.cs
- WaveFormatEncoding.cs
- WaveHeader.cs
- AudioFormat.cs
- Globals.cs
- HexaEngine.Audio.Common.csproj
- common.h
- crashpad.h
- crashpad.cpp
- CMakeLists.txt
- AnimationImporter.cs
- DummyImporter.cs
- MaterialImporter.cs
- ModelImporter.cs
- ModelImporterSettings.cs
- ScriptImporter.cs
- TerrainImporter.cs
- TexPostProcessSteps.cs
- TextureImporter.cs
- TextureImporterSettings.cs
- Artifact.cs
- ArtifactDatabase.cs
- ArtifactFlags.cs
- AssetRef.cs
- AssetType.cs
- CharComparerIgnoreCase.cs
- DefaultGuidProvider.cs
- DeleteBehavior.cs
- DictionaryGuidProvider.cs
- GuidNotFoundBehavior.cs
- GuidProvider.cs
- IAssetImporter.cs
- IAssetThumbnailProvider.cs
- IGuidProvider.cs
- IImportProgress.cs
- ImportContext.cs
- ImporterRegistry.cs
- MetadataNotFoundException.cs
- MetadataPathNotFoundException.cs
- ProgressContext.cs
- Ref.cs
- SourceAssetMetadata.cs
- SourceAssetMetadataGroup.cs
- SourceAssetsDatabase.cs
- TargetPlatform.cs
- ThumbnailCache.cs
- AttenuationModel.cs
- AudioAdapter.cs
- AudioBackend.cs
- AudioManager.cs
- AudioSourceState.cs
- IAudioAdapter.cs
- IAudioDevice.cs
- IAudioStream.cs
- IEmitter.cs
- IListener.cs
- IMasteringVoice.cs
- ISound.cs
- ISubmixVoice.cs
- AccessList.cs
- TopologicalSorter.cs
- Config.cs
- ConfigKey.cs
- ConfigValue.cs
- DataType.cs
- GPU.cs
- LUID.cs
- CircularBuffer.cs
- Console.cs
- ConsoleAppManager.cs
- ConsoleColor.cs
- ConsoleColorPalette.cs
- ConsoleMessage.cs
- ConsoleMessageBuffer.cs
- ITerminal.cs
- LeakTracer.cs
- OutputTerminal.cs
- RingBuffer.cs
- ShellTerminal.cs
- TerminalBase.cs
- TerminalColor.cs
- TerminalColorPalette.cs
- TerminalMessage.cs
- EditorButtonAttribute.cs
- EditorCategoryAttribute.cs
- EditorHighlightContext.cs
- EditorPropertyAttribute.cs
- EditorPropertyConditionAttribute.cs
- EditorPropertyConditionMode.cs
- EditorPropertyMode.cs
- IEditorHighlightable.cs
- IEditorSelectable.cs
- IHierarchyObject.cs
- TooltipAttribute.cs
- EnumExtension.cs
- FormatExtensions.cs
- SdlErrorHandlingExtensions.cs
- SemaphoreSlimExtensions.cs
- SRVExtensions.cs
- TextExtensions.cs
- ConstantBuffer.cs
- DrawIndirectArgsBuffer.cs
- DrawIndirectArgsUavBuffer.cs
- IConstantBuffer.cs
- IIndexBuffer.cs
- IndexBuffer.cs
- IndexFormat.cs
- IStructuredBuffer.cs
- IStructuredUavBuffer.cs
- IUavBuffer.cs
- IVertexBuffer.cs
- StructuredBuffer.cs
- StructuredUavBuffer.cs
- UavBuffer.cs
- VertexBuffer.cs
- Capsule.cs
- Cone.cs
- Cube.cs
- Cylinder.cs
- Dodecahedron.cs
- GeodesicSphere.cs
- Icosahedron.cs
- IPrimitive.cs
- Octahedron.cs
- Primitive.cs
- PrimVertex.cs
- Quad.cs
- Tetrahedron.cs
- Torus.cs
- UVSphere.cs
- CBufferType.cs
- MinPrecision.cs
- Name.cs
- Primitive.cs
- RegisterComponentType.cs
- ResourceReturnType.cs
- ShaderBufferDesc.cs
- ShaderInputBindDescription.cs
- ShaderInputType.cs
- ShaderReflection.cs
- SignatureParameterDescription.cs
- SrvDimension.cs
- TessellatorDomain.cs
- TessellatorOutputPrimitive.cs
- TessellatorPartitioning.cs
- ArrayTraits.cs
- ConstantBufferMemberInfo.cs
- DecorationFlags.cs
- DescriptorBindingInfo.cs
- Dimension.cs
- ImageFormat.cs
- ImageTraits.cs
- Matrix.cs
- NumericTraits.cs
- Scalar.cs
- ShaderReflection.cs
- ShaderReflector.cs
- TypeFlags.cs
- TypeInfo.cs
- TypeTraits.cs
- Vector.cs
- CrossCompiler.cs
- ShaderKind.cs
- ShaderSpirvIL.cs
- SourceLanguage.cs
- DrawIndexedInstancedIndriectArgs.cs
- DrawInstancedIndirectArgs.cs
- CPFlags.cs
- DDSFlags.cs
- TexAlphaMode.cs
- TexCompressFlags.cs
- TexDimension.cs
- TexFileFormat.cs
- TexFilterFlags.cs
- TexMetadata.cs
- TexMiscFlags.cs
- TGAFlags.cs
- WICFlags.cs
- AccessHelper.cs
- BeginDrawDesc.cs
- Bind.cs
- Blend.cs
- BlendDescription.cs
- BlendOperation.cs
- Box.cs
- BufferDescription.cs
- BufferExtendedShaderResourceView.cs
- BufferExtendedShaderResourceViewFlags.cs
- BufferRenderTargetView.cs
- BufferShaderResourceView.cs
- BufferUnorderedAccessView.cs
- BufferUnorderedAccessViewFlags.cs
- ClearColor.cs
- ClearColors.cs
- ClearDepthStencilValue.cs
- ClearFlags.cs
- ClearValue.cs
- ColorSpace.cs
- ColorWriteEnable.cs
- ComparisonFunction.cs
- ComputePipelineDesc.cs
- ComputePipelineStateDesc.cs
- ComputePipelineStateDescEx.cs
- ConservativeRasterizationMode.cs
- CpuAccess.cs
- CullMode.cs
- DepthMipChain.cs
- DepthStencil.cs
- DepthStencilBufferDescription.cs
- DepthStencilClearFlags.cs
- DepthStencilDescription.cs
- DepthStencilOperationDescription.cs
- DepthStencilViewDescription.cs
- DepthStencilViewDimension.cs
- DepthStencilViewFlags.cs
- DepthWriteMask.cs
- FenceFlags.cs
- FillMode.cs
- Filter.cs
- Format.cs
- FormatHelper.cs
- GBuffer.cs
- GBufferDescription.cs
- GraphicsAdapter.cs
- GraphicsPipelineDesc.cs
- GraphicsPipelineStateDesc.cs
- GraphicsPipelineStateDescEx.cs
- IAdapter.cs
- IBuffer.cs
- ICommandBuffer.cs
- ICommandList.cs
- IComputePipeline.cs
- IComputePipelineState.cs
- IDepthStencilView.cs
- IDeviceChild.cs
- IFence.cs
- IGPUProfiler.cs
- IGraphicsContext.cs
- IGraphicsDevice.cs
- IGraphicsPipeline.cs
- IGraphicsPipelineState.cs
- IImage.cs
- InputClassification.cs
- InputElementDescription.cs
- IPipeline.cs
- IPipelineState.cs
- IPredicate.cs
- IQuery.cs
- IRenderTargetView.cs
- IResource.cs
- IResourceBindingList.cs
- ISamplerState.cs
- IShaderCompiler.cs
- IShaderResourceView.cs
- ISwapChain.cs
- ITexture1D.cs
- ITexture2D.cs
- ITexture3D.cs
- ITextureLoader.cs
- IUnorderedAccessView.cs
- LogicOperation.cs
- MapFlags.cs
- MapMode.cs
- MappedSubresource.cs
- MemoryManager.cs
- ModeScaling.cs
- ModeScanlineOrder.cs
- PipelineManager.cs
- PipelineStateFlags.cs
- PointerSize.cs
- PrimitiveTopology.cs
- Query.cs
- RasterizerDescription.cs
- RenderBackend.cs
- RenderTargetArray.cs
- RenderTargetBlendDescription.cs
- RenderTargetViewDescription.cs
- RenderTargetViewDimension.cs
- ResourceDimension.cs
- ResourceHelper.cs
- ResourceMisc.cs
- SampleDescription.cs
- SamplerState.cs
- SamplerStateDescription.cs
- Scaling.cs
- Shader.cs
- ShaderBackend.cs
- ShaderCache.cs
- ShaderCacheEntry.cs
- ShaderCompilers.cs
- ShaderMacro.cs
- ShaderResourceViewDescription.cs
- ShaderResourceViewDimension.cs
- ShaderSource.cs
- ShaderStage.cs
- StencilOperation.cs
- SubresourceData.cs
- SwapChainAlphaMode.cs
- SwapChainDescription.cs
- SwapChainFlags.cs
- SwapChainFullscreenDescription.cs
- SwapEffect.cs
- Texture.cs
- Texture1D.cs
- Texture1DArrayDepthStencilView.cs
- Texture1DArrayRenderTargetView.cs
- Texture1DArrayShaderResourceView.cs
- Texture1DArrayUnorderedAccessView.cs
- Texture1DDepthStencilView.cs
- Texture1DDescription.cs
- Texture1DRenderTargetView.cs
- Texture1DShaderResourceView.cs
- Texture1DUnorderedAccessView.cs
- Texture2D.cs
- Texture2DArrayDepthStencilView.cs
- Texture2DArrayRenderTargetView.cs
- Texture2DArrayShaderResourceView.cs
- Texture2DArrayUnorderedAccessView.cs
- Texture2DDepthStencilView.cs
- Texture2DDescription.cs
- Texture2DMultisampledArrayDepthStencilView.cs
- Texture2DMultisampledArrayRenderTargetView.cs
- Texture2DMultisampledArrayShaderResourceView.cs
- Texture2DMultisampledDepthStencilView.cs
- Texture2DMultisampledRenderTargetView.cs
- Texture2DMultisampledShaderResourceView.cs
- Texture2DRenderTargetView.cs
- Texture2DShaderResourceView.cs
- Texture2DUnorderedAccessView.cs
- Texture3D.cs
- Texture3DDescription.cs
- Texture3DRenderTargetView.cs
- Texture3DShaderResourceView.cs
- Texture3DUnorderedAccessView.cs
- TextureAddressMode.cs
- TextureCubeArrayShaderResourceView.cs
- TextureCubeShaderResourceView.cs
- TextureDimension.cs
- TextureFileDescription.cs
- TextureHelper.cs
- UnorderedAccessViewDescription.cs
- UnorderedAccessViewDimension.cs
- Usage.cs
- ViewportArray.cs
- GamepadAxisMotionEventArgs.cs
- GamepadButtonEventArgs.cs
- GamepadEventArgs.cs
- GamepadRemappedEventArgs.cs
- GamepadSensorUpdateEventArgs.cs
- GamepadTouchpadEventArgs.cs
- GamepadTouchpadMotionEventArgs.cs
- HitTestEventArgs.cs
- InputEventArgs.cs
- JoystickAxisMotionEventArgs.cs
- JoystickBallMotionEventArgs.cs
- JoystickButtonEventArgs.cs
- JoystickEventArgs.cs
- JoystickHatMotionEventArgs.cs
- KeyboardEventArgs.cs
- MouseButtonEventArgs.cs
- MouseEventArgs.cs
- MouseMoveEventArgs.cs
- MouseWheelEventArgs.cs
- TextEditingEventArgs.cs
- TextInputEventArgs.cs
- TouchDeviceEventArgs.cs
- TouchEventArgs.cs
- TouchMoveEventArgs.cs
- Finger.cs
- FingerState.cs
- Gamepad.cs
- GamepadAxis.cs
- GamepadButton.cs
- GamepadButtonState.cs
- Gamepads.cs
- GamepadSensor.cs
- GamepadSensorType.cs
- GamepadTouchpad.cs
- GamepadTouchpadFinger.cs
- GamepadType.cs
- Haptic.cs
- HapticEffectFlags.cs
- Helper.cs
- Joystick.cs
- JoystickButtonState.cs
- JoystickConnectionState.cs
- JoystickHatState.cs
- Joysticks.cs
- JoystickType.cs
- Key.cs
- Keyboard.cs
- KeyMod.cs
- KeyState.cs
- Mouse.cs
- MouseButton.cs
- MouseButtonState.cs
- MouseWheelDirection.cs
- PowerState.cs
- PowerStateValue.cs
- ScanCode.cs
- TouchDevice.cs
- TouchDevices.cs
- TouchDeviceType.cs
- AnimationBehavior.cs
- AnimationClip.cs
- AnimationFile.cs
- AnimationFileHeader.cs
- AnimationLibrary.cs
- AnimationLibraryHeader.cs
- MeshChannel.cs
- MeshKeyframe.cs
- MeshMorphKeyframe.cs
- MorphMeshChannel.cs
- NodeChannel.cs
- QuatKeyframe.cs
- VectorKeyframe.cs
- AssetArchive.cs
- AssetArchiveEntry.cs
- AssetArchiveFlags.cs
- AssetArchiveHeader.cs
- AssetNamespace.cs
- FontFile.cs
- FontFileHeader.cs
- FontGlyph.cs
- KerningPair.cs
- BlendMode.cs
- MaterialData.cs
- MaterialFile.cs
- MaterialFileHeader.cs
- MaterialFlags.cs
- MaterialLibrary.cs
- MaterialLibraryHeader.cs
- MaterialProperty.cs
- MaterialPropertyType.cs
- MaterialShader.cs
- MaterialShaderPass.cs
- MaterialShaderType.cs
- MaterialTexture.cs
- MaterialTextureType.cs
- MaterialValueType.cs
- ShadingModel.cs
- TextureFlags.cs
- TextureMapFilter.cs
- TextureMapMode.cs
- TextureOperation.cs
- CalcTangentsProcess.cs
- GenVertexNormalsProcess.cs
- ProcessingHelper.cs
- SimplifyProcess.cs
- SpatialSort.cs
- TessellatorProcess.cs
- BlendShape.cs
- BoneData.cs
- Face.cs
- ILODData.cs
- IMeshData.cs
- MeshData.cs
- MeshLoadMode.cs
- MeshLODData.cs
- MeshLODDataSeekTable.cs
- MeshLODLevelComparer.cs
- ModelFile.cs
- ModelFlags.cs
- ModelHeader.cs
- Node.cs
- NodeFlags.cs
- UVChannel.cs
- UVType.cs
- VertexFlags.cs
- VertexWeight.cs
- Metadata.cs
- MetadataBoolEntry.cs
- MetadataDoubleEntry.cs
- MetadataEntry.cs
- MetadataFloat2Entry.cs
- MetadataFloat3Entry.cs
- MetadataFloat4Entry.cs
- MetadataFloat4x4Entry.cs
- MetadataFloatEntry.cs
- MetadataInt16Entry.cs
- MetadataInt32Entry.cs
- MetadataInt64Entry.cs
- MetadataMetadataEntry.cs
- MetadataStringEntry.cs
- MetadataType.cs
- MetadataUInt16Entry.cs
- MetadataUInt32Entry.cs
- MetadataUInt64Entry.cs
- ShaderFlags.cs
- ShaderSourceFile.cs
- ShaderSourceHeader.cs
- Edge.cs
- HeightMap.cs
- LayerBlendMask.cs
- TerrainCellData.cs
- TerrainCellLODData.cs
- TerrainCellLODDataSeekTable.cs
- TerrainFile.cs
- TerrainHeader.cs
- TerrainLayer.cs
- TerrainLayerGroup.cs
- TerrainLayerGroupList.cs
- TerrainLoadMode.cs
- RawHeader.cs
- RawImage.cs
- CacheEntryPersistenceState.cs
- ICachePolicy.cs
- LRUCachePolicy.cs
- PersistentCache.cs
- PersistentCacheEntry.cs
- DefaultFontResolver.cs
- FontFamily.cs
- FontFileInfo.cs
- FontIdentifier.cs
- FontStyle.cs
- FontWeight.cs
- IFontResolver.cs
- LinuxSystemFontResolver.cs
- JsonMaterial.cs
- UnmanagedArrayConverter.cs
- UnmanagedConverter.cs
- UnmanagedPointerConverter.cs
- AtlasBuilder.cs
- AssetPath.cs
- Blob.cs
- BoneWeight.cs
- Compression.cs
- FileBlob.cs
- FileSystem.cs
- FileSystemChangeTypes.cs
- FileSystemEventArgs.cs
- FileSystemLayer.cs
- Helper.cs
- IAssetEntry.cs
- IAssetNamespace.cs
- IBinarySerializable.cs
- LooseFileSystemLayer.cs
- PathComparer.cs
- RenamedEventArgs.cs
- ReusableFileStream.cs
- SpanExtensions.cs
- StreamExtensions.cs
- TerrainVertex.cs
- Version.cs
- VirtualStream.cs
- CrashLogger.cs
- LoggerExtensions.cs
- ComponentMaskNodeAnalyzer.cs
- ConstantNodeAnalyzer.cs
- FlipUVNodeAnalyzer.cs
- FuncCallDeclarationNodeAnalyzer.cs
- FuncCallNodeAnalyzer.cs
- FuncCallVoidNodeAnalyzer.cs
- FuncOperatorNodeAnalyzer.cs
- InputNodeAnalyzer.cs
- NodeExtensions.cs
- PackNodeAnalyzer.cs
- PropertyNodeAnalyzer.cs
- SplitNodeAnalyzer.cs
- TextureNodeAnalyzer.cs
- BufferType.cs
- MatrixType.cs
- SamplerType.cs
- ScalarType.cs
- TextureType.cs
- UavBufferType.cs
- UavTextureType.cs
- VectorType.cs
- ConstantBuffer.cs
- ConstantBufferDef.cs
- Definition.cs
- Identifier.cs
- Instruction.cs
- Method.cs
- MethodBody.cs
- MethodSignature.cs
- Operator.cs
- Parameter.cs
- SamplerState.cs
- ShaderResourceView.cs
- Struct.cs
- StructDef.cs
- UnorderedAccessView.cs
- CodeWriter.cs
- ConstantBufferBuilder.cs
- GenerationContext.cs
- Helper.cs
- Include.cs
- INode.cs
- INodeAnalyzer.cs
- IOSignature.cs
- Macro.cs
- Method.cs
- NodeAnalyzerRegistry.cs
- OutputDefinition.cs
- ShaderGenerator.cs
- SignatureDef.cs
- Type.cs
- VariableTable.cs
- CamPosNode.cs
- CodeNode.cs
- FlipUVNode.cs
- NormalMapNode.cs
- ParallaxMapNode.cs
- RotateUVNode.cs
- AllNode.cs
- AnyNode.cs
- ClipNode.cs
- AsDoubleNode.cs
- AsFloatNode.cs
- AsIntNode.cs
- AsUIntNode.cs
- LitNode.cs
- AcosNode.cs
- AsinNode.cs
- Atan2Node.cs
- AtanNode.cs
- CoshNode.cs
- CosNode.cs
- DegreesNode.cs
- RadiansNode.cs
- SinhNode.cs
- SinNode.cs
- TanhNode.cs
- TanNode.cs
- CrossNode.cs
- DDXCoarseNode.cs
- DDXFineNode.cs
- DDXNode.cs
- DDYCoarseNode.cs
- DDYFineNode.cs
- DDYNode.cs
- DistanceNode.cs
- DotNode.cs
- LengthNode.cs
- LerpNode.cs
- NormalizeNode.cs
- ReflectNode.cs
- RefractNode.cs
- SaturateNode.cs
- SmoothStepNode.cs
- AbsNode.cs
- CeilingNode.cs
- ClampNode.cs
- Exp2Node.cs
- ExpNode.cs
- FloorNode.cs
- FmodNode.cs
- FracNode.cs
- FWidthNode.cs
- LdexpNode.cs
- Log10Node.cs
- Log2Node.cs
- LogNode.cs
- MaxNode.cs
- MinNode.cs
- NegateNode.cs
- PowNode.cs
- RoundNode.cs
- RpcNode.cs
- RsqrtNode.cs
- SqrtNode.cs
- StepNode.cs
- GenericNoiseNode.cs
- AddNode.cs
- DivideNode.cs
- MultiplyNode.cs
- SubtractNode.cs
- TextureFileNode.cs
- BRDFShadingModelNode.cs
- ConstantNode.cs
- FuncCallDeclarationBaseNode.cs
- FuncCallNodeBase.cs
- FuncCallVoidNodeBase.cs
- FuncOperatorBaseNode.cs
- GeometryNode.cs
- IFuncCallDeclarationNode.cs
- IFuncCallNode.cs
- IFuncCallVoidNode.cs
- IFuncOperatorNode.cs
- InferTypedNodeBase.cs
- INodeDropConnector.cs
- InputNode.cs
- ITextureNode.cs
- ITypedNode.cs
- OutputNode.cs
- PackNode.cs
- PropertyNode.cs
- PropertyPin.cs
- SplitNode.cs
- SwizzleVectorNode.cs
- TextureNodeBase.cs
- TypedNodeBase.cs
- BoolPin.cs
- BoolVector4.cs
- DoublePin.cs
- FloatMatrixPin.cs
- FloatPin.cs
- HalfPin.cs
- HalfVector4.cs
- IDefaultValuePin.cs
- IntPin.cs
- NumericPin.cs
- NumericType.cs
- PinTypeHelper.cs
- UIntPin.cs
- UniversalPin.cs
- INodeRenderer.cs
- INodeRendererInstance.cs
- InstancedNodeRendererFactory.cs
- InstancedPinRendererFactory.cs
- IPinRenderer.cs
- IPinRendererInstance.cs
- IShaderNode.cs
- Link.cs
- LinkId.cs
- MaterialNodeConverter.cs
- Node.cs
- NodeContainer.cs
- NodeEditorBase.cs
- NodeEditorRegistry.cs
- NodeLayout.cs
- NodeRegistry.cs
- NodeRendererFactory.cs
- Pin.cs
- PinHelper.cs
- PinId.cs
- PinKind.cs
- PinRendererFactory.cs
- PinType.cs
- SingletonNodeRendererFactory.cs
- SingletonPinRendererFactory.cs
- DecimationAlgorithm.cs
- FastQuadricMeshSimplification.cs
- ResizableArray.cs
- UVChannels.cs
- BoneWeight.cs
- Mesh.cs
- MeshDecimation.cs
- CPUProfiler.cs
- ICPUFlameProfiler.cs
- ICPUProfiler.cs
- MiniProfiler.cs
- ProfileAttribute.cs
- ProfilerEntry.cs
- ProfilerScope.cs
- Cache.cs
- CacheAccessComparer.cs
- CacheHandle.cs
- CacheMode.cs
- CSharpScriptAnalyser.cs
- Crc32.cs
- SHA256Signature.cs
- DataSizeFormatHelper.cs
- ComboHelper.cs
- ImageHelper.cs
- ImGuiBezierWidget.cs
- ImGuiColorTrackballWidget.cs
- ImGuiCurveEditor.cs
- ImGuiCurveEditor2.cs
- ImGuiCurveEditor3.cs
- ImGuiHyperLink.cs
- ImGuiName.cs
- ImGuiSpinner.cs
- ImGuiWidgetFlameGraph.cs
- MessageBox.cs
- MessageBoxes.cs
- MessageBoxResult.cs
- MessageBoxType.cs
- TextHelper.cs
- TooltipHelper.cs
- EnumHelper.cs
- ICachePolicy.cs
- LRUCachePolicy.cs
- WebCache.cs
- WebCacheEntry.cs
- WebCacheEntryPersistenceState.cs
- HttpClientExtensions.cs
- StreamExtensions.cs
- CloseEventArgs.cs
- DeviceRemovedEventArgs.cs
- DropEventArgs.cs
- DropFileEventArgs.cs
- DropTextEventArgs.cs
- EnterEventArgs.cs
- EventManager.cs
- ExposedEventArgs.cs
- FocusGainedEventArgs.cs
- FocusLostEventArgs.cs
- HDRStateChangedArgs.cs
- HiddenEventArgs.cs
- LeaveEventArgs.cs
- MaximizedEventArgs.cs
- MinimizedEventArgs.cs
- MovedEventArgs.cs
- ResizedEventArgs.cs
- RestoredEventArgs.cs
- RoutedEvent.cs
- RoutedEventArgs.cs
- RoutingStrategy.cs
- ShownEventArgs.cs
- SizeChangedEventArgs.cs
- TakeFocusEventArgs.cs
- CloseWindowRequest.cs
- ITitleBar.cs
- MaximizeWindowRequest.cs
- MinimizeWindowRequest.cs
- RestoreWindowRequest.cs
- CoreWindow.cs
- CursorType.cs
- FullscreenMode.cs
- ICoreWindow.cs
- INativeWindow.cs
- IWindow.cs
- NativeWindowKind.cs
- SdlWindow.cs
- WindowState.cs
- Application.cs
- Clipboard.cs
- Display.cs
- DisplayMode.cs
- DisplayOrientation.cs
- DisplayPixelFormat.cs
- DisposableBase.cs
- EditorPlayState.cs
- EventHandlers.cs
- Globals.cs
- HexaEngine.Core.csproj
- Paths.cs
- Time.cs
- D3D11Buffer.cs
- D3D11CommandBuffer.cs
- D3D11CommandList.cs
- D3D11ComputePipeline.cs
- D3D11ComputePipelineState.cs
- D3D11DepthStencilView.cs
- D3D11DescriptorRange.cs
- D3D11Exception.cs
- D3D11Fence.cs
- D3D11GlobalResourceList.cs
- D3D11GPUProfiler.cs
- D3D11GraphicsContext.cs
- D3D11GraphicsContextBase.cs
- D3D11GraphicsDevice.cs
- D3D11GraphicsPipeline.cs
- D3D11GraphicsPipelineState.cs
- D3D11On12GraphicsDevice.cs
- D3D11Query.cs
- D3D11RenderTargetView.cs
- D3D11ResouceBindingList.cs
- D3D11SamplerState.cs
- D3D11ShaderParameter.cs
- D3D11ShaderParameterState.cs
- D3D11ShaderResourceView.cs
- D3D11Texture1D.cs
- D3D11Texture2D.cs
- D3D11Texture3D.cs
- D3D11TextureLoader.cs
- D3D11UnorderedAccessView.cs
- D3D11VariableList.cs
- D3D11VariableListRange.cs
- D3DImage.cs
- D3DScratchImage.cs
- DeviceChildBase.cs
- DisposableBase.cs
- DXGIAdapterD3D11.cs
- DXGIAdapterD3D11On12.cs
- DXGISwapChain.cs
- Globals.cs
- Helper.cs
- HexaEngine.D3D11.cd
- HexaEngine.D3D11.csproj
- IncludeHandler.cs
- RegisterComponentMaskFlags.cs
- ResultCode.cs
- ShaderCompiler.cs
- ShaderFlags.cs
- Utils.cs
- D3D12Buffer.cs
- D3D12CommandQueue.cs
- D3D12Exception.cs
- D3D12GraphicsDevice.cs
- D3D12GraphicsPipeline.cs
- D3D12GraphicsPipelineState.cs
- DeviceChildBase.cs
- DisposableBase.cs
- DXGIAdapterD3D12.cs
- DXGISwapChain.cs
- Globals.cs
- Helper.cs
- HexaEngine.D3D12.csproj
- IncludeHandler.cs
- PSOOutput.cs
- ResultCode.cs
- ShaderCompiler.cs
- Utils.cs
- DebugType.cs
- Dotnet.cs
- DotnetTemplate.cs
- HexaEngine.Dotnet.csproj
- ItemGroup.cs
- PublishOptions.cs
- Reference.cs
- SlnCommand.cs
- DummyBuffer.cs
- DummyComputePipeline.cs
- DummyDepthStencilView.cs
- DummyFence.cs
- DummyGraphicsContext.cs
- DummyGraphicsDevice.cs
- DummyObject.cs
- HexaEngine.Dummy.csproj
- arial.ttf
- CascadiaMono.ttf
- fa-brands-400.ttf
- fa-regular-400.ttf
- fa-solid-900.ttf
- MaterialIcons-Regular.ttf
- MaterialSymbolsRounded.ttf
- animation.png
- audio.png
- camera.png
- csharp.png
- file.png
- folder.png
- icons.xml
- image.png
- light.png
- logo.png
- material.png
- model.png
- prefab.png
- scene.png
- terrain.png
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- draw.hlsl
- mask.hlsl
- vs.hlsl
- occupation.hlsl
- ps.hlsl
- remap.hlsl
- defs.hlsl
- ps.hlsl
- vs.hlsl
- single.png
- spray.png
- ps.hlsl
- ps.hlsl
- ps.hlsl
- cs.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- cs.hlsl
- ps.hlsl
- vs.hlsl
- cs.hlsl
- ps.hlsl
- vs.hlsl
- cs.hlsl
- common.hlsl
- defs.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- gs.hlsl
- ps.hlsl
- vs.hlsl
- shader.hlsl
- shader.hlsl
- shader.hlsl
- MeshBaker.cs
- ColorGradingObjectEditor.cs
- CreateFileDialog.cs
- DialogBase.cs
- ImportProgressModal.cs
- IPopup.cs
- Modal.cs
- OpenFileDialog.cs
- OpenFileResult.cs
- ProgressModal.cs
- RenameDirectoryDialog.cs
- RenameFileDialog.cs
- RenameResult.cs
- SaveFileDialog.cs
- SaveFileResult.cs
- AssetRefPropertyEditor.cs
- BoolPropertyEditor.cs
- CBBrush.cs
- DrawLayerEditor.cs
- EnumPropertyEditor.cs
- FloatPropertyEditor.cs
- GameObjectReferenceEditor.cs
- IntPropertyEditor.cs
- MaterialMappingPropertyEditor.cs
- QuaternionPropertyEditor.cs
- ScriptBehaviourEditor.cs
- StringPropertyEditor.cs
- SubTypePropertyEditor.cs
- TypePropertyEditor.cs
- UIntPropertyEditor.cs
- Vector2PropertyEditor.cs
- Vector3PropertyEditor.cs
- Vector4PropertyEditor.cs
- VolumeObjectEditor.cs
- ImGuiExtensions.cs
- KeyExtensions.cs
- StrBuilderExtensions.cs
- AssetRefPropertyEditorFactory.cs
- BoolPropertyEditorFactory.cs
- DrawLayerPropertyEditorFactory.cs
- EnumPropertyEditorFactory.cs
- FloatPropertyEditorFactory.cs
- GameObjectReferenceEditorFactory.cs
- IntPropertyEditorFactory.cs
- MaterialMappingPropertyEditorFactory.cs
- QuaternionPropertyEditorFactory.cs
- StringPropertyEditorFactory.cs
- SubTypePropertyFactory.cs
- TypePropertyFactory.cs
- Vector2PropertyEditorFactory.cs
- Vector3PropertyEditorFactory.cs
- Vector4PropertyEditorFactory.cs
- DebugDrawRenderer.cs
- ImGuiFontBuilder.cs
- ImGuiManager.cs
- ImGuiRenderer.cs
- ImGuiSDL2Platform.cs
- Icon.cs
- IconCache.cs
- IconDescription.cs
- IconGlyphTileInfo.cs
- IconManager.cs
- IconPriorityComparer.cs
- IconsDescription.cs
- ConvertCube.cs
- ConvertFormatDialog.cs
- CreateNewDialog.cs
- DiffuseIrradianceDialog.cs
- GenerateMipMapsDialog.cs
- IBLBRDFLUTDialog.cs
- OverwriteFormatDialog.cs
- ResizeDialog.cs
- RoughnessPrefilterDialog.cs
- BaseExporter.cs
- DDSExporter.cs
- HDRExporter.cs
- RAWExporter.cs
- TGAExporter.cs
- WICExporter.cs
- BRDFLUT.cs
- EquiRectangularToCubeFilter.cs
- IBLDiffuseIrradiance.cs
- IBLDiffuseIrradianceCompute.cs
- IBLRoughnessPrefilter.cs
- IBLRoughnessPrefilterCompute.cs
- ColorGrabber.cs
- Eraser.cs
- Pencil.cs
- Brushes.cs
- BrushMask.cs
- ColorMode.cs
- ColorPicker.cs
- CubemapType.cs
- Globals.cs
- ImageExporter.cs
- ImageHistory.cs
- ImageHistoryEntry.cs
- ImagePainterWindow.cs
- ImageProperties.cs
- ImageSource.cs
- ImageSourceOverlay.cs
- ModalCollection.cs
- Tool.cs
- Toolbox.cs
- ToolContext.cs
- ToolProperties.cs
- CodeNodeRenderer.cs
- ConvertNodeRenderer.cs
- ParallaxMapNodeRenderer.cs
- SwizzleVectorNodeRenderer.cs
- TextureFileNodeRenderer.cs
- TypedNodeBaseRenderer.cs
- UIHelper.cs
- BoolPinRenderer.cs
- DoublePinRenderer.cs
- FloatPinRenderer.cs
- HalfPinRenderer.cs
- IntPinRenderer.cs
- UIntPinRenderer.cs
- UniversalPinRenderer.cs
- BaseNodeRenderer.cs
- BasePinRenderer.cs
- ImNodesNodeEditor.cs
- MaterialEditorWindow.cs
- MaterialLibraryEditorWindow.cs
- Margins.cs
- NcCalcSizeParams.cs
- SystemMetrics.cs
- WinApi.cs
- X11Api.cs
- DebugDrawOverlay.cs
- EditorSelectionOverlay.cs
- ConflictType.cs
- ContentType.cs
- IPackageSource.cs
- LocalPackageSource.cs
- Package.cs
- PackageCache.cs
- PackageData.cs
- PackageDependencyTree.cs
- PackageDependencyTreeNode.cs
- PackageFileMetadata.cs
- PackageFileTree.cs
- PackageIdentifier.cs
- PackageManager.cs
- PackageMetadata.cs
- PackageReference.cs
- PackageResolver.cs
- PackageVersion.cs
- ResolvedDependency.cs
- PoseEditorWindow.cs
- Sequencer.cs
- ComponentRegistry.cs
- HexaProjectWriter.cs
- HistoryEntry.cs
- IItemGroupItem.cs
- ItemGroup.cs
- ItemRegistry.cs
- ProjectHistory.cs
- ProjectManager.cs
- ProjectVersionControl.cs
- PropertyGroup.cs
- PropertyGroupItem.cs
- PublishSettings.cs
- ScriptCompilationResult.cs
- RemoteDebuggerServer.cs
- CircleToolShape.cs
- SquareToolShape.cs
- CBChannelRemap.cs
- FlattenTool.cs
- LayerPaintTool.cs
- NoiseTool.cs
- RaiseLowerTool.cs
- SmoothTool.cs
- CBColorMask.cs
- EdgeFadeMode.cs
- MaskHistory.cs
- TerrainObjectEditor.cs
- TerrainTool.cs
- TerrainToolContext.cs
- TerrainToolShape.cs
- TextEditorWindow.cs
- ColorEntry.cs
- ColorRGBA.cs
- Theme.cs
- ThemeColor.cs
- ThemeDescription.cs
- ThemeManager.cs
- ArgumentsParser.cs
- AsyncTool.cs
- ITool.cs
- Tool.cs
- ToolManager.cs
- MainMenuBar.cs
- TitleBar.cs
- AssetBrowserWidget.cs
- AssetDirectory.cs
- AssetDirectoryInfo.cs
- AssetExplorerIconSize.cs
- AssetFileInfo.cs
- AssetItem.cs
- AssetItemGroupComparer.cs
- PasteMode.cs
- AboutWindow.cs
- AssetFileEditor.cs
- AssetStore.cs
- BakeWindow.cs
- BundlerWidget.cs
- CullingWidget.cs
- DebugWindow.cs
- DeepProfilerWindow.cs
- EditorComponentCacheEntry.cs
- EditorComponentCategory.cs
- ErrorListWidget.cs
- GameObjectEditor.cs
- GitWidget.cs
- GraphicsDebugger.cs
- HierarchyWidget.cs
- InputManagerWindow.cs
- InputWindow.cs
- LauncherWindow.cs
- LayoutsWidget.cs
- MemoryWidget.cs
- MixerWidget.cs
- Mode.cs
- NativeMemoryWidget.cs
- OutputWidget.cs
- PackageManagerWidget.cs
- PipelineWidget.cs
- PostProcessingWindow.cs
- PreferencesWidget.cs
- ProfilerWindow.cs
- PropertiesWidget.cs
- PublishProjectWindow.cs
- RendererWidget.cs
- RenderGraphWidget.cs
- SceneVariablesWindow.cs
- ScriptBehaviorWidget.cs
- SetupWindow.cs
- SymbolicFrame.cs
- TerminalWindow.cs
- WeatherWidget.cs
- Colors.cs
- Designer.cs
- EditorCameraController.cs
- EditorCameraDimension.cs
- EditorCameraMode.cs
- EditorCameraState.cs
- EditorConfig.cs
- EditorDrawLightsFlags.cs
- EditorWindow.cs
- EditorWindowCategory.cs
- FontAwesome.cs
- GlobalUsings.cs
- HexaEngine.Editor.csproj
- Hotkey.cs
- HotkeyManager.cs
- IEditorWindow.cs
- Inspector.cs
- LayoutManager.cs
- MainMenuBar.cs
- MaterialIcons.cs
- PopupManager.cs
- SceneWindow.cs
- TemplateManager.cs
- WindowManager.cs
- Globals.cs
- Helper.cs
- HexaEngine.MiniAudio.csproj
- IMiniAudioNode.cs
- MiniAudioAdapter.cs
- MiniAudioDevice.cs
- MiniAudioEmitter.cs
- MiniAudioException.cs
- MiniAudioExtensions.cs
- MiniAudioListener.cs
- MiniAudioSound.cs
- MiniAudioSoundBase.cs
- MiniAudioVFSLayer.cs
- StreamDataSource.cs
- SubmixVoice.cs
- TaskSyncObject.cs
- Extensions.cs
- Globals.cs
- Helper.cs
- HexaEngine.OpenAL.csproj
- OggAudioStream.cs
- OpenALAdapter.cs
- OpenALAudioContext.cs
- OpenALAudioDevice.cs
- OpenALAudioStream.cs
- OpenALEmitter.cs
- OpenALException.cs
- OpenALListener.cs
- OpenALMasteringVoice.cs
- OpenALSourceVoice.cs
- OpenALSubmixVoice.cs
- OpenALWaveAudioStream.cs
- HexaEngine.PerformanceTests.csproj
- ListPool.cs
- Octree.cs
- OctreeFilterResult.cs
- OctreeNode.cs
- OctreeObject.cs
- Program.cs
- HexaEngine.Sdk.targets
- assimp-vc143-mt.dll
- brotlicommon.dll
- brotlidec.dll
- bz2.dll
- cimgui.dll
- cimguizmo.dll
- cimnodes.dll
- cimplot.dll
- freetype.dll
- harfbuzz.dll
- HexaAssetTool.exe
- HexaEngine.Core.xml
- ImGuiImplSDL3.dll
- libpng16.dll
- SDL3.dll
- shaderc_shared.dll
- spirv-cross-c-shared.dll
- spirv-reflect-c-shared.dll
- zlib1.dll
- assimp-vc143-mt.dll
- brotlicommon.dll
- brotlidec.dll
- bz2.dll
- cimgui.dll
- cimguizmo.dll
- cimnodes.dll
- cimplot.dll
- freetype.dll
- harfbuzz.dll
- HexaAssetTool.exe
- HexaEngine.Core.xml
- ImGuiImplSDL3.dll
- libpng16.dll
- SDL3.dll
- shaderc_shared.dll
- spirv-cross-c-shared.dll
- spirv-reflect-c-shared.dll
- zlib1.dll
- HexaEngine.Sdk.csproj
- ArgumentsParserInjectionTests.cs
- GlobalUsings.cs
- HexaEngine.Tests.csproj
- MathematicsTests.cs
- PersistentCacheTests.cs
- DisposableBase.cs
- Globals.cs
- Helper.cs
- HexaEngine.Vulkan.csproj
- IncludeHandler.cs
- QueueFamilyIndices.cs
- ShaderCompiler.cs
- VkSwapChainSupportDetails.cs
- VulkanAdapter.cs
- VulkanException.cs
- VulkanGraphicsContext.cs
- VulkanGraphicsDevice.cs
- VulkanGraphicsPipeline.cs
- VulkanSwapChain.cs
- Globals.cs
- HexaEngine.XAudio.csproj
- Utils.cs
- XAudio2WaveAudioStream.cs
- libmagicphysx.so
- discord_game_sdk.so
- libmagicphysx.so
- libmagicphysx.dylib
- discord_game_sdk.bundle
- discord_game_sdk.dylib
- libmagicphysx.dylib
- discord_game_sdk.dll
- libmagicphysx.dll
- discord_game_sdk.dll
- HexaEngine.gitignore
- SEGMDL2.TTF
- IntegrateCS.hlsl
- drawArgs.hlsl
- shader.hlsl
- shader.hlsl
- shader.hlsl
- shader.hlsl
- occlusion.hlsl
- sort.hlsl
- shader.hlsl
- shader.hlsl
- gs.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- gs.hlsl
- ps.hlsl
- vs.hlsl
- direct.hlsl
- indirect.hlsl
- shadow.hlsl
- vs.hlsl
- defs.hlsl
- ds.hlsl
- hs.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- ds.hlsl
- hs.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- box.hlsl
- gaussian.hlsl
- hbao.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- brdf.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- normals.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- ds.hlsl
- hs.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- gs.hlsl
- vs.hlsl
- FontPixel.hlsl
- FontVertex.hlsl
- defs.hlsl
- ds.hlsl
- hs.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- PixelShader.hlsl
- VertexShader.hlsl
- defs.hlsl
- gs.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- gs.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- ds.hlsl
- hs.hlsl
- ps.hlsl
- vs.hlsl
- defs.hlsl
- ps.hlsl
- vs.hlsl
- mesh.hlsl
- quad.hlsl
- ps.hlsl
- vs.hlsl
- ps.hlsl
- vs.hlsl
- brdf.hlsl
- camera.hlsl
- common.hlsl
- gbuffer.hlsl
- irradiance.hlsl
- light.hlsl
- material.hlsl
- shadow.hlsl
- tessellation.hlsl
- world.hlsl
- single.png
- spray.png
- launchSettings.json
- BufferHandle.cs
- EnumConverterGenerator.cs
- FileName.txt
- FileName2.txt
- FileName3.txt
- FileName4.txt
- Globals.cs
- library.txt
- NativeBuffer.cs
- packageMetadata.xml
- Pointer.cs
- Program.cs
- Sample_BeeMoved_96kHz24bit.flac
- schema.xsd
- shader.txt
- SimpleScript.cs
- speech.wav
- Terrain.terrain
- TestApp.csproj
- Utils.cs
- launchSettings.json
- Program.cs
- Test.xaml
- TestWindow.cs
- UIApp.csproj
- UIEditor.cs
- .editorconfig
- .gitattributes
- .gitignore
- HexaEngine.lutconfig
- HexaEngine.slnx
- icon.ico
- icon.png
- LICENSE.txt
- logo.png
- logo.svg
- README.md
// repository documentation
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